Files
rustdesk/src/server
Mariano Abad 9227dcfa02 drm: do not guess the exporting GPU when the host has several render nodes
The converter binds the render node the service names for a display, and falls
back to auto-selection when that name is empty. An empty name is what an older
libdrmtap produces: the service resolves it with drmtap_render_node, which only
exists since 0.4.15, and rustdesk dlopens libdrmtap.so.0 by soname, so the
runtime library can be older than the one the build was pinned to.

Auto-selecting is not safe there. On a single-SoC multi-device host the wrong
choice does not fail: a Jetson Orin exports the scanout from nvidia-drm while
the first render node belongs to tegra, and importing the scanout on the tegra
node SUCCEEDS and yields corrupted pixels. There is no convert error, so the
prefer-cpu bit never learns anything and the stream simply looks broken with a
clean log.

Request the CPU-converted path instead whenever the exporter is unnamed and the
host exposes more than one render node: the service converts on the device it
already has open, which is correct by construction. Hosts with a single render
node have nothing to pick wrong and keep the dma-buf path untouched.

Verified on a Jetson Orin Nano, the two-device host: with a libdrmtap that
lacks drmtap_render_node the capture used to come through visibly corrupted,
and now falls back to the cpu path and renders correctly. With 0.4.15 the
service names renderD129 and the dma-buf path is used as before.
2026-07-25 21:44:13 -03:00
..
2024-07-01 00:24:23 +08:00