The converter binds the render node the service names for a display, and falls
back to auto-selection when that name is empty. An empty name is what an older
libdrmtap produces: the service resolves it with drmtap_render_node, which only
exists since 0.4.15, and rustdesk dlopens libdrmtap.so.0 by soname, so the
runtime library can be older than the one the build was pinned to.
Auto-selecting is not safe there. On a single-SoC multi-device host the wrong
choice does not fail: a Jetson Orin exports the scanout from nvidia-drm while
the first render node belongs to tegra, and importing the scanout on the tegra
node SUCCEEDS and yields corrupted pixels. There is no convert error, so the
prefer-cpu bit never learns anything and the stream simply looks broken with a
clean log.
Request the CPU-converted path instead whenever the exporter is unnamed and the
host exposes more than one render node: the service converts on the device it
already has open, which is correct by construction. Hosts with a single render
node have nothing to pick wrong and keep the dma-buf path untouched.
Verified on a Jetson Orin Nano, the two-device host: with a libdrmtap that
lacks drmtap_render_node the capture used to come through visibly corrupted,
and now falls back to the cpu path and renders correctly. With 0.4.15 the
service names renderD129 and the dma-buf path is used as before.
The unprivileged converter opened its render context with
drmtap_open_render(NULL), letting libdrmtap auto-select. On a multi-GPU host
that can land on a different GPU than the one driving the display, and importing
a scanout across vendors can fail permanently on an incompatible tiling
modifier.
The service already knows the exporting device, so it now names its render node
(drmtap_render_node, libdrmtap 0.4.15) in each DrmDisplayInfo, and the consumer
opens the converter on that node. The field is serde(default) and empty means
auto-select, so a service and a server from mismatched builds still interoperate
and a pre-0.4.15 .so degrades to exactly the previous behaviour. The path is
realpath-gated to /dev/dri before it is opened, the same gate the capture device
gets, since it arrives over IPC. When the named node cannot be opened the
converter returns None and the existing need_cpu fallback runs the convert on the
exporting GPU service-side, which is the most correct place for it anyway.
Added a wire-compat test that a pre-render_node DrmDisplayInfo payload still
decodes (empty node) and a current one round-trips the node.
Two defects in the previous commit's staleness check.
The single-flight guard was still created inside the spawned closure, but that
commit added a DRM_STATE lock before the spawn. A poisoned lock there would
unwind past the flag with nothing to clear it, leaving DRM_PROBE_IN_FLIGHT set
and freezing every future probe. The guard is now taken immediately after the
flag is acquired and moved into the closure, so it covers the lock, the probe,
and a failed spawn alike. The explicit release on spawn failure is gone with it:
it was not merely redundant but wrong, since by then another refresh may have
acquired the flag and clearing it would let two probes run at once.
The staleness check itself compared Instant stamps, which made correctness
depend on an implicit invariant -- that every publish restamps -- spread across
ten call sites; a future publish that reused a stamp would defeat it silently.
DRM_STATE now carries an explicit generation, bumped by publish_probe_state,
which every write to the state goes through. Instants are left to serve only the
TTL checks. The failed-probe branch deliberately restamps without bumping: it
touches the TTL, not the verdict, so a concurrent probe loses nothing by
publishing over it.
query_displays() in the background refresh runs unlocked because it is slow, so
a hotplug push can publish a newer verdict while it is in flight; the refresh
then overwrote it with its own older result. Harmless while it only replaced the
list, but the previous commit made an empty result drop to Unavailable, so a
probe that started while the monitors were gone could disable DRM on a host
whose monitor had since come back.
The refresh now samples the stamp of the verdict it is refreshing and publishes
only if that stamp is still current. Every publish stamps a fresh Instant, so an
unchanged stamp means nothing republished in between -- equivalent to threading a
revision counter through every publish site, without having to keep all of them
in sync.
The review asked for two things when the last CRTC disappears: push the empty
topology to consumers, and stop advertising the removed displays. Only the first
was done. The positive-TTL refresh still discarded an empty probe result and kept
the previous list, so on an idle host -- where there is no live stream to carry
the hotplug push -- enumeration kept reporting displays that were gone, exactly
as described. It now transitions to Unavailable on an empty result, matching the
hotplug path, while a failed probe (transient open/EACCES, not evidence the
displays are gone) keeps the verdict and only restamps it.
The worker released its coalescing slot and returned silently when the runtime
failed to build, leaving the uinput range stale for the new layout with nothing
in the log to explain it.
- Start the login-screen --server as the active seat0 greeter account instead
of root, so the DRM capture GPU/EGL convert never loads the vendor GPU
userspace in a privileged process. A genuine root graphical session has no
lower uid to drop to and stays root, and if the greeter spawn fails we fall
back to a root --server so the login screen stays remotable. Gated on the drm
feature so the non-drm build is unchanged.
- Bound the number of frames in flight on the `_drm` channel: the consumer acks
each frame it finishes converting and the producer only sends while it holds
credit, waiting on the socket otherwise. Without this the producer kept
writing descriptors into the socket faster than a slow convert drained them
and the consumer worked through an ever-growing backlog of stale frames. A
zero-byte read or write on the ack path is treated as a closed peer rather
than as success.
- Forward a display list that became empty (last monitor unplugged) instead of
dropping it, so the availability cache leaves Available rather than keep
advertising removed displays.
- On a topology change, invalidate the Wayland geometry cache and reapply the
uinput mouse range for the new layout. The refresh runs off the frame-receive
loop and is coalesced across the per-display receivers, so a multi-monitor
hotplug runs one worker and the final layout wins.
- Clear the prefer-CPU-convert hints on a topology change: display indices can
be renumbered, so a hint learned for an old index no longer refers to the same
physical display. Re-learned on the next convert failure.
- Report a non-DRM-backed display when the DRM list is shorter than the sync
list or any entry is offline, covering the present-but-demoted case.
The cold availability probe in is_available acquired DRM_PROBE_IN_FLIGHT and released
it with a plain store(false) after a synchronous body; a panic there (e.g. a poisoned
DRM_STATE lock) would leak the guard true and freeze both future probes and the
refresh path hardened in the previous commit, since they share the guard. Hoist the
release into a shared ProbeInFlightGuard used by both the cold probe and the refresh
closure, so any exit -- normal, early, or unwinding -- clears it.
Five defects an adversarial pass found in the previous commits:
- refresh_available_async set the single-flight probe guard, then relied on the
detached thread to clear it; if thread creation failed (EAGAIN) or the closure
unwound, the guard leaked true and froze every future probe. Release it via RAII
inside the closure and on a Builder::spawn error.
- The _drm per-frame re-auth called the cached active_uid(), which on a cache miss
(exactly during a session switch) falls back to a blocking loginctl seat0 lookup --
on the single-threaded _drm runtime, once per frame, a subprocess storm. Use a new
cache-only accessor that never blocks and fails closed on a miss, and correct the
comment: the stop is bounded by the active-uid cache cadence, not one frame.
- set_drm_cursor inserted unconditionally, so a still-draining predecessor stream
could overwrite (then delete on teardown) the cursor a replacement stream published
for the same index. Make it a compare-and-set that ignores an older epoch.
- recv_msg_timeout2 treated a spurious readable() wakeup with nothing consumed as a
mid-frame stall and tore the stream down. Track whether any byte was consumed
(drm_read_full sets it) and map a zero-progress deadline back to None (re-poll),
reserving the hard error for a genuine partial-frame stall.
- recv_msg_timeout2 only gated the wait for the first byte, so a peer that sent one
byte then stalled pinned the task forever. The same budget now also bounds the body
read; a body that overruns is a hard error that tears the stream down (recv_msg
bodies are small JSON, so a healthy peer never trips it).
- The cursor cache is keyed by display index, which a rebuilt stream reuses, so a
predecessor exiting after its replacement published a fresh cursor erased it. Stamp
each entry with a monotonic per-stream epoch and compare-and-remove on teardown.
- ProbeState::Available had no TTL, so an idle hotplug left a phantom display in
enumeration. Give it a timestamp and refresh the list off the hot path once it ages
past POSITIVE_TTL. The verdict stays true across the refresh (never bounces a live
session to the portal) and the probe runs on a background thread (never blocks the
async enumeration).
- Remove the dead clear(): it is unreferenced, and wiring it into teardown would force
the blocking re-probe on the next enumeration that swap_available_displays exists to
avoid.
A DRM display demoted to PipeWire has no geometry-consistent per-connector stream
on a multi-monitor host -- the portal exposes a single whole-desktop stream. The
fallthrough served that whole-desktop frame while the list still advertised the
demoted connector geometry, so the client stretched the frame and offset all input
by the connector origin (the primary-index-0 demotion reaches this even after the
get_capturer_for_display exact-index fix).
Dropping the display from the list is not an option: its position IS the capturer
index, so a drop would shift every later display and desync get_capturer_info. So
instead: get_display_infos advertises a multi-monitor demoted display OFFLINE at its
stable index, and get_capturer_for_display serves the PipeWire fallback only when
its rect matches the advertised geometry, else bails. A single-display host still
falls through (whole-desktop == that display). All new logic is drm-gated.
4.1: the DrmCursor consumer handed the wire body straight to the client, which
renders width*height*4 RGBA bytes. Reject a body shorter than that so a truncated
cursor cannot make the client read past the buffer. The hidden-cursor sentinel is
0x0 with an empty body, for which the bound is 0 and the check is a no-op.
4.8: the _drm socket is a FIFO, so a consumer that drains slower than we produce
(a 4K convert on a modest GPU) fell seconds behind stale frames. Drain the producer
channel without blocking each tick and forward only the newest frame; replaced
frames drop in place, closing the zero-copy OwnedFd and freeing the CPU-path pixel
buffer. Cursor updates stay in order and are never coalesced away.
3.1: snapshot the stock flutter bundle before the CI drm relink and restore it
before makepkg, so the official Arch package ships the stock cdylib, not the
drm-enabled one. 4.2: wrap the drm block in a failure-tolerant subshell so a
drm-only failure no longer aborts the stock deb/rpm/arch publish. 4.3: narrow the
publish glob to rustdesk-[0-9]*.deb so the consent-bypass unattended-wayland deb
stays an artifact, not on the public release. 4.4: rewrite the three stale
DRM_CAPTURE_SECURITY.md statements to the split (default path passes a read-only
scanout dma-buf fd over SCM_RIGHTS with an import-once cache; export validation is
metadata-only; BGRA-over-the-wire is the fallback) and document that grab_desc's
fd is O_RDONLY (DRM_RDWR dropped upstream, dup preserves it). 4.7: only
short-circuit to the DRM cursor when it is authoritative (visible, or hidden in a
pure-DRM session); fall through to the normal cursor path in a mixed
DRM+PipeWire session. minors: thread the deb variant by feature not glob; TODO
for the ld.so.conf.d system path; drop a stray blank line. All gated or
whitespace so the drm-off build stays byte-identical.
3.2: get_capturer_for_display no longer falls back to cap_map[0] for a missing
index. CapturerPtr is a bare *mut Capturer cloned by raw-pointer copy, so aliasing
one entry to two display_idx values let two video-service threads call frame() on
the same Recorder unsynchronised (data race / UB), reachable in a plain build via
CaptureDisplays{set:[0,3]}. Restore the exact-index lookup + bail; a demoted DRM
index is dropped from the advertised list at the source instead.
4.6: revert check_init to upstream (flag set before the per-display loop, direct
insert). The staged-all-or-nothing variant turned a partial per-display failure
into a permanent 1Hz retry loop and was not drm-gated. Both restore the drm-off
build to byte-identical with upstream.
DRM and PipeWire do not share a display-index space: DRM enumerates one entry
per connector while the portal often exposes a single whole-desktop stream at
index 0. When a per-display DRM capture was demoted to PipeWire for a non-primary
DRM index, cap_map.get(&display_idx) was None and the bail Err made
ServiceTmpl::run retry get_capturer every 1s forever (a multi-monitor restart
loop, latent until a display demotes). Degrade to the whole-desktop stream
(index 0) PipeWire does provide instead of spinning. Healthy DRM displays return
before this and are unaffected.
1- make PipeWire init atomic: build every per-display capturer into owned staging
first and publish them to CAP_DISPLAY_INFO only after all succeed, so a mid-loop
Capturer::new failure neither leaves partial entries (which the next check_init
would treat as already-initialized) nor leaks the raw pointers already created.
2- pin the immutable libdrmtap commit, not just the tag: git clone --branch
follows a mutable tag, so verify the cloned HEAD equals DRMTAP_SHA in both the CI
workflow and build.py, failing on a moved/compromised tag.
3- drop the stale comment claiming a libdrmtap-sys crate pin (the drm backend has
no such dependency).
1- do not depend on the libdrmtap-sys crate for the pin: its build.rs statically
compiles the whole libdrmtap C tree and a CAP_SYS_ADMIN helper and links
-ldrm/-lseccomp/-lcap, which defeats the runtime-dlopen model. keep drm a pure
dlopen backend and pin the .so by the build.py DRMTAP_REF release tag, guarded by
a strict vX.Y.Z regex. drops the now-moot Cargo.lock freshness CI checks.
2- render-node-less consumers no longer lose the stream: the --server signals
need_cpu on DrmStart when it cannot open a convert context, and the --service
streams the CPU-converted frame path for that connection instead of a dma-buf fd
the consumer cannot detile (which used to fall through to a PipeWire path nobody
can approve on an unattended seat).
3- mark PipeWire initialized only after every per-display capturer is created, so
a partial failure retries instead of the flag falsely reporting a complete init.
4- reject a degenerate (zero width/height) or short CPU frame before it reaches
PixelBuffer::new (which derives stride as data.len()/height, dividing by zero).
5- keep the export-ledger epoch at DRM_DISPLAY_GENERATION so a hotplug invalidates
cached buffers (elision stays off until the recycled-fb_id inode case is handled).
6- validate the udev uevent source (kernel nl_pid, multicast) with recvmsg so a
local process cannot unicast a spoofed drm-change event to the root listener.
move the egl detile and rgba pack out of the root --service and into the
unprivileged --server. the root now calls only drmtap_open + drmtap_grab_desc
and exports a raw dma-buf fd; the fd rides the _drm channel over SCM_RIGHTS with
a small descriptor (geometry, per-plane offsets/pitches, modifier, hdr) instead
of the full rgba frame, dropping the per-frame copy. the --server imports the fd
with drmtap_open_render + drmtap_convert_dmabuf, keyed by the import-once egl
cache, and the render context is created and dropped on the recv thread.
the _drm transport moves off Framed<BytesCodec> (which cannot carry a fd) to a
bespoke sendmsg/recvmsg framing (DrmConn) that attaches one SCM_RIGHTS cmsg only
when a fd is present and rejects a truncated ancillary message. the split
symbols are bound optionally so an older libdrmtap still loads the cpu path, and
the whole thing degrades to the cpu BGRA path or PipeWire when no render node is
available. pins libdrmtap-sys to =0.4.13 with the Cargo.lock checksum. folds in
the DP-MST, ldconfig-restart and per-display PipeWire-fallback review fixes and a
udev hotplug refresh.
adds an opt-in `drm` feature for unattended remote access on Wayland: it
captures below the compositor via libdrmtap, so there is no
xdg-desktop-portal consent dialog and it works at the login screen.
off by default. when the feature is off the build is byte-identical.
everything is gated behind feature = "drm" or lives only in the separate
rustdesk-unattended-wayland deb, whose package name is the informed consent.
architecture (agreed with the maintainer): the capture runs inside the root
--service, which already holds the privilege it needs, and streams frames to
the user --server over a service-scoped _drm ipc channel. libdrmtap is loaded
with dlopen at runtime (no link-time dependency, so the base build is
unchanged and it still runs on ubuntu 18), and the .so is built in ci from the
rustdesk-org/libdrmtap fork and shipped only in the drm deb. no setcap helper.
- service: DrmReader reads scanout directly via the dlopen loader; an
IpcDrmCapturer serves _drm consumers with a per-connection capture worker;
durable availability cache + pre-warm to avoid enumerate/re-probe restarts
- capture: multi-display (targets the selected crtc), hardware cursor over
_drm, transient-errno retry with a bounded stall, rejects non-32bpp scanouts
before the frame copy
- robustness: only active, crtc-bound outputs are offered (an unbound
crtc_id=0 connector is filtered and a client-selected 0 is refused, both
fall back to pipewire); a per-display rapid-rebuild guard demotes a flapping
display to pipewire; per-display (not global) zero-frame failure tracking
- root-service hardening: bounded frame allocation and a concurrent-connection
cap so a malformed scanout or a buggy consumer cannot OOM or thread-exhaust
the service; a negative availability verdict expires so displays that appear
after startup recover without a --server restart; exactly-one .so selection
in the packaging so a stale object is never silently shipped
- build: libdrmtap.so cloned at build time from rustdesk-org/libdrmtap main
and bundled only for the --drm deb; ci builds a separate
rustdesk-unattended-wayland deb (incl. an ubuntu 18.04 container)
- DRM_CAPTURE_SECURITY.md: threat model and hardening notes
* fix: refresh wayland uinput range on compositor layout change
The uinput absolute range is computed once at session init. If the
compositor layout changes mid-session (monitor scale or position
change, or a portal virtual output appearing once capture starts),
injected coordinates are rescaled by the stale range and land offset.
Poll the live desktop bounding box from the display service loop while
subscribed (one wayland roundtrip, throttled to 1.5s, no subprocesses)
and re-apply the uinput resolution when it changes. Also read a fresh
layout when computing the initial range in check_init, since the cache
is not cleared when a session closes through the restore-token path.
This is the X component of #15601. The stale advertised origins (the Y
component) are not touched here: re-advertising DisplayInfo mid-session
trips the portal re-negotiation and can drop displays.
Signed-off-by: Cody Harris <codyharris7188@gmail.com>
* fix: bound the mouse resolution IPC wait during session init
Wrap update_mouse_resolution in the same 3s timeout the periodic
refresh uses, so a hung IPC response can't stall check_init.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix: build timeout future inside runtime, split linux lazy_static
Constructing the timeout future eagerly as the block_on argument panics
with 'there is no reactor running'; move it into the async block so it is
built inside the runtime context. Also move WAYLAND_UINPUT_RECT into its
own cfg-gated lazy_static block, an attribute on a single item inside the
shared block does not compile.
* fix: confirm uinput mouse device adopted new range before caching rect
send_refresh() now waits for the mouse service to ack that it recreated the
device with the new range instead of firing and forgetting, and
update_mouse_resolution() propagates that result. The layout poller only
caches the rect after the device actually adopts the range, so a failed
refresh errors and retries on the next check. The ack read is bounded by
IPC_REQUEST_TIMEOUT, matching the keyboard get-key-state path.
* fix: propagate refresh failures instead of caching a stale range
- input_service: error when the custom-mouse downcast fails so the poller
retries instead of caching an unconfirmed refresh
- uinput: on device recreation failure, keep the current device and the
IPC connection and withhold the ack so the client retries, instead of
killing the mouse handler
* fix: remap injected wayland coords onto the live layout after a monitor moves
The range refresh corrects the uinput ABS bounds, but a single-display client
sends whole-desktop coordinates offset by the origin of the display it follows,
taken from the layout advertised at session init. When another monitor is
rescaled or moved that origin shifts, so the coordinate lands offset before it
reaches uinput and the range refresh cannot recover it.
Snapshot the per-display layout at init, poll the live layout on the existing
1.5s throttle, and when they differ remap each injected move into the followed
display's current rectangle (matched by connector name, index fallback when the
compositor reports none). No-op and lock-free while the layout is unchanged.
---------
Signed-off-by: Cody Harris <codyharris7188@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix stale primary display selection
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix stale display selection during login and switching
- resolve the primary display from the refreshed login snapshot
- defer display enumeration until authentication succeeds
- read Wayland displays and primary index from the same cache snapshot
- reject stale monitor and camera indices during display switching
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix inconsistent display snapshots during login
- return displays from the same enumeration used to select the primary
- avoid re-reading the shared display cache after updating it
- use the same converted snapshot during Wayland initialization
Signed-off-by: 21pages <sunboeasy@gmail.com>
* avoid cloning unchanged display snapshots
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix invalid display subset handling
Signed-off-by: 21pages <sunboeasy@gmail.com>
* minimize code churn in switch_display_to
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Support controller user attribution in audit logs
This PR supports associating audit logs with the controller user.
## Implementation:
- Add `ControlledContext { conn_audit_token }` to `PunchHole`, `RequestRelay`, and `FetchLocalAddr`.
- The server sends a controller-user identity snapshot to the controlled client through rendezvous messages.
- The controlled client sends the token back to the server when posting the `on_open` conn audit or IP whitelist alarm audit.
- This lets the server attach the controller user to audit logs.
## How the controlled client helps identify the controller user:
- Conn audit: sends the token to the server in `on_open`; the server creates the audit log and caches the user snapshot.
- File audit: sends `id` and `conn_id`; the server uses them to find the cached user snapshot.
- Alarm audit: IP whitelist sends the token directly; other alarm logs send `id` and `conn_id`, and the server uses them to find the cached user
snapshot.
## Compatibility:
- Supported only for logs created with a new server and a new controlled client.
- Does not require upgrading the controller client.
## Test
- [x] New/old clients connected to new/old servers, and conn/file/alarm audit logs worked normally.
- [x] New client connected to new server generated searchable conn/file/alarm audit logs.
- [x] Punch hole, local addr, and relay paths worked with audit logs and control role on new/old servers.
- [x] Direct IP connections produced audit logs, but do not support user audit.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* rename conn_audit_token to conn_audit_ref
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Fix Windows session-based logon and lock-screen detection
- scope LogonUI and locked-state checks to the current Windows session
- allow permanent password fallback for logon and lock-screen access
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Log permanent-password fallback on logon screen
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Fix: Wayland requires higher version of linux distro. Please try X11 desktop or change your OS. #12897
* refactor(wayland): optimize translation keys for binary size and improve dbus matching
* avatar
* refactor avatar display: unify rendering and resolve at use time
- Extract buildAvatarWidget() in common.dart to share avatar rendering
logic across desktop settings, desktop CM and mobile CM
- Add resolve_avatar_url() in Rust, exposed via FFI (SyncReturn),
to resolve relative avatar paths (e.g. "/avatar/xxx") to absolute URLs
- Store avatar as-is in local config, only resolve when displaying
(settings page) or sending (LoginRequest)
- Resolve avatar in LoginRequest before sending to remote peer
- Add error handling for network image load failures
- Guard against empty client.name[0] crash
- Show avatar in mobile settings page account tile
Signed-off-by: 21pages <sunboeasy@gmail.com>
* web: implement mainResolveAvatarUrl via js getByName
Signed-off-by: 21pages <sunboeasy@gmail.com>
* increase ipc Data enum size limit to 120 bytes
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* feat(terminal): add reconnection buffer support for persistent sessions
Fix two related issues:
1. Reconnecting to persistent sessions shows blank screen - server now
automatically sends historical buffer on reconnection via SessionState
machine with pending_buffer, eliminating the need for client-initiated
buffer requests.
2. Terminal output before view ready causes NaN errors - buffer output
chunks on client side until terminal view has valid dimensions, then
flush in order on first valid resize.
Rust side:
- Introduce SessionState enum (Closed/Active) replacing bool is_opened
- Auto-attach pending buffer on reconnection in handle_open()
- Always drain output channel in read_outputs() to prevent overflow
- Increase channel buffer from 100 to 500
- Optimize get_recent() to collect whole chunks (avoids ANSI truncation)
- Extract create_terminal_data_response() helper (DRY)
- Add reconnected flag to TerminalOpened protobuf message
Flutter side:
- Buffer output chunks until terminal view has valid dimensions
- Flush buffered output on first valid resize via _markViewReady()
- Clear terminal on reconnection to avoid duplicate output from buffer replay
- Fix max_bytes type (u32) to match protobuf definition
- Pass reconnected field through FlutterHandler event
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(terminal): add two-phase SIGWINCH for TUI app redraw and session remap on reconnection
Fix TUI apps (top, htop) not redrawing after reconnection. A single
resize-then-restore is too fast for ncurses to detect a size change,
so split across two read_outputs() polling cycles (~30ms apart) to
force a full redraw.
Also fix reconnection failure when client terminal_id doesn't match
any surviving server-side session ID by remapping the lowest surviving
session to the requested ID.
Rust side:
- Add two-phase SIGWINCH state machine (SigwinchPhase: TempResize →
Restore → Idle) with retry logic (max 3 attempts per phase)
- Add do_sigwinch_resize() for cross-platform PTY resize (direct PTY
and Windows helper mode)
- Add session remap logic for non-contiguous terminal_id reconnection
- Extract try_send_output() helper with rate-limited drop logging (DRY)
- Add 3-byte limit to UTF-8 continuation byte skipping in get_recent()
to prevent runaway on non-UTF-8 binary data
- Remove reconnected flag from flutter.rs (unused on client side)
Flutter side:
- Add reconnection screen clear and deferred flush logic
- Filter self from persistent_sessions restore list
- Add comments for web-related changes
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(terminal): ensure tab close is resilient to session cleanup failures
- Wrap _closeTerminalSessionIfNeeded in isolated try/catch so that
tabController.closeBy always executes even if FFI calls throw
- Add clarifying comment in handleWindowCloseButton for single-tab
audit dialog flow
* fix(terminal): fix session reconnect ID mismatch and tab close race condition
Remap surviving persistent sessions to client-requested terminal IDs on
reconnect, preventing new shell creation when IDs are non-contiguous.
Snapshot peerTabCount before async operations in _closeTab to avoid race
with concurrent _closeAllTabs clearing the tab controller.
Remove debug log statements.
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>