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Fix Windows session-based logon and lock-screen detection (#14620)
* Fix Windows session-based logon and lock-screen detection - scope LogonUI and locked-state checks to the current Windows session - allow permanent password fallback for logon and lock-screen access Signed-off-by: 21pages <sunboeasy@gmail.com> * Log permanent-password fallback on logon screen Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: 21pages <sunboeasy@gmail.com>
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@@ -580,9 +580,8 @@ extern "C"
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return rdp_or_console;
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}
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BOOL is_session_locked(BOOL include_rdp)
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BOOL is_session_locked(DWORD session_id)
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{
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DWORD session_id = get_current_session(include_rdp);
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if (session_id == 0xFFFFFFFF) {
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return FALSE;
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}
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@@ -523,7 +523,7 @@ const SERVICE_TYPE: ServiceType = ServiceType::OWN_PROCESS;
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extern "C" {
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fn get_current_session(rdp: BOOL) -> DWORD;
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fn is_session_locked(include_rdp: BOOL) -> BOOL;
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fn is_session_locked(session_id: DWORD) -> BOOL;
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fn LaunchProcessWin(
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cmd: *const u16,
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session_id: DWORD,
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@@ -1149,20 +1149,21 @@ pub fn is_prelogin() -> bool {
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}
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pub fn is_locked() -> bool {
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unsafe { is_session_locked(share_rdp()) == TRUE }
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let Some(session_id) = get_current_process_session_id() else {
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return false;
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};
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unsafe { is_session_locked(session_id) == TRUE }
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}
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// `is_logon_ui()` is regardless of multiple sessions now.
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// It only check if "LogonUI.exe" exists.
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//
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// If there're mulitple sessions (logged in users),
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// some are in the login screen, while the others are not.
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// Then this function may not work fine if the session we want to handle(connect) is not in the login screen.
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// But it's a rare case and cannot be simply handled, so it will not be dealt with for the time being.
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#[inline]
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pub fn is_logon_ui() -> ResultType<bool> {
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let Some(current_sid) = get_current_process_session_id() else {
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return Ok(false);
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};
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let pids = get_pids("LogonUI.exe")?;
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Ok(!pids.is_empty())
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Ok(pids
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.into_iter()
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.any(|pid| get_session_id_of_process(pid) == Some(current_sid)))
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}
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pub fn is_root() -> bool {
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@@ -2025,7 +2025,7 @@ impl Connection {
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self.validate_password_plain(storage)
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}
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fn validate_password(&mut self) -> bool {
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fn validate_password(&mut self, allow_permanent_password: bool) -> bool {
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if password::temporary_enabled() {
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let password = password::temporary_password();
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if self.validate_one_password(&password) {
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@@ -2037,13 +2037,19 @@ impl Connection {
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return true;
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}
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}
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if password::permanent_enabled() {
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if password::permanent_enabled() || allow_permanent_password {
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let print_fallback = || {
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if allow_permanent_password && !password::permanent_enabled() {
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log::info!("Permanent password accepted via logon-screen fallback");
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}
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};
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// Since hashed storage uses a prefix-based encoding, a hard plaintext that
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// happens to look like hashed storage could be mis-detected. Validate local storage
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// and hard/preset plaintext via separate paths to avoid that ambiguity.
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let (local_storage, _) = Config::get_local_permanent_password_storage_and_salt();
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if !local_storage.is_empty() {
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if self.validate_password_storage(&local_storage) {
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print_fallback();
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return true;
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}
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} else {
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@@ -2054,6 +2060,7 @@ impl Connection {
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.cloned()
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.unwrap_or_default();
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if !hard.is_empty() && self.validate_password_plain(&hard) {
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print_fallback();
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return true;
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}
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}
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@@ -2349,6 +2356,10 @@ impl Connection {
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#[cfg(any(target_os = "android", target_os = "ios"))]
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let is_logon = || crate::platform::is_prelogin();
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let allow_logon_screen_password =
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crate::get_builtin_option(keys::OPTION_ALLOW_LOGON_SCREEN_PASSWORD) == "Y"
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&& is_logon();
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if !hbb_common::is_ip_str(&lr.username)
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&& !hbb_common::is_domain_port_str(&lr.username)
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&& lr.username != Config::get_id()
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@@ -2357,8 +2368,7 @@ impl Connection {
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.await;
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return false;
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} else if (password::approve_mode() == ApproveMode::Click
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&& !(crate::get_builtin_option(keys::OPTION_ALLOW_LOGON_SCREEN_PASSWORD) == "Y"
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&& is_logon()))
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&& !allow_logon_screen_password)
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|| password::approve_mode() == ApproveMode::Both && !password::has_valid_password()
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{
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self.try_start_cm(lr.my_id, lr.my_name, false);
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@@ -2394,7 +2404,7 @@ impl Connection {
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if !res {
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return true;
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}
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if !self.validate_password() {
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if !self.validate_password(allow_logon_screen_password) {
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self.update_failure(failure, false, 0);
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if err_msg.is_empty() {
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self.send_login_error(crate::client::LOGIN_MSG_PASSWORD_WRONG)
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