rustdesk fe1300584c tcp: repeat the punch across the controller's dial window
The single punch leaves before hbbs has told the controller where to dial, so
it is never in flight at the same time as the controller's SYN: it opens our
NAT, meets nothing, and a gateway that answers it with RST takes the mapping
down with it, leaving the listener waiting on a hole that no longer exists.

Punch again while the controller may still be dialing, and race those punches
against the accept. That is two ways in where there was one: the mapping is
rebuilt if a RST took it, and once the controller sits in SYN_SENT one of the
punches meets its SYN and completes as a simultaneous open - which a punch sent
before the controller had been told anything never could. The crossing reaches
the punch rather than the listener because the two sockets share the address
but only the punch matches the four-tuple, which the tests now pin down.

There is no instant to aim at, and no window either. `Client::connect` sizes
the controller's dial only after our PunchHoleSent, from its own rendezvous
time and the direct failures it has recorded for us: CONNECT_TIMEOUT between
two known-asymmetric NATs that never failed, punch_time_used times three or
six otherwise, floored at a second - so a peer that failed once dials for a
second or two from then on, and none of that reaches this side. The repeats
therefore cover our own ceiling instead, CONNECT_TIMEOUT, which is exactly as
long as the accept has always been willing to take a connection through the
hole, and back off across it: dense at the start, where every window begins
and the short ones end, sparse afterwards, which is `punch_udp`'s shape for
the same reason. A window past that ceiling was lost before this change too,
and mostly to the controller's own kernel - Windows gives a SYN up at 21s,
Linux's next re-send after 15s is at 31s; a window short of it costs a few
SYNs to a port already closed.

No punch is cut on a per-attempt timeout; one in flight is bounded only by
the shared deadline plus PUNCH_GRACE. A punch is cancel-safe only while it is
still in SYN_SENT; once the controller's SYN has crossed it the socket is half
way through a handshake, and cutting it there cuts the connection the
controller is opening - whose `connect` has already returned, so that attempt
fails outright, there being no relay fallback after a failed TCP handshake. A
timer cannot tell the two states apart, and none is needed: a gateway that
answers with RST fails the connect at once and the loop punches again, while
one that drops the SYN in silence leaves the socket in SYN_SENT, holding the
mapping open while the kernel re-sends, which any SYN of the controller's then
crosses - a second punch has nothing to add. The deadline decides whether
another punch starts; one in flight runs a grace past it, enough for a
crossing begun just before it to complete. The last sleep is cut at the
deadline rather than run out past it, so the window ends on a punch given
that grace and not on a gap of up to the backoff ceiling: the controller's
window opened after ours, on the PunchHoleSent hbbs relayed, so one as long
as ours is still open through our tail.

Only the accept races the punch, never `accept_connection`: that one does not
return until the session it goes on to run has ended, so racing it would tear a
live session down.

Whichever arrives first is the one connection the request produces. `meta`
carries the control permissions hbbs granted for this one controller, so
serving the loser as well would hand them to a second peer - and nothing about
a connection tells the two apart before `create_tcp_connection` has spoken to
it, least of all its address: a carrier NAT shares one between subscribers,
and a NAT that pools its external addresses may dial us from a different one
than hbbs saw the controller through. So the address is not checked, as
`accept_connection` never checked it; the handshake says who arrived, and what
holds the invariant is that there is no second serve. Those
permissions are a ceiling and not a grant either way: `Connection` gates every
message on `authorized`, and latches the login scope of the first request it
accepts, so a peer that reached the hole still arrives with nothing.

The accept loops rather than taking a single connection, so that a transient
accept error does not spend the window the controller still has to arrive in.

libp2p's DCUtR reaches the same place by having both peers dial at one instant
agreed over the relay. Nothing we send reaches the controller directly, so we
cover its dial window rather than name an instant inside it.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019aokqJuhjvB3kijXtAg5Ns
2026-09-04 23:35:33 +08:00
2026-06-18 22:37:15 +08:00
2026-09-01 08:57:33 +08:00
2025-03-14 00:21:05 +08:00
2021-08-05 11:27:56 +08:00
2026-01-07 14:11:20 +08:00
2026-09-04 19:50:43 +08:00
2026-05-26 11:45:15 +08:00
2026-04-09 15:12:57 +08:00
2022-05-29 23:01:09 +08:00
2026-08-25 19:53:56 +08:00

RustDesk - Your remote desktop
BuildDockerStructureScreenshots
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Caution

Misuse Disclaimer:
The developers of RustDesk do not condone or support any unethical or illegal use of this software. Misuse, such as unauthorized access, control or invasion of privacy, is strictly against our guidelines. The authors are not responsible for any misuse of the application.

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RustDesk Server Pro

Yet another remote desktop solution, written in Rust. Works out of the box with no configuration required. You have full control of your data, with no concerns about security. You can use our rendezvous/relay server, set up your own, or write your own rendezvous/relay server.

image

RustDesk welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.

FAQ

BINARY DOWNLOAD

NIGHTLY BUILD

Get it on F-Droid Get it on Flathub

Dependencies

Desktop versions use Flutter or Sciter (deprecated) for GUI. This tutorial is for Sciter only, since it is easier and more friendly to start. Check out our CI for building the Flutter version.

Please download Sciter dynamic library yourself.

Windows | Linux | macOS

Raw Steps to build

  • Prepare your Rust development env and C++ build env

  • Install vcpkg, and set VCPKG_ROOT env variable correctly

    • Windows: vcpkg install libvpx:x64-windows-static libyuv:x64-windows-static opus:x64-windows-static aom:x64-windows-static
    • Linux/macOS: vcpkg install libvpx libyuv opus aom
  • run cargo run

Build

How to Build on Linux

Ubuntu 18 (Debian 10)

sudo apt install -y zip g++ gcc git curl wget nasm yasm libgtk-3-dev clang libxcb-randr0-dev libxdo-dev \
        libxfixes-dev libxcb-shape0-dev libxcb-xfixes0-dev libasound2-dev libpulse-dev cmake make \
        libclang-dev ninja-build libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev

openSUSE Tumbleweed

sudo zypper install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libXfixes-devel cmake alsa-lib-devel gstreamer-devel gstreamer-plugins-base-devel xdotool-devel

Fedora 28 (CentOS 8)

sudo yum -y install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libxdo-devel libXfixes-devel pulseaudio-libs-devel cmake alsa-lib-devel gstreamer1-devel gstreamer1-plugins-base-devel

Arch (Manjaro)

sudo pacman -Syu --needed unzip git cmake gcc curl wget yasm nasm zip make pkg-config clang gtk3 xdotool libxcb libxfixes alsa-lib pipewire

Install vcpkg

git clone https://github.com/microsoft/vcpkg
cd vcpkg
git checkout 2023.04.15
cd ..
vcpkg/bootstrap-vcpkg.sh
export VCPKG_ROOT=$HOME/vcpkg
vcpkg/vcpkg install libvpx libyuv opus aom

Fix libvpx (For Fedora)

cd vcpkg/buildtrees/libvpx/src
cd *
./configure
sed -i 's/CFLAGS+=-I/CFLAGS+=-fPIC -I/g' Makefile
sed -i 's/CXXFLAGS+=-I/CXXFLAGS+=-fPIC -I/g' Makefile
make
cp libvpx.a $HOME/vcpkg/installed/x64-linux/lib/
cd

Build

curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
git clone --recurse-submodules https://github.com/rustdesk/rustdesk
cd rustdesk
mkdir -p target/debug
wget https://raw.githubusercontent.com/c-smile/sciter-sdk/master/bin.lnx/x64/libsciter-gtk.so
mv libsciter-gtk.so target/debug
VCPKG_ROOT=$HOME/vcpkg cargo run

How to build with Docker

Begin by cloning the repository and building the Docker container:

git clone https://github.com/rustdesk/rustdesk
cd rustdesk
git submodule update --init --recursive
docker build -t "rustdesk-builder" .

Then, each time you need to build the application, run the following command:

docker run --rm -it -v $PWD:/home/user/rustdesk -v rustdesk-git-cache:/home/user/.cargo/git -v rustdesk-registry-cache:/home/user/.cargo/registry -e PUID="$(id -u)" -e PGID="$(id -g)" rustdesk-builder

Note that the first build may take longer before dependencies are cached, subsequent builds will be faster. Additionally, if you need to specify different arguments to the build command, you may do so at the end of the command in the <OPTIONAL-ARGS> position. For instance, if you wanted to build an optimized release version, you would run the command above followed by --release. The resulting executable will be available in the target folder on your system, and can be run with:

target/debug/rustdesk

Or, if you're running a release executable:

target/release/rustdesk

Please ensure that you run these commands from the root of the RustDesk repository, or the application may not find the required resources. Also note that other cargo subcommands such as install or run are not currently supported via this method as they would install or run the program inside the container instead of the host.

File Structure

Screenshots

Connection Manager

Connected to a Windows PC

File Transfer

TCP Tunneling

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