A deep review pass over the whole branch, run because a maintainer once found two bugs here that nineteen rounds of an automated reviewer had missed. Three findings, two of them the same root cause, all confirmed by re-reading the code. The first frame of a session dropped the display's whole health entry. That is right for the zero-frame streak, which is exactly the verdict a delivered frame refutes, and wrong for the other two: - `last_build`/`rapid_builds` exist for a display that delivers a first frame and then fails downstream every cycle. Wiping the cadence on that frame meant the flap guard could never reach RAPID_REBUILD_MAX in the one case its own doc comment describes. It was a guard that could not fire. - `prefer_cpu` records which GPU exports a monitor, a property of the host, and is documented as following the monitor for the process run. Erasing it on the first frame it made possible meant every rebuild re-paid a dead dma-buf session: fail, learn, take the CPU path, forget, fail again. It never demotes, because the CPU session clears the streak each time, so it repeats for the process lifetime. Worse, the bit is set on the recv thread and was deleted on the encoder thread, so a convert failure racing a queued frame could destroy it inside the very session that learned it. So reset only the streak. Only a topology change, where the GPU mapping really can have changed, may still clear the convert verdict. Second, `get_primary_index` was a second, weaker copy of the connector-to-output matcher: name-only, with neither the unique-resolution step nor the layout-order fallback the augmentation grew. On a compositor whose names do not normalize to the DRM names it answered 0 while the geometry augmentation had matched that display to a different output, so the advertised primary and the advertised geometry disagreed. It now asks the same assignment, which makes them agree by construction. Third, packaging asserted half of what the deb claims. `assert_staged_binary_is_drm` looked for the libdrmtap dlopen path, which `--features drm` alone also carries, so a bundle built without `drm-wake` could still be named and documented as the variant that wakes an idle-disabled display; it now requires the wake marker too. And nothing anywhere checked that the libdrmtap being shipped is one the runtime would accept: `abi_accepted` is the only validation of the pinned version and it runs at dlopen time on the user's machine, so the pin and the gate could drift and every existing assertion would still pass -- EGL markers say nothing about the version, the CI symbol contract never calls drmtap_version(), and the deb regex matches any version. Staging now applies the gate parsed out of the Rust, so a green build cannot produce a deb whose capture can never start.
Build •
Docker •
Structure •
Snapshot
[Українська] | [česky] | [中文] | [Magyar] | [Español] | [فارسی] | [Français] | [Deutsch] | [Polski] | [Indonesian] | [Suomi] | [മലയാളം] | [日本語] | [Nederlands] | [Italiano] | [Русский] | [Português (Brasil)] | [Esperanto] | [한국어] | [العربي] | [Tiếng Việt] | [Dansk] | [Ελληνικά] | [Türkçe] | [Norsk] | [Română]
We need your help to translate this README, RustDesk UI and RustDesk Doc to your native language
Caution
Misuse Disclaimer:
The developers of RustDesk do not condone or support any unethical or illegal use of this software. Misuse, such as unauthorized access, control or invasion of privacy, is strictly against our guidelines. The authors are not responsible for any misuse of the application.
Chat with us: Discord | Twitter | Reddit | YouTube
Yet another remote desktop solution, written in Rust. Works out of the box with no configuration required. You have full control of your data, with no concerns about security. You can use our rendezvous/relay server, set up your own, or write your own rendezvous/relay server.
RustDesk welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.
Dependencies
Desktop versions use Flutter or Sciter (deprecated) for GUI, this tutorial is for Sciter only, since it is easier and more friendly to start. Check out our CI for building Flutter version.
Please download Sciter dynamic library yourself.
Raw Steps to build
-
Prepare your Rust development env and C++ build env
-
Install vcpkg, and set
VCPKG_ROOTenv variable correctly- Windows: vcpkg install libvpx:x64-windows-static libyuv:x64-windows-static opus:x64-windows-static aom:x64-windows-static
- Linux/macOS: vcpkg install libvpx libyuv opus aom
-
run
cargo run
Build
How to Build on Linux
Ubuntu 18 (Debian 10)
sudo apt install -y zip g++ gcc git curl wget nasm yasm libgtk-3-dev clang libxcb-randr0-dev libxdo-dev \
libxfixes-dev libxcb-shape0-dev libxcb-xfixes0-dev libasound2-dev libpulse-dev cmake make \
libclang-dev ninja-build libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev libpam0g-dev
openSUSE Tumbleweed
sudo zypper install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libXfixes-devel cmake alsa-lib-devel gstreamer-devel gstreamer-plugins-base-devel xdotool-devel pam-devel
Fedora 28 (CentOS 8)
sudo yum -y install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libxdo-devel libXfixes-devel pulseaudio-libs-devel cmake alsa-lib-devel gstreamer1-devel gstreamer1-plugins-base-devel pam-devel
Arch (Manjaro)
sudo pacman -Syu --needed unzip git cmake gcc curl wget yasm nasm zip make pkg-config clang gtk3 xdotool libxcb libxfixes alsa-lib pipewire
Install vcpkg
git clone https://github.com/microsoft/vcpkg
cd vcpkg
git checkout 2023.04.15
cd ..
vcpkg/bootstrap-vcpkg.sh
export VCPKG_ROOT=$HOME/vcpkg
vcpkg/vcpkg install libvpx libyuv opus aom
Fix libvpx (For Fedora)
cd vcpkg/buildtrees/libvpx/src
cd *
./configure
sed -i 's/CFLAGS+=-I/CFLAGS+=-fPIC -I/g' Makefile
sed -i 's/CXXFLAGS+=-I/CXXFLAGS+=-fPIC -I/g' Makefile
make
cp libvpx.a $HOME/vcpkg/installed/x64-linux/lib/
cd
Build
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
git clone --recurse-submodules https://github.com/rustdesk/rustdesk
cd rustdesk
mkdir -p target/debug
wget https://raw.githubusercontent.com/c-smile/sciter-sdk/master/bin.lnx/x64/libsciter-gtk.so
mv libsciter-gtk.so target/debug
VCPKG_ROOT=$HOME/vcpkg cargo run
How to build with Docker
Begin by cloning the repository and building the Docker container:
git clone https://github.com/rustdesk/rustdesk
cd rustdesk
git submodule update --init --recursive
docker build -t "rustdesk-builder" .
Then, each time you need to build the application, run the following command:
docker run --rm -it -v $PWD:/home/user/rustdesk -v rustdesk-git-cache:/home/user/.cargo/git -v rustdesk-registry-cache:/home/user/.cargo/registry -e PUID="$(id -u)" -e PGID="$(id -g)" rustdesk-builder
Note that the first build may take longer before dependencies are cached, subsequent builds will be faster. Additionally, if you need to specify different arguments to the build command, you may do so at the end of the command in the <OPTIONAL-ARGS> position. For instance, if you wanted to build an optimized release version, you would run the command above followed by --release. The resulting executable will be available in the target folder on your system, and can be run with:
target/debug/rustdesk
Or, if you're running a release executable:
target/release/rustdesk
Please ensure that you run these commands from the root of the RustDesk repository, or the application may not find the required resources. Also note that other cargo subcommands such as install or run are not currently supported via this method as they would install or run the program inside the container instead of the host.
File Structure
- libs/hbb_common: video codec, config, tcp/udp wrapper, protobuf, fs functions for file transfer, and some other utility functions
- libs/scrap: screen capture
- libs/enigo: platform specific keyboard/mouse control
- libs/clipboard: file copy and paste implementation for Windows, Linux, macOS.
- src/ui: obsolete Sciter UI (deprecated)
- src/server: audio/clipboard/input/video services, and network connections
- src/client.rs: start a peer connection
- src/rendezvous_mediator.rs: Communicate with rustdesk-server, wait for remote direct (TCP hole punching) or relayed connection
- src/platform: platform specific code
- flutter: Flutter code for desktop and mobile
- flutter/web/js: JavaScript for Flutter web client

