The window's password prompt is broadcast to every mapping, and can reach one whose own connection has not received its `Hash` yet. That mapping used to answer anyway, with a digest over an empty challenge: the peer refused it and counted a failed attempt, and the empty-salt result was written into the shared `lc.password`, where the mapping that prompted had just stored the right one and the next `handle_peer_info` would persist whatever was there. The connection's challenge is now `Option<Hash>`, `None` until `handle_hash` runs, and `handle_login_from_ui` sends nothing without it. The mapping that prompted stores the salted password in the shared handler, and the waiting one logs in with that against its own challenge when its `Hash` arrives, without prompting again. Test: A answers its prompt, the same broadcast reaches B before its hash, B sends nothing, B's hash arrives and its login carries B's challenge and B's target with no dialog. It runs the real `handle_hash` for B. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EZ49AbZJYfm8NTp5yDPMab
Build •
Docker •
Structure •
Screenshots
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Caution
Misuse Disclaimer:
The developers of RustDesk do not condone or support any unethical or illegal use of this software. Misuse, such as unauthorized access, control or invasion of privacy, is strictly against our guidelines. The authors are not responsible for any misuse of the application.
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Yet another remote desktop solution, written in Rust. Works out of the box with no configuration required. You have full control of your data, with no concerns about security. You can use our rendezvous/relay server, set up your own, or write your own rendezvous/relay server.
RustDesk welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.
Dependencies
Desktop versions use Flutter or Sciter (deprecated) for GUI. This tutorial is for Sciter only, since it is easier and more friendly to start. Check out our CI for building the Flutter version.
Please download Sciter dynamic library yourself.
Raw Steps to build
-
Prepare your Rust development env and C++ build env
-
Install vcpkg, and set
VCPKG_ROOTenv variable correctly- Windows: vcpkg install libvpx:x64-windows-static libyuv:x64-windows-static opus:x64-windows-static aom:x64-windows-static
- Linux/macOS: vcpkg install libvpx libyuv opus aom
-
run
cargo run
Build
How to Build on Linux
Ubuntu 18 (Debian 10)
sudo apt install -y zip g++ gcc git curl wget nasm yasm libgtk-3-dev clang libxcb-randr0-dev libxdo-dev \
libxfixes-dev libxcb-shape0-dev libxcb-xfixes0-dev libasound2-dev libpulse-dev cmake make \
libclang-dev ninja-build libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev
openSUSE Tumbleweed
sudo zypper install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libXfixes-devel cmake alsa-lib-devel gstreamer-devel gstreamer-plugins-base-devel xdotool-devel
Fedora 28 (CentOS 8)
sudo yum -y install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libxdo-devel libXfixes-devel pulseaudio-libs-devel cmake alsa-lib-devel gstreamer1-devel gstreamer1-plugins-base-devel
Arch (Manjaro)
sudo pacman -Syu --needed unzip git cmake gcc curl wget yasm nasm zip make pkg-config clang gtk3 xdotool libxcb libxfixes alsa-lib pipewire
Install vcpkg
git clone https://github.com/microsoft/vcpkg
cd vcpkg
git checkout 2023.04.15
cd ..
vcpkg/bootstrap-vcpkg.sh
export VCPKG_ROOT=$HOME/vcpkg
vcpkg/vcpkg install libvpx libyuv opus aom
Fix libvpx (For Fedora)
cd vcpkg/buildtrees/libvpx/src
cd *
./configure
sed -i 's/CFLAGS+=-I/CFLAGS+=-fPIC -I/g' Makefile
sed -i 's/CXXFLAGS+=-I/CXXFLAGS+=-fPIC -I/g' Makefile
make
cp libvpx.a $HOME/vcpkg/installed/x64-linux/lib/
cd
Build
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
git clone --recurse-submodules https://github.com/rustdesk/rustdesk
cd rustdesk
mkdir -p target/debug
wget https://raw.githubusercontent.com/c-smile/sciter-sdk/master/bin.lnx/x64/libsciter-gtk.so
mv libsciter-gtk.so target/debug
VCPKG_ROOT=$HOME/vcpkg cargo run
How to build with Docker
Begin by cloning the repository and building the Docker container:
git clone https://github.com/rustdesk/rustdesk
cd rustdesk
git submodule update --init --recursive
docker build -t "rustdesk-builder" .
Then, each time you need to build the application, run the following command:
docker run --rm -it -v $PWD:/home/user/rustdesk -v rustdesk-git-cache:/home/user/.cargo/git -v rustdesk-registry-cache:/home/user/.cargo/registry -e PUID="$(id -u)" -e PGID="$(id -g)" rustdesk-builder
Note that the first build may take longer before dependencies are cached, subsequent builds will be faster. Additionally, if you need to specify different arguments to the build command, you may do so at the end of the command in the <OPTIONAL-ARGS> position. For instance, if you wanted to build an optimized release version, you would run the command above followed by --release. The resulting executable will be available in the target folder on your system, and can be run with:
target/debug/rustdesk
Or, if you're running a release executable:
target/release/rustdesk
Please ensure that you run these commands from the root of the RustDesk repository, or the application may not find the required resources. Also note that other cargo subcommands such as install or run are not currently supported via this method as they would install or run the program inside the container instead of the host.
File Structure
- libs/hbb_common: video codec, config, tcp/udp wrapper, protobuf, fs functions for file transfer, and some other utility functions
- libs/scrap: screen capture
- libs/enigo: platform specific keyboard/mouse control
- libs/clipboard: file copy and paste implementation for Windows, Linux, macOS.
- src/ui: obsolete Sciter UI (deprecated)
- src/server: audio/clipboard/input/video services, and network connections
- src/client.rs: start a peer connection
- src/rendezvous_mediator.rs: Communicate with rustdesk-server, wait for remote direct (TCP hole punching) or relayed connection
- src/platform: platform specific code
- flutter: Flutter code for desktop and mobile

