a compositor that idles long enough does not merely blank a panel: it
disables the connector, leaving no scanout for any capture backend to
read - not drm, not pipewire, not x11. on an unattended box that meant
connecting to whatever was still scanning out (on an apple t2, the
60x2170 touch bar strip) with the real panel sitting disabled next to
it, or a stale cached list advertising a display with nothing behind it
("waiting for image").
the fix has three parts, and where the wake runs is the load-bearing
one:
- the root service answers every _drm handshake with a fresh, settled
enumeration (drm_enumerate_settled): enumerate, and if a CONNECTED
display has no crtc, inject one synthetic 1px pointer round trip over
uinput (rate limited to one per 20s, one winner via compare_exchange)
and hold the answer until nothing wakeable is left undriven or a 3s
deadline passes. rate-limited losers wait for the outcome too while a
wake is recent - answering with the pre-wake list is exactly the
mid-transition state that produced duplicate, misindexed monitors.
connectors a wake could not bring back are latched by connector
identity (device:connector) and the latch is self-refuting: an entry
later seen scanning out is dropped, so one slow modeset cannot
disable the wake for the life of the service, and a dummy plug cannot
suppress the wake for a different panel that idles later.
- the login path refreshes the cached display list over a live
handshake (refresh_displays_for_login) before peer info is built, so
the list the client is promised is the post-wake truth and never
changes under it seconds later. the publish is generation-checked
against concurrent writers; every failure mode keeps the previous
cache, so a login can never get harder than before, only truer.
- the capture handshake resolves the display index the client chose by
connector identity against the handshake list (the service enumerates
fresh per connection, so an index alone is only meaningful against
the list it came from), fails the build cleanly when that monitor is
gone, and no longer republishes its handshake list into the
availability cache - that unordered write could clobber a newer
settled list with pre-wake data and re-advertise a reordered list
under a live session.
the display-list read timeout grows to cover the settle budget
(DISPLAY_LIST_TIMEOUT_MS), or a wake that needs the full recheck would
turn into a spurious handshake timeout on exactly the host it exists
for. removing the display cache from the handshake path also retires
DRM_CACHE_WARMED; the cache still feeds the topology push and the udev
listener.
measured on the t2 (amdgpu panel idle-disabled, appletbdrm touch bar
still scanning out): connect -> wake fires with undriven=1 -> panel
returns in ~330ms -> the same probe answers 2 displays -> the client
starts on the panel. with the panel awake: zero wakes. the root service
still never maps libEGL/libGLESv2.
Build •
Docker •
Structure •
Snapshot
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Caution
Misuse Disclaimer:
The developers of RustDesk do not condone or support any unethical or illegal use of this software. Misuse, such as unauthorized access, control or invasion of privacy, is strictly against our guidelines. The authors are not responsible for any misuse of the application.
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Yet another remote desktop solution, written in Rust. Works out of the box with no configuration required. You have full control of your data, with no concerns about security. You can use our rendezvous/relay server, set up your own, or write your own rendezvous/relay server.
RustDesk welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.
Dependencies
Desktop versions use Flutter or Sciter (deprecated) for GUI, this tutorial is for Sciter only, since it is easier and more friendly to start. Check out our CI for building Flutter version.
Please download Sciter dynamic library yourself.
Raw Steps to build
-
Prepare your Rust development env and C++ build env
-
Install vcpkg, and set
VCPKG_ROOTenv variable correctly- Windows: vcpkg install libvpx:x64-windows-static libyuv:x64-windows-static opus:x64-windows-static aom:x64-windows-static
- Linux/macOS: vcpkg install libvpx libyuv opus aom
-
run
cargo run
Build
How to Build on Linux
Ubuntu 18 (Debian 10)
sudo apt install -y zip g++ gcc git curl wget nasm yasm libgtk-3-dev clang libxcb-randr0-dev libxdo-dev \
libxfixes-dev libxcb-shape0-dev libxcb-xfixes0-dev libasound2-dev libpulse-dev cmake make \
libclang-dev ninja-build libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev libpam0g-dev
openSUSE Tumbleweed
sudo zypper install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libXfixes-devel cmake alsa-lib-devel gstreamer-devel gstreamer-plugins-base-devel xdotool-devel pam-devel
Fedora 28 (CentOS 8)
sudo yum -y install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libxdo-devel libXfixes-devel pulseaudio-libs-devel cmake alsa-lib-devel gstreamer1-devel gstreamer1-plugins-base-devel pam-devel
Arch (Manjaro)
sudo pacman -Syu --needed unzip git cmake gcc curl wget yasm nasm zip make pkg-config clang gtk3 xdotool libxcb libxfixes alsa-lib pipewire
Install vcpkg
git clone https://github.com/microsoft/vcpkg
cd vcpkg
git checkout 2023.04.15
cd ..
vcpkg/bootstrap-vcpkg.sh
export VCPKG_ROOT=$HOME/vcpkg
vcpkg/vcpkg install libvpx libyuv opus aom
Fix libvpx (For Fedora)
cd vcpkg/buildtrees/libvpx/src
cd *
./configure
sed -i 's/CFLAGS+=-I/CFLAGS+=-fPIC -I/g' Makefile
sed -i 's/CXXFLAGS+=-I/CXXFLAGS+=-fPIC -I/g' Makefile
make
cp libvpx.a $HOME/vcpkg/installed/x64-linux/lib/
cd
Build
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
git clone --recurse-submodules https://github.com/rustdesk/rustdesk
cd rustdesk
mkdir -p target/debug
wget https://raw.githubusercontent.com/c-smile/sciter-sdk/master/bin.lnx/x64/libsciter-gtk.so
mv libsciter-gtk.so target/debug
VCPKG_ROOT=$HOME/vcpkg cargo run
How to build with Docker
Begin by cloning the repository and building the Docker container:
git clone https://github.com/rustdesk/rustdesk
cd rustdesk
git submodule update --init --recursive
docker build -t "rustdesk-builder" .
Then, each time you need to build the application, run the following command:
docker run --rm -it -v $PWD:/home/user/rustdesk -v rustdesk-git-cache:/home/user/.cargo/git -v rustdesk-registry-cache:/home/user/.cargo/registry -e PUID="$(id -u)" -e PGID="$(id -g)" rustdesk-builder
Note that the first build may take longer before dependencies are cached, subsequent builds will be faster. Additionally, if you need to specify different arguments to the build command, you may do so at the end of the command in the <OPTIONAL-ARGS> position. For instance, if you wanted to build an optimized release version, you would run the command above followed by --release. The resulting executable will be available in the target folder on your system, and can be run with:
target/debug/rustdesk
Or, if you're running a release executable:
target/release/rustdesk
Please ensure that you run these commands from the root of the RustDesk repository, or the application may not find the required resources. Also note that other cargo subcommands such as install or run are not currently supported via this method as they would install or run the program inside the container instead of the host.
File Structure
- libs/hbb_common: video codec, config, tcp/udp wrapper, protobuf, fs functions for file transfer, and some other utility functions
- libs/scrap: screen capture
- libs/enigo: platform specific keyboard/mouse control
- libs/clipboard: file copy and paste implementation for Windows, Linux, macOS.
- src/ui: obsolete Sciter UI (deprecated)
- src/server: audio/clipboard/input/video services, and network connections
- src/client.rs: start a peer connection
- src/rendezvous_mediator.rs: Communicate with rustdesk-server, wait for remote direct (TCP hole punching) or relayed connection
- src/platform: platform specific code
- flutter: Flutter code for desktop and mobile
- flutter/web/js: JavaScript for Flutter web client

