Distinguish an absent customer package from an invalid resource and
propagate package errors instead of launching the stock payload.
Signed-off-by: fufesou <linlong1266@gmail.com>
[~] is MSI's escape for a NUL character, not the delimiter WcaReadStringFromCaData
splits on -- that is a literal wide char 128, which a Formatted property value
cannot carry -- and WcaGetProperty returns a null-terminated string anyway. So
the second field was unreachable: InstallPrinter always fell back to the stock
name and installed a printer and port called "RustDesk Printer" inside a
customer's branded package, while UninstallPrinter, whose data is a single field
and parsed fine, went looking for "Acme Printer" and left the real one behind
for good.
Both actions now read CustomActionData directly and split on a character that
cannot occur in a Windows path or in a validated app name. A package built
before this carries no separator and keeps the stock name, as it did.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
meta.toml lives in a user-writable directory and now drives deletion, but the
traversal guard tested the normalised string while the join used the raw one.
Path::join replaces the base outright when handed an absolute path, so an
edited meta.toml could point remove_file anywhere.
The path is now rebuilt from Normal components only. A colon is rejected
explicitly rather than left to the host's parser: a drive-relative "C:x" parses
as a Normal component everywhere, and only a Windows host reads "C:/..." as a
prefix, so the same input escaped when the logic was exercised off-Windows --
which is what the new test catches.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
The extraction directory is wiped only when the packer's compiled-in timestamp
changes. That used to be per customer, because generate.py ran for each build;
now the packer is compiled once per release, so every customer and every
rebuild within a release share one timestamp and nothing is ever wiped.
A customer who removes their logo and rebuilds would therefore keep showing it:
the new package simply omits logo.png, and md5 skipping only covers files that
are still present. Record the package's paths in the extraction's meta file and
delete the ones a later package drops.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
preprocess.py appends a build-time revision as the fourth version field, so a
template built without one would bake the CI clock into every customer's
package. Revision 0 marks the field as the patcher's to fill in, and makes the
template deterministic.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
Rebranding recompressed the whole ~100MB payload because one cabinet held
everything. In template mode preprocess.py puts the handful of files a custom
client replaces on a second cabinet, so a patch rebuilds a few hundred KB and
leaves the payload cabinet alone. The shipped msi is built without template
mode and keeps its single cabinet.
The branding assets need conditional components. A stock build ships none of
them -- there is no icon.ico, icon.png or logo*.png, only icon.svg -- so the
template has to carry placeholders for the File rows to exist, and a customer
supplies whichever they want. Installing a placeholder unconditionally would
give a customer with no logo a placeholder image, where today a missing asset
means no logo at all: the client tries each candidate and treats the failure as
absence. So each optional asset installs only when its property says the
customer supplied one.
CI creates those placeholders and builds the template with the new mode.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
WiX derives a short name for any name that is not valid 8.3, and a patch
cannot rewrite a truncated placeholder, so a long placeholder would leave the
package's short names pointing at it. RDAPPNAM is eight characters like
"RustDesk" and needs no short name, keeping the template as close to the
shipped package as the mechanism allows.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
preprocess.py rewrote the CustomActions sources per customer so the printer
carried the app name, which meant the dll was recompiled for every custom
client and, worse, left the app name baked into a compiled binary.
Pass it through CustomActionData instead. Only the printer and its port ever
varied: the INF path and the driver name ship under their stock names and
preprocess.py already forced the driver name back to RustDesk, so a single
build of the dll now serves every custom client.
Both actions treat the name as optional and fall back to the stock name, so a
package built before this still installs and uninstalls its printer.
This also unblocks patching a prebuilt msi template, which cannot work while a
compiled dll contains the app name: replacing a string inside a PE would shift
everything after it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
Custom clients rebuild the msi through WiX for every customer, though the
package only differs by the app name, a few GUIDs and four files.
Build the msi once more per release with a __RDAPPNAME__ placeholder and ship
it unsigned in the unsigned tarball, so a customer's build can patch it rather
than run msbuild. It stays unsigned because patching would invalidate a
signature anyway.
Doing this in CI is what makes ARM custom clients possible: preprocess.py runs
the packaged exe to read its version and build date, so an arm64 msi can only
be produced on a native arm64 machine, which the runner already is and the
build agents are not. Patching runs no exe, so an x64 agent can then patch the
arm64 template.
preprocess.py rewrites res/msi in place and locates the app as <app-name>.exe
inside the dist, so the tree is reset around the second build and the dist copy
is renamed to match. Sciter x86 ships no msi and is untouched.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
Customizing a Windows client recompiled the packer for every customer,
because data.bin was baked in with include_bytes!. The generic payload is
identical across customers, so only the small per-customer delta needs to
vary: the branded runner exe, custom.txt and the icons.
The packer now also reads an RDPKG RCDATA resource holding a second blob in
the same format, and folds it over the compiled-in payload. A build can then
inject that resource into a prebuilt template instead of running cargo.
The executable to launch comes from the package trailer, and the extraction
directory follows its stem, which replaces the sed of APP_PREFIX. Where the
executable itself is not customized (sciter x86) it stays in the generic
payload and is only renamed, so the merge covers both shapes.
custom.txt keeps being written to disk next to the app: that is what the
client reads at startup and what the updater stages so a customization
survives an upgrade to a stock build.
Also fixes generate.py restoring os.curdir (the literal ".") instead of the
previous working directory, which left it inside the source folder.
CI: ship windows-aarch64 in the unsigned tarball, so ARM custom clients have
a template to build from.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
`request_remote_desktop` and its response handlers call the portal method
first and only then subscribe to the resulting Request's `Response` signal,
using the object path returned by the call. The comment above
`create_session` already describes why that is wrong:
> To avoid a race condition between the caller subscribing to the signal
> after receiving the reply for the method call and the signal getting
> emitted, a convention for Request object paths has been established that
> allows the caller to subscribe to the signal before making the method
> call.
The code then does the opposite of what the comment says. When the portal
emits `Response` before our match rule is installed, the signal is dropped
and the flow stalls: `request_remote_desktop` spins its 3-minute wait loop
and gives up, so the user sees the screen picker again (or a failure) even
when a valid restore token would have restored the session silently.
Build the request path from our unique bus name plus the `handle_token` we
pass in the call arguments, per the Request documentation, and subscribe
before calling. Applied to all five portal calls: CreateSession,
SelectSources (both the ScreenCast and post-SelectDevices paths),
SelectDevices, and Start. The `handle_token` values are unchanged; they are
now named locals so the path and the argument cannot drift apart.
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
* fix(android): close outgoing sessions when the task is swiped away
Swiping RustDesk away from recents destroys the UI but does not
necessarily end the process: when MainService is running (screen share
enabled, or started at boot) the process survives, and with it the
native io_loop of any active outgoing session.
That orphaned io_loop keeps echoing TestDelay (client.rs handle_test_delay
runs entirely on the network thread, no UI involved), which keeps
refreshing last_recv_time on the controlled side. Its 30s inactivity
timeout in server/connection.rs therefore never fires, so the remote
session stays established with no UI left to close it, and the peer
cannot be reconnected to.
Close client sessions from Service.onTaskRemoved, which fires only on
explicit task removal -- not on Home or backgrounding, so ordinary
backgrounding is unaffected. The service itself keeps running, so
incoming connections and the device staying reachable are unchanged.
This complements 152c5c71b, which covered the route-pop path via
dispose(); dispose() does not run when the task is removed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(android): also close sessions on activity destroy
Review follow-up. onTaskRemoved only reaches MainService, but the
accessibility InputService keeps the process alive on its own: a user
with input control enabled and screen sharing off has a surviving
process after a swipe while MainService is not running, so the callback
never fires and the session still outlives its UI. onTaskRemoved cannot
cover that -- InputService is bound by the system, not started, so the
callback is not delivered there.
Close from MainActivity.onDestroy() as well, which runs while the
process is still alive regardless of which service keeps it up. Guarded
on isFinishing so a destroy for recreation (configuration change, "don't
keep activities") does not tear down a live session. Both paths are
idempotent.
Also drop the now-wrong "on task removed" wording from the Rust log,
which has two distinct callers.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(android): release held keys before draining the session map
close_all_sessions drained SESSIONS first, then called
release_remote_keys. The release path sends through get_cur_session(),
which resolves against SESSIONS, so every generated key-up was dropped
after take_remote_keys() had already cleared TO_RELEASE: a key held as
the task is removed stays down on the controlled side until its own
timeout, with the state lost locally.
Release first, while a session is still registered. It is a no-op when
no key is held, so the previous is_empty() guard is not needed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* swtich_code for hbbs to bypass ACL
* improve register_switch_grant: skip public server, log at error level
Also document why registration is fire-and-forget with no retry: the
peer connects within seconds, so a late retry would land after its
punch request was already rejected; a failed switch is recovered by
the user triggering it again, which registers a fresh grant.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* add timestamp
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(switch-sides): handle grant registration clock skew
- retry registration once with the server-provided timestamp
- require an explicit accepted response from hbbs
- report malformed or incomplete responses
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(switch-sides): register grants with code verifiers
- send a derived verifier instead of the raw switch code
- use detached signatures for grant registration
- add verifier and signed-message tests
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Update nl.rs
Updates plus a small improvement to the Dutch language file
* Update nl.rs
Now including fixes for coderabbit reportings
* Update nl.rs
Three more fixes re. greptile
* Update nl.rs
typo 'loskoppelenn' fixed as well
* fix(flutter): show error and retry when fetching login options fails
The third-party login section of the login dialog was silently hidden
whenever /api/login-options could not be fetched (e.g. TLS handshake
aborted by a router/ISP scam filter, discussion #15700), leaving users
staring at a dialog with no feedback. The pure-Dart HTTP path also had
no timeout, so a black-holed connection could hang indefinitely.
- let transport errors propagate from queryOidcLoginOptions instead of
swallowing them; a non-JSON response still means "no third-party
login" so self-hosted servers without this API keep the old behavior
- show network_error_tip, a Retry button, and the underlying error in
the login dialog so users and supporters can see what failed
- bound the Dart HTTP branch with a 15s timeout; the Rust branch keeps
its own bounded per-attempt timeouts and is awaited to completion so
a retry never races the URL-keyed ASYNC_HTTP_STATUS entry of an
abandoned in-flight request
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter): surface currentUser refresh failures that were only logged
Non-transport failures of the token auto-login (/api/currentUser) -- a
bad HTTP status, a filter's HTML block page, or an error field in the
body -- were only debugPrinted, so the address book / group tabs showed
nothing and offered no retry. Reuse the existing networkError channel
so netWorkErrorWidget shows the error with its Retry button.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter): keep retry row visible with progress while refetching login options
Review follow-ups: clicking Retry used to clear the error and hide the
row with no pending feedback, which could read as a dead click while
the Rust fallback chain runs; keep the row, disable the button, and
show the usual LinearProgressIndicator instead. Also raise the Dart
HTTP branch timeout to 30s so large web address book pulls on slow
links do not newly time out; it still bounds the previously unbounded
hang and stays above the Rust side's 12s per-attempt timeout.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* chore: update webpki-roots to latest Mozilla root store
0.26.9 -> 0.26.11 (now a forwarding shim over 1.x, used by tungstenite)
1.0.4 -> 1.0.9 (used by reqwest / hyper-rustls / hbb_common)
The 0.26.9 line carried its own root snapshot frozen in early 2025, so
the websocket TLS path was building against a stale bundle.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* ci: weekly workflow to PR webpki-roots root store updates
webpki-roots is a transitive dependency, so dependabot's cargo version
updates would not cover it. A scheduled job runs cargo update for every
webpki-roots instance in each lockfile and opens a PR when the pinned
Mozilla root snapshot is behind, keeping root store changes reviewable
instead of baking them silently into release builds.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter): hide network tip for server-reported currentUser errors
Review follow-up: when /api/currentUser fails with an error the server
itself reported (an error field in a JSON body, or an unexpected
schema), "Please check your network connection" was misleading. Track
whether the surfaced error came from a server response and skip the
network tip for those; FormatException (a non-JSON body such as a
filter's block page) keeps it, since that still indicates a network or
middlebox problem.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter): close timed-out HTTP clients
* fix(flutter): flag server-reported errors at the throw site
Review follow-up (CodeRabbit). Classifying by `e is! FormatException`
mislabeled ambiguous failures: a middlebox block page returning 200
with valid-but-wrong-shape JSON throws a TypeError from fromJson and
was shown without the check-your-network tip, though it is a network
artifact. Set networkErrorFromServer only at the one site that is
certainly server-reported (an error field in the body); every other
failure keeps the network tip plus the raw error text.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* ci: serialize webpki-roots update runs, null-delimit lockfile paths
Review follow-up (CodeRabbit). A manual dispatch overlapping the weekly
cron could have an older run force-push over the newer branch state;
queue runs via a concurrency group without cancel-in-progress. Also
iterate lockfiles with git ls-files -z so a path with spaces cannot be
word-split, and keep the loop failing the step on any cargo error.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter): improve login retry feedback
Use the theme primary color for the Retry button and hide stale
error messages while a retry is in progress.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(flutter): surface login option response errors
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
Leftover from an abandoned Firebase integration. The file is not
referenced anywhere in the repository and is not listed in
Runner.xcodeproj, so it was never copied into the app bundle. No
Firebase or Google Sign-In pod is present in Podfile/Podfile.lock,
nothing calls FirebaseApp.configure(), Info.plist declares no
REVERSED_CLIENT_ID URL scheme, and on the Dart side both
Firebase.initializeApp() and firebase_analytics stay commented out.
Note the values it held were Firebase client configuration (project
identifiers and a public OAuth client id), which are public by design
and ship inside client binaries -- not secrets. This removes dead
weight, it is not a credential rotation.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(linux): load librustdesk.so relative to the executable
The runner and the Dart FFI init loaded the core library by bare name,
relying on the runner's $ORIGIN/lib RPATH. Repackaged installs (CachyOS
repo, AUR) can lose that RPATH, making the app fail to start with
"Failed to load librustdesk.so" unless users add the lib directory to
ld.so.conf. Resolve lib/librustdesk.so next to the executable first,
then fall back to the loader search path.
https://github.com/rustdesk/rustdesk/discussions/14407
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(linux): harden bundled librustdesk.so resolution
Address review: bail out when readlink() may have truncated the
executable path, and widen the Dart try block so any failure probing
the bundled library falls back to the loader search path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The give-up log added in the white-window follow-ups declared a local
named message inside MessageHandler, shadowing its UINT message
parameter. MSVC C4457 plus /WX failed both Windows nightly jobs.
Point the lock at rustdesk_desktop_multi_window#35 which renames it.
https://github.com/rustdesk/rustdesk/actions/runs/30512756157
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
quit_gui() ends the process on Windows (std::process::exit) and macOS
(NSApp terminate), but on Linux it calls gtk_main_quit(), which has no
effect in the Flutter connection manager: flutter/linux/main.cc runs
g_application_run() (GtkApplication), so gtk_main() is never called and
the assertion inside gtk_main_quit() just fails.
quit_cm() is the only caller that relies on quit_gui() to end the
process. The main window path in ipc.rs calls std::process::exit(-1)
right after it, and the two remaining call sites are in the Sciter UI,
which is not compiled for flutter builds. So a connection manager
reaching quit_cm() on Linux kept running while no longer serving the
`_cm` ipc endpoint, which also stops the server from reusing it, so the
next connection spawns one more.
NOTE: this is a fallback, not an explanation for the stale processes of
#15698: a client merely disconnecting does not reach quit_cm(), the
Flutter side closes the window instead.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter/windows): heal the white window left by a resize around the first frame
If the window is resized between the creation of the Flutter surface and
the present of the first frame - which is what the PowerToys FancyZones
option "Move newly created windows to their last known zone" does - the
embedder's resize synchronization enters kResizeStarted and from then on
only presents frames that match the new size. A frame already generated
for the old size is rejected, nothing schedules a matching one, and the
window stays white until a real resize re-enters OnWindowSizeChanged,
which resets the resize target and resends the window metrics. Sciter is
unaffected: it repaints synchronously on WM_PAINT and has no such
handshake. Upstream has no fix (flutter/flutter#159630, open at P3).
Recover with a timer armed at creation and re-armed on WM_SHOWWINDOW
(covers windows created hidden and shown much later, e.g. the connection
manager): until the first frame arrives, kick the engine - first with
the cheap ForceRedraw(), which only helps when no resize is pending (it
is gated on resize_status_ == kDone), then by nudging the Flutter child
window by 1px and back, which re-enters OnWindowSizeChanged and heals
the wedge the same way minimize/restore does. Because the first-frame
callback fires on frame generation even when the present is rejected, a
resize observed before the first frame forces one final child refresh -
in practice nearly every window sees a pre-first-frame WM_SIZE, so this
acts as a cheap unconditional guarantee. Giving up after 5s is logged.
The remote session windows get the same fix in
rustdesk_desktop_multi_window.
https://github.com/rustdesk/rustdesk/issues/6756
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* chore(flutter): bump desktop_multi_window for the white-window fix
Picks up rustdesk-org/rustdesk_desktop_multi_window#33 (340ca43), the
session-window side of the FancyZones white-window workaround. Only the
resolved-ref of this one dependency is moved; nothing else is upgraded.
https://github.com/rustdesk/rustdesk/issues/6756
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(flutter/windows): drop a dead guard and log where users can see it
Two follow-ups on the force-redraw timer.
The resized_before_first_frame_ guard never discriminated. CreateWindow()
sends a WM_SIZE before it returns, and WM_NCCREATE has already installed the
window pointer by then, so the flag was set during construction - before
OnCreate() even arms the timer - and was therefore always true when the first
frame arrived. Drop the flag and do the final child refresh unconditionally,
which is what the code already did, and say so instead of implying there is an
exceptional case.
The give-up message went to std::cerr, which lands nowhere on the machines
that hit this: main.cpp only attaches a console when the process is started
from one or runs under a debugger. Use OutputDebugString so it is actually
readable with DebugView in the field.
Also note in the comment that the "callback fires on frame generation" premise
is not load-bearing - if it only fired on a successful present, the timer would
simply keep nudging - so the redundancy is not mistaken for duplication and
removed later.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* chore(flutter): bump desktop_multi_window to pick up the follow-ups
Moves the pin from the #33 merge (340ca43) to current master (f8c4fce),
which adds #34: the dead resized_before_first_frame_ guard is gone and the
give-up message goes to OutputDebugString instead of a stderr nobody sees.
Keeps the sub-window fix in step with the runner fix in this branch; without
it the two would ship the same logic in two different states.
Edited by hand, not via pub upgrade - that re-resolves unrelated packages.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The lock still pinned 7d9a674, the commit rustdesk-org/window_manager#8
reverted. Move it to current main (cf4aef0), which carries the reworked
guard for methods called after the toplevel window is destroyed.
Edited by hand rather than via pub upgrade: upgrading re-resolved 17
packages, downgrading some and pulling flutter_test and its leak_tracker
tree in as new entries, none of which belongs in this change.
https://github.com/rustdesk/rustdesk/issues/15703
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* docs(agents): require minimally invasive, additive-first patches
Codify the review feedback from the tray ghost-icon fix: fixes should
add self-contained code around existing lines instead of restructuring
them, keep platform-specific logic in src/platform/ with fn-local
imports, and leave only thin one-line hooks in shared files.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(windows): stop duplicate tray icons from piling up (#15689)
`check_process("--tray", ..)` is used to decide whether a tray process
needs to be spawned, but it can miss one that is already running: it
cannot read the command line of an elevated process from a non-elevated
one (the installer spawns the tray elevated), and wmic, used by 32-bit
builds since #11638, is gone from newer Windows 11. `connection.rs` runs
that check once per incoming connection, so every miss added another tray
icon and they kept piling up, which is the same blind spot behind #6692.
Hold a named mutex in the session namespace as the authoritative single
instance guard, so a redundant tray process exits before creating an
icon. `ERROR_ACCESS_DENIED` also counts as "already running", since it
means the mutex belongs to a tray we may not touch.
Also remove the icon before the tray menu's "Stop service" calls
uninstall_service(): on success it ends the process with
std::process::exit, which skips the destructor that would call
Shell_NotifyIcon(NIM_DELETE), so every click left a ghost icon behind.
The icon is shown again if stopping the service failed or was cancelled.
Ghost icons from the taskkill in the install/update/service flows are
left alone here.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* docs(windows): note that update_me's pid lookup can silently find nothing
The pids are matched by command line, which comes back empty for a 32-bit
build reading 64-bit processes (hence the `wmic` fallback of #11638, and
`wmic` is no longer installed by default since Windows 11 24H2) and for a
non-elevated process reading an elevated one. `taskkill` matches by image
name and still works, but the session lists are then empty, so the restore
guard silently restores nothing and the update leaves the user without a
tray icon and main window.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* docs(windows): record the confirmed cause of the duplicate tray icons
Process Explorer output in #15689 pinned it down: run_after_run_cmds()
spawns the tray in the caller's own context, so installing or toggling
the service from a RustDesk that was itself started elevated leaves a
high integrity tray behind, which a medium integrity main window cannot
inspect afterwards. Record where the detection fails exactly, so the next
reader doesn't have to rediscover that the executable path, not the
command line, is what comes back empty.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(recording): add visibility and service storage options
- support hide-recording-button in Flutter and Sciter
- allow a custom save directory for Windows service recordings
- sanitize peer IDs used in recording filenames
Tested:
- with hide-recording-button=Y and allow-auto-record-outgoing=Y,
outgoing sessions are recorded automatically while the recording button
remains hidden and cannot be stopped from the UI; verified on Flutter
desktop, Sciter, and Android
- windows-service-video-save-directory takes effect when the Windows client
runs as an installed service
- the Windows controlling side can save recordings for direct IP:port
connections
Signed-off-by: 21pages <sunboeasy@gmail.com>
* update hbb_common
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(recording): validate configured save directories
- trim configured recording directory paths
- reject non-absolute paths and fall back to defaults
- warn when a non-empty path is invalid
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(recording): validate configured save directories
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix: refresh wayland uinput range on compositor layout change
The uinput absolute range is computed once at session init. If the
compositor layout changes mid-session (monitor scale or position
change, or a portal virtual output appearing once capture starts),
injected coordinates are rescaled by the stale range and land offset.
Poll the live desktop bounding box from the display service loop while
subscribed (one wayland roundtrip, throttled to 1.5s, no subprocesses)
and re-apply the uinput resolution when it changes. Also read a fresh
layout when computing the initial range in check_init, since the cache
is not cleared when a session closes through the restore-token path.
This is the X component of #15601. The stale advertised origins (the Y
component) are not touched here: re-advertising DisplayInfo mid-session
trips the portal re-negotiation and can drop displays.
Signed-off-by: Cody Harris <codyharris7188@gmail.com>
* fix: bound the mouse resolution IPC wait during session init
Wrap update_mouse_resolution in the same 3s timeout the periodic
refresh uses, so a hung IPC response can't stall check_init.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix: build timeout future inside runtime, split linux lazy_static
Constructing the timeout future eagerly as the block_on argument panics
with 'there is no reactor running'; move it into the async block so it is
built inside the runtime context. Also move WAYLAND_UINPUT_RECT into its
own cfg-gated lazy_static block, an attribute on a single item inside the
shared block does not compile.
* fix: confirm uinput mouse device adopted new range before caching rect
send_refresh() now waits for the mouse service to ack that it recreated the
device with the new range instead of firing and forgetting, and
update_mouse_resolution() propagates that result. The layout poller only
caches the rect after the device actually adopts the range, so a failed
refresh errors and retries on the next check. The ack read is bounded by
IPC_REQUEST_TIMEOUT, matching the keyboard get-key-state path.
* fix: propagate refresh failures instead of caching a stale range
- input_service: error when the custom-mouse downcast fails so the poller
retries instead of caching an unconfirmed refresh
- uinput: on device recreation failure, keep the current device and the
IPC connection and withhold the ack so the client retries, instead of
killing the mouse handler
* fix: remap injected wayland coords onto the live layout after a monitor moves
The range refresh corrects the uinput ABS bounds, but a single-display client
sends whole-desktop coordinates offset by the origin of the display it follows,
taken from the layout advertised at session init. When another monitor is
rescaled or moved that origin shifts, so the coordinate lands offset before it
reaches uinput and the range refresh cannot recover it.
Snapshot the per-display layout at init, poll the live layout on the existing
1.5s throttle, and when they differ remap each injected move into the followed
display's current rectangle (matched by connector name, index fallback when the
compositor reports none). No-op and lock-free while the layout is unchanged.
---------
Signed-off-by: Cody Harris <codyharris7188@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>