Rebranding recompressed the whole ~100MB payload because one cabinet held
everything. In template mode preprocess.py puts the handful of files a custom
client replaces on a second cabinet, so a patch rebuilds a few hundred KB and
leaves the payload cabinet alone. The shipped msi is built without template
mode and keeps its single cabinet.
The branding assets need conditional components. A stock build ships none of
them -- there is no icon.ico, icon.png or logo*.png, only icon.svg -- so the
template has to carry placeholders for the File rows to exist, and a customer
supplies whichever they want. Installing a placeholder unconditionally would
give a customer with no logo a placeholder image, where today a missing asset
means no logo at all: the client tries each candidate and treats the failure as
absence. So each optional asset installs only when its property says the
customer supplied one.
CI creates those placeholders and builds the template with the new mode.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
preprocess.py rewrote the CustomActions sources per customer so the printer
carried the app name, which meant the dll was recompiled for every custom
client and, worse, left the app name baked into a compiled binary.
Pass it through CustomActionData instead. Only the printer and its port ever
varied: the INF path and the driver name ship under their stock names and
preprocess.py already forced the driver name back to RustDesk, so a single
build of the dll now serves every custom client.
Both actions treat the name as optional and fall back to the stock name, so a
package built before this still installs and uninstalls its printer.
This also unblocks patching a prebuilt msi template, which cannot work while a
compiled dll contains the app name: replacing a string inside a PE would shift
everything after it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* Fork vcpkg triplets to keep Android API version on 21
Fixes crash on API platforms 21 to 23 due to missing
symbol `__write_chk` (available since API 24).
Signed-off-by: Vasyl Gello <vasek.gello@gmail.com>
* flutter/build_android_deps.sh: Refactor to remove unused
... variables and shellcheck warnings.
Signed-off-by: Vasyl Gello <vasek.gello@gmail.com>
---------
Signed-off-by: Vasyl Gello <vasek.gello@gmail.com>
* Add initial arm64 build logic
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Bump bridge build to Flutter 3.44 as well
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Fix install flutter step for Win arm64
* Bump install-llvm-action to v2 for arm64 support
* Fix libsodium logic to only install through vcpkg on win arm64
* Fix Flutter installations on Win
* Flutter XCode: only build the current arch as it defaults to universal
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Ensure that we really have arm64 Dart + Flutter engine in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Enable hwcodec feature now that upstream supports building it
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* CI: improve logic for getting Flutter arm64 SDK
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Apply PR feedback (only bump Flutter version on Win arm64)
* Exclude MSI build on arm64
* CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions)
* Address PR feedback
* Update Cargo.toml
* Update Cargo.lock
* Update Cargo.lock
* Add Flutter 3.44 DialogThemeData background colors
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
It was used to conditionally install a Python module in the past. But that is not the case anymore since https://github.com/rustdesk/rustdesk/commit/37dbfcc. Now the check is obsolete.
Due to `set -e`, the check leads to a package configuration failure if Python is not installed, which however otherwise is not needed for RustDesk.
The commit includes an indentation fix and trailing space removal.
Signed-off-by: MichaIng <micha@dietpi.com>
* - UI display: display_name first
- Fallback: name
- Technical identity: still name
### What changed
- Added account display helpers and display_name state in user model:
- flutter/lib/models/user_model.dart:16
- Account/logout label now uses display_name (@name) when both exist:
- flutter/lib/mobile/pages/settings_page.dart:689
- flutter/lib/desktop/pages/desktop_setting_page.dart:2016
- flutter/lib/desktop/pages/desktop_setting_page.dart:2135
- Desktop Account info now shows both when applicable:
- Display Name: ...
- Username: ...
- flutter/lib/desktop/pages/desktop_setting_page.dart:2039
- Previously done group-list behavior remains:
- group user list displays display_name with name fallback
- flutter/lib/common/widgets/my_group.dart:187
- Persistence path for display_name remains enabled (including group cache/submodule field):
- libs/hbb_common/src/config.rs:2347
- src/client.rs:2630
- LoginRequest.my_name now resolves as:
1. OPTION_DISPLAY_NAME (manual override)
2. user_info.display_name
3. user_info.name
4. OS username fallback
* 1. GUID key (...Uninstall\{GUID}) is MSI-native metadata generated by Windows Installer.
2. Non-GUID key (...Uninstall\RustDesk) is explicitly written by RustDesk’s MSI compatibility component in res/msi/Package/Components/Regs.wxs:44, populated by preprocess.py --arp from .github/workflows/
flutter-build.yml:262.
So they were not using the same EstimatedSize logic:
- MSI GUID key: MSI-calculated size (KB).
- RustDesk key: custom script value from res/msi/preprocess.py:339 (previously bytes, now fixed to KB).
That mismatch is exactly why you saw different sizes.
* improve display name handling
- Append (@username) when multiple users share the same display name
- Trim whitespace from display_name before comparison and display
- Add missing translate() for Logout button on desktop
Signed-off-by: 21pages <sunboeasy@gmail.com>
* group peer filter match both user's display name and user's name
Signed-off-by: 21pages <sunboeasy@gmail.com>
* case-insensitive search in group peer filter
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* feat: Add relative mouse mode
- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants
Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(mouse): relative mouse mode, exit hint
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(relative mouse): shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
* Fix macOS Big Sur crash with CVBufferCopyAttachments
Add FFmpeg patch to use weak_import for CVBufferCopyAttachments API
to prevent dyld crash on macOS Big Sur (11.x).
The CVBufferCopyAttachments function is only available on macOS 12+.
Even though FFmpeg has a runtime check with __builtin_available, the
symbol is still resolved at load time, causing immediate crash on older
macOS versions.
With weak_import attribute, the function pointer will be NULL on
macOS < 12, allowing the code to safely fall back to the deprecated
CVBufferGetAttachments API.
Fixes: #13377
* update common