Add Windows arm64 support (#15139)

* Add initial arm64 build logic

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Bump bridge build to Flutter 3.44 as well

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Fix install flutter step for Win arm64

* Bump install-llvm-action to v2 for arm64 support

* Fix libsodium logic to only install through vcpkg on win arm64

* Fix Flutter installations on Win

* Flutter XCode: only build the current arch as it defaults to universal

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Ensure that we really have arm64 Dart + Flutter engine in CI

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Enable hwcodec feature now that upstream supports building it

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* CI: improve logic for getting Flutter arm64 SDK

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Apply PR feedback (only bump Flutter version on Win arm64)

* Exclude MSI build on arm64

* CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions)

* Address PR feedback

* Update Cargo.toml

* Update Cargo.lock

* Update Cargo.lock

* Add Flutter 3.44 DialogThemeData background colors

Signed-off-by: 21pages <sunboeasy@gmail.com>

---------

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
This commit is contained in:
Dennis Ameling
2026-06-18 16:37:15 +02:00
committed by GitHub
parent 0797ebb695
commit 8f50ea64dc
13 changed files with 237 additions and 32 deletions

View File

@@ -7,6 +7,10 @@
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<Keyword>Win32Proj</Keyword>
@@ -22,6 +26,12 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -30,6 +40,9 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -53,6 +66,28 @@
<ModuleDefinitionFile>CustomActions.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;EXAMPLECADLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<AdditionalDependencies>msi.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>CustomActions.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Common.h" />
<ClInclude Include="framework.h" />
@@ -65,6 +100,7 @@
<ClCompile Include="FirewallRules.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ReadConfig.cpp" />
<ClCompile Include="RemotePrinter.cpp" />

View File

@@ -3,7 +3,7 @@
<IncludeSearchPaths>
</IncludeSearchPaths>
<Configurations>Release</Configurations>
<Platforms>x64</Platforms>
<Platforms>x64;ARM64</Platforms>
</PropertyGroup>
<ItemGroup>
<Content Include="Includes.wxi" />

View File

@@ -10,12 +10,17 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Release|x64 = Release|x64
Release|ARM64 = Release|ARM64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F403A403-CEFF-4399-B51C-CC646C8E98CF}.Release|x64.ActiveCfg = Release|x64
{F403A403-CEFF-4399-B51C-CC646C8E98CF}.Release|x64.Build.0 = Release|x64
{F403A403-CEFF-4399-B51C-CC646C8E98CF}.Release|ARM64.ActiveCfg = Release|ARM64
{F403A403-CEFF-4399-B51C-CC646C8E98CF}.Release|ARM64.Build.0 = Release|ARM64
{6B3647E0-B4A3-46AE-8757-A22EE51C1DAC}.Release|x64.ActiveCfg = Release|x64
{6B3647E0-B4A3-46AE-8757-A22EE51C1DAC}.Release|x64.Build.0 = Release|x64
{6B3647E0-B4A3-46AE-8757-A22EE51C1DAC}.Release|ARM64.ActiveCfg = Release|ARM64
{6B3647E0-B4A3-46AE-8757-A22EE51C1DAC}.Release|ARM64.Build.0 = Release|ARM64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -130,14 +130,18 @@ elseif(VCPKG_TARGET_IS_WINDOWS)
--cc=cl \
--enable-gpl \
--enable-d3d11va \
--enable-cuda \
--enable-ffnvcodec \
--enable-hwaccel=h264_nvdec \
--enable-hwaccel=hevc_nvdec \
--enable-hwaccel=h264_d3d11va \
--enable-hwaccel=hevc_d3d11va \
--enable-hwaccel=h264_d3d11va2 \
--enable-hwaccel=hevc_d3d11va2 \
")
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86" OR VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
string(APPEND OPTIONS "\
--enable-cuda \
--enable-ffnvcodec \
--enable-hwaccel=h264_nvdec \
--enable-hwaccel=hevc_nvdec \
--enable-amf \
--enable-encoder=h264_amf \
--enable-encoder=hevc_amf \
@@ -147,6 +151,7 @@ elseif(VCPKG_TARGET_IS_WINDOWS)
--enable-encoder=h264_qsv \
--enable-encoder=hevc_qsv \
")
endif()
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(LIB_MACHINE_ARG /machine:x86)
@@ -154,6 +159,9 @@ elseif(VCPKG_TARGET_IS_WINDOWS)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(LIB_MACHINE_ARG /machine:x64)
string(APPEND OPTIONS " --arch=x86_64")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(LIB_MACHINE_ARG /machine:arm64)
string(APPEND OPTIONS " --arch=aarch64 --enable-cross-compile")
else()
message(FATAL_ERROR "Unsupported target architecture")
endif()