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https://github.com/rustdesk/rustdesk.git
synced 2026-09-14 00:11:01 +03:00
@@ -1118,12 +1118,17 @@ class _ImagePaintState extends State<ImagePaint> {
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? cursor.cache ?? preDefaultCursor.cache
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: preForbiddenCursor.cache;
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final peerDpr = cache?.pixelRatio ?? 0;
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if (!isWeb && isViewScaled() && !zoomCursor.value && peerDpr > 0) {
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if (!isWeb && isViewScaled() && zoomCursor.isFalse && peerDpr > 0) {
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// Adaptive/Custom scales the video, but Zoom cursor is off: preserve the
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// cursor's logical size instead of multiplying it by the canvas scale.
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// Divide by the source bitmap density to obtain logical cursor pixels.
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// Windows expects a physical-pixel scale at this call boundary, hence dpr;
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// buildCursorOfCache() converts it back to logical scale for the plugin.
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return (isWindows ? dpr : 1.0) / peerDpr;
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}
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// Density metadata is optional. Keep the legacy path for hosts that
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// omit it so capture-backend upgrades are not a client prerequisite.
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final imageScale = isViewScaled() && zoomCursor.value
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final imageScale = isViewScaled() && zoomCursor.isTrue
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? _cursorImageScale(widget.ffi, cursor, useLocalPointer: true)
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: s;
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var cursorScale = 1.0;
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@@ -1218,12 +1223,19 @@ class _ImagePaintState extends State<ImagePaint> {
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}
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}
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/// Schedules a refresh after layout to keep the painted cursor aligned with video.
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///
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/// Viewport, view scale or DPR changes can clamp or detach scroll positions
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/// without a ScrollNotification, so read the resulting metrics after layout.
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/// Save this build's fractions: a delayed refresh may update the model without
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/// notifying, leaving the cursor painted from older values. CanvasModel compares
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/// the refreshed fractions with this snapshot and notifies only if they differ,
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/// repairing the cursor position without creating a rebuild loop.
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void _syncScrollAfterLayout(CanvasModel canvas) {
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// Custom scrollbars also paint from scroll fractions; preserve Original's path.
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if (canvas.scrollStyle != ScrollStyle.scrolledge &&
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canvas.viewStyle.style != kRemoteViewStyleCustom) return;
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final renderedScroll = (canvas.scrollX, canvas.scrollY);
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// Relayout can clamp or detach scroll positions without a scroll event.
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SchedulerBinding.instance.addPostFrameCallback((_) {
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if (!mounted) return;
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canvas.updateScrollAfterLayout(renderedScroll);
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@@ -1458,8 +1470,11 @@ class CursorPaint extends StatelessWidget {
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: (sx < sy ? sx : sy);
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if (scale < minimumScale) scale = minimumScale;
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}
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// Keep the hotspot at the remote position even when the minimum enlarges
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// the cursor; fractional coordinates must survive painting below.
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// Drawing origin = (remote cursor position * canvas scale + video origin)
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// / cursor image scale - source hotspot.
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// ImagePainter scales both the drawing origin and the artwork, so this
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// keeps the hotspot at the displayed remote position even if the cursor
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// scale differs from the canvas scale, e.g. because of the minimum size.
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final x = (m.x * c.scale + cx) / scale - hotx;
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final y = (m.y * c.scale + cy) / scale - hoty;
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@@ -1474,6 +1489,20 @@ class CursorPaint extends StatelessWidget {
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);
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}
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/// Returns the renderer-adjusted video origin in local logical pixels,
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/// keeping the painted cursor aligned with the video.
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///
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/// Software rendering truncates the origin in image coordinates before
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/// scaling it back. Linux texture rendering truncates it directly in logical
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/// pixels. Match that rounding without rounding the cursor or its hotspot.
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///
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/// Returns null for overflowing scrollbar/edge-scroll layouts, whose origin
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/// the caller computes separately, and for other texture renderers, which
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/// use canvas.x/y unchanged.
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///
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/// Example: canvas.x = 10.75 and video scale = 0.5 produce a software-rendered
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/// origin of (10.75 / 0.5).toInt() * 0.5 = 10.5. Using that same origin for
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/// the cursor avoids a 0.25-logical-pixel alignment error.
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Offset? _softwareImageOffset(CanvasModel canvas) {
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if (canvas.imageOverflow.isTrue &&
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canvas.scrollStyle != ScrollStyle.scrollauto) {
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@@ -1497,8 +1526,43 @@ class CursorPaint extends StatelessWidget {
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}
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// Match physical video pixels, independently of the cursor's density metadata:
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// a single DRM output keeps physical desktop coordinates even at high DPI.
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/// Returns the base cursor artwork scale needed to match the remote video.
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///
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/// The result is Flutter logical pixels per source cursor bitmap pixel.
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/// Callers handle minimum-size clamping, native-platform DPR conversion,
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/// rasterization, and hotspot positioning separately. This function does not
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/// draw the cursor or transform its remote position.
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///
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/// Callers decide whether the cursor should follow the video:
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/// - [CursorPaint] uses this scale regardless of the Zoom cursor setting.
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/// - The MouseRegion cursor uses it in Adaptive/Custom view only when Zoom
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/// cursor is enabled. With Zoom cursor disabled, a separate sizing policy
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/// keeps the native cursor independent of video zoom.
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/// Selecting Adaptive/Custom view alone does not imply cursor zoom.
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///
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/// For Linux hosts, desktop coordinates and captured bitmap pixels can use
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/// different scales. The video renderer normally converts bitmap pixels to
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/// view coordinates using `canvas.scale / display.scale`; cursor artwork
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/// must use the same conversion. The non-texture scrollbar/edge-scroll
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/// renderer is an exception: it paints directly at `canvas.scale`.
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/// Non-Linux hosts also use `canvas.scale` directly.
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///
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/// With multiple viewed Linux displays, [useLocalPointer] selects which
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/// position determines the relevant display. When true, prefer the remote
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/// coordinates mapped from local mouse input, so native cursor sizing updates
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/// on display crossings without waiting for a host-position echo. When false,
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/// use [cursor]'s host-reported position, as required for the painted overlay.
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/// Before the first mapped local position, both paths use [cursor].
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/// If no display can be selected, fall back to `canvas.scale`.
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///
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/// Do not substitute cursor-bitmap density (`CursorData.pixelRatio`) for
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/// `display.scale`: this helper follows video geometry, not unzoomed cursor
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/// DPI normalization. A high-DPI capture path can still use physical desktop
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/// coordinates, so cursor density alone does not determine the video scale.
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///
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/// For example, with Linux `display.scale == 2` and `canvas.scale == 0.5`,
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/// the usual rendering path returns 0.25: a 64-pixel cursor is drawn 16 logical
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/// pixels wide, before any minimum-size adjustment.
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double _cursorImageScale(FFI ffi, CursorModel cursor,
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{bool useLocalPointer = false}) {
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final canvas = ffi.canvasModel;
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@@ -1514,12 +1578,15 @@ double _cursorImageScale(FFI ffi, CursorModel cursor,
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if (displays.length == 1) return canvas.scale / displays.first.scale;
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final rect = peer.rect;
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if (rect != null) {
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// Local input drives native sizing; host positions still drive the overlay.
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// Before the first local movement, retain the existing position source.
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// Mapped local input is already in host desktop coordinates. CursorModel's
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// position is relative to rect, so restore its origin for display lookup.
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// Before the first local movement, both paths use the host position.
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final position =
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(useLocalPointer ? ffi.inputModel.remotePointerPosition.value : null) ??
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Offset(cursor.x + rect.left, cursor.y + rect.top);
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for (final display in displays) {
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// Display origins are desktop coordinates; dimensions are physical pixels.
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// Convert the dimensions so these bounds use the same units as position.
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if (Rect.fromLTWH(display.x, display.y, display.width / display.scale,
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display.height / display.scale).contains(position)) {
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return canvas.scale / display.scale;
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@@ -449,7 +449,10 @@ class InputModel {
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final isPhysicalMouse = false.obs;
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int _lastButtons = 0;
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Offset lastMousePos = Offset.zero;
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// Host position echoes may be absent; keep locally mapped input separately.
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// Latest local pointer position mapped to absolute remote desktop coordinates.
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// Used to select the native cursor's display scale in Linux All Displays mode,
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// without waiting for a host position update. Keep it separate from the
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// host-reported position used to paint the remote cursor.
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final remotePointerPosition = Rxn<Offset>();
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int _lastWheelTsUs = 0;
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