Files
lan-mouse/src/server/network_task.rs
Ferdinand Schober bea7d6f8a5 Allow input capture & emulation being disabled (#158)
* Input capture and emulation can now be disabled and will prompt the user to enable again.

* Improved error handling to deliver more useful error messages
2024-07-16 20:34:46 +02:00

103 lines
3.2 KiB
Rust

use std::{io, net::SocketAddr};
use thiserror::Error;
use tokio::{
net::UdpSocket,
sync::mpsc::{Receiver, Sender},
task::JoinHandle,
};
use input_event::{Event, ProtocolError};
use super::Server;
pub(crate) async fn new(
server: Server,
udp_recv_tx: Sender<Result<(Event, SocketAddr), NetworkError>>,
udp_send_rx: Receiver<(Event, SocketAddr)>,
) -> io::Result<JoinHandle<()>> {
// bind the udp socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), server.port.get());
let mut socket = UdpSocket::bind(listen_addr).await?;
Ok(tokio::task::spawn_local(async move {
let mut sender_rx = udp_send_rx;
loop {
let udp_receiver = udp_receiver(&socket, &udp_recv_tx);
let udp_sender = udp_sender(&socket, &mut sender_rx);
tokio::select! {
_ = udp_receiver => break, /* channel closed */
_ = udp_sender => break, /* channel closed */
_ = server.notifies.port_changed.notified() => update_port(&server, &mut socket).await,
_ = server.cancelled() => break, /* cancellation requested */
}
}
}))
}
async fn update_port(server: &Server, socket: &mut UdpSocket) {
let new_port = server.port.get();
let current_port = socket.local_addr().expect("socket not bound").port();
// if port is the same, we dont need to change it
if current_port == new_port {
return;
}
// bind new socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), new_port);
let new_socket = UdpSocket::bind(listen_addr).await;
let err = match new_socket {
Ok(new_socket) => {
*socket = new_socket;
None
}
Err(e) => Some(e.to_string()),
};
// notify frontend of the actual port
let port = socket.local_addr().expect("socket not bound").port();
server.notify_port_changed(port, err);
}
async fn udp_receiver(
socket: &UdpSocket,
receiver_tx: &Sender<Result<(Event, SocketAddr), NetworkError>>,
) {
loop {
let event = receive_event(socket).await;
receiver_tx.send(event).await.expect("channel closed");
}
}
async fn udp_sender(socket: &UdpSocket, rx: &mut Receiver<(Event, SocketAddr)>) {
loop {
let (event, addr) = rx.recv().await.expect("channel closed");
if let Err(e) = send_event(socket, event, addr) {
log::warn!("udp send failed: {e}");
};
}
}
#[derive(Debug, Error)]
pub(crate) enum NetworkError {
#[error(transparent)]
Protocol(#[from] ProtocolError),
#[error("network error: `{0}`")]
Io(#[from] io::Error),
}
async fn receive_event(socket: &UdpSocket) -> Result<(Event, SocketAddr), NetworkError> {
let mut buf = vec![0u8; 22];
let (_amt, src) = socket.recv_from(&mut buf).await?;
Ok((Event::try_from(buf)?, src))
}
fn send_event(sock: &UdpSocket, e: Event, addr: SocketAddr) -> Result<usize, NetworkError> {
log::trace!("{:20} ------>->->-> {addr}", e.to_string());
let data: Vec<u8> = (&e).into();
// When udp blocks, we dont want to block the event loop.
// Dropping events is better than potentially crashing the input capture.
Ok(sock.try_send_to(&data, addr)?)
}