mirror of
https://github.com/feschber/lan-mouse.git
synced 2026-05-08 07:08:05 +03:00
style: apply cargo fmt
No behavior changes. Brings three files back in line with the project's `style_edition = "2024"` rustfmt config so subsequent edits don't carry unrelated formatting in their diffs.
This commit is contained in:
committed by
Ferdinand Schober
parent
e863cdb801
commit
e5862e10e3
@@ -435,113 +435,114 @@ fn create_event_tap<'a>(
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CGEventType::FlagsChanged,
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];
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let event_tap_callback =
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move |_proxy: CGEventTapProxy, event_type: CGEventType, cg_ev: &CGEvent| {
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log::trace!("Got event from tap: {event_type:?}");
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let mut state = client_state.blocking_lock();
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let mut capture_position = None;
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let mut res_events = vec![];
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let event_tap_callback = move |_proxy: CGEventTapProxy,
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event_type: CGEventType,
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cg_ev: &CGEvent| {
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log::trace!("Got event from tap: {event_type:?}");
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let mut state = client_state.blocking_lock();
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let mut capture_position = None;
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let mut res_events = vec![];
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if matches!(event_type, CGEventType::TapDisabledByTimeout) {
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// The kernel disables the tap when our callback runs
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// longer than ~1s on a single event — typical causes
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// are heavy load, scheduler contention, or this
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// process being briefly suspended (e.g. App Nap on a
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// long idle). It is NOT a fatal condition: Apple's
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// documented recovery is to call CGEventTapEnable
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// and resume processing. Re-enable in place and KEEP
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// existing capture state so the user doesn't see the
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// cursor pop back to the local screen mid-session.
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if let Some(&port) = tap_mach_port_cb.get() {
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log::warn!("CGEventTap disabled by timeout — re-enabling");
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unsafe {
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CGEventTapEnable(port as *mut c_void, true);
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}
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} else {
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log::error!(
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"CGEventTap disabled by timeout, but mach port not yet stored — cannot re-enable"
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);
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if matches!(event_type, CGEventType::TapDisabledByTimeout) {
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// The kernel disables the tap when our callback runs
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// longer than ~1s on a single event — typical causes
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// are heavy load, scheduler contention, or this
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// process being briefly suspended (e.g. App Nap on a
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// long idle). It is NOT a fatal condition: Apple's
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// documented recovery is to call CGEventTapEnable
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// and resume processing. Re-enable in place and KEEP
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// existing capture state so the user doesn't see the
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// cursor pop back to the local screen mid-session.
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if let Some(&port) = tap_mach_port_cb.get() {
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log::warn!("CGEventTap disabled by timeout — re-enabling");
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unsafe {
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CGEventTapEnable(port as *mut c_void, true);
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}
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return CallbackResult::Keep;
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}
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if matches!(event_type, CGEventType::TapDisabledByUserInput) {
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// Deliberate kill — secure-input mode (e.g. password
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// field), TCC Accessibility revoked mid-session, or
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// the user disabling event-monitoring. We can't
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// recover from this; drop captured state synchronously
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// and return Keep on this event. Otherwise the
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// `current_pos.is_some()` branch below would drop this
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// event (and any racing callback still in flight) back
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// into `CallbackResult::Drop`, silently eating the
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// user's clicks and keypresses while the tap winds
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// down. Clear state + show the cursor here, then
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// notify the producer loop so the service can tear
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// down cleanly.
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log::error!("CGEventTap disabled by user input, releasing capture state");
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if state.current_pos.is_some() {
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let _ = CGDisplay::show_cursor(&CGDisplay::main());
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state.current_pos = None;
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}
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notify_tx
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.blocking_send(ProducerEvent::EventTapDisabled)
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.unwrap_or_else(|e| {
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log::error!("Failed to send notification: {e}");
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});
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return CallbackResult::Keep;
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}
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// Are we in a client?
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if let Some(current_pos) = state.current_pos {
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capture_position = Some(current_pos);
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get_events(
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&event_type,
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cg_ev,
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&mut res_events,
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&mut state.modifier_state,
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)
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.unwrap_or_else(|e| {
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log::error!("Failed to get events: {e}");
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});
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// Keep (hidden) cursor at the edge of the screen
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if matches!(
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event_type,
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CGEventType::MouseMoved
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| CGEventType::LeftMouseDragged
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| CGEventType::RightMouseDragged
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| CGEventType::OtherMouseDragged
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) {
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state.reset_cursor().unwrap_or_else(|e| log::warn!("{e}"));
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}
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} else if matches!(event_type, CGEventType::MouseMoved) {
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// Did we cross a barrier?
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if let Some(new_pos) = state.crossed(cg_ev) {
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capture_position = Some(new_pos);
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state
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.start_capture(cg_ev, new_pos)
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.unwrap_or_else(|e| log::warn!("{e}"));
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res_events.push(CaptureEvent::Begin);
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notify_tx
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.blocking_send(ProducerEvent::Grab(new_pos))
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.expect("Failed to send notification");
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}
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}
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if let Some(pos) = capture_position {
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res_events.iter().for_each(|e| {
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// error must be ignored, since the event channel
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// may already be closed when the InputCapture instance is dropped.
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let _ = event_tx.blocking_send((pos, *e));
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});
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// Returning Drop should stop the event from being processed
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// but core fundation still returns the event
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cg_ev.set_type(CGEventType::Null);
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CallbackResult::Drop
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} else {
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CallbackResult::Keep
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log::error!(
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"CGEventTap disabled by timeout, but mach port not yet stored — cannot re-enable"
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);
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}
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};
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return CallbackResult::Keep;
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}
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if matches!(event_type, CGEventType::TapDisabledByUserInput) {
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// Deliberate kill — secure-input mode (e.g. password
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// field), TCC Accessibility revoked mid-session, or
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// the user disabling event-monitoring. We can't
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// recover from this; drop captured state synchronously
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// and return Keep on this event. Otherwise the
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// `current_pos.is_some()` branch below would drop this
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// event (and any racing callback still in flight) back
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// into `CallbackResult::Drop`, silently eating the
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// user's clicks and keypresses while the tap winds
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// down. Clear state + show the cursor here, then
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// notify the producer loop so the service can tear
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// down cleanly.
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log::error!("CGEventTap disabled by user input, releasing capture state");
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if state.current_pos.is_some() {
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let _ = CGDisplay::show_cursor(&CGDisplay::main());
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state.current_pos = None;
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}
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notify_tx
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.blocking_send(ProducerEvent::EventTapDisabled)
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.unwrap_or_else(|e| {
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log::error!("Failed to send notification: {e}");
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});
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return CallbackResult::Keep;
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}
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// Are we in a client?
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if let Some(current_pos) = state.current_pos {
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capture_position = Some(current_pos);
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get_events(
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&event_type,
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cg_ev,
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&mut res_events,
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&mut state.modifier_state,
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)
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.unwrap_or_else(|e| {
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log::error!("Failed to get events: {e}");
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});
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// Keep (hidden) cursor at the edge of the screen
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if matches!(
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event_type,
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CGEventType::MouseMoved
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| CGEventType::LeftMouseDragged
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| CGEventType::RightMouseDragged
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| CGEventType::OtherMouseDragged
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) {
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state.reset_cursor().unwrap_or_else(|e| log::warn!("{e}"));
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}
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} else if matches!(event_type, CGEventType::MouseMoved) {
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// Did we cross a barrier?
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if let Some(new_pos) = state.crossed(cg_ev) {
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capture_position = Some(new_pos);
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state
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.start_capture(cg_ev, new_pos)
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.unwrap_or_else(|e| log::warn!("{e}"));
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res_events.push(CaptureEvent::Begin);
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notify_tx
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.blocking_send(ProducerEvent::Grab(new_pos))
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.expect("Failed to send notification");
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}
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}
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if let Some(pos) = capture_position {
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res_events.iter().for_each(|e| {
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// error must be ignored, since the event channel
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// may already be closed when the InputCapture instance is dropped.
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let _ = event_tx.blocking_send((pos, *e));
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});
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// Returning Drop should stop the event from being processed
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// but core fundation still returns the event
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cg_ev.set_type(CGEventType::Null);
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CallbackResult::Drop
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} else {
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CallbackResult::Keep
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}
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};
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let tap = CGEventTap::new(
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CGEventTapLocation::Session,
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@@ -599,8 +600,7 @@ fn event_tap_thread(
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// callback runs on this thread's CFRunLoop. Box-leak the sender
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// so the C side has a stable user_info pointer; reclaim it after
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// the run loop exits.
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let display_user_info =
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Box::into_raw(Box::new(display_notify_tx)) as *mut c_void;
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let display_user_info = Box::into_raw(Box::new(display_notify_tx)) as *mut c_void;
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unsafe {
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CGDisplayRegisterReconfigurationCallback(
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display_reconfiguration_callback,
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@@ -613,10 +613,7 @@ fn event_tap_thread(
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log::debug!("event tap thread exiting!...");
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unsafe {
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CGDisplayRemoveReconfigurationCallback(
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display_reconfiguration_callback,
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display_user_info,
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);
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CGDisplayRemoveReconfigurationCallback(display_reconfiguration_callback, display_user_info);
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// Reclaim the leaked sender Box so we don't leak a tokio
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// channel sender on every capture create/destroy cycle.
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drop(Box::from_raw(
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@@ -633,11 +630,7 @@ fn event_tap_thread(
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/// then again afterwards with the actual change flags (Add, Remove,
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/// Mode, DesktopShapeChanged, etc.). Skip the begin phase; on the
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/// real notification, kick the producer task to refresh bounds.
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extern "C" fn display_reconfiguration_callback(
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_display: u32,
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flags: u32,
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user_info: *mut c_void,
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) {
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extern "C" fn display_reconfiguration_callback(_display: u32, flags: u32, user_info: *mut c_void) {
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const K_CG_DISPLAY_BEGIN_CONFIGURATION_FLAG: u32 = 1 << 0;
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if flags & K_CG_DISPLAY_BEGIN_CONFIGURATION_FLAG != 0 {
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return;
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@@ -219,9 +219,7 @@ fn build_ui(app: &Application) {
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}
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}
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macos_privacy::AccessibilityChange::Revoked => {
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log::warn!(
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"Accessibility revoked — quitting to avoid wedging system input"
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);
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log::warn!("Accessibility revoked — quitting to avoid wedging system input");
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if let Some(app) = app_weak.upgrade() {
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app.quit();
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}
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@@ -291,4 +289,3 @@ fn build_ui(app: &Application) {
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window.present();
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}
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}
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@@ -73,7 +73,6 @@ pub fn accessibility_granted() -> bool {
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raw != 0
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}
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pub enum AccessibilityChange {
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/// AX was missing at startup and the user has now granted it.
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/// Capture/emulation still need a relaunch to take effect, since
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