rudimentary keyboard support for windows (#12)

This commit is contained in:
Ferdinand Schober
2023-06-11 15:34:59 +02:00
committed by GitHub
parent 929ac1c643
commit 982f35f56a

View File

@@ -4,14 +4,14 @@ use crate::event::{KeyboardEvent, PointerEvent};
use winapi::{
self,
um::winuser::{INPUT, INPUT_MOUSE, LPINPUT, MOUSEEVENTF_MOVE, MOUSEINPUT,
MOUSEEVENTF_LEFTDOWN,
MOUSEEVENTF_RIGHTDOWN,
MOUSEEVENTF_MIDDLEDOWN,
MOUSEEVENTF_LEFTUP,
MOUSEEVENTF_RIGHTUP,
MOUSEEVENTF_MIDDLEUP,
MOUSEEVENTF_WHEEL,
MOUSEEVENTF_HWHEEL,
MOUSEEVENTF_LEFTDOWN,
MOUSEEVENTF_RIGHTDOWN,
MOUSEEVENTF_MIDDLEDOWN,
MOUSEEVENTF_LEFTUP,
MOUSEEVENTF_RIGHTUP,
MOUSEEVENTF_MIDDLEUP,
MOUSEEVENTF_WHEEL,
MOUSEEVENTF_HWHEEL, INPUT_KEYBOARD, KEYBDINPUT, KEYEVENTF_SCANCODE, KEYEVENTF_KEYUP,
},
};
@@ -89,6 +89,32 @@ fn scroll(axis: u8, value: f64) {
send_mouse_input(mi);
}
fn key_event(key: u32, state: u8) {
let ki = KEYBDINPUT {
wVk: 0,
wScan: key as u16,
dwFlags: KEYEVENTF_SCANCODE | match state {
0 => KEYEVENTF_KEYUP,
1 => 0u32,
_ => return
},
time: 0,
dwExtraInfo: 0,
};
send_keyboard_input(ki);
}
fn send_keyboard_input(ki: KEYBDINPUT) {
unsafe {
let mut input = INPUT {
type_: INPUT_KEYBOARD,
u: Default::default(),
};
*input.u.ki_mut() = ki;
winapi::um::winuser::SendInput(1 as u32, &mut input, std::mem::size_of::<INPUT>() as i32);
}
}
pub fn run(event_rx: Receiver<(Event, ClientHandle)>, _clients: Vec<Client>) {
loop {
match event_rx.recv().expect("event receiver unavailable").0 {
@@ -101,14 +127,11 @@ pub fn run(event_rx: Receiver<(Event, ClientHandle)>, _clients: Vec<Client>) {
rel_mouse(relative_x as i32, relative_y as i32);
}
PointerEvent::Button { time:_, button, state } => { mouse_button(button, state)}
PointerEvent::Axis { time:_, axis, value } => {
println!("axis: {axis}, value: {value}");
scroll(axis, value)
}
PointerEvent::Axis { time:_, axis, value } => { scroll(axis, value) }
PointerEvent::Frame {} => {}
},
Event::Keyboard(keyboard_event) => match keyboard_event {
KeyboardEvent::Key { .. } => {}
KeyboardEvent::Key { time:_, key, state } => { key_event(key, state) }
KeyboardEvent::Modifiers { .. } => {}
},
Event::Release() => {}