enter acknowledgement

This commit is contained in:
Ferdinand Schober
2024-09-21 14:29:17 +02:00
parent b41ee94a2b
commit 64c4480e93
3 changed files with 165 additions and 68 deletions

View File

@@ -1,5 +1,6 @@
use std::{
cell::Cell,
future,
time::{Duration, Instant},
};
@@ -66,9 +67,9 @@ impl Capture {
.expect("channel closed");
}
async fn run(server: Server, mut rx: Receiver<CaptureRequest>, conn: LanMouseConnection) {
async fn run(server: Server, mut rx: Receiver<CaptureRequest>, mut conn: LanMouseConnection) {
loop {
if let Err(e) = do_capture(&server, &conn, &mut rx).await {
if let Err(e) = do_capture(&server, &mut conn, &mut rx).await {
log::warn!("input capture exited: {e}");
}
server.set_capture_status(Status::Disabled);
@@ -88,7 +89,7 @@ impl Capture {
async fn do_capture(
server: &Server,
conn: &LanMouseConnection,
conn: &mut LanMouseConnection,
rx: &mut Receiver<CaptureRequest>,
) -> Result<(), InputCaptureError> {
let backend = server.config.capture_backend.map(|b| b.into());
@@ -111,16 +112,33 @@ async fn do_capture(
capture.create(handle, to_capture_pos(pos)).await?;
}
let mut state = State::Idle;
loop {
tokio::select! {
event = capture.next() => match event {
Some(event) => handle_capture_event(server, &mut capture, conn, event?).await?,
Some(event) => handle_capture_event(server, &mut capture, conn, event?, &mut state).await?,
None => return Ok(()),
},
(handle, event) = conn.recv() => if let Some(active) = server.get_active() {
if handle != active {
// we only care about events coming from the client we are currently connected to
// only `Ack` and `Leave` are relevant
continue
}
match event {
// connection acknowlegded => set state to Sending
ProtoEvent::Ack(_) => state = State::Sending,
// client disconnected
ProtoEvent::Leave(_) => release_capture(&mut capture, server, &mut state).await?,
_ => {}
}
},
e = rx.recv() => {
match e {
Some(e) => match e {
CaptureRequest::Release => capture.release().await?,
CaptureRequest::Release => release_capture(&mut capture, server, &mut state).await?,
CaptureRequest::Create(h, p) => capture.create(h, p).await?,
CaptureRequest::Destroy(h) => capture.destroy(h).await?,
},
@@ -156,11 +174,18 @@ macro_rules! debounce {
};
}
enum State {
Idle,
WaitingForAck,
Sending,
}
async fn handle_capture_event(
server: &Server,
capture: &mut InputCapture,
conn: &LanMouseConnection,
event: (CaptureHandle, CaptureEvent),
state: &mut State,
) -> Result<(), CaptureError> {
let (handle, event) = event;
log::trace!("({handle}): {event:?}");
@@ -168,16 +193,22 @@ async fn handle_capture_event(
if server.should_release.borrow_mut().take().is_some()
|| capture.keys_pressed(&server.release_bind)
{
return capture.release().await;
return release_capture(capture, server, state).await;
}
if event == CaptureEvent::Begin {
*state = State::WaitingForAck;
server.set_active(Some(handle));
spawn_hook_command(server, handle);
}
let event = match event {
CaptureEvent::Begin => ProtoEvent::Enter(lan_mouse_proto::Position::Left),
CaptureEvent::Input(e) => ProtoEvent::Input(e),
CaptureEvent::Input(e) => match state {
State::Sending => ProtoEvent::Input(e),
// connection not acknowledged, repeat `Enter` event
_ => ProtoEvent::Enter(lan_mouse_proto::Position::Left),
},
};
if let Err(e) = conn.send(event, handle).await {
@@ -188,6 +219,16 @@ async fn handle_capture_event(
Ok(())
}
async fn release_capture(
capture: &mut InputCapture,
server: &Server,
state: &mut State,
) -> Result<(), CaptureError> {
*state = State::Idle;
server.set_active(None);
capture.release().await
}
fn to_capture_pos(pos: lan_mouse_ipc::Position) -> input_capture::Position {
match pos {
lan_mouse_ipc::Position::Left => input_capture::Position::Left,

View File

@@ -1,6 +1,7 @@
use crate::server::Server;
use lan_mouse_ipc::{ClientHandle, DEFAULT_PORT};
use lan_mouse_proto::{ProtoEvent, MAX_EVENT_SIZE};
use local_channel::mpsc::{channel, Receiver, Sender};
use std::{
collections::{HashMap, HashSet},
io,
@@ -67,17 +68,26 @@ pub(crate) struct LanMouseConnection {
server: Server,
conns: Rc<Mutex<HashMap<SocketAddr, Arc<dyn Conn + Send + Sync>>>>,
connecting: Rc<Mutex<HashSet<ClientHandle>>>,
recv_rx: Receiver<(ClientHandle, ProtoEvent)>,
recv_tx: Sender<(ClientHandle, ProtoEvent)>,
}
impl LanMouseConnection {
pub(crate) fn new(server: Server) -> Self {
let (recv_tx, recv_rx) = channel();
Self {
server,
conns: Default::default(),
connecting: Default::default(),
recv_rx,
recv_tx,
}
}
pub(crate) async fn recv(&mut self) -> (ClientHandle, ProtoEvent) {
self.recv_rx.recv().await.expect("channel closed")
}
pub(crate) async fn send(
&self,
event: ProtoEvent,
@@ -103,68 +113,105 @@ impl LanMouseConnection {
}
// check if we are already trying to connect
{
let mut connecting = self.connecting.lock().await;
if connecting.contains(&handle) {
return Err(LanMouseConnectionError::NotConnected);
} else {
connecting.insert(handle);
}
let mut connecting = self.connecting.lock().await;
if !connecting.contains(&handle) {
connecting.insert(handle);
// connect in the background
spawn_local(connect_to_handle(
self.server.clone(),
handle,
self.conns.clone(),
self.connecting.clone(),
self.recv_tx.clone(),
));
}
let server = self.server.clone();
let conns = self.conns.clone();
let connecting = self.connecting.clone();
// connect in the background
spawn_local(async move {
// sending did not work, figure out active conn.
if let Some(addrs) = server.get_ips(handle) {
let port = server.get_port(handle).unwrap_or(DEFAULT_PORT);
let addrs = addrs
.into_iter()
.map(|a| SocketAddr::new(a, port))
.collect::<Vec<_>>();
log::info!("client ({handle}) connecting ... (ips: {addrs:?})");
let res = connect_any(&addrs).await;
let (conn, addr) = match res {
Ok(c) => c,
Err(e) => {
connecting.lock().await.remove(&handle);
return Err(e);
}
};
log::info!("client ({handle}) connected @ {addr}");
server.set_active_addr(handle, Some(addr));
conns.lock().await.insert(addr, conn.clone());
connecting.lock().await.remove(&handle);
spawn_local(async move {
loop {
let (buf, len) = ProtoEvent::Ping.into();
if let Err(e) = conn.send(&buf[..len]).await {
log::warn!("client ({handle}) @ {addr} connection closed: {e}");
conns.lock().await.remove(&addr);
server.set_active_addr(handle, None);
let active: Vec<SocketAddr> =
conns.lock().await.keys().copied().collect();
log::info!("active connections: {active:?}");
break;
}
tokio::time::sleep(Duration::from_millis(500)).await;
let mut buf = [0u8; MAX_EVENT_SIZE];
if let Err(e) = conn.recv(&mut buf).await {
log::warn!("recv(): client ({handle}) @ {addr} connection closed: {e}");
conns.lock().await.remove(&addr);
server.set_active_addr(handle, None);
let active: Vec<SocketAddr> =
conns.lock().await.keys().copied().collect();
log::info!("active connections: {active:?}");
break;
}
}
});
}
Result::<(), LanMouseConnectionError>::Ok(())
});
Err(LanMouseConnectionError::NotConnected)
}
}
async fn connect_to_handle(
server: Server,
handle: ClientHandle,
conns: Rc<Mutex<HashMap<SocketAddr, Arc<dyn Conn + Send + Sync>>>>,
connecting: Rc<Mutex<HashSet<ClientHandle>>>,
tx: Sender<(ClientHandle, ProtoEvent)>,
) -> Result<(), LanMouseConnectionError> {
// sending did not work, figure out active conn.
if let Some(addrs) = server.get_ips(handle) {
let port = server.get_port(handle).unwrap_or(DEFAULT_PORT);
let addrs = addrs
.into_iter()
.map(|a| SocketAddr::new(a, port))
.collect::<Vec<_>>();
log::info!("client ({handle}) connecting ... (ips: {addrs:?})");
let res = connect_any(&addrs).await;
let (conn, addr) = match res {
Ok(c) => c,
Err(e) => {
connecting.lock().await.remove(&handle);
return Err(e);
}
};
log::info!("client ({handle}) connected @ {addr}");
server.set_active_addr(handle, Some(addr));
conns.lock().await.insert(addr, conn.clone());
connecting.lock().await.remove(&handle);
// poll connection for active
spawn_local(ping_pong(
server.clone(),
handle,
addr,
conn.clone(),
conns.clone(),
));
// receiver
spawn_local(receive_loop(handle, conn, tx));
return Ok(());
}
Err(LanMouseConnectionError::NotConnected)
}
async fn ping_pong(
server: Server,
handle: ClientHandle,
addr: SocketAddr,
conn: Arc<dyn Conn + Send + Sync>,
conns: Rc<Mutex<HashMap<SocketAddr, Arc<dyn Conn + Send + Sync>>>>,
) {
loop {
let (buf, len) = ProtoEvent::Ping.into();
if let Err(e) = conn.send(&buf[..len]).await {
log::warn!("client ({handle}) @ {addr} connection closed: {e}");
conns.lock().await.remove(&addr);
server.set_active_addr(handle, None);
let active: Vec<SocketAddr> = conns.lock().await.keys().copied().collect();
log::info!("active connections: {active:?}");
break;
}
tokio::time::sleep(Duration::from_millis(500)).await;
let mut buf = [0u8; MAX_EVENT_SIZE];
if let Err(e) = conn.recv(&mut buf).await {
log::warn!("recv(): client ({handle}) @ {addr} connection closed: {e}");
conns.lock().await.remove(&addr);
server.set_active_addr(handle, None);
let active: Vec<SocketAddr> = conns.lock().await.keys().copied().collect();
log::info!("active connections: {active:?}");
break;
}
}
}
async fn receive_loop(
handle: ClientHandle,
conn: Arc<dyn Conn + Send + Sync>,
tx: Sender<(ClientHandle, ProtoEvent)>,
) {
let mut buf = [0u8; MAX_EVENT_SIZE];
while let Ok(_) = conn.recv(&mut buf).await {
if let Ok(event) = buf.try_into() {
tx.send((handle, event));
}
}
}

View File

@@ -41,6 +41,7 @@ pub struct ReleaseToken;
#[derive(Clone)]
pub struct Server {
active: Rc<Cell<Option<ClientHandle>>>,
pub(crate) client_manager: Rc<RefCell<ClientManager>>,
port: Rc<Cell<u16>>,
pub(crate) release_bind: Vec<input_event::scancode::Linux>,
@@ -493,6 +494,14 @@ impl Server {
pub(crate) fn release_capture(&self) {
self.should_release.replace(Some(ReleaseToken));
}
pub(crate) fn set_active(&self, handle: Option<ClientHandle>) {
self.active.replace(handle);
}
pub(crate) fn get_active(&self) -> Option<ClientHandle> {
self.active.get()
}
}
fn to_capture_pos(pos: Position) -> input_capture::Position {