macos: emulate double / triple click (#338)

This commit is contained in:
Ferdinand Schober
2025-10-29 17:46:15 +01:00
committed by GitHub
parent 99c8bc5567
commit 057f6e2567
2 changed files with 59 additions and 20 deletions

View File

@@ -21,6 +21,7 @@ tokio = { version = "1.32.0", features = [
"rt",
"sync",
"signal",
"time"
] }
once_cell = "1.19.0"

View File

@@ -10,25 +10,37 @@ use core_graphics::event::{
ScrollEventUnit,
};
use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
use input_event::{scancode, Event, KeyboardEvent, PointerEvent};
use input_event::{scancode, Event, KeyboardEvent, PointerEvent, BTN_LEFT, BTN_MIDDLE, BTN_RIGHT};
use keycode::{KeyMap, KeyMapping};
use std::cell::Cell;
use std::ops::{Index, IndexMut};
use std::rc::Rc;
use std::sync::Arc;
use std::time::Duration;
use std::time::{Duration, Instant};
use tokio::{sync::Notify, task::JoinHandle};
use super::error::MacOSEmulationCreationError;
const DEFAULT_REPEAT_DELAY: Duration = Duration::from_millis(500);
const DEFAULT_REPEAT_INTERVAL: Duration = Duration::from_millis(32);
const DOUBLE_CLICK_INTERVAL: Duration = Duration::from_millis(500);
pub(crate) struct MacOSEmulation {
/// global event source for all events
event_source: CGEventSource,
/// task handle for key repeats
repeat_task: Option<JoinHandle<()>>,
/// current state of the mouse buttons
button_state: ButtonState,
/// button previously pressed
previous_button: Option<CGMouseButton>,
/// timestamp of previous click (button down)
previous_button_click: Option<Instant>,
/// click state, i.e. number of clicks in quick succession
button_click_state: i64,
/// current modifier state
modifier_state: Rc<Cell<XMods>>,
/// notify to cancel key repeats
notify_repeat_task: Arc<Notify>,
}
@@ -74,6 +86,9 @@ impl MacOSEmulation {
Ok(Self {
event_source,
button_state,
previous_button: None,
previous_button_click: None,
button_click_state: 1,
repeat_task: None,
notify_repeat_task: Arc::new(Notify::new()),
modifier_state: Rc::new(Cell::new(XMods::empty())),
@@ -271,24 +286,12 @@ impl Emulation for MacOSEmulation {
state,
} => {
let (event_type, mouse_button) = match (button, state) {
(b, 1) if b == input_event::BTN_LEFT => {
(CGEventType::LeftMouseDown, CGMouseButton::Left)
}
(b, 0) if b == input_event::BTN_LEFT => {
(CGEventType::LeftMouseUp, CGMouseButton::Left)
}
(b, 1) if b == input_event::BTN_RIGHT => {
(CGEventType::RightMouseDown, CGMouseButton::Right)
}
(b, 0) if b == input_event::BTN_RIGHT => {
(CGEventType::RightMouseUp, CGMouseButton::Right)
}
(b, 1) if b == input_event::BTN_MIDDLE => {
(CGEventType::OtherMouseDown, CGMouseButton::Center)
}
(b, 0) if b == input_event::BTN_MIDDLE => {
(CGEventType::OtherMouseUp, CGMouseButton::Center)
}
(BTN_LEFT, 1) => (CGEventType::LeftMouseDown, CGMouseButton::Left),
(BTN_LEFT, 0) => (CGEventType::LeftMouseUp, CGMouseButton::Left),
(BTN_RIGHT, 1) => (CGEventType::RightMouseDown, CGMouseButton::Right),
(BTN_RIGHT, 0) => (CGEventType::RightMouseUp, CGMouseButton::Right),
(BTN_MIDDLE, 1) => (CGEventType::OtherMouseDown, CGMouseButton::Center),
(BTN_MIDDLE, 0) => (CGEventType::OtherMouseUp, CGMouseButton::Center),
_ => {
log::warn!("invalid button event: {button},{state}");
return Ok(());
@@ -297,6 +300,22 @@ impl Emulation for MacOSEmulation {
// store button state
self.button_state[mouse_button] = state == 1;
// update previous button state
if state == 1 {
if self.previous_button.is_some_and(|b| b.eq(&mouse_button))
&& self
.previous_button_click
.is_some_and(|i| i.elapsed() < DOUBLE_CLICK_INTERVAL)
{
self.button_click_state += 1;
} else {
self.button_click_state = 1;
}
self.previous_button = Some(mouse_button);
self.previous_button_click = Some(Instant::now());
}
log::debug!("click_state: {}", self.button_click_state);
let location = self.get_mouse_location().unwrap();
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
@@ -310,6 +329,10 @@ impl Emulation for MacOSEmulation {
return Ok(());
}
};
event.set_integer_value_field(
EventField::MOUSE_EVENT_CLICK_STATE,
self.button_click_state,
);
event.post(CGEventTapLocation::HID);
}
PointerEvent::Axis {
@@ -417,6 +440,21 @@ impl Emulation for MacOSEmulation {
async fn terminate(&mut self) {}
}
trait ButtonEq {
fn eq(&self, other: &Self) -> bool;
}
impl ButtonEq for CGMouseButton {
fn eq(&self, other: &Self) -> bool {
matches!(
(self, other),
(CGMouseButton::Left, CGMouseButton::Left)
| (CGMouseButton::Right, CGMouseButton::Right)
| (CGMouseButton::Center, CGMouseButton::Center)
)
}
}
fn update_modifiers(modifiers: &Cell<XMods>, key: u32, state: u8) -> bool {
if let Ok(key) = scancode::Linux::try_from(key) {
let mask = match key {