Files
rustdesk/libs/scrap
Mariano Abad 75af53b9bf drm: address review findings 3.1, 4.2, 4.3, 4.4, 4.7 + minors
3.1: snapshot the stock flutter bundle before the CI drm relink and restore it
before makepkg, so the official Arch package ships the stock cdylib, not the
drm-enabled one. 4.2: wrap the drm block in a failure-tolerant subshell so a
drm-only failure no longer aborts the stock deb/rpm/arch publish. 4.3: narrow the
publish glob to rustdesk-[0-9]*.deb so the consent-bypass unattended-wayland deb
stays an artifact, not on the public release. 4.4: rewrite the three stale
DRM_CAPTURE_SECURITY.md statements to the split (default path passes a read-only
scanout dma-buf fd over SCM_RIGHTS with an import-once cache; export validation is
metadata-only; BGRA-over-the-wire is the fallback) and document that grab_desc's
fd is O_RDONLY (DRM_RDWR dropped upstream, dup preserves it). 4.7: only
short-circuit to the DRM cursor when it is authoritative (visible, or hidden in a
pure-DRM session); fall through to the normal cursor path in a mixed
DRM+PipeWire session. minors: thread the deb variant by feature not glob; TODO
for the ld.so.conf.d system path; drop a stray blank line. All gated or
whitespace so the drm-off build stays byte-identical.
2026-07-24 08:50:17 -03:00
..
2025-01-20 17:59:36 +08:00
2021-03-29 15:59:14 +08:00
2026-06-18 22:37:15 +08:00
2021-07-29 13:33:26 +08:00

Derived from https://github.com/quadrupleslap/scrap

scrap

Scrap records your screen! At least it does if you're on Windows, macOS, or Linux.

Usage

[dependencies]
scrap = "0.5"

Its API is as simple as it gets!

struct Display; /// A screen.
struct Frame; /// An array of the pixels that were on-screen.
struct Capturer; /// A recording instance.

impl Capturer {
    /// Begin recording.
    pub fn new(display: Display) -> io::Result<Capturer>;

    /// Try to get a frame.
    /// Returns WouldBlock if it's not ready yet.
    pub fn frame<'a>(&'a mut self) -> io::Result<Frame<'a>>;

    pub fn width(&self) -> usize;
    pub fn height(&self) -> usize;
}

impl Display {
    /// The primary screen.
    pub fn primary() -> io::Result<Display>;

    /// All the screens.
    pub fn all() -> io::Result<Vec<Display>>;

    pub fn width(&self) -> usize;
    pub fn height(&self) -> usize;
}

impl<'a> ops::Deref for Frame<'a> {
    /// A frame is just an array of bytes.
    type Target = [u8];
}

The Frame Format

  • The frame format is guaranteed to be packed BGRA.
  • The width and height are guaranteed to remain constant.
  • The stride might be greater than the width, and it may also vary between frames.

System Requirements

OS Minimum Requirements
macOS macOS 10.8
Linux XCB + SHM + RandR
Windows DirectX 11.1