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rustdesk/flutter/windows/runner/flutter_window.cpp

237 lines
9.8 KiB
C++

#include "flutter_window.h"
#include <desktop_multi_window/desktop_multi_window_plugin.h>
#include <texture_rgba_renderer/texture_rgba_renderer_plugin_c_api.h>
#include <flutter_gpu_texture_renderer/flutter_gpu_texture_renderer_plugin_c_api.h>
#include "flutter/generated_plugin_registrant.h"
#include <flutter/event_channel.h>
#include <flutter/event_sink.h>
#include <flutter/event_stream_handler_functions.h>
#include <flutter/method_channel.h>
#include <flutter/standard_method_codec.h>
#include <windows.h>
#include <optional>
#include <memory>
#include "win32_desktop.h"
namespace {
// If the window is resized between the creation of the Flutter surface and the
// present of the first frame - which is what the PowerToys FancyZones option
// "Move newly created windows to their last known zone" does - the embedder's
// resize synchronization enters kResizeStarted and from then on only presents
// frames that match the new size. A frame already generated for the old size
// is rejected, nothing schedules a matching one, and the window stays white
// until a real resize re-enters OnWindowSizeChanged, which resets the resize
// target and resends the window metrics. That is why minimize/restore heals
// it; ForceChildRefresh() below does the same programmatically.
// https://github.com/rustdesk/rustdesk/issues/6756
// https://github.com/flutter/flutter/issues/159630
//
// The timer below drives that recovery. Two subtleties, verified against the
// embedder sources (identical in 3.24.5 and 3.44.0):
// - FlutterViewController::ForceRedraw() only schedules a frame when NO resize
// is pending (resize_status_ == kDone), so it cannot heal the wedge above.
// It is kept as a cheap first kick for the case it was designed for: a
// window created hidden and shown later, with nothing scheduling a frame.
// - The SetNextFrameCallback used to detect the first frame fires when a frame
// is GENERATED (raster thread), even if the resize gate then rejects its
// present. So it must not be the only stop condition: one final
// ForceChildRefresh() is issued to guarantee a present at the current size.
// Note this premise is not load-bearing, and the redundancy is deliberate:
// if the callback in fact only fired on a successful present, then
// first_frame_rendered_ would stay false and the timer below would keep
// nudging until it healed.
// This also relies on HandleTopLevelWindowProc not consuming WM_TIMER (no
// plugin registers a delegate for it today).
constexpr UINT_PTR kForceRedrawTimerId = 0xFB15;
constexpr UINT kForceRedrawIntervalMs = 200;
// Give up eventually (with a log), so a genuinely stuck engine doesn't keep a
// timer alive forever. 25 * 200ms covers slow starts comfortably.
constexpr UINT kForceRedrawMaxTries = 25;
// The first ticks use the cheap ForceRedraw(); later ticks use
// ForceChildRefresh(), which may block the platform thread for up to 2x100ms
// per call (each nudge re-enters the 100ms resize wait).
constexpr UINT kForceRedrawCheapTries = 2;
// Re-enters the embedder's OnWindowSizeChanged by nudging the Flutter child
// window by 1px and back: this resets the resize target and resends the window
// metrics. Same as BaseFlutterWindow::ForceChildRefresh() on the
// rustdesk_desktop_multi_window side.
void ForceChildRefresh(HWND child) {
if (!child) {
return;
}
RECT rect;
GetWindowRect(child, &rect);
LONG width = rect.right - rect.left;
LONG height = rect.bottom - rect.top;
SetWindowPos(child, nullptr, 0, 0, width + 1, height,
SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_FRAMECHANGED);
SetWindowPos(child, nullptr, 0, 0, width, height,
SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_FRAMECHANGED);
}
} // namespace
FlutterWindow::FlutterWindow(const flutter::DartProject& project)
: project_(project) {}
FlutterWindow::~FlutterWindow() {}
bool FlutterWindow::OnCreate() {
if (!Win32Window::OnCreate()) {
return false;
}
RECT frame = GetClientArea();
// The size here must match the window dimensions to avoid unnecessary surface
// creation / destruction in the startup path.
flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
frame.right - frame.left, frame.bottom - frame.top, project_);
// Ensure that basic setup of the controller was successful.
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
return false;
}
RegisterPlugins(flutter_controller_->engine());
flutter::MethodChannel<> channel(
flutter_controller_->engine()->messenger(),
"org.rustdesk.rustdesk/host",
&flutter::StandardMethodCodec::GetInstance());
channel.SetMethodCallHandler(
[](const flutter::MethodCall<>& call, std::unique_ptr<flutter::MethodResult<>> result) {
if (call.method_name() == "bumpMouse") {
auto arguments = call.arguments();
int dx = 0, dy = 0;
if (std::holds_alternative<flutter::EncodableMap>(*arguments)) {
auto argsMap = std::get<flutter::EncodableMap>(*arguments);
auto dxIt = argsMap.find(flutter::EncodableValue("dx"));
auto dyIt = argsMap.find(flutter::EncodableValue("dy"));
if ((dxIt != argsMap.end()) && std::holds_alternative<int>(dxIt->second)) {
dx = std::get<int>(dxIt->second);
}
if ((dyIt != argsMap.end()) && std::holds_alternative<int>(dyIt->second)) {
dy = std::get<int>(dyIt->second);
}
} else if (std::holds_alternative<flutter::EncodableList>(*arguments)) {
auto argsList = std::get<flutter::EncodableList>(*arguments);
if ((argsList.size() >= 1) && std::holds_alternative<int>(argsList[0])) {
dx = std::get<int>(argsList[0]);
}
if ((argsList.size() >= 2) && std::holds_alternative<int>(argsList[1])) {
dy = std::get<int>(argsList[1]);
}
}
bool succeeded = Win32Desktop::BumpMouse(dx, dy);
result->Success(succeeded);
}
});
DesktopMultiWindowSetWindowCreatedCallback([](void *controller) {
auto *flutter_view_controller =
reinterpret_cast<flutter::FlutterViewController *>(controller);
auto *registry = flutter_view_controller->engine();
TextureRgbaRendererPluginCApiRegisterWithRegistrar(
registry->GetRegistrarForPlugin("TextureRgbaRendererPlugin"));
FlutterGpuTextureRendererPluginCApiRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FlutterGpuTextureRendererPluginCApi"));
});
SetChildContent(flutter_controller_->view()->GetNativeWindow());
// See the comment on kForceRedrawTimerId above.
flutter_controller_->engine()->SetNextFrameCallback(
[this]() { first_frame_rendered_ = true; });
SetTimer(GetHandle(), kForceRedrawTimerId, kForceRedrawIntervalMs, nullptr);
return true;
}
void FlutterWindow::OnDestroy() {
KillTimer(GetHandle(), kForceRedrawTimerId);
if (flutter_controller_) {
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}
LRESULT
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
// Give Flutter, including plugins, an opportunity to handle window messages.
if (flutter_controller_) {
std::optional<LRESULT> result =
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
lparam);
if (result) {
return *result;
}
}
switch (message) {
case WM_FONTCHANGE:
flutter_controller_->engine()->ReloadSystemFonts();
break;
case WM_TIMER:
if (wparam == kForceRedrawTimerId) {
if (!flutter_controller_) {
KillTimer(hwnd, kForceRedrawTimerId);
} else if (first_frame_rendered_) {
// A frame was generated, which does not mean it was presented: if a
// resize was pending, the gate rejected it (see the comment on
// kForceRedrawTimerId). One child refresh guarantees a present at the
// current size. Unconditional because gating it bought nothing: the
// WM_SIZE that CreateWindow() sends already arrives before the first
// frame, so the flag this used to check was always set by the time we
// got here. Doing it unconditionally is safe either way - at worst it
// is one extra nudge, and it is cheap once the engine is running.
ForceChildRefresh(flutter_controller_->view()->GetNativeWindow());
KillTimer(hwnd, kForceRedrawTimerId);
} else if (++force_redraw_tries_ > kForceRedrawMaxTries) {
// Not std::cerr: the runner only attaches a console when started from
// one or under a debugger (see main.cpp), and this fires on end-user
// machines. OutputDebugString is readable with DebugView there.
OutputDebugStringA(
"rustdesk: Flutter window did not render its first frame, "
"giving up.\n");
KillTimer(hwnd, kForceRedrawTimerId);
} else if (force_redraw_tries_ <= kForceRedrawCheapTries) {
flutter_controller_->ForceRedraw();
} else {
ForceChildRefresh(flutter_controller_->view()->GetNativeWindow());
}
return 0;
}
break;
case WM_SHOWWINDOW:
// A window created hidden (e.g. the connection manager) may be shown
// long after the creation-time force-redraw timer has given up, and
// FancyZones moves windows exactly when they are shown. Re-arm the
// protection if the first frame still hasn't been rendered by now (see
// kForceRedrawTimerId).
if (wparam == TRUE && !first_frame_rendered_ && flutter_controller_) {
force_redraw_tries_ = 0;
SetTimer(hwnd, kForceRedrawTimerId, kForceRedrawIntervalMs, nullptr);
}
break;
}
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
}