- H265: Increase base multiplier from 1.5x to 2.0x (33% more bitrate)
- H264: Increase base multiplier from 2.0x to 2.5x (25% more bitrate)
- Also adjusted high-bitrate decay factors proportionally
- At 1080p Balanced quality: H265 now uses ~2777 kbps (was 2084)
- Fixes issue where H265 had worse quality than VP8 software codec
Co-authored-by: rustdesk <71636191+rustdesk@users.noreply.github.com>
* Updated build.rs to tell RustC that dxgi, quartz and x11 are expected configurations.
Added lifetime annotations to various methods in common/aom.rs and common/vpxcodec.rs.
Updated common/vpx.rs to allow unused_imports in the generated bindings.
Updated dxgi/mag.rs to allow non_snake_case identifiers like "dwFilterMode".
* Added lifetime annotations to methods in common/hwcodec.rs and common/vram.rs.
* Switched syntax for the rustc-check-cfg directive emitted by build.rs in the scrap crate to use syntax compatible with Rust toolchain version 1.75. The double-colon syntax requires 1.77 or newer, but the older single-colon syntax works fine on newer versions for this directive.
* Update libs/scrap/build.rs
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Revert apparently-erroneous AI suggestion. It's usually pretty good, but not always right it seems. :-)
This reverts commit bf862b13f6.
* Removed redundant configuration directives from libs/scrap/build.rs.
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Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Adjust bitrate and fps based on TestDelay messages.
* Bitrate is adjusted every 3 seconds, fps is adjusted every second and when receiving test lag.
* Latency optimized at high resolutions. However, when the network is poor, the delay when just connecting or sliding static pages is still obvious.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Fix ffmpeg videotoolbox wrong log when changing bitrate
* Let qsv support abr, and it's safe for qsv to changing bitrate.
Signed-off-by: 21pages <sunboeasy@gmail.com>
1. Dropping frames can cause this error, reset encoder when this
happens.
2. There are some logic error for clear video queue, because video queue
message is not cleared. This need to be fixed.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* h265 encoding: the second frame always fails, use repeat encoding to achieve real-time encoding
* h264 encoding: Not supported because encoding fails too frequently, about 50%, with one failure followed by another success.
* h264/h265 decoding: No issues found.
* Does not support dynamically changing the bitrate and changing the quality by resetting the encoder.
Signed-off-by: 21pages <sunboeasy@gmail.com>
check process send config to ipc server, other process get config from ipc server. Process will save config to toml, and the toml will be used if the config is none.
when start check process: ipc server process start or option changed
from disable to enable
when get config: main window start or option changed from disable to
enable, start_video_audio_threads.
Only windows implements signature, which is used to mark whether the gpu software and hardware information changes. After reboot, the signature doesn't change. https://asawicki.info/news_1773_how_to_programmatically_check_graphics_driver_version, use dxgi way to get software version, it's not consistent with the visible driver version, after updating intel driver with small version change, the signature doesn't change. Linux doesn't use toml file.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Check available when app start from kotlin via get codec info
* For latency free, repeat encode 10 frame at most when capture return WouldBlock
* For changing quality, kotlin support but jni doesn't support, rerun video service when quality is manualy
changed
* 3 or 6 times bitrate for mediacodec because its quality is poor
Signed-off-by: 21pages <pages21@163.com>
* enable ffmpeg native h26x software decoders for all platforms
* h26x software decoders depend on hwcodec feature, so all platforms
enable it, software h26x decoders are always available like vpx, no available check and no option
* ffmpeg:
- build: mac arm64 build ffmpeg with my m1, others build with ci
- version: win/linux use ffmpeg release/5.1, becaues higher version require higher nvidia driver, other platforms use release/7.0
* test:
- ios not test.
- android: sometimes the screen will appear blurry, but it will recover after a while.
- arm64 linux: test a example of hwcodec repo
Signed-off-by: 21pages <pages21@163.com>
* check hwcodec only when enabled and immediately when clicked enabled
Signed-off-by: 21pages <pages21@163.com>
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Signed-off-by: 21pages <pages21@163.com>
* update hwcodec, gpucodec repo is merged to hwcodec
Signed-off-by: 21pages <pages21@163.com>
* rename gpucodec.rs to vram.rs
Signed-off-by: 21pages <pages21@163.com>
* rename all gpucodec to vram, because vram is a feature of hwcodec
Signed-off-by: 21pages <pages21@163.com>
* use one check process and one config file
* set check encode image size to 720p
Signed-off-by: 21pages <pages21@163.com>
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Signed-off-by: 21pages <pages21@163.com>
1. For example: when receiving h264 video frames, only 1 decoder is created, vram > ram
2. For creation and decoding failed:
* Remove real_supported_decodings, this will update real existing decoders, replace it with the "mark_unsupported" vector. After creating the decoder failure, marks the codec as unsupported and updates supported decoding to the controlled side
* Add `fail_counter` in the decoder. When decoding 10 consecutive frames failed, adding codec type to 'mark_unsupported' vector
* The controlled end always ignores the unavailability of VP9
Signed-off-by: 21pages <pages21@163.com>
1. Explicitly specify the color space as bt601
2. Use fullrange by default for yuv420p if supported
3. Use the pix_fmt space range format to identify codec capabilities, make i444 proto field deprecated, and cause the non-release version of 444 true color to fail.
Signed-off-by: 21pages <pages21@163.com>