* feat(portable): load per-customer payload from a PE resource
Customizing a Windows client recompiled the packer for every customer,
because data.bin was baked in with include_bytes!. The generic payload is
identical across customers, so only the small per-customer delta needs to
vary: the branded runner exe, custom.txt and the icons.
The packer now also reads an RDPKG RCDATA resource holding a second blob in
the same format, and folds it over the compiled-in payload. A build can then
inject that resource into a prebuilt template instead of running cargo.
The executable to launch comes from the package trailer, and the extraction
directory follows its stem, which replaces the sed of APP_PREFIX. Where the
executable itself is not customized (sciter x86) it stays in the generic
payload and is only renamed, so the merge covers both shapes.
custom.txt keeps being written to disk next to the app: that is what the
client reads at startup and what the updater stages so a customization
survives an upgrade to a stock build.
Also fixes generate.py restoring os.curdir (the literal ".") instead of the
previous working directory, which left it inside the source folder.
CI: ship windows-aarch64 in the unsigned tarball, so ARM custom clients have
a template to build from.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* ci: publish msi templates for custom client builds
Custom clients rebuild the msi through WiX for every customer, though the
package only differs by the app name, a few GUIDs and four files.
Build the msi once more per release with a __RDAPPNAME__ placeholder and ship
it unsigned in the unsigned tarball, so a customer's build can patch it rather
than run msbuild. It stays unsigned because patching would invalidate a
signature anyway.
Doing this in CI is what makes ARM custom clients possible: preprocess.py runs
the packaged exe to read its version and build date, so an arm64 msi can only
be produced on a native arm64 machine, which the runner already is and the
build agents are not. Patching runs no exe, so an x64 agent can then patch the
arm64 template.
preprocess.py rewrites res/msi in place and locates the app as <app-name>.exe
inside the dist, so the tree is reset around the second build and the dist copy
is renamed to match. Sciter x86 ships no msi and is untouched.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* refactor(msi): pass the app name to the printer custom actions
preprocess.py rewrote the CustomActions sources per customer so the printer
carried the app name, which meant the dll was recompiled for every custom
client and, worse, left the app name baked into a compiled binary.
Pass it through CustomActionData instead. Only the printer and its port ever
varied: the INF path and the driver name ship under their stock names and
preprocess.py already forced the driver name back to RustDesk, so a single
build of the dll now serves every custom client.
Both actions treat the name as optional and fall back to the stock name, so a
package built before this still installs and uninstalls its printer.
This also unblocks patching a prebuilt msi template, which cannot work while a
compiled dll contains the app name: replacing a string inside a PE would shift
everything after it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* ci: use an 8.3-safe placeholder for the msi template
WiX derives a short name for any name that is not valid 8.3, and a patch
cannot rewrite a truncated placeholder, so a long placeholder would leave the
package's short names pointing at it. RDAPPNAM is eight characters like
"RustDesk" and needs no short name, keeping the template as close to the
shipped package as the mechanism allows.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* feat(msi): give a template its own cabinet for per-customer files
Rebranding recompressed the whole ~100MB payload because one cabinet held
everything. In template mode preprocess.py puts the handful of files a custom
client replaces on a second cabinet, so a patch rebuilds a few hundred KB and
leaves the payload cabinet alone. The shipped msi is built without template
mode and keeps its single cabinet.
The branding assets need conditional components. A stock build ships none of
them -- there is no icon.ico, icon.png or logo*.png, only icon.svg -- so the
template has to carry placeholders for the File rows to exist, and a customer
supplies whichever they want. Installing a placeholder unconditionally would
give a customer with no logo a placeholder image, where today a missing asset
means no logo at all: the client tries each candidate and treats the failure as
absence. So each optional asset installs only when its property says the
customer supplied one.
CI creates those placeholders and builds the template with the new mode.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* ci: build the msi template with a sentinel revision
preprocess.py appends a build-time revision as the fourth version field, so a
template built without one would bake the CI clock into every customer's
package. Revision 0 marks the field as the patcher's to fill in, and makes the
template deterministic.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* fix(portable): delete files a later package no longer carries
The extraction directory is wiped only when the packer's compiled-in timestamp
changes. That used to be per customer, because generate.py ran for each build;
now the packer is compiled once per release, so every customer and every
rebuild within a release share one timestamp and nothing is ever wiped.
A customer who removes their logo and rebuilds would therefore keep showing it:
the new package simply omits logo.png, and md5 skipping only covers files that
are still present. Record the package's paths in the extraction's meta file and
delete the ones a later package drops.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* fix(portable): build the dropped-file path from plain components
meta.toml lives in a user-writable directory and now drives deletion, but the
traversal guard tested the normalised string while the join used the raw one.
Path::join replaces the base outright when handed an absolute path, so an
edited meta.toml could point remove_file anywhere.
The path is now rebuilt from Normal components only. A colon is rejected
explicitly rather than left to the host's parser: a drive-relative "C:x" parses
as a Normal component everywhere, and only a Windows host reads "C:/..." as a
prefix, so the same input escaped when the logic was exercised off-Windows --
which is what the new test catches.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* fix(msi): pass the printer name in a format the custom action can read
[~] is MSI's escape for a NUL character, not the delimiter WcaReadStringFromCaData
splits on -- that is a literal wide char 128, which a Formatted property value
cannot carry -- and WcaGetProperty returns a null-terminated string anyway. So
the second field was unreachable: InstallPrinter always fell back to the stock
name and installed a printer and port called "RustDesk Printer" inside a
customer's branded package, while UninstallPrinter, whose data is a single field
and parsed fine, went looking for "Acme Printer" and left the real one behind
for good.
Both actions now read CustomActionData directly and split on a character that
cannot occur in a Windows path or in a validated app name. A package built
before this carries no separator and keeps the stock name, as it did.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* fix(portable): retry failed stale branding cleanup
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(portable): reject malformed RDPKG resources
Distinguish an absent customer package from an invalid resource and
propagate package errors instead of launching the stock payload.
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact: format 2 files
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(msi): match process names case-insensitively during uninstall
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(custom-client): validate portable exclusion and MSI action data
Fail when --exclude-exe does not match a file, and propagate MSI
CustomActionData read failures while preserving legacy fallback behavior.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: generate.py, exclude-exe
Signed-off-by: fufesou <linlong1266@gmail.com>
* Revert "fix: generate.py, exclude-exe"
This reverts commit 5104664e95.
* fix: simple path fix in generate.py
Signed-off-by: fufesou <linlong1266@gmail.com>
* Remove useless comments
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(portable): remove expect() anyway
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(portable): validate executable path boundaries
Reject executables outside the source folder and
reuse the package path normalization logic during
stale file cleanup.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix, remove useless file
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
* feat(web): zero-readback WebCodecs video path
Decoded VideoFrames from js/src/webcodecs.js are handed to Flutter via
window.onVideoFrame and imported GPU-side with createImageFromTextureSource;
any failure unregisters the hook so the JS side falls back to RGBA readback.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(web): load bundled terminal font when Google CDNs are unreachable
In air-gapped deployments GoogleFonts.robotoMono() cannot download the
terminal font; when index.html signals offline mode, load the copy bundled
with the web app under the family name google_fonts registers.
Part of the fix for rustdesk/rustdesk-server-pro#996.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* ci: bump windows arm64 to Flutter 3.44.8, add web build patch script
apply_flutter_3.44_web_patches.sh prepares a 3.44.x web build on top of the
shared source patches: qr_code_scanner's web impl needs dart:ui_web for the
removed platformViewRegistry, and flutter/web/fonts is refreshed to the font
paths the 3.44 engine requests. The disabled build-rustdesk-web job runs it
automatically once FLUTTER_VERSION moves to 3.44.x, and version-guarded
'Patch flutter' steps no longer fail when the guard does not match.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(web): prevent stale WebCodecs frames across sessions
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(web): harden WebCodecs reconnect and Flutter 3.44 patches
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(ci): harden Flutter 3.44 patch input validation
Validate required files before checking patch state,
parameterize the theme-range validator, and prevent
missing inputs from satisfying NO_MATCHES checks.
Signed-off-by: fufesou <linlong1266@gmail.com>
* Remove unused code
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(web): retry font loading and dispose stale decoded images
Signed-off-by: fufesou <linlong1266@gmail.com>
* remove unused code
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(web): Bad state: RenderBox was not laid out
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
* docs(agents): add a comment-length rule
Comments were growing to document rejected alternatives, past bugs and
measurements. That belongs in the commit message, not the source.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* ci(drm): build the unattended-wayland deb in the release workflow
The deb was built by a separate drm-capture workflow on a plain runner,
so it diverged from every other Linux deb: different base, different
vcpkg/ffmpeg, different toolchain. Move it into flutter-build.yml as
build-rustdesk-linux-drm, mirroring build-rustdesk-linux's x86_64 path --
same ubuntu18.04 container, same vcpkg install, same rust and flutter.
libdrmtap is built on the runner first and handed to the container via
DRMTAP_PREBUILT_DIR, because bionic's meson is too old to build it.
The job is ungated, so the --drm packaging path is exercised on every PR;
only publishing stays gated on upload-artifact. drm-capture.yml is
deleted along with docs/DRM_CAPTURE_SECURITY.md -- the 29 drm unit tests
that workflow ran are no longer executed by CI.
Three bugs the move exposed:
- build.py anchored the libdrmtap paths on abspath(__file__), which is
only cwd-independent on Python >= 3.9 (bpo-20443). The packaging
container runs 3.6 and chdir's into flutter/, so the ABI-gate
cross-check resolved one directory off and every --drm packaging run
would have died with FileNotFoundError. Captured as REPO_ROOT at
import instead.
- DRMTAP_PREBUILT_DIR no longer needs DRMTAP_ALLOW_UNPINNED. A prebuilt
dir inside the repo's own third_party/libdrmtap at the pinned sha is
the pinned object, not an override, and is now verified as such.
- The variant's Depends carried a bare libdrm2. libdrmtap needs
drmModeGetFB2, so it is libdrm2 (>= 2.4.95); below that the package
installed and could never capture.
The loader also logs the dlerror now instead of discarding it, so a
soname or glibc mismatch is named rather than surfacing as a generic
"libdrmtap not available".
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(drm): declare the unattended-wayland deb's real libc6 and libdrm floors
libdrmtap is built on the ubuntu-22.04 runner while the rest of the deb comes
from the ubuntu18.04 container, so the package has a mixed glibc floor and
declared neither half. It installed happily on Ubuntu 20.04 / Debian 11
(glibc 2.31), then dlopen failed on GLIBC_2.34 and capture degraded to the
PipeWire portal -- the one thing this variant exists to avoid. Measure the
floor off the staged objects and put it in Depends, so apt refuses with a
reason instead of handing over a package that can never capture.
Measured rather than written down: the number moves whenever either base does,
and it lands exactly on RHEL/Rocky 9 (glibc 2.34), where one off-by-one decides
whether that whole family can install.
drmModeGetFB2 landed in libdrm 2.4.101, not 2.4.95 -- checked against the
libdrm tags, xf86drmMode.h first declares it in 2.4.101. The old floor admitted
Debian 10 (2.4.97), where the .so is linked -z now and dies on an undefined
symbol at dlopen. libdrmtap's own meson.build carries the same wrong number.
Upload the deb on always(): the run that fails the drm check is the one whose
artifact is most worth downloading. Publish stays gated on success, so an
unverified build still cannot reach a release.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
* fix: ci: macos: allow signed but not notarized dmg
Signed-off-by: Zhenyu FU <ysfcore@outlook.com>
* fix: ci: macos: add pre-check for macos identity
Signed-off-by: Zhenyu FU <ysfcore@outlook.com>
* merge notarize checking to existing steps
Signed-off-by: Zhenyu FU <ysfcore@outlook.com>
* Add initial arm64 build logic
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Bump bridge build to Flutter 3.44 as well
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Fix install flutter step for Win arm64
* Bump install-llvm-action to v2 for arm64 support
* Fix libsodium logic to only install through vcpkg on win arm64
* Fix Flutter installations on Win
* Flutter XCode: only build the current arch as it defaults to universal
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Ensure that we really have arm64 Dart + Flutter engine in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Enable hwcodec feature now that upstream supports building it
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* CI: improve logic for getting Flutter arm64 SDK
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Apply PR feedback (only bump Flutter version on Win arm64)
* Exclude MSI build on arm64
* CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions)
* Address PR feedback
* Update Cargo.toml
* Update Cargo.lock
* Update Cargo.lock
* Add Flutter 3.44 DialogThemeData background colors
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* feat: Add relative mouse mode
- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants
Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(mouse): relative mouse mode, exit hint
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(relative mouse): shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>