* fix: android: replace all-files access with scoped storage + system picker
Remove MANAGE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE, and
WRITE_EXTERNAL_STORAGE from the Android manifest. Remove
requestLegacyExternalStorage. Replace broad external storage with
app-scoped external storage for the file-transfer workspace.
File import uses the system file_picker. File export uses Android's
SAF ACTION_CREATE_DOCUMENT with path validation that restricts
export sources to app-owned directories.
Remove the external_path dependency.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android: refine file import feedback
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android: use SAF for file imports
Replace file_picker imports with Android's Storage Access Framework to avoid legacy storage permissions, stale cached files, and duplicate staging of large imports. Stream selected documents into app-scoped storage with failure-safe replacement, keep exports restricted to validated app storage roots, use filesDir for the internal fallback workspace, and remove legacy permissions contributed during manifest merging.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android: keep file imports in the selected directory
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android: reset projection and constrain file workspace
Release capture resources when media projection is revoked externally. Keep Android local file navigation within the app-scoped workspace.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android: handle scoped storage start-up regressions. Allow zero digits in POSIX filenames by rejecting NUL explicitly, and initialise the app-specific home directory before the Android service starts the native server.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: update content resolver mode to use 'wt' instead of 'w' to prevent trailing bytes from old document whilst reporting sucess
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android, enforce file workspace boundary on the server, and unblock the ui thread.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: android: validate rename destinations against the app workspace bound file-operation paths. report rename failures, general import failures, and unregister / reregister projection when its onStop callback fires.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: reconnect was refreshing the directory with net entry instances, while selected items retained the old instances, it was reporting a selected item, but checkbox statue used object identity, and appeared unchecked. Fixed by reconciling by path and entry type before replacing the directory snapshot, rebinding valid selections, and dropping missing ones.
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix: (android) add SAF folder import and multi item export - import directories using ACTION_OPEN_DOCUMENT_TREE. Export multiple files, logs, and screen recordings via export buttons, add localisation keys for new actions
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
* fix(android): harden scoped storage file handling
- create new SAF documents instead of overwriting export sources
- reject empty peer paths except for home directory reads
- report directory backup restore and cleanup failures
- resolve log export paths from the configured app name
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(android): harden scoped-storage file operations
- snapshot directory exports before writing to the destination
- query document provider metadata off the main thread
- reject invalid remote directories without read timeouts
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(android): handle SAF directory name collisions
- reject dot-segment folder names during import
- fail imports with duplicate document display names
- only reuse matching directories during export
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(android): handle SAF folder import collisions
Reject filesystem-equivalent destination names and
avoid showing a failure when folder overwrite is skipped.
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: michaeljclarkk <104532890+michaeljclarkk@users.noreply.github.com>
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
* fix(linux): a session logout should hand the peer to the login screen
Logging out closes every window in the session, the connection manager's
included, and its close handler kicks every peer with the reason a person
gets when they disconnect one by hand. That reason is the one thing the
client never retries on, so the remote session dies on a frozen frame
instead of reconnecting to the greeter that is already there.
The close carries nothing to tell the two apart: measured on KDE, the CM
receives no signal and logind still reports the session active at that
instant, and the server is killed within a few hundred ms either way, so
neither a state check nor a grace period can decide it. What is
distinguishable is the ACTION: disconnecting a peer is not the same event
as this window going away. So the window-close path now says so, and the
server ends the session without poisoning the retry; the Disconnect
button and the app's own close control keep kicking exactly as before.
Linux only, since that is where a logout closes the window.
Verified on plasma/sddm with a client attached: a logout now reconnects
to the greeter with no dialog, while closing the manager window still
shows Closed manually by the peer.
* fix(linux): close the tunnel too, and keep the web build compiling
Three seams the first pass missed. The web bridge is hand written, not
generated, so the new call needs its stub there or flutter build web
stops compiling - and that job is disabled in CI, so it would have gone
green. try_port_forward_loop is a second consumer of the same channel
and only knew Close, so a forwarded tunnel outlived the window it was
supposed to die with. And the variant had landed inside the DRM section,
whose comment says everything below it is drm-gated.
* fix(flutter): make Adjust Window reliable across desktop platforms
- Fix incorrect sizing on scaled displays by calculating the target from the
rendered canvas scale and platform-specific window coordinate units.
- Fix adjustments using the wrong monitor by querying the current remote
window's screen, with the main window as fallback.
- Fix stale geometry after fullscreen or maximized transitions by refreshing
metrics before calculating and applying the target frame.
- Fix fullscreen availability checks on Windows and macOS by predicting the
restored window borders and caching each macOS window's pre-fullscreen work area.
- Fix incorrect Linux work areas by handling GNOME Wayland fractional scaling
and caching compositor/X11 work-area measurements when visibleFrame is wrong.
- Prevent unsafe adjustments by rejecting invalid, oversized, or implausibly
small target frames.
- Avoid failures during window teardown by skipping adjustment when the view,
screen, or native window frame is unavailable.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): harden Adjust Window handling
- Use the dynamic Linux resize edge when predicting restored window bounds.
- Treat GNOME fractional-scaling lookup failures as unknown without repeating
the lookup for the remote window.
- Stop adjustment safely when native window calls fail during window teardown.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): correct Linux monitor selection
Update window_size to use monitor height for vertical bounds, preventing incorrect screen selection with vertically stacked displays.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* docs(flutter): simplify Linux screen handling comments
Keep the source rationale concise and move platform measurements and investigation details out of the implementation.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): align Adjust Window resize padding
Use the shared drag-to-resize padding for Linux restored-window predictions so menu validation matches the applied frame dimensions.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): remove Adjust Window screen fallback
Return null when the current window screen is unavailable instead of using the main window's scale factor and work area.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(linux): query Mutter monitor layout mode
Use DisplayConfig.GetCurrentState instead of inferring scaling from
experimental features, and handle Ubuntu's UI-scaled logical mode.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): use native maximized state for Wayland cache
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): allow Adjust Window to fill work area
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): avoid racing screen info updates
Signed-off-by: 21pages <sunboeasy@gmail.com>
* refactor(flutter): remove dead Adjust Window web plumbing
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): tolerate near-unity Wayland scale factors
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): harden window screen detection
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(linux): drop deprecated GNOME session detection
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(flutter): remove GNOME monitor layout mode flutter cache
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(android): close outgoing sessions when the task is swiped away
Swiping RustDesk away from recents destroys the UI but does not
necessarily end the process: when MainService is running (screen share
enabled, or started at boot) the process survives, and with it the
native io_loop of any active outgoing session.
That orphaned io_loop keeps echoing TestDelay (client.rs handle_test_delay
runs entirely on the network thread, no UI involved), which keeps
refreshing last_recv_time on the controlled side. Its 30s inactivity
timeout in server/connection.rs therefore never fires, so the remote
session stays established with no UI left to close it, and the peer
cannot be reconnected to.
Close client sessions from Service.onTaskRemoved, which fires only on
explicit task removal -- not on Home or backgrounding, so ordinary
backgrounding is unaffected. The service itself keeps running, so
incoming connections and the device staying reachable are unchanged.
This complements 152c5c71b, which covered the route-pop path via
dispose(); dispose() does not run when the task is removed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(android): also close sessions on activity destroy
Review follow-up. onTaskRemoved only reaches MainService, but the
accessibility InputService keeps the process alive on its own: a user
with input control enabled and screen sharing off has a surviving
process after a swipe while MainService is not running, so the callback
never fires and the session still outlives its UI. onTaskRemoved cannot
cover that -- InputService is bound by the system, not started, so the
callback is not delivered there.
Close from MainActivity.onDestroy() as well, which runs while the
process is still alive regardless of which service keeps it up. Guarded
on isFinishing so a destroy for recreation (configuration change, "don't
keep activities") does not tear down a live session. Both paths are
idempotent.
Also drop the now-wrong "on task removed" wording from the Rust log,
which has two distinct callers.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(android): release held keys before draining the session map
close_all_sessions drained SESSIONS first, then called
release_remote_keys. The release path sends through get_cur_session(),
which resolves against SESSIONS, so every generated key-up was dropped
after take_remote_keys() had already cleared TO_RELEASE: a key held as
the task is removed stays down on the controlled side until its own
timeout, with the state lost locally.
Release first, while a session is still registered. It is a no-op when
no key is held, so the previous is_empty() guard is not needed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(client): serialize X11 keyboard grab and debounce focus feedback
When two RustDesk sessions run fullscreen on separate monitors on
Linux/X11, keyboard input gets stuck on the wrong session or stops
working entirely. This happens because each Flutter isolate calls
change_grab_status concurrently, racing on KEYBOARD_HOOKED and the
rdev grab channel.
Additionally, XGrabKeyboard causes a focus-change feedback loop:
grab shifts focus away from the Flutter window, triggering PointerExit,
which releases the grab, restoring focus, triggering PointerEnter,
which re-grabs -- cycling at ~10 Hz and blocking keyboard input.
Fix by:
- Serializing grab transitions with a mutex and tracking the owning
session (by lc.session_id), so a stale Wait from session A cannot
clobber session B's freshly acquired grab.
- Debouncing Wait events (300 ms) from the same session that just
acquired the grab, breaking the X11 focus feedback loop.
- Refreshing the debounce timer on idempotent Run calls (enterView
while already owner), keeping the grab stable during normal use.
Signed-off-by: Sergiusz Michalik <github@latens.me>
* fix(client): add deferred release and dedup for debounced Wait
When a Wait is debounced (within 300ms of grab acquisition), schedule
a deferred release thread that re-checks after the debounce window.
If no new Run refreshed the grab, the deferred thread releases it,
ensuring a genuine leave within the debounce window is not lost.
Add a deferred_pending flag to GrabOwnerState to prevent spawning
redundant threads during the X11 focus feedback loop.
Signed-off-by: Sergiusz Michalik <github@latens.me>
* fix(client): use window-scoped ID and fix deferred-release re-arming
Address PR review feedback:
- Use per-window UUID instead of connection-scoped lc.session_id so two
windows viewing the same peer get distinct grab owners
- Reset deferred_pending on both idempotent Run refresh and owner
handoff, so a subsequent Wait can always spawn a fresh timer
- Replace manual Default impl with derive
* fix(client): recover from poisoned mutex instead of panicking
* docs: clarify cross-platform rationale for GrabOwnerState
* fix(client): only clear deferred_pending when timer snapshot matches
* fix(client): use full u128 window ID, downgrade grab logs to debug
- Widen GrabOwnerState.owner to u128 to avoid theoretical collision
from truncating a 128-bit UUID to 64 bits
- Downgrade all grab transition log::info! to log::debug! to reduce
log noise during routine window switches
- Clear deferred_pending on post-debounce release path to maintain
the "deferred_pending => timer in flight" invariant
* fix(client): gate GRAB_DEBOUNCE_MS with cfg(target_os = "linux")
* fix(grab): release grabbed keys without clobbering new owner state
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(keyboard): Simple refactor
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: Sergiusz Michalik <github@latens.me>
Signed-off-by: fufesou <linlong1266@gmail.com>
Co-authored-by: fufesou <linlong1266@gmail.com>
* add option to hide stop-service when service is running
Signed-off-by: 21pages <sunboeasy@gmail.com>
* update hbb_common to upstream
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
* avatar
* refactor avatar display: unify rendering and resolve at use time
- Extract buildAvatarWidget() in common.dart to share avatar rendering
logic across desktop settings, desktop CM and mobile CM
- Add resolve_avatar_url() in Rust, exposed via FFI (SyncReturn),
to resolve relative avatar paths (e.g. "/avatar/xxx") to absolute URLs
- Store avatar as-is in local config, only resolve when displaying
(settings page) or sending (LoginRequest)
- Resolve avatar in LoginRequest before sending to remote peer
- Add error handling for network image load failures
- Guard against empty client.name[0] crash
- Show avatar in mobile settings page account tile
Signed-off-by: 21pages <sunboeasy@gmail.com>
* web: implement mainResolveAvatarUrl via js getByName
Signed-off-by: 21pages <sunboeasy@gmail.com>
* increase ipc Data enum size limit to 120 bytes
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* feat: Add relative mouse mode
- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants
Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(mouse): relative mouse mode, exit hint
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(relative mouse): shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
1. Enable the RustDesk client to use WebSocket for either controlling or being controlled.
2. Fix TCP sending `register_pk` frequently
Note:
1. Because hbb_common directly uses `use_ws` to read config directly, rustdesk also directly reads config
Signed-off-by: 21pages <sunboeasy@gmail.com>
* option `allow-d3d-render`, default false
Add this option because it fails on some machines
Signed-off-by: 21pages <sunboeasy@gmail.com>
* only add nokhwa to windows and linux dependencies
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>