1- do not depend on the libdrmtap-sys crate for the pin: its build.rs statically
compiles the whole libdrmtap C tree and a CAP_SYS_ADMIN helper and links
-ldrm/-lseccomp/-lcap, which defeats the runtime-dlopen model. keep drm a pure
dlopen backend and pin the .so by the build.py DRMTAP_REF release tag, guarded by
a strict vX.Y.Z regex. drops the now-moot Cargo.lock freshness CI checks.
2- render-node-less consumers no longer lose the stream: the --server signals
need_cpu on DrmStart when it cannot open a convert context, and the --service
streams the CPU-converted frame path for that connection instead of a dma-buf fd
the consumer cannot detile (which used to fall through to a PipeWire path nobody
can approve on an unattended seat).
3- mark PipeWire initialized only after every per-display capturer is created, so
a partial failure retries instead of the flag falsely reporting a complete init.
4- reject a degenerate (zero width/height) or short CPU frame before it reaches
PixelBuffer::new (which derives stride as data.len()/height, dividing by zero).
5- keep the export-ledger epoch at DRM_DISPLAY_GENERATION so a hotplug invalidates
cached buffers (elision stays off until the recycled-fb_id inode case is handled).
6- validate the udev uevent source (kernel nl_pid, multicast) with recvmsg so a
local process cannot unicast a spoofed drm-change event to the root listener.
move the egl detile and rgba pack out of the root --service and into the
unprivileged --server. the root now calls only drmtap_open + drmtap_grab_desc
and exports a raw dma-buf fd; the fd rides the _drm channel over SCM_RIGHTS with
a small descriptor (geometry, per-plane offsets/pitches, modifier, hdr) instead
of the full rgba frame, dropping the per-frame copy. the --server imports the fd
with drmtap_open_render + drmtap_convert_dmabuf, keyed by the import-once egl
cache, and the render context is created and dropped on the recv thread.
the _drm transport moves off Framed<BytesCodec> (which cannot carry a fd) to a
bespoke sendmsg/recvmsg framing (DrmConn) that attaches one SCM_RIGHTS cmsg only
when a fd is present and rejects a truncated ancillary message. the split
symbols are bound optionally so an older libdrmtap still loads the cpu path, and
the whole thing degrades to the cpu BGRA path or PipeWire when no render node is
available. pins libdrmtap-sys to =0.4.13 with the Cargo.lock checksum. folds in
the DP-MST, ldconfig-restart and per-display PipeWire-fallback review fixes and a
udev hotplug refresh.
bindgen-0.65 is incompatible with llvm 22, we should upgrade to a
newer bindgen version
error message:
```
error[E0609]: no field `g_w` on type `vpx_codec_enc_cfg`
--> libs/scrap/src/common/vpxcodec.rs:66:19
|
66 | c.g_w = config.width;
| ^^^ unknown field
|
= note: available field is: `_address`
```
* Add initial arm64 build logic
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Bump bridge build to Flutter 3.44 as well
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Fix install flutter step for Win arm64
* Bump install-llvm-action to v2 for arm64 support
* Fix libsodium logic to only install through vcpkg on win arm64
* Fix Flutter installations on Win
* Flutter XCode: only build the current arch as it defaults to universal
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Ensure that we really have arm64 Dart + Flutter engine in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Enable hwcodec feature now that upstream supports building it
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* CI: improve logic for getting Flutter arm64 SDK
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Apply PR feedback (only bump Flutter version on Win arm64)
* Exclude MSI build on arm64
* CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions)
* Address PR feedback
* Update Cargo.toml
* Update Cargo.lock
* Update Cargo.lock
* Add Flutter 3.44 DialogThemeData background colors
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* feat: Add relative mouse mode
- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants
Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(mouse): relative mouse mode, exit hint
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(relative mouse): shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
1. Update kcp-sys to send KCP in frames to avoid potential crashes.
2. Fix the issue when the controling side is closed, the kcp connection close is not immediately recognized by the controlled end.
* Unless the controling side receives the close reason, force the sending of the close reason to the controlled end when using KCP, and delay for 30ms to ensure the message is sent successfully.
* Move the CloseReason receiving forward, as this message needs to be received when unauthorized, especially for kcp.
Signed-off-by: 21pages <sunboeasy@gmail.com>
1. Enable the RustDesk client to use WebSocket for either controlling or being controlled.
2. Fix TCP sending `register_pk` frequently
Note:
1. Because hbb_common directly uses `use_ws` to read config directly, rustdesk also directly reads config
Signed-off-by: 21pages <sunboeasy@gmail.com>