Companion to hbb_common 68d2729: the full-ICE declaration now lives as
an `ice_policy: "all"` key inside the webrtc:// envelope, so the request
assembly no longer sets webrtc_all_ice and the controlled side asks the
envelope (endpoint_declares_all_ice) instead of a PunchHole field. The
rendezvous server carries the offer opaquely — no forwarding to keep in
sync. Skew behavior is unchanged: an unmarked or unparseable envelope
reads as the old Relay-only semantics.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
WebSocket support folds into force_relay because a ws tunnel kills
classic TCP/UDP punching — but that conflated transport necessity with
relay policy, and the WebRTC decisions keyed off the merged flag: a ws
client built no offerer at all without TURN, and only a Relay-only-ICE
one with it. ws deployments could never reach a direct WebRTC
connection, which is exactly the path they are supposed to live on.
Split the flag. LoginConfigHandler now tracks policy_relay (the
force-always-relay option, an explicit relay request — /r ids and
retry-via-relay included — and proxy) separately; force_relay stays
policy_relay || use_ws() and keeps governing the classic paths, so
non-ws behavior is unchanged everywhere:
- the offerer's existence and ICE policy follow policy_relay: under
pure ws the offer gathers every candidate type and may go direct;
under relay-by-policy it stays Relay-only ICE, TURN-gated, exactly
as before;
- the RelayResponse race applies the prefer-P2P window under ws (a
direct ICE path is worth delaying an already-ready relay for) while
policy relay keeps first-success semantics;
- the request carries webrtc_all_ice (hbb_common 64b54ab) so the
controlled side knows the offer is full-ICE: it answers with full ICE
and no TURN requirement, while offers without the bit keep today's
relay-only answer path on every version-skew combination.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
The send and recv arms shared one counter, and an ICMP error on a connected
socket is reported once and then cleared — so the steady state is an
alternation: the send succeeds and clears the counter, the next recv reports
the error and finds the counter at 1, and logs. Every error still wrote a
line, at the ~100/s the previous commit set out to stop, while the
persistent-failure and recovery branches were unreachable.
Use one LogThrottle per direction instead of a hand-rolled counter. That
removes the shared state the bug lived in, drops a third throttling mechanism
in favour of the one already added, and leaves the surrounding `if let Err`
untouched rather than reshaping it into a match.
Also fix test_udp_uat's socket-error arm, the untreated twin of the punch_udp
site: it had no backoff at all, so a persistent error re-armed recv
immediately and spun the loop at CPU speed, one warn line per iteration.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
Debug output goes to the log file, so a site that fires per received message
or per retry lets someone else decide how much a machine writes to disk. The
WebRTC work added the first such sites.
- KCP io loop: absorbing ICMP errors as packet loss made a broken socket write
~100 lines a second for the 60s until the pong timeout reaps it. Log by run
instead: one line when a run starts, one per ~5s while it persists so a stuck
socket stays visible, and one on recovery with the total.
- punch_udp: the recv error retries every 10ms for up to MAX_TIME, so one line
per occurrence wrote thousands per punch. Log the first, report the count in
the timeout message.
- ICE candidate paths (client, mediator): the peer sets the candidate rate and
the rendezvous route carrying them needs no prior punch, so throttle to one
line a minute each with the suppressed count.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
Candidates arrive in gathering order — host, then srflx, then relay — so a
full buffer was discarding exactly the ones that traverse NAT while keeping
host ones that only work on a shared LAN. Evict from the front instead.
Also document why the controller's ICE bridge must not reconnect on error, in
contrast to the controlled side's per-candidate retry: its socket address is
the return route itself (mangled into PunchHole.socket_addr, echoed back in
IceCandidate.socket_addr, resolved through tcp_punch), so a reconnect would
arrive from an address no route points at, and the server drops the old entry
when the connection closes. Once it dies both directions are dead, and
abandoning WebRTC is the correct response rather than retrying.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
race_transports_prefer_webrtc committed any success from its first argument
outright, on the assumption that it is the WebRTC connect. It is not: the call
site passes a whole punch attempt, which internally falls back to request_relay
when its direct transports fail. That relay was therefore committed instantly
while the offer-less fallback's TCP punch was still in flight — inverting the
preference this function exists to enforce, since the is_p2p predicate the
caller already supplies was applied only to the `others` branch.
Apply it to both branches: a direct result from either side still commits
immediately, and a relayed result from either side is held for the window so
the other side can land something direct. Also commit a held connection when
the surviving branch errors, which the previous code only did on the first
branch's failure path.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
The rebase onto master (switch-code feature) added an 8th request_relay
parameter; pass the interface's switch code from both WebRTC->relay
fallback paths so a role-swap session survives the fallback. Also drop
a duplicate bindgen 0.72.1 entry the Cargo.lock merge produced.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ExUfAkYbq8UC9pQCiLy8TQ
- the WebRTC offer now rides any punch request; only an offer-less request
may close and reuse the rendezvous socket for TCP punching
(request_allows_tcp_punch replaces the udp_port-based invariant), with a
separate offer-less request racing as the TCP fallback
- WebSocket mode no longer disables WebRTC — ws only tunnels the
signaling/relay legs while ICE stays the only P2P path there; SOCKS proxy
still disables it (ICE would bypass the proxy and leak the real IP)
- controlled side: WebRTC-only punch replies and trickled ICE candidates go
over dedicated TCP connections to the rendezvous server instead of the UDP
mediator channel, for ws/TCP-only hbbs deployments; drop the now-redundant
rz_sender plumbing and the 400ms candidate re-send on that leg
- guard is_udp handling against responses to requests that advertised no
udp_port; skip the IPv6 socket bind under force-relay
- test_udp_uat: drop the STUN port race — the punch port must come from the
rendezvous server's TestNatResponse observing this socket's mapping, a
STUN probe from another socket can advertise an unreachable port
- bump hbb_common (webrtc 0.13 MSRV pin rationale + upgrade checklist docs)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- prefer-P2P racing (race_transports_prefer_webrtc) across punch and RelayResponse; ICE bridge with 400ms candidate resend
- controlled-side answerer and ICE routing; sign local DTLS fingerprint into SignedId, controller verifies the binding fail-closed
- fix pc leaks: close_webrtc() on insecure-decline paths (io_loop, port_forward); compute direct before disarming the offerer guard
- point hbb_common to the WebRTC data-plane commit 9f5a296
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(client): allow switch-sides back-connection in incoming-only mode
"Switch sides" makes the controlled client run `--connect <peer>
--switch_uuid <uuid>`, which Client::_start rejected outright in
incoming-only custom clients, so the feature silently dropped the
session and never switched.
Exempt exactly that back-connection: a default-conn session carrying a
switch uuid may proceed. The uuid is then verified against the local
server process in handle_hash(); if it is missing there (forged or
expired), an incoming-only client now aborts with an error instead of
falling through to password login, so the outgoing-connection
restriction cannot be bypassed with a crafted --switch_uuid.
Fixesrustdesk/rustdesk#11200 (discussion)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(client): validate switch-back grants before connecting
- check pending peer/UUID grants before bypassing incoming-only mode
- close rejected switch-back connections and suppress retries
- keep grant consumption in handle_hash and test non-consuming checks
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(client): prevent switch-back UUID reuse
- claim pending switch-back grants before connecting
- retain claimed grants to reject duplicate requests
- bind authorization to the peer ID and UUID
- use a shared TTL for switch-back grants
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(client): defer switch UUID consumption until authentication
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(client): reject repeated hash login in incoming-only mode
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* swtich_code for hbbs to bypass ACL
* improve register_switch_grant: skip public server, log at error level
Also document why registration is fire-and-forget with no retry: the
peer connects within seconds, so a late retry would land after its
punch request was already rejected; a failed switch is recovered by
the user triggering it again, which registers a fresh grant.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* add timestamp
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(switch-sides): handle grant registration clock skew
- retry registration once with the server-provided timestamp
- require an explicit accepted response from hbbs
- report malformed or incomplete responses
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix(switch-sides): register grants with code verifiers
- send a derived verifier instead of the raw switch code
- use detached signatures for grant registration
- add verifier and signed-message tests
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix(clipboard): clean up stale Linux FUSE mounts
Recover Linux file clipboard FUSE mount points before remounting and stop treating a cached
context as valid when the mount has already gone away.
This fixes the desktop file manager copy failure that shows dialogs such as
"Error while copying a" and "There was an error copying the file into xxx".
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(clipboard): fuse, reduce dups
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix: clear Linux file clipboard before unmounting FUSE
Ensure Linux client teardown clears RustDesk file clipboard URLs while
the FUSE context is still available. Also prefer fusermount before
umount to avoid noisy unprivileged teardown attempts.
Signed-off-by: fufesou <linlong1266@gmail.com>
* fix(clipboard): return and log errors
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
Treat "Access to mobile devices is restricted in your country"
as a non-retriable connection error so the error dialog does not
trigger reconnect attempts.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Fix: Wayland requires higher version of linux distro. Please try X11 desktop or change your OS. #12897
* refactor(wayland): optimize translation keys for binary size and improve dbus matching
* avatar
* refactor avatar display: unify rendering and resolve at use time
- Extract buildAvatarWidget() in common.dart to share avatar rendering
logic across desktop settings, desktop CM and mobile CM
- Add resolve_avatar_url() in Rust, exposed via FFI (SyncReturn),
to resolve relative avatar paths (e.g. "/avatar/xxx") to absolute URLs
- Store avatar as-is in local config, only resolve when displaying
(settings page) or sending (LoginRequest)
- Resolve avatar in LoginRequest before sending to remote peer
- Add error handling for network image load failures
- Guard against empty client.name[0] crash
- Show avatar in mobile settings page account tile
Signed-off-by: 21pages <sunboeasy@gmail.com>
* web: implement mainResolveAvatarUrl via js getByName
Signed-off-by: 21pages <sunboeasy@gmail.com>
* increase ipc Data enum size limit to 120 bytes
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* - UI display: display_name first
- Fallback: name
- Technical identity: still name
### What changed
- Added account display helpers and display_name state in user model:
- flutter/lib/models/user_model.dart:16
- Account/logout label now uses display_name (@name) when both exist:
- flutter/lib/mobile/pages/settings_page.dart:689
- flutter/lib/desktop/pages/desktop_setting_page.dart:2016
- flutter/lib/desktop/pages/desktop_setting_page.dart:2135
- Desktop Account info now shows both when applicable:
- Display Name: ...
- Username: ...
- flutter/lib/desktop/pages/desktop_setting_page.dart:2039
- Previously done group-list behavior remains:
- group user list displays display_name with name fallback
- flutter/lib/common/widgets/my_group.dart:187
- Persistence path for display_name remains enabled (including group cache/submodule field):
- libs/hbb_common/src/config.rs:2347
- src/client.rs:2630
- LoginRequest.my_name now resolves as:
1. OPTION_DISPLAY_NAME (manual override)
2. user_info.display_name
3. user_info.name
4. OS username fallback
* 1. GUID key (...Uninstall\{GUID}) is MSI-native metadata generated by Windows Installer.
2. Non-GUID key (...Uninstall\RustDesk) is explicitly written by RustDesk’s MSI compatibility component in res/msi/Package/Components/Regs.wxs:44, populated by preprocess.py --arp from .github/workflows/
flutter-build.yml:262.
So they were not using the same EstimatedSize logic:
- MSI GUID key: MSI-calculated size (KB).
- RustDesk key: custom script value from res/msi/preprocess.py:339 (previously bytes, now fixed to KB).
That mismatch is exactly why you saw different sizes.
* improve display name handling
- Append (@username) when multiple users share the same display name
- Trim whitespace from display_name before comparison and display
- Add missing translate() for Logout button on desktop
Signed-off-by: 21pages <sunboeasy@gmail.com>
* group peer filter match both user's display name and user's name
Signed-off-by: 21pages <sunboeasy@gmail.com>
* case-insensitive search in group peer filter
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
The retry logic was blocking retry buttons for errors containing "exist",
which incorrectly filtered out "An existing connection was forcibly closed"
network errors. Changed to "not exist" to only block "ID does not exist"
type errors while allowing legitimate network disconnection errors to show
retry buttons.
Fixes issue where users couldn't retry after network disconnections.
1. Enable the RustDesk client to use WebSocket for either controlling or being controlled.
2. Fix TCP sending `register_pk` frequently
Note:
1. Because hbb_common directly uses `use_ws` to read config directly, rustdesk also directly reads config
Signed-off-by: 21pages <sunboeasy@gmail.com>