* - UI display: display_name first
- Fallback: name
- Technical identity: still name
### What changed
- Added account display helpers and display_name state in user model:
- flutter/lib/models/user_model.dart:16
- Account/logout label now uses display_name (@name) when both exist:
- flutter/lib/mobile/pages/settings_page.dart:689
- flutter/lib/desktop/pages/desktop_setting_page.dart:2016
- flutter/lib/desktop/pages/desktop_setting_page.dart:2135
- Desktop Account info now shows both when applicable:
- Display Name: ...
- Username: ...
- flutter/lib/desktop/pages/desktop_setting_page.dart:2039
- Previously done group-list behavior remains:
- group user list displays display_name with name fallback
- flutter/lib/common/widgets/my_group.dart:187
- Persistence path for display_name remains enabled (including group cache/submodule field):
- libs/hbb_common/src/config.rs:2347
- src/client.rs:2630
- LoginRequest.my_name now resolves as:
1. OPTION_DISPLAY_NAME (manual override)
2. user_info.display_name
3. user_info.name
4. OS username fallback
* 1. GUID key (...Uninstall\{GUID}) is MSI-native metadata generated by Windows Installer.
2. Non-GUID key (...Uninstall\RustDesk) is explicitly written by RustDesk’s MSI compatibility component in res/msi/Package/Components/Regs.wxs:44, populated by preprocess.py --arp from .github/workflows/
flutter-build.yml:262.
So they were not using the same EstimatedSize logic:
- MSI GUID key: MSI-calculated size (KB).
- RustDesk key: custom script value from res/msi/preprocess.py:339 (previously bytes, now fixed to KB).
That mismatch is exactly why you saw different sizes.
* improve display name handling
- Append (@username) when multiple users share the same display name
- Trim whitespace from display_name before comparison and display
- Add missing translate() for Logout button on desktop
Signed-off-by: 21pages <sunboeasy@gmail.com>
* group peer filter match both user's display name and user's name
Signed-off-by: 21pages <sunboeasy@gmail.com>
* case-insensitive search in group peer filter
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
The retry logic was blocking retry buttons for errors containing "exist",
which incorrectly filtered out "An existing connection was forcibly closed"
network errors. Changed to "not exist" to only block "ID does not exist"
type errors while allowing legitimate network disconnection errors to show
retry buttons.
Fixes issue where users couldn't retry after network disconnections.
1. Enable the RustDesk client to use WebSocket for either controlling or being controlled.
2. Fix TCP sending `register_pk` frequently
Note:
1. Because hbb_common directly uses `use_ws` to read config directly, rustdesk also directly reads config
Signed-off-by: 21pages <sunboeasy@gmail.com>
* option `allow-d3d-render`, default false
Add this option because it fails on some machines
Signed-off-by: 21pages <sunboeasy@gmail.com>
* only add nokhwa to windows and linux dependencies
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
1. Fix auto record outgoing sessions ignore record permission
2. Stop record if record permission changed
3. Update hwcodec
4. Make video thread finish faster when connection closed
Signed-off-by: 21pages <sunboeasy@gmail.com>
* seperate video decoding thread for each display
1. Separate Video Decoding Thread for Each Display
2. Fix Decode Errors When Clearing the Queue
Previously, on-flight frames after clearing the queue could not be decoded successfully. This issue can be resolved by setting a discard_queue flag when sending a refresh message. The flag will be reset upon receiving a keyframe.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* update video format along with fps to flutter
Signed-off-by: 21pages <sunboeasy@gmail.com>
* Fix keyframe interval when auto record outgoing sessions
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: 21pages <sunboeasy@gmail.com>
1. Dropping frames can cause this error, reset encoder when this
happens.
2. There are some logic error for clear video queue, because video queue
message is not cleared. This need to be fixed.
Signed-off-by: 21pages <sunboeasy@gmail.com>
* fix: windows, improve audio buffer (#9770)
* .
* fix statics does not record
and avoid channel changing when drio audio when audio is stero
* add some commence
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Co-authored-by: zylthinking <zhaoyulong@qianxin.com>