WiX derives a short name for any name that is not valid 8.3, and a patch
cannot rewrite a truncated placeholder, so a long placeholder would leave the
package's short names pointing at it. RDAPPNAM is eight characters like
"RustDesk" and needs no short name, keeping the template as close to the
shipped package as the mechanism allows.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
Custom clients rebuild the msi through WiX for every customer, though the
package only differs by the app name, a few GUIDs and four files.
Build the msi once more per release with a __RDAPPNAME__ placeholder and ship
it unsigned in the unsigned tarball, so a customer's build can patch it rather
than run msbuild. It stays unsigned because patching would invalidate a
signature anyway.
Doing this in CI is what makes ARM custom clients possible: preprocess.py runs
the packaged exe to read its version and build date, so an arm64 msi can only
be produced on a native arm64 machine, which the runner already is and the
build agents are not. Patching runs no exe, so an x64 agent can then patch the
arm64 template.
preprocess.py rewrites res/msi in place and locates the app as <app-name>.exe
inside the dist, so the tree is reset around the second build and the dist copy
is renamed to match. Sciter x86 ships no msi and is untouched.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
Customizing a Windows client recompiled the packer for every customer,
because data.bin was baked in with include_bytes!. The generic payload is
identical across customers, so only the small per-customer delta needs to
vary: the branded runner exe, custom.txt and the icons.
The packer now also reads an RDPKG RCDATA resource holding a second blob in
the same format, and folds it over the compiled-in payload. A build can then
inject that resource into a prebuilt template instead of running cargo.
The executable to launch comes from the package trailer, and the extraction
directory follows its stem, which replaces the sed of APP_PREFIX. Where the
executable itself is not customized (sciter x86) it stays in the generic
payload and is only renamed, so the merge covers both shapes.
custom.txt keeps being written to disk next to the app: that is what the
client reads at startup and what the updater stages so a customization
survives an upgrade to a stock build.
Also fixes generate.py restoring os.curdir (the literal ".") instead of the
previous working directory, which left it inside the source folder.
CI: ship windows-aarch64 in the unsigned tarball, so ARM custom clients have
a template to build from.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Q7fBdTwziR5BHTkSz7Tzcm
* fix: ci: macos: allow signed but not notarized dmg
Signed-off-by: Zhenyu FU <ysfcore@outlook.com>
* fix: ci: macos: add pre-check for macos identity
Signed-off-by: Zhenyu FU <ysfcore@outlook.com>
* merge notarize checking to existing steps
Signed-off-by: Zhenyu FU <ysfcore@outlook.com>
* Add initial arm64 build logic
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Bump bridge build to Flutter 3.44 as well
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Fix install flutter step for Win arm64
* Bump install-llvm-action to v2 for arm64 support
* Fix libsodium logic to only install through vcpkg on win arm64
* Fix Flutter installations on Win
* Flutter XCode: only build the current arch as it defaults to universal
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Ensure that we really have arm64 Dart + Flutter engine in CI
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Enable hwcodec feature now that upstream supports building it
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* CI: improve logic for getting Flutter arm64 SDK
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
* Apply PR feedback (only bump Flutter version on Win arm64)
* Exclude MSI build on arm64
* CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions)
* Address PR feedback
* Update Cargo.toml
* Update Cargo.lock
* Update Cargo.lock
* Add Flutter 3.44 DialogThemeData background colors
Signed-off-by: 21pages <sunboeasy@gmail.com>
---------
Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
* feat: Add relative mouse mode
- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants
Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.
Signed-off-by: fufesou <linlong1266@gmail.com>
* feat(mouse): relative mouse mode, exit hint
Signed-off-by: fufesou <linlong1266@gmail.com>
* refact(relative mouse): shortcut
Signed-off-by: fufesou <linlong1266@gmail.com>
---------
Signed-off-by: fufesou <linlong1266@gmail.com>
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