feat: decouple WebRTC from UDP punch, route controlled signaling over TCP

- the WebRTC offer now rides any punch request; only an offer-less request
  may close and reuse the rendezvous socket for TCP punching
  (request_allows_tcp_punch replaces the udp_port-based invariant), with a
  separate offer-less request racing as the TCP fallback
- WebSocket mode no longer disables WebRTC — ws only tunnels the
  signaling/relay legs while ICE stays the only P2P path there; SOCKS proxy
  still disables it (ICE would bypass the proxy and leak the real IP)
- controlled side: WebRTC-only punch replies and trickled ICE candidates go
  over dedicated TCP connections to the rendezvous server instead of the UDP
  mediator channel, for ws/TCP-only hbbs deployments; drop the now-redundant
  rz_sender plumbing and the 400ms candidate re-send on that leg
- guard is_udp handling against responses to requests that advertised no
  udp_port; skip the IPv6 socket bind under force-relay
- test_udp_uat: drop the STUN port race — the punch port must come from the
  rendezvous server's TestNatResponse observing this socket's mapping, a
  STUN probe from another socket can advertise an unreachable port
- bump hbb_common (webrtc 0.13 MSRV pin rationale + upgrade checklist docs)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
rustdesk
2026-07-26 23:46:22 +08:00
parent 86c4ddbb1e
commit f5c2ff7e25
3 changed files with 133 additions and 97 deletions

View File

@@ -302,12 +302,10 @@ async fn race_transports_prefer_webrtc<'a, T: 'a>(
} }
} }
fn request_can_carry_webrtc(udp_port: u16, force_relay: bool) -> bool { fn request_allows_tcp_punch(webrtc_sdp_offer: &str) -> bool {
// A normal TCP punch request must close its rendezvous socket before reusing that local // WebRTC trickle ICE retains the rendezvous socket as its signaling bridge. Only a request
// address, while WebRTC trickle ICE retains the socket as its signaling bridge. Therefore a // without an offer may close that socket and reuse its local address for TCP punching.
// request with udp_port=0 must never carry WebRTC. UDP requests can carry it because their webrtc_sdp_offer.is_empty()
// punch socket is separate; force-relay requests can too because they never enter TCP punching.
udp_port > 0 || force_relay
} }
impl Client { impl Client {
@@ -456,18 +454,17 @@ impl Client {
} else { } else {
(None, None) (None, None)
}; };
let ipv6 = if crate::get_ipv6_punch_enabled() { // Under force-relay a direct IPv6 path is not allowed, so don't bind the v6 socket;
// the controlled side likewise skips v6 when relaying.
let ipv6 = if crate::get_ipv6_punch_enabled() && !interface.is_force_relay() {
crate::get_ipv6_socket().await crate::get_ipv6_socket().await
} else { } else {
None None
}; };
// Prepare WebRTC only for a possible UDP request, or for force-relay where TURN is the // WebRTC uses its own ICE sockets and does not depend on the legacy UDP punch socket.
// only WebRTC path. `_start_inner` applies the stricter wire invariant after the UDP NAT // When this request carries an offer, `_start_inner` keeps its rendezvous socket solely
// test: an actual request with udp_port=0 never includes the offer. // for trickle signaling; a separate offer-less request owns any TCP punch attempt.
let may_prepare_webrtc = udp.0.is_some() || interface.is_force_relay(); let webrtc_offerer = if Self::should_create_webrtc_offerer(&interface) {
let webrtc_offerer = if may_prepare_webrtc
&& Self::should_create_webrtc_offerer(&interface)
{
match WebRTCStream::new("", interface.is_force_relay(), CONNECT_TIMEOUT).await { match WebRTCStream::new("", interface.is_force_relay(), CONNECT_TIMEOUT).await {
Ok(stream) => Some(stream), Ok(stream) => Some(stream),
Err(err) => { Err(err) => {
@@ -493,14 +490,14 @@ impl Client {
servers.clone(), servers.clone(),
contained, contained,
); );
if udp.0.is_none() { if interface.is_force_relay() || (udp.0.is_none() && !has_webrtc_offerer) {
return fut.await; return fut.await;
} }
let preferred_fut = fut.boxed(); let preferred_fut = fut.boxed();
// This is deliberately a pure TCP punch request: its WebRTC argument must stay `None`. // This is deliberately a pure TCP punch request: its WebRTC argument must stay `None`.
// TCP punching closes the rendezvous socket before binding a new connection to the same // TCP punching closes the rendezvous socket before binding a new connection to the same
// local address; a WebRTC ICE bridge would retain that socket and break the port reuse. // local address; a WebRTC ICE bridge would retain that socket and break the port reuse.
// The preferred request above may carry WebRTC only because it owns a separate UDP socket. // The preferred request retains its own socket for WebRTC signaling.
let fallback_fut = Self::_start_inner( let fallback_fut = Self::_start_inner(
peer.to_owned(), peer.to_owned(),
key.to_owned(), key.to_owned(),
@@ -566,19 +563,23 @@ impl Client {
/// Whether to build a WebRTC offerer for this connection. /// Whether to build a WebRTC offerer for this connection.
/// ///
/// Skips it when UDP punching is disabled or a SOCKS proxy/websocket transport is configured: /// Skips it when a SOCKS proxy is configured: WebRTC's ICE binds its own UDP sockets and
/// WebRTC's ICE binds its own UDP sockets and speaks STUN directly, which would bypass either /// speaks STUN directly, which would bypass the proxy policy and can leak the real IP.
/// policy (and can leak the real IP through a proxy). Under force_relay the pc uses Relay-only /// WebSocket mode does NOT skip it: ws only tunnels the signaling/relay legs to the server
/// ICE, which gathers nothing and can never connect unless a TURN server is configured, so /// (and `connect_tcp` is ws-aware for them), while ICE remains the only viable P2P path in
/// skip building a guaranteed-dead pc + STUN/TURN gathering + answerer signaling in that case /// ws deployments where classic punching is forced to relay. Independent of the udp-punch
/// too. /// option too — the offer rides any request, and a server or peer without WebRTC support
/// drops the field, so the race simply proceeds without it.
/// Under force_relay the pc uses Relay-only ICE, which gathers nothing and can never connect
/// unless a TURN server is configured, so skip building a guaranteed-dead pc + STUN/TURN
/// gathering + answerer signaling in that case too.
/// When force_relay *and* TURN are configured, WebRTC via TURN is a valid "relayed" path: /// When force_relay *and* TURN are configured, WebRTC via TURN is a valid "relayed" path:
/// `connect` keeps a WebRTC win instead of replacing it with the RustDesk relay, and the /// `connect` keeps a WebRTC win instead of replacing it with the RustDesk relay, and the
/// RelayResponse path races it without a P2P preference delay. The caller additionally /// RelayResponse path races it without a P2P preference delay. Any request carrying an offer
/// requires either a usable UDP request or force_relay; a normal TCP punch request must never /// keeps its rendezvous socket for trickle signaling and never reuses it for TCP punching; a
/// carry a WebRTC offer because trickle ICE retains the socket TCP punching needs to reuse. /// separate offer-less request provides the TCP fallback when force-relay is not requested.
fn should_create_webrtc_offerer(interface: &impl Interface) -> bool { fn should_create_webrtc_offerer(interface: &impl Interface) -> bool {
if !crate::get_udp_punch_enabled() || use_ws() || Config::is_proxy() { if Config::is_proxy() {
return false; return false;
} }
if interface.is_force_relay() && !WebRTCStream::has_turn_server() { if interface.is_force_relay() && !WebRTCStream::has_turn_server() {
@@ -799,25 +800,25 @@ impl Client {
.unwrap_or((None, None)); .unwrap_or((None, None));
let udp_nat_port = udp.1.map(|x| *x.lock().unwrap()).unwrap_or(0); let udp_nat_port = udp.1.map(|x| *x.lock().unwrap()).unwrap_or(0);
let webrtc_sdp_offer = let webrtc_sdp_offer =
if request_can_carry_webrtc(udp_nat_port, interface.is_force_relay()) { if let Some(stream) = webrtc_offerer.as_ref().and_then(|g| g.stream()) {
if let Some(stream) = webrtc_offerer.as_ref().and_then(|g| g.stream()) { match stream.get_local_endpoint_trickle().await {
match stream.get_local_endpoint_trickle().await { Ok(endpoint) => endpoint,
Ok(endpoint) => endpoint, Err(err) => {
Err(err) => { log::warn!("failed to read local WebRTC offer: {}", err);
log::warn!("failed to read local WebRTC offer: {}", err); String::new()
String::new()
}
} }
} else {
String::new()
} }
} else { } else {
// Hard protocol invariant: a normal request with udp_port=0 is a TCP punch
// request. It must not start WebRTC trickle on the rendezvous socket that TCP
// punching needs to close and reuse by local address.
String::new() String::new()
}; };
let punch_type = if udp_nat_port > 0 { "UDP" } else { "TCP" }; let allow_tcp_punch = request_allows_tcp_punch(&webrtc_sdp_offer);
let punch_type = if udp_nat_port > 0 {
"UDP"
} else if allow_tcp_punch {
"TCP"
} else {
"WebRTC"
};
msg_out.set_punch_hole_request(PunchHoleRequest { msg_out.set_punch_hole_request(PunchHoleRequest {
id: peer.to_owned(), id: peer.to_owned(),
token: token.to_owned(), token: token.to_owned(),
@@ -893,7 +894,7 @@ impl Client {
feedback = ph.feedback; feedback = ph.feedback;
webrtc_sdp_answer = ph.webrtc_sdp_answer; webrtc_sdp_answer = ph.webrtc_sdp_answer;
let s = udp.0.take(); let s = udp.0.take();
if ph.is_udp && s.is_some() { if udp_nat_port > 0 && ph.is_udp && s.is_some() {
if let Some(s) = s { if let Some(s) = s {
allow_err!(s.connect(peer_addr).await); allow_err!(s.connect(peer_addr).await);
udp.0 = Some(s); udp.0 = Some(s);
@@ -1224,6 +1225,7 @@ impl Client {
ipv6.0, ipv6.0,
webrtc_for_connect, webrtc_for_connect,
webrtc_bridge_stop, webrtc_bridge_stop,
allow_tcp_punch,
punch_type, punch_type,
) )
.await?, .await?,
@@ -1252,6 +1254,7 @@ impl Client {
udp_socket_v6: Option<Arc<UdpSocket>>, udp_socket_v6: Option<Arc<UdpSocket>>,
webrtc_offerer: Option<WebRTCStream>, webrtc_offerer: Option<WebRTCStream>,
webrtc_bridge_stop: Option<oneshot::Sender<()>>, webrtc_bridge_stop: Option<oneshot::Sender<()>>,
allow_tcp_punch: bool,
punch_type: &str, punch_type: &str,
) -> ResultType<( ) -> ResultType<(
Stream, Stream,
@@ -1300,14 +1303,16 @@ impl Client {
let start = std::time::Instant::now(); let start = std::time::Instant::now();
let mut connect_futures = Vec::new(); let mut connect_futures = Vec::new();
let fut = connect_tcp_local(peer, Some(local_addr), connect_timeout); if allow_tcp_punch {
connect_futures.push( let fut = connect_tcp_local(peer, Some(local_addr), connect_timeout);
async move { connect_futures.push(
let conn = fut.await?; async move {
Ok((conn, None, "TCP")) let conn = fut.await?;
} Ok((conn, None, "TCP"))
.boxed(), }
); .boxed(),
);
}
if let Some(udp_socket_nat) = udp_socket_nat { if let Some(udp_socket_nat) = udp_socket_nat {
connect_futures.push(udp_nat_connect(udp_socket_nat, "UDP", connect_timeout).boxed()); connect_futures.push(udp_nat_connect(udp_socket_nat, "UDP", connect_timeout).boxed());
} }
@@ -1333,8 +1338,13 @@ impl Client {
); );
} }
// Run all connection attempts concurrently, return the first successful one // Run all connection attempts concurrently, return the first successful one
let (mut conn, kcp, mut typ) = match select_ok(connect_futures).await { let direct_result = if connect_futures.is_empty() {
Ok(conn) => (Ok(conn.0 .0), conn.0 .1, conn.0 .2), Err(anyhow!("No direct transport available"))
} else {
select_ok(connect_futures).await.map(|conn| conn.0)
};
let (mut conn, kcp, mut typ) = match direct_result {
Ok(conn) => (Ok(conn.0), conn.1, conn.2),
Err(e) => (Err(e), None, ""), Err(e) => (Err(e), None, ""),
}; };
if let Some(stop) = webrtc_bridge_stop { if let Some(stop) = webrtc_bridge_stop {
@@ -5025,13 +5035,10 @@ async fn test_udp_uat(
udp_port: Arc<Mutex<u16>>, udp_port: Arc<Mutex<u16>>,
mut stop_udp_rx: oneshot::Receiver<()>, mut stop_udp_rx: oneshot::Receiver<()>,
) -> ResultType<()> { ) -> ResultType<()> {
let (tx, mut rx) = oneshot::channel::<_>(); // The punch port must come only from the rendezvous server's TestNatResponse, which
tokio::spawn(async { // observes THIS socket's public mapping. A STUN probe binds a different socket and reports
if let Ok(v) = crate::test_nat_ipv4().await { // a different NAT mapping, so racing it here could advertise a port the peer can never
tx.send(v).ok(); // reach (and, on symmetric NAT, silently poison the whole UDP punch).
}
});
let start = Instant::now(); let start = Instant::now();
let mut msg_out = RendezvousMessage::new(); let mut msg_out = RendezvousMessage::new();
msg_out.set_test_nat_request(TestNatRequest { msg_out.set_test_nat_request(TestNatRequest {
@@ -5057,11 +5064,6 @@ async fn test_udp_uat(
loop { loop {
tokio::select! { tokio::select! {
Ok((addr, server)) = &mut rx => {
*udp_port.lock().unwrap() = addr.port();
log::debug!("UDP NAT test received response from {}: {}", addr, server);
break;
}
_ = &mut stop_udp_rx => { _ = &mut stop_udp_rx => {
log::debug!("UDP NAT test received stop signal after {} packets", packets_sent); log::debug!("UDP NAT test received stop signal after {} packets", packets_sent);
break; break;
@@ -5144,7 +5146,7 @@ async fn udp_nat_connect(
#[cfg(test)] #[cfg(test)]
mod webrtc_race_tests { mod webrtc_race_tests {
use super::{race_transports_prefer_webrtc, request_can_carry_webrtc}; use super::{race_transports_prefer_webrtc, request_allows_tcp_punch};
use hbb_common::{ use hbb_common::{
anyhow::anyhow, anyhow::anyhow,
futures::future::{BoxFuture, FutureExt}, futures::future::{BoxFuture, FutureExt},
@@ -5172,10 +5174,9 @@ mod webrtc_race_tests {
const NOT_P2P: fn(&&'static str) -> bool = |_| false; const NOT_P2P: fn(&&'static str) -> bool = |_| false;
#[test] #[test]
fn tcp_punch_request_never_carries_webrtc() { fn webrtc_request_never_reuses_its_signaling_socket_for_tcp_punch() {
assert!(!request_can_carry_webrtc(0, false)); assert!(request_allows_tcp_punch(""));
assert!(request_can_carry_webrtc(1, false)); assert!(!request_allows_tcp_punch("webrtc://offer"));
assert!(request_can_carry_webrtc(0, true));
} }
#[tokio::test] #[tokio::test]

View File

@@ -38,7 +38,6 @@ use crate::{
}; };
type Message = RendezvousMessage; type Message = RendezvousMessage;
type RendezvousSender = mpsc::UnboundedSender<Message>;
fn connection_meta( fn connection_meta(
control_permissions: Option<ControlPermissions>, control_permissions: Option<ControlPermissions>,
@@ -112,7 +111,6 @@ pub struct RendezvousMediator {
host: String, host: String,
host_prefix: String, host_prefix: String,
keep_alive: i32, keep_alive: i32,
rz_sender: RendezvousSender,
} }
impl RendezvousMediator { impl RendezvousMediator {
@@ -219,13 +217,11 @@ impl RendezvousMediator {
let host = check_port(&host, RENDEZVOUS_PORT); let host = check_port(&host, RENDEZVOUS_PORT);
log::info!("start udp: {host}"); log::info!("start udp: {host}");
let (mut socket, mut addr) = new_udp_for(&host, CONNECT_TIMEOUT).await?; let (mut socket, mut addr) = new_udp_for(&host, CONNECT_TIMEOUT).await?;
let (rz_sender, mut rz_out_rx) = mpsc::unbounded_channel::<Message>();
let mut rz = Self { let mut rz = Self {
addr: addr.clone(), addr: addr.clone(),
host: host.clone(), host: host.clone(),
host_prefix: Self::get_host_prefix(&host), host_prefix: Self::get_host_prefix(&host),
keep_alive: crate::DEFAULT_KEEP_ALIVE, keep_alive: crate::DEFAULT_KEEP_ALIVE,
rz_sender,
}; };
let mut timer = crate::rustdesk_interval(interval(crate::TIMER_OUT)); let mut timer = crate::rustdesk_interval(interval(crate::TIMER_OUT));
@@ -285,9 +281,6 @@ impl RendezvousMediator {
}, },
} }
}, },
Some(msg_out) = rz_out_rx.recv() => {
Sink::Framed(&mut socket, &addr).send(&msg_out).await?;
},
_ = timer.tick() => { _ = timer.tick() => {
if SHOULD_EXIT.load(Ordering::SeqCst) { if SHOULD_EXIT.load(Ordering::SeqCst) {
break; break;
@@ -446,13 +439,11 @@ impl RendezvousMediator {
let mut conn = connect_tcp(host.clone(), CONNECT_TIMEOUT).await?; let mut conn = connect_tcp(host.clone(), CONNECT_TIMEOUT).await?;
let key = crate::get_key(true).await; let key = crate::get_key(true).await;
crate::secure_tcp(&mut conn, &key).await?; crate::secure_tcp(&mut conn, &key).await?;
let (rz_sender, mut rz_out_rx) = mpsc::unbounded_channel::<Message>();
let mut rz = Self { let mut rz = Self {
addr: conn.local_addr().into_target_addr()?, addr: conn.local_addr().into_target_addr()?,
host: host.clone(), host: host.clone(),
host_prefix: Self::get_host_prefix(&host), host_prefix: Self::get_host_prefix(&host),
keep_alive: crate::DEFAULT_KEEP_ALIVE, keep_alive: crate::DEFAULT_KEEP_ALIVE,
rz_sender,
}; };
let mut timer = crate::rustdesk_interval(interval(crate::TIMER_OUT)); let mut timer = crate::rustdesk_interval(interval(crate::TIMER_OUT));
let mut last_register_sent: Option<Instant> = None; let mut last_register_sent: Option<Instant> = None;
@@ -480,9 +471,6 @@ impl RendezvousMediator {
let msg = Message::parse_from_bytes(&bytes)?; let msg = Message::parse_from_bytes(&bytes)?;
rz.handle_resp(msg.union, Sink::Stream(&mut conn), &server, &mut update_latency).await? rz.handle_resp(msg.union, Sink::Stream(&mut conn), &server, &mut update_latency).await?
} }
Some(msg_out) = rz_out_rx.recv() => {
Sink::Stream(&mut conn).send(&msg_out).await?;
}
_ = timer.tick() => { _ = timer.tick() => {
if SHOULD_EXIT.load(Ordering::SeqCst) { if SHOULD_EXIT.load(Ordering::SeqCst) {
break; break;
@@ -679,8 +667,9 @@ impl RendezvousMediator {
/// Build the WebRTC answerer for a punch-hole offer and return the SDP answer that rides in /// Build the WebRTC answerer for a punch-hole offer and return the SDP answer that rides in
/// the punch reply (PunchHoleSent / RelayResponse). /// the punch reply (PunchHoleSent / RelayResponse).
/// ///
/// This is awaited inline on the punch-reply critical path (also serializing the mediator's /// This is awaited inline on the punch-reply critical path (handle_punch_hole runs as its own
/// message loop), which is acceptable only because everything awaited here is local-only — /// spawned task, so only this reply is delayed), acceptable only because everything awaited
/// here is local-only —
/// pc construction + DTLS cert keygen + SDP answer, sub-millisecond in practice. Trickle ICE /// pc construction + DTLS cert keygen + SDP answer, sub-millisecond in practice. Trickle ICE
/// makes that possible: the answer carries no candidates; STUN/TURN gathering runs afterward /// makes that possible: the answer carries no candidates; STUN/TURN gathering runs afterward
/// and trickles via IceCandidate messages. Keep network I/O out of this path — actual /// and trickles via IceCandidate messages. Keep network I/O out of this path — actual
@@ -735,10 +724,18 @@ impl RendezvousMediator {
}); });
{ {
let sender = self.rz_sender.clone(); let host = self.host.clone();
let socket_addr = return_route.clone(); let socket_addr = return_route.clone();
let session_key_for_ice = session_key.clone(); let session_key_for_ice = session_key.clone();
tokio::spawn(async move { tokio::spawn(async move {
// Candidates ride a dedicated TCP connection to the rendezvous server, like
// the answer, NOT the mediator channel: that channel is UDP in the default
// setup, and target deployments front hbbs with websocket/TCP only, where
// its UDP port is unreachable. The server keeps candidate-carrying TCP
// connections open, so one lazily-opened connection serves the whole
// trickle, and TCP reliability replaces the old 400ms duplicate re-send
// (the controller keeps its own re-send for the server->peer UDP downlink).
let mut conn = None;
while let Some(candidate) = local_ice_rx.recv().await { while let Some(candidate) = local_ice_rx.recv().await {
let mut msg = Message::new(); let mut msg = Message::new();
msg.set_ice_candidate(IceCandidate { msg.set_ice_candidate(IceCandidate {
@@ -747,15 +744,34 @@ impl RendezvousMediator {
candidate, candidate,
..Default::default() ..Default::default()
}); });
let _ = sender.send(msg.clone()); // One reconnect attempt per candidate: the first send after an hbbs
// The mediator channel to the rendezvous server is UDP in the default setup, // restart or an idle-killed connection fails on the stale stream.
// so a candidate can be lost in flight; re-send once after a short delay (the for _ in 0..2 {
// peer's ICE agent dedups repeats, so the second copy is free). if conn.is_none() {
let sender = sender.clone(); match connect_tcp(&*host, CONNECT_TIMEOUT).await {
tokio::spawn(async move { Ok(s) => conn = Some(s),
sleep(0.4).await; Err(err) => {
let _ = sender.send(msg); log::warn!(
}); "failed to connect for WebRTC ICE candidate: {}",
err
);
break;
}
}
}
if let Some(s) = conn.as_mut() {
match s.send(&msg).await {
Ok(()) => break,
Err(err) => {
log::debug!(
"WebRTC ICE candidate send failed, reconnecting: {}",
err
);
conn = None;
}
}
}
}
} }
}); });
} }
@@ -813,11 +829,13 @@ impl RendezvousMediator {
ph.control_permissions.clone().into_option(), ph.control_permissions.clone().into_option(),
ph.controlled_context.clone().into_option(), ph.controlled_context.clone().into_option(),
); );
let control_permissions = ph.control_permissions.clone().into_option(); // WebRTC opens its own ICE sockets, so it must not run under a SOCKS proxy: candidates
// WebRTC opens its own ICE sockets, so it must never be used when local traffic is routed // and STUN bypass the proxy and leak the real IP. WebSocket mode does NOT disable it —
// through SOCKS/WebSocket. force_relay is different: relay-only ICE is viable with TURN. // ws only tunnels the signaling/relay legs to the server, classic punching stays forced
// to relay (`relay` above), and the answer rides the RelayResponse, leaving ICE as the
// only P2P path there. force_relay is different: relay-only ICE is viable with TURN.
let webrtc_viable = !ph.webrtc_sdp_offer.is_empty() let webrtc_viable = !ph.webrtc_sdp_offer.is_empty()
&& !local_proxy && !Config::is_proxy()
&& (!ph.force_relay || WebRTCStream::has_turn_server()); && (!ph.force_relay || WebRTCStream::has_turn_server());
let webrtc_sdp_answer = if webrtc_viable { let webrtc_sdp_answer = if webrtc_viable {
self.spawn_webrtc_answerer( self.spawn_webrtc_answerer(
@@ -879,6 +897,23 @@ impl RendezvousMediator {
.await?; .await?;
return Ok(()); return Ok(());
} }
if !ph.webrtc_sdp_offer.is_empty() {
// WebRTC-only request (udp_port <= 0): return the answer over a short-lived TCP
// connection to the rendezvous server, like create_relay does. It must NOT ride
// the mediator channel: that channel is UDP in the default setup, and the answer
// is the largest message of the punch exchange — a single lost or fragmented
// datagram costs a whole 3s retry round; hbbs also applies UDP-punch semantics
// (source-address observation / is_udp) to PunchHoleSent received over UDP,
// which this request never asked for.
// No TCP punch connection is created or accepted; the controller retains its
// request socket for trickled ICE signaling. IPv6, when present, was started
// above and its address is carried in this same response.
let mut msg_out = Message::new();
msg_out.set_punch_hole_sent(msg_punch);
let mut socket = connect_tcp(&*self.host, CONNECT_TIMEOUT).await?;
socket.send(&msg_out).await?;
return Ok(());
}
log::debug!("Punch tcp hole to {:?}", peer_addr); log::debug!("Punch tcp hole to {:?}", peer_addr);
let mut socket = { let mut socket = {
let socket = connect_tcp(&*self.host, CONNECT_TIMEOUT).await?; let socket = connect_tcp(&*self.host, CONNECT_TIMEOUT).await?;