feat: decouple WebRTC from UDP punch, route controlled signaling over TCP

- the WebRTC offer now rides any punch request; only an offer-less request
  may close and reuse the rendezvous socket for TCP punching
  (request_allows_tcp_punch replaces the udp_port-based invariant), with a
  separate offer-less request racing as the TCP fallback
- WebSocket mode no longer disables WebRTC — ws only tunnels the
  signaling/relay legs while ICE stays the only P2P path there; SOCKS proxy
  still disables it (ICE would bypass the proxy and leak the real IP)
- controlled side: WebRTC-only punch replies and trickled ICE candidates go
  over dedicated TCP connections to the rendezvous server instead of the UDP
  mediator channel, for ws/TCP-only hbbs deployments; drop the now-redundant
  rz_sender plumbing and the 400ms candidate re-send on that leg
- guard is_udp handling against responses to requests that advertised no
  udp_port; skip the IPv6 socket bind under force-relay
- test_udp_uat: drop the STUN port race — the punch port must come from the
  rendezvous server's TestNatResponse observing this socket's mapping, a
  STUN probe from another socket can advertise an unreachable port
- bump hbb_common (webrtc 0.13 MSRV pin rationale + upgrade checklist docs)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
rustdesk
2026-07-26 23:46:22 +08:00
parent 86c4ddbb1e
commit f5c2ff7e25
3 changed files with 133 additions and 97 deletions

View File

@@ -38,7 +38,6 @@ use crate::{
};
type Message = RendezvousMessage;
type RendezvousSender = mpsc::UnboundedSender<Message>;
fn connection_meta(
control_permissions: Option<ControlPermissions>,
@@ -112,7 +111,6 @@ pub struct RendezvousMediator {
host: String,
host_prefix: String,
keep_alive: i32,
rz_sender: RendezvousSender,
}
impl RendezvousMediator {
@@ -219,13 +217,11 @@ impl RendezvousMediator {
let host = check_port(&host, RENDEZVOUS_PORT);
log::info!("start udp: {host}");
let (mut socket, mut addr) = new_udp_for(&host, CONNECT_TIMEOUT).await?;
let (rz_sender, mut rz_out_rx) = mpsc::unbounded_channel::<Message>();
let mut rz = Self {
addr: addr.clone(),
host: host.clone(),
host_prefix: Self::get_host_prefix(&host),
keep_alive: crate::DEFAULT_KEEP_ALIVE,
rz_sender,
};
let mut timer = crate::rustdesk_interval(interval(crate::TIMER_OUT));
@@ -285,9 +281,6 @@ impl RendezvousMediator {
},
}
},
Some(msg_out) = rz_out_rx.recv() => {
Sink::Framed(&mut socket, &addr).send(&msg_out).await?;
},
_ = timer.tick() => {
if SHOULD_EXIT.load(Ordering::SeqCst) {
break;
@@ -446,13 +439,11 @@ impl RendezvousMediator {
let mut conn = connect_tcp(host.clone(), CONNECT_TIMEOUT).await?;
let key = crate::get_key(true).await;
crate::secure_tcp(&mut conn, &key).await?;
let (rz_sender, mut rz_out_rx) = mpsc::unbounded_channel::<Message>();
let mut rz = Self {
addr: conn.local_addr().into_target_addr()?,
host: host.clone(),
host_prefix: Self::get_host_prefix(&host),
keep_alive: crate::DEFAULT_KEEP_ALIVE,
rz_sender,
};
let mut timer = crate::rustdesk_interval(interval(crate::TIMER_OUT));
let mut last_register_sent: Option<Instant> = None;
@@ -480,9 +471,6 @@ impl RendezvousMediator {
let msg = Message::parse_from_bytes(&bytes)?;
rz.handle_resp(msg.union, Sink::Stream(&mut conn), &server, &mut update_latency).await?
}
Some(msg_out) = rz_out_rx.recv() => {
Sink::Stream(&mut conn).send(&msg_out).await?;
}
_ = timer.tick() => {
if SHOULD_EXIT.load(Ordering::SeqCst) {
break;
@@ -679,8 +667,9 @@ impl RendezvousMediator {
/// Build the WebRTC answerer for a punch-hole offer and return the SDP answer that rides in
/// the punch reply (PunchHoleSent / RelayResponse).
///
/// This is awaited inline on the punch-reply critical path (also serializing the mediator's
/// message loop), which is acceptable only because everything awaited here is local-only —
/// This is awaited inline on the punch-reply critical path (handle_punch_hole runs as its own
/// spawned task, so only this reply is delayed), acceptable only because everything awaited
/// here is local-only —
/// pc construction + DTLS cert keygen + SDP answer, sub-millisecond in practice. Trickle ICE
/// makes that possible: the answer carries no candidates; STUN/TURN gathering runs afterward
/// and trickles via IceCandidate messages. Keep network I/O out of this path — actual
@@ -735,10 +724,18 @@ impl RendezvousMediator {
});
{
let sender = self.rz_sender.clone();
let host = self.host.clone();
let socket_addr = return_route.clone();
let session_key_for_ice = session_key.clone();
tokio::spawn(async move {
// Candidates ride a dedicated TCP connection to the rendezvous server, like
// the answer, NOT the mediator channel: that channel is UDP in the default
// setup, and target deployments front hbbs with websocket/TCP only, where
// its UDP port is unreachable. The server keeps candidate-carrying TCP
// connections open, so one lazily-opened connection serves the whole
// trickle, and TCP reliability replaces the old 400ms duplicate re-send
// (the controller keeps its own re-send for the server->peer UDP downlink).
let mut conn = None;
while let Some(candidate) = local_ice_rx.recv().await {
let mut msg = Message::new();
msg.set_ice_candidate(IceCandidate {
@@ -747,15 +744,34 @@ impl RendezvousMediator {
candidate,
..Default::default()
});
let _ = sender.send(msg.clone());
// The mediator channel to the rendezvous server is UDP in the default setup,
// so a candidate can be lost in flight; re-send once after a short delay (the
// peer's ICE agent dedups repeats, so the second copy is free).
let sender = sender.clone();
tokio::spawn(async move {
sleep(0.4).await;
let _ = sender.send(msg);
});
// One reconnect attempt per candidate: the first send after an hbbs
// restart or an idle-killed connection fails on the stale stream.
for _ in 0..2 {
if conn.is_none() {
match connect_tcp(&*host, CONNECT_TIMEOUT).await {
Ok(s) => conn = Some(s),
Err(err) => {
log::warn!(
"failed to connect for WebRTC ICE candidate: {}",
err
);
break;
}
}
}
if let Some(s) = conn.as_mut() {
match s.send(&msg).await {
Ok(()) => break,
Err(err) => {
log::debug!(
"WebRTC ICE candidate send failed, reconnecting: {}",
err
);
conn = None;
}
}
}
}
}
});
}
@@ -813,11 +829,13 @@ impl RendezvousMediator {
ph.control_permissions.clone().into_option(),
ph.controlled_context.clone().into_option(),
);
let control_permissions = ph.control_permissions.clone().into_option();
// WebRTC opens its own ICE sockets, so it must never be used when local traffic is routed
// through SOCKS/WebSocket. force_relay is different: relay-only ICE is viable with TURN.
// WebRTC opens its own ICE sockets, so it must not run under a SOCKS proxy: candidates
// and STUN bypass the proxy and leak the real IP. WebSocket mode does NOT disable it —
// ws only tunnels the signaling/relay legs to the server, classic punching stays forced
// to relay (`relay` above), and the answer rides the RelayResponse, leaving ICE as the
// only P2P path there. force_relay is different: relay-only ICE is viable with TURN.
let webrtc_viable = !ph.webrtc_sdp_offer.is_empty()
&& !local_proxy
&& !Config::is_proxy()
&& (!ph.force_relay || WebRTCStream::has_turn_server());
let webrtc_sdp_answer = if webrtc_viable {
self.spawn_webrtc_answerer(
@@ -879,6 +897,23 @@ impl RendezvousMediator {
.await?;
return Ok(());
}
if !ph.webrtc_sdp_offer.is_empty() {
// WebRTC-only request (udp_port <= 0): return the answer over a short-lived TCP
// connection to the rendezvous server, like create_relay does. It must NOT ride
// the mediator channel: that channel is UDP in the default setup, and the answer
// is the largest message of the punch exchange — a single lost or fragmented
// datagram costs a whole 3s retry round; hbbs also applies UDP-punch semantics
// (source-address observation / is_udp) to PunchHoleSent received over UDP,
// which this request never asked for.
// No TCP punch connection is created or accepted; the controller retains its
// request socket for trickled ICE signaling. IPv6, when present, was started
// above and its address is carried in this same response.
let mut msg_out = Message::new();
msg_out.set_punch_hole_sent(msg_punch);
let mut socket = connect_tcp(&*self.host, CONNECT_TIMEOUT).await?;
socket.send(&msg_out).await?;
return Ok(());
}
log::debug!("Punch tcp hole to {:?}", peer_addr);
let mut socket = {
let socket = connect_tcp(&*self.host, CONNECT_TIMEOUT).await?;