Refact/multi window soft rendering (#8343)

* refact: multi_window_soft_rendering

Signed-off-by: fufesou <linlong1266@gmail.com>

* fix: window pos, potential wait for image

Signed-off-by: fufesou <linlong1266@gmail.com>

* comments

Signed-off-by: fufesou <linlong1266@gmail.com>

* remove debug print

Signed-off-by: fufesou <linlong1266@gmail.com>

* explicitly set rgba_data.size_got to false after init

Signed-off-by: fufesou <linlong1266@gmail.com>

* refact: multi window, merge images, render with texture

Signed-off-by: fufesou <linlong1266@gmail.com>

* revert, flutter.rs, rgba valid

Signed-off-by: fufesou <linlong1266@gmail.com>

* Add displays index before sending capture msg

Signed-off-by: fufesou <linlong1266@gmail.com>

* refact: multi window, soft rendering

Signed-off-by: fufesou <linlong1266@gmail.com>

* fix: build

Signed-off-by: fufesou <linlong1266@gmail.com>

---------

Signed-off-by: fufesou <linlong1266@gmail.com>
This commit is contained in:
fufesou
2024-06-13 18:03:41 +08:00
committed by GitHub
parent 8e12a34634
commit bc875a35b0
10 changed files with 160 additions and 82 deletions

View File

@@ -420,7 +420,7 @@ class _ConnectionTabPageState extends State<ConnectionTabPage> {
await WindowController.fromWindowId(windowId()).setFullscreen(false);
stateGlobal.setFullscreen(false, procWnd: false);
}
await setNewConnectWindowFrame(windowId(), id!, screenRect);
await setNewConnectWindowFrame(windowId(), id!, display, screenRect);
Future.delayed(Duration(milliseconds: isWindows ? 100 : 0), () async {
await windowOnTop(windowId());
});