feat: Add relative mouse mode (#13928)

* feat: Add relative mouse mode

- Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel
- Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust
- In server input service, simulate relative movement via Enigo and keep latest cursor position in sync
- Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move
- Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes
- Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable
- On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off
- Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now)
- Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms)
- Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted
- Handle window blur/focus/minimize events to properly release/restore cursor constraints
- Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants

Note: Relative mouse mode state is NOT persisted to config (session-only).
Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side.

Signed-off-by: fufesou <linlong1266@gmail.com>

* feat(mouse): relative mouse mode, exit hint

Signed-off-by: fufesou <linlong1266@gmail.com>

* refact(relative mouse): shortcut

Signed-off-by: fufesou <linlong1266@gmail.com>

---------

Signed-off-by: fufesou <linlong1266@gmail.com>
This commit is contained in:
fufesou
2026-01-09 10:03:14 +08:00
committed by GitHub
parent 3a9084006f
commit 998b75856d
90 changed files with 3089 additions and 165 deletions

View File

@@ -14,6 +14,8 @@ import 'package:get/get.dart';
import '../../models/model.dart';
import '../../models/platform_model.dart';
import '../../models/state_model.dart';
import 'relative_mouse_model.dart';
import '../common.dart';
import '../consts.dart';
@@ -349,15 +351,28 @@ class InputModel {
double _trackpadSpeedInner = kDefaultTrackpadSpeed / 100.0;
var _trackpadScrollUnsent = Offset.zero;
// Mobile relative mouse delta accumulators (for slow/fine movements).
double _mobileDeltaRemainderX = 0.0;
double _mobileDeltaRemainderY = 0.0;
var _lastScale = 1.0;
bool _pointerMovedAfterEnter = false;
bool _pointerInsideImage = false;
// mouse
final isPhysicalMouse = false.obs;
int _lastButtons = 0;
Offset lastMousePos = Offset.zero;
// Relative mouse mode (for games/3D apps).
final relativeMouseMode = false.obs;
late final RelativeMouseModel _relativeMouse;
// Callback to cancel external throttle timer when relative mouse mode is disabled.
VoidCallback? onRelativeMouseModeDisabled;
// Disposer for the relativeMouseMode observer (to prevent memory leaks).
Worker? _relativeMouseModeDisposer;
bool _queryOtherWindowCoords = false;
Rect? _windowRect;
List<RemoteWindowCoords> _remoteWindowCoords = [];
@@ -367,15 +382,40 @@ class InputModel {
bool get keyboardPerm => parent.target!.ffiModel.keyboard;
String get id => parent.target?.id ?? '';
String? get peerPlatform => parent.target?.ffiModel.pi.platform;
String get peerVersion => parent.target?.ffiModel.pi.version ?? '';
bool get isViewOnly => parent.target!.ffiModel.viewOnly;
bool get showMyCursor => parent.target!.ffiModel.showMyCursor;
double get devicePixelRatio => parent.target!.canvasModel.devicePixelRatio;
bool get isViewCamera => parent.target!.connType == ConnType.viewCamera;
int get trackpadSpeed => _trackpadSpeed;
bool get useEdgeScroll => parent.target!.canvasModel.scrollStyle == ScrollStyle.scrolledge;
bool get useEdgeScroll =>
parent.target!.canvasModel.scrollStyle == ScrollStyle.scrolledge;
/// Check if the connected server supports relative mouse mode.
bool get isRelativeMouseModeSupported => _relativeMouse.isSupported;
InputModel(this.parent) {
sessionId = parent.target!.sessionId;
_relativeMouse = RelativeMouseModel(
sessionId: sessionId,
enabled: relativeMouseMode,
keyboardPerm: () => keyboardPerm,
isViewCamera: () => isViewCamera,
peerVersion: () => peerVersion,
peerPlatform: () => peerPlatform,
modify: (msg) => modify(msg),
getPointerInsideImage: () => _pointerInsideImage,
setPointerInsideImage: (inside) => _pointerInsideImage = inside,
);
_relativeMouse.onDisabled = () => onRelativeMouseModeDisabled?.call();
// Sync relative mouse mode state to global state for UI components (e.g., tab bar hint).
_relativeMouseModeDisposer = ever(relativeMouseMode, (bool value) {
final peerId = id;
if (peerId.isNotEmpty) {
stateGlobal.relativeMouseModeState[peerId] = value;
}
});
}
// This function must be called after the peer info is received.
@@ -506,6 +546,10 @@ class InputModel {
}
}
if (_relativeMouse.handleRawKeyEvent(e)) {
return KeyEventResult.handled;
}
final key = e.logicalKey;
if (e is RawKeyDownEvent) {
if (!e.repeat) {
@@ -568,6 +612,16 @@ class InputModel {
}
}
if (_relativeMouse.handleKeyEvent(
e,
ctrlPressed: ctrl,
shiftPressed: shift,
altPressed: alt,
commandPressed: command,
)) {
return KeyEventResult.handled;
}
if (e is KeyUpEvent) {
handleKeyUpEventModifiers(e);
} else if (e is KeyDownEvent) {
@@ -853,11 +907,13 @@ class InputModel {
toReleaseKeys.release(handleKeyEvent);
toReleaseRawKeys.release(handleRawKeyEvent);
_pointerMovedAfterEnter = false;
_pointerInsideImage = enter;
// Fix status
if (!enter) {
resetModifiers();
}
_relativeMouse.onEnterOrLeaveImage(enter);
_flingTimer?.cancel();
if (!isInputSourceFlutter) {
bind.sessionEnterOrLeave(sessionId: sessionId, enter: enter);
@@ -878,15 +934,134 @@ class InputModel {
msg: json.encode(modify({'x': '$x2', 'y': '$y2'})));
}
/// Send relative mouse movement for mobile clients (virtual joystick).
/// This method is for touch-based controls that want to send delta values.
/// Uses the 'move_relative' type which bypasses absolute position tracking.
///
/// Accumulates fractional deltas to avoid losing slow/fine movements.
/// Only sends events when relative mouse mode is enabled and supported.
Future<void> sendMobileRelativeMouseMove(double dx, double dy) async {
if (!keyboardPerm) return;
if (isViewCamera) return;
// Only send relative mouse events when relative mode is enabled and supported.
if (!isRelativeMouseModeSupported || !relativeMouseMode.value) return;
_mobileDeltaRemainderX += dx;
_mobileDeltaRemainderY += dy;
final x = _mobileDeltaRemainderX.truncate();
final y = _mobileDeltaRemainderY.truncate();
_mobileDeltaRemainderX -= x;
_mobileDeltaRemainderY -= y;
if (x == 0 && y == 0) return;
await bind.sessionSendMouse(
sessionId: sessionId,
msg: json.encode(modify({
'type': 'move_relative',
'x': '$x',
'y': '$y',
})));
}
/// Update the pointer lock center position based on current window frame.
Future<void> updatePointerLockCenter({Offset? localCenter}) {
return _relativeMouse.updatePointerLockCenter(localCenter: localCenter);
}
/// Get the current image widget size (for comparison to avoid unnecessary updates).
Size? get imageWidgetSize => _relativeMouse.imageWidgetSize;
/// Update the image widget size for center calculation.
void updateImageWidgetSize(Size size) {
_relativeMouse.updateImageWidgetSize(size);
}
void toggleRelativeMouseMode() {
_relativeMouse.toggleRelativeMouseMode();
}
bool setRelativeMouseMode(bool enabled) {
return _relativeMouse.setRelativeMouseMode(enabled);
}
/// Exit relative mouse mode and release all modifier keys to the remote.
/// This is called when the user presses the exit shortcut (Ctrl+Alt on Win/Linux, Cmd+G on macOS).
/// We need to send key-up events for all modifiers because the shortcut itself may have
/// blocked some key events, leaving the remote in a state where modifiers are stuck.
void exitRelativeMouseModeWithKeyRelease() {
if (!_relativeMouse.enabled.value) return;
// First, send release events for all modifier keys to the remote.
// This ensures the remote doesn't have stuck modifier keys after exiting.
// Use press: false, down: false to send key-up events without modifiers attached.
final modifiersToRelease = [
'Control_L',
'Control_R',
'Alt_L',
'Alt_R',
'Shift_L',
'Shift_R',
'Meta_L', // Command/Super left
'Meta_R', // Command/Super right
];
for (final key in modifiersToRelease) {
bind.sessionInputKey(
sessionId: sessionId,
name: key,
down: false,
press: false,
alt: false,
ctrl: false,
shift: false,
command: false,
);
}
// Reset local modifier state
resetModifiers();
// Now exit relative mouse mode
_relativeMouse.setRelativeMouseMode(false);
}
void disposeRelativeMouseMode() {
_relativeMouse.dispose();
onRelativeMouseModeDisabled = null;
// Cancel the relative mouse mode observer and clean up global state.
_relativeMouseModeDisposer?.dispose();
_relativeMouseModeDisposer = null;
final peerId = id;
if (peerId.isNotEmpty) {
stateGlobal.relativeMouseModeState.remove(peerId);
}
}
void onWindowBlur() {
_relativeMouse.onWindowBlur();
}
void onWindowFocus() {
_relativeMouse.onWindowFocus();
}
void onPointHoverImage(PointerHoverEvent e) {
_stopFling = true;
if (isViewOnly && !showMyCursor) return;
if (e.kind != ui.PointerDeviceKind.mouse) return;
// Only update pointer region when relative mouse mode is enabled.
// This avoids unnecessary tracking when not in relative mode.
if (_relativeMouse.enabled.value) {
_relativeMouse.updatePointerRegionTopLeftGlobal(e);
}
if (!isPhysicalMouse.value) {
isPhysicalMouse.value = true;
}
if (isPhysicalMouse.value) {
handleMouse(_getMouseEvent(e, _kMouseEventMove), e.position, edgeScroll: useEdgeScroll);
if (!_relativeMouse.handleRelativeMouseMove(e.localPosition)) {
handleMouse(_getMouseEvent(e, _kMouseEventMove), e.position,
edgeScroll: useEdgeScroll);
}
}
}
@@ -1043,13 +1218,25 @@ class InputModel {
_windowRect = null;
if (isViewOnly && !showMyCursor) return;
if (isViewCamera) return;
if (_relativeMouse.enabled.value) {
_relativeMouse.updatePointerRegionTopLeftGlobal(e);
}
if (e.kind != ui.PointerDeviceKind.mouse) {
if (isPhysicalMouse.value) {
isPhysicalMouse.value = false;
}
}
if (isPhysicalMouse.value) {
handleMouse(_getMouseEvent(e, _kMouseEventDown), e.position);
// In relative mouse mode, send button events without position.
// Use _relativeMouse.enabled.value consistently with the guard above.
if (_relativeMouse.enabled.value) {
_relativeMouse
.sendRelativeMouseButton(_getMouseEvent(e, _kMouseEventDown));
} else {
handleMouse(_getMouseEvent(e, _kMouseEventDown), e.position);
}
}
}
@@ -1057,9 +1244,21 @@ class InputModel {
if (isDesktop) _queryOtherWindowCoords = false;
if (isViewOnly && !showMyCursor) return;
if (isViewCamera) return;
if (_relativeMouse.enabled.value) {
_relativeMouse.updatePointerRegionTopLeftGlobal(e);
}
if (e.kind != ui.PointerDeviceKind.mouse) return;
if (isPhysicalMouse.value) {
handleMouse(_getMouseEvent(e, _kMouseEventUp), e.position);
// In relative mouse mode, send button events without position.
// Use _relativeMouse.enabled.value consistently with the guard above.
if (_relativeMouse.enabled.value) {
_relativeMouse
.sendRelativeMouseButton(_getMouseEvent(e, _kMouseEventUp));
} else {
handleMouse(_getMouseEvent(e, _kMouseEventUp), e.position);
}
}
}
@@ -1067,6 +1266,11 @@ class InputModel {
if (isViewOnly && !showMyCursor) return;
if (isViewCamera) return;
if (e.kind != ui.PointerDeviceKind.mouse) return;
if (_relativeMouse.enabled.value) {
_relativeMouse.updatePointerRegionTopLeftGlobal(e);
}
if (_queryOtherWindowCoords) {
Future.delayed(Duration.zero, () async {
_windowRect = await fillRemoteCoordsAndGetCurFrame(_remoteWindowCoords);
@@ -1074,7 +1278,10 @@ class InputModel {
_queryOtherWindowCoords = false;
}
if (isPhysicalMouse.value) {
handleMouse(_getMouseEvent(e, _kMouseEventMove), e.position, edgeScroll: useEdgeScroll);
if (!_relativeMouse.handleRelativeMouseMove(e.localPosition)) {
handleMouse(_getMouseEvent(e, _kMouseEventMove), e.position,
edgeScroll: useEdgeScroll);
}
}
}
@@ -1098,6 +1305,11 @@ class InputModel {
return null;
}
/// Handle scroll/wheel events.
/// Note: Scroll events intentionally use absolute positioning even in relative mouse mode.
/// This is because scroll events don't need relative positioning - they represent
/// scroll deltas that are independent of cursor position. Games and 3D applications
/// handle scroll events the same way regardless of mouse mode.
void onPointerSignalImage(PointerSignalEvent e) {
if (isViewOnly) return;
if (isViewCamera) return;
@@ -1285,14 +1497,18 @@ class InputModel {
evt['y'] = '${pos.y.toInt()}';
}
Map<int, String> mapButtons = {
kPrimaryMouseButton: 'left',
kSecondaryMouseButton: 'right',
kMiddleMouseButton: 'wheel',
kBackMouseButton: 'back',
kForwardMouseButton: 'forward'
};
evt['buttons'] = mapButtons[evt['buttons']] ?? '';
final buttons = evt['buttons'];
if (buttons is int) {
evt['buttons'] = mouseButtonsToPeer(buttons);
} else {
// Log warning if buttons exists but is not an int (unexpected caller).
// Keep empty string fallback for missing buttons to preserve move/hover behavior.
if (buttons != null) {
debugPrint(
'[InputModel] processEventToPeer: unexpected buttons type: ${buttons.runtimeType}, value: $buttons');
}
evt['buttons'] = '';
}
return evt;
}
@@ -1303,8 +1519,8 @@ class InputModel {
bool moveCanvas = true,
bool edgeScroll = false,
}) {
final evtToPeer =
processEventToPeer(evt, offset, onExit: onExit, moveCanvas: moveCanvas, edgeScroll: edgeScroll);
final evtToPeer = processEventToPeer(evt, offset,
onExit: onExit, moveCanvas: moveCanvas, edgeScroll: edgeScroll);
if (evtToPeer != null) {
bind.sessionSendMouse(
sessionId: sessionId, msg: json.encode(modify(evtToPeer)));