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feat: Add relative mouse mode (#13928)
* feat: Add relative mouse mode - Add "Relative Mouse Mode" toggle in desktop toolbar and bind to InputModel - Implement relative mouse movement path: Flutter pointer deltas -> `type: move_relative` -> new `MOUSE_TYPE_MOVE_RELATIVE` in Rust - In server input service, simulate relative movement via Enigo and keep latest cursor position in sync - Track pointer-lock center in Flutter (local widget + screen coordinates) and re-center OS cursor after each relative move - Update pointer-lock center on window move/resize/restore/maximize and when remote display geometry changes - Hide local cursor when relative mouse mode is active (both Flutter cursor and OS cursor), restore on leave/disable - On Windows, clip OS cursor to the window rect while in relative mode and release clip when leaving/turning off - Implement platform helpers: `get_cursor_pos`, `set_cursor_pos`, `show_cursor`, `clip_cursor` (no-op clip/hide on Linux for now) - Add keyboard shortcut Ctrl+Alt+Shift+M to toggle relative mode (enabled by default, works on all platforms) - Remove `enable-relative-mouse-shortcut` config option - shortcut is now always available when keyboard permission is granted - Handle window blur/focus/minimize events to properly release/restore cursor constraints - Add MOUSE_TYPE_MASK constant and unit tests for mouse event constants Note: Relative mouse mode state is NOT persisted to config (session-only). Note: On Linux, show_cursor and clip_cursor are no-ops; cursor hiding is handled by Flutter side. Signed-off-by: fufesou <linlong1266@gmail.com> * feat(mouse): relative mouse mode, exit hint Signed-off-by: fufesou <linlong1266@gmail.com> * refact(relative mouse): shortcut Signed-off-by: fufesou <linlong1266@gmail.com> --------- Signed-off-by: fufesou <linlong1266@gmail.com>
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@@ -569,7 +569,9 @@ class _RemotePageState extends State<RemotePage> with WidgetsBindingObserver {
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}
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bool get showCursorPaint =>
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!gFFI.ffiModel.isPeerAndroid && !gFFI.canvasModel.cursorEmbedded;
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!gFFI.ffiModel.isPeerAndroid &&
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!gFFI.canvasModel.cursorEmbedded &&
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!gFFI.inputModel.relativeMouseMode.value;
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Widget getBodyForMobile() {
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final keyboardIsVisible = keyboardVisibilityController.isVisible;
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@@ -808,6 +810,7 @@ class _RemotePageState extends State<RemotePage> with WidgetsBindingObserver {
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bind.mainSetLocalOption(key: kOptionTouchMode, value: v);
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},
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virtualMouseMode: gFFI.ffiModel.virtualMouseMode,
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inputModel: gFFI.inputModel,
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)));
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}
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