mirror of
https://github.com/rustdesk/rustdesk.git
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Add Windows arm64 support (#15139)
* Add initial arm64 build logic Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * Bump bridge build to Flutter 3.44 as well Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * Fix install flutter step for Win arm64 * Bump install-llvm-action to v2 for arm64 support * Fix libsodium logic to only install through vcpkg on win arm64 * Fix Flutter installations on Win * Flutter XCode: only build the current arch as it defaults to universal Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * Ensure that we really have arm64 Dart + Flutter engine in CI Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * Enable hwcodec feature now that upstream supports building it Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * CI: improve logic for getting Flutter arm64 SDK Signed-off-by: Dennis Ameling <dennis@dennisameling.com> * Apply PR feedback (only bump Flutter version on Win arm64) * Exclude MSI build on arm64 * CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions) * Address PR feedback * Update Cargo.toml * Update Cargo.lock * Update Cargo.lock * Add Flutter 3.44 DialogThemeData background colors Signed-off-by: 21pages <sunboeasy@gmail.com> --------- Signed-off-by: Dennis Ameling <dennis@dennisameling.com> Signed-off-by: 21pages <sunboeasy@gmail.com> Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com> Co-authored-by: 21pages <sunboeasy@gmail.com>
This commit is contained in:
102
.github/workflows/flutter-build.yml
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102
.github/workflows/flutter-build.yml
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@@ -27,6 +27,11 @@ env:
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LLVM_VERSION: "15.0.6"
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FLUTTER_VERSION: "3.24.5"
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ANDROID_FLUTTER_VERSION: "3.24.5"
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# Windows arm64 only: the first stable Flutter to ship a native arm64 Windows Dart SDK +
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# engine is 3.44. Every other platform stays on FLUTTER_VERSION (3.24.5) until Windows 7
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# support is restored after the upstream-wide Flutter bump. The arm64 job patches the few
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# 3.44-only source/pubspec changes on the fly (see "Patch RustDesk sources for Flutter 3.44").
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FLUTTER_WINDOWS_ARM_VERSION: "3.44.0"
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# for arm64 linux because official Dart SDK does not work
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FLUTTER_ELINUX_VERSION: "3.16.9"
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TAG_NAME: "${{ inputs.upload-tag }}"
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@@ -76,9 +81,20 @@ jobs:
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target: x86_64-pc-windows-msvc,
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os: windows-2022,
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arch: x86_64,
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flutter-arch: x64,
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vcpkg-triplet: x64-windows-static,
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build-args: "--vram",
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}
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- {
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target: aarch64-pc-windows-msvc,
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os: windows-11-arm,
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arch: aarch64,
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flutter-arch: arm64,
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vcpkg-triplet: arm64-windows-static,
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# vram is x86/x64-only (NVENC needs CUDA, Intel MediaSDK needs __rdtsc);
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# no NV/Intel/AMD hardware exists on Windows-on-ARM, so vram stays disabled here.
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build-args: "",
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}
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# - { target: aarch64-pc-windows-msvc, os: windows-2022, arch: aarch64 }
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steps:
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- name: Export GitHub Actions cache environment variables
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uses: actions/github-script@d7906e4ad0b1822421a7e6a35d5ca353c962f410 # v6
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@@ -95,36 +111,91 @@ jobs:
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- name: Restore bridge files
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uses: actions/download-artifact@3e5f45b2cfb9172054b4087a40e8e0b5a5461e7c # v8.0.1
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with:
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name: bridge-artifact
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# arm64 is on Flutter 3.44, so it needs the bridge generated with the same Flutter
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# (its *.freezed.dart must match the freezed the arm64 build resolves). x64 and every
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# other platform keep the default 3.22.3-generated bridge.
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name: ${{ matrix.job.arch == 'aarch64' && 'bridge-artifact-flutter-3.44' || 'bridge-artifact' }}
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path: ./
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- name: Install LLVM and Clang
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uses: KyleMayes/install-llvm-action@1a3da29f56261a1e1f937ec88f0856a9b8321d7e # v1
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uses: KyleMayes/install-llvm-action@ebc0426251bc40c7cd31162802432c68818ab8f0 # v2.0.9
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with:
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version: ${{ env.LLVM_VERSION }}
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- name: Install flutter
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id: flutter
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# arm64 builds with FLUTTER_WINDOWS_ARM_VERSION (>=3.44); x64 stays on FLUTTER_VERSION.
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# subosito only ships an x64 Windows SDK (Flutter's release manifest lists x64 only),
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# so it installs x64 on both arches. The arm64 runner re-bootstraps Dart to arm64 in
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# the next step.
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uses: subosito/flutter-action@2783a3f08e1baf891508463f8c6653c258246225 # v2.12.0; https://github.com/subosito/flutter-action/issues/277
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with:
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channel: "stable"
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flutter-version: ${{ env.FLUTTER_VERSION }}
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flutter-version: ${{ matrix.job.arch == 'aarch64' && env.FLUTTER_WINDOWS_ARM_VERSION || env.FLUTTER_VERSION }}
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architecture: x64
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- name: Force arm64 Dart SDK + engine
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# The x64 SDK subosito installs bundles an x64 Dart with a matching engine-dart-sdk.stamp,
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# so update_dart_sdk.ps1 short-circuits (stamp matches -> return) and keeps x64 Dart;
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# `flutter build windows` then targets the Dart VM's arch = x64, even on this arm64 host.
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# On this native-arm64 runner (PROCESSOR_ARCHITECTURE=ARM64), deleting the stamp and
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# re-running update_dart_sdk.ps1 pulls the arm64 Dart (available since Flutter 3.44.0).
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# https://github.com/flutter/flutter/issues/186730#issuecomment-4573214964
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if: ${{ matrix.job.arch == 'aarch64' }}
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run: |
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$flutterRoot = "${{ steps.flutter.outputs['CACHE-PATH'] }}"
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Write-Host "PROCESSOR_ARCHITECTURE=$env:PROCESSOR_ARCHITECTURE"
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Write-Host "Flutter root: $flutterRoot"
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Remove-Item -Force "$flutterRoot\bin\cache\engine-dart-sdk.stamp" -ErrorAction SilentlyContinue
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& "$flutterRoot\bin\internal\update_dart_sdk.ps1"
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# Confirm the Dart we ended up with is arm64 ("on windows_arm64"); fail loudly if not.
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$dartVer = & "$flutterRoot\bin\dart.bat" --version 2>&1 | Out-String
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Write-Host $dartVer
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if ($dartVer -notmatch "windows_arm64") {
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Write-Error "Expected an arm64 Dart SDK but got: $dartVer"
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exit 1
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}
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& "$flutterRoot\bin\flutter.bat" precache --windows
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# Fail fast if precache pulled the wrong-arch Windows engine: an arm64 Dart should
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# fetch windows-arm64 engine artifacts. Bailing here saves the ~25min Rust build.
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$engineDir = "$flutterRoot\bin\cache\artifacts\engine"
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Write-Host "Engine artifacts present:"
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Get-ChildItem $engineDir -Directory | Select-Object -ExpandProperty Name | Write-Host
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if (-not (Test-Path "$engineDir\windows-arm64-release")) {
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Write-Error "Expected windows-arm64-release engine artifacts but they are missing (wrong-arch SDK)."
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exit 1
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}
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# https://github.com/flutter/flutter/issues/155685
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# x64 only: arm64 uses the stock native arm64 Windows engine, and the rustdesk/engine
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# windows-x64-release.zip is built for the 3.24-era x64 engine (matches FLUTTER_VERSION).
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- name: Replace engine with rustdesk custom flutter engine
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if: ${{ matrix.job.arch == 'x86_64' }}
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run: |
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flutter doctor -v
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flutter precache --windows
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Invoke-WebRequest -Uri https://github.com/rustdesk/engine/releases/download/main/windows-x64-release.zip -OutFile windows-x64-release.zip
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Expand-Archive -Path windows-x64-release.zip -DestinationPath windows-x64-release
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mv -Force windows-x64-release/* C:/hostedtoolcache/windows/flutter/stable-${{ env.FLUTTER_VERSION }}-x64/bin/cache/artifacts/engine/windows-x64-release/
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mv -Force windows-x64-release/* C:/hostedtoolcache/windows/flutter/stable-${{ env.FLUTTER_VERSION }}-x64/bin/cache/artifacts/engine/windows-x64-release/
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- name: Patch flutter
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# x64 stays on Flutter 3.24.5, which needs the dropdown filter patch.
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# arm64 is on Flutter 3.44 (patched separately below) and does not use this patch.
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if: ${{ matrix.job.arch == 'x86_64' }}
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shell: bash
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run: |
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cp .github/patches/flutter_3.24.4_dropdown_menu_enableFilter.diff $(dirname $(dirname $(which flutter)))
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cd $(dirname $(dirname $(which flutter)))
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[[ "3.24.5" == ${{env.FLUTTER_VERSION}} ]] && git apply flutter_3.24.4_dropdown_menu_enableFilter.diff
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- name: Patch RustDesk sources for Flutter 3.44 (arm64)
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# arm64 is the only target on Flutter 3.44; apply its source/pubspec deltas on the fly
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# (shared with the 3.44 bridge job) so the committed sources stay on Flutter 3.24.5.
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# `flutter build` then runs `pub get`, regenerating pubspec.lock for the bumped deps.
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if: ${{ matrix.job.arch == 'aarch64' }}
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shell: bash
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run: bash .github/patches/apply_flutter_3.44_source_patches.sh
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- name: Install Rust toolchain
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uses: dtolnay/rust-toolchain@e97e2d8cc328f1b50210efc529dca0028893a2d9 # v1
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with:
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@@ -163,11 +234,19 @@ jobs:
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head -n 100 "${VCPKG_ROOT}/buildtrees/ffmpeg/build-${{ matrix.job.vcpkg-triplet }}-rel-out.log" || true
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shell: bash
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- name: Set SODIUM_LIB_DIR (arm64)
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# libsodium-sys ships no arm64 Windows prebuilt lib; point it at the vcpkg-built one
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# (only for arm64 — leaving it unset lets x64 use the crate's bundled lib).
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if: ${{ matrix.job.arch == 'aarch64' }}
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shell: bash
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run: echo "SODIUM_LIB_DIR=$VCPKG_ROOT/installed/${{ matrix.job.vcpkg-triplet }}/lib" >> "$GITHUB_ENV"
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- name: Build rustdesk
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run: |
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# Windows: build RustDesk
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python3 .\build.py --portable --hwcodec --flutter --vram --skip-portable-pack
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mv ./flutter/build/windows/x64/runner/Release ./rustdesk
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# --hwcodec is shared by all Windows targets; per-target extras (e.g. --vram) come from the matrix
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python3 .\build.py --portable --flutter --skip-portable-pack --hwcodec ${{ matrix.job.build-args }}
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mv ./flutter/build/windows/${{ matrix.job.flutter-arch }}/runner/Release ./rustdesk
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# Download usbmmidd_v2.zip and extract it to ./rustdesk
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Invoke-WebRequest -Uri https://github.com/rustdesk-org/rdev/releases/download/usbmmidd_v2/usbmmidd_v2.zip -OutFile usbmmidd_v2.zip
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@@ -256,13 +335,18 @@ jobs:
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uses: microsoft/setup-msbuild@6fb02220983dee41ce7ae257b6f4d8f9bf5ed4ce # v2
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- name: Build msi
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# Builds the MSI for the matrix arch. res/msi (WiX v4 + native CustomActions) carries
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# both x64 and ARM64 platform configs; WcaUtil/DUtil ship arm64 libs. msbuild platform
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# is x64 / ARM64; the produced Package.msi is globbed since its bin/<platform>/ dir varies.
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if: env.UPLOAD_ARTIFACT == 'true'
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run: |
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pushd ./res/msi
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python preprocess.py --arp -d ../../rustdesk
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nuget restore msi.sln
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msbuild msi.sln -p:Configuration=Release -p:Platform=x64 /p:TargetVersion=Windows10
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mv ./Package/bin/x64/Release/en-us/Package.msi ../../SignOutput/rustdesk-${{ env.VERSION }}-${{ matrix.job.arch }}.msi
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$msiPlatform = if ('${{ matrix.job.arch }}' -eq 'aarch64') { 'ARM64' } else { 'x64' }
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msbuild msi.sln -p:Configuration=Release -p:Platform=$msiPlatform /p:TargetVersion=Windows10
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$msi = Get-ChildItem ./Package/bin/*/Release/en-us/Package.msi | Select-Object -First 1
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mv $msi.FullName ../../SignOutput/rustdesk-${{ env.VERSION }}-${{ matrix.job.arch }}.msi
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sha256sum ../../SignOutput/rustdesk-*.msi
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- name: Sign rustdesk self-extracted file
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