Add Windows arm64 support (#15139)

* Add initial arm64 build logic

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Upgrade Flutter to 3.44.0 and introduce Windows arm64 in CI

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Bump bridge build to Flutter 3.44 as well

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Fix install flutter step for Win arm64

* Bump install-llvm-action to v2 for arm64 support

* Fix libsodium logic to only install through vcpkg on win arm64

* Fix Flutter installations on Win

* Flutter XCode: only build the current arch as it defaults to universal

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Ensure that we really have arm64 Dart + Flutter engine in CI

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Enable hwcodec feature now that upstream supports building it

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* CI: improve logic for getting Flutter arm64 SDK

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>

* Apply PR feedback (only bump Flutter version on Win arm64)

* Exclude MSI build on arm64

* CI: build the MSI for Windows arm64 (WiX v4 ARM64 platform + native CustomActions)

* Address PR feedback

* Update Cargo.toml

* Update Cargo.lock

* Update Cargo.lock

* Add Flutter 3.44 DialogThemeData background colors

Signed-off-by: 21pages <sunboeasy@gmail.com>

---------

Signed-off-by: Dennis Ameling <dennis@dennisameling.com>
Signed-off-by: 21pages <sunboeasy@gmail.com>
Co-authored-by: RustDesk <71636191+rustdesk@users.noreply.github.com>
Co-authored-by: 21pages <sunboeasy@gmail.com>
This commit is contained in:
Dennis Ameling
2026-06-18 16:37:15 +02:00
committed by GitHub
parent 0797ebb695
commit 8f50ea64dc
13 changed files with 237 additions and 32 deletions

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@@ -7,7 +7,6 @@ on:
env:
CARGO_EXPAND_VERSION: "1.0.95"
FLUTTER_VERSION: "3.22.3"
FLUTTER_RUST_BRIDGE_VERSION: "1.80.1"
RUST_VERSION: "1.75" # https://github.com/rustdesk/rustdesk/discussions/7503
@@ -18,10 +17,21 @@ jobs:
fail-fast: false
matrix:
job:
# Default bridge for every platform still on Flutter 3.24.5 (generated with 3.22.3).
- {
target: x86_64-unknown-linux-gnu,
os: ubuntu-22.04,
extra-build-args: "",
flutter-version: "3.22.3",
artifact-name: "bridge-artifact",
}
# Dedicated bridge for the Windows arm64 build (Flutter 3.44); runs in parallel.
- {
target: x86_64-unknown-linux-gnu,
os: ubuntu-22.04,
extra-build-args: "",
flutter-version: "3.44.0",
artifact-name: "bridge-artifact-flutter-3.44",
}
steps:
- name: Checkout source code
@@ -64,13 +74,13 @@ jobs:
uses: actions/cache@6f8efc29b200d32929f49075959781ed54ec270c # v3
with:
path: /tmp/flutter_rust_bridge
key: vcpkg-${{ matrix.job.arch }}
key: bridge-${{ matrix.job.flutter-version }}
- name: Install flutter
uses: subosito/flutter-action@1a449444c387b1966244ae4d4f8c696479add0b2 # v2
with:
channel: "stable"
flutter-version: ${{ env.FLUTTER_VERSION }}
flutter-version: ${{ matrix.job.flutter-version }}
cache: true
- name: Install flutter rust bridge deps
@@ -78,7 +88,15 @@ jobs:
run: |
cargo install cargo-expand --version ${{ env.CARGO_EXPAND_VERSION }} --locked
cargo install flutter_rust_bridge_codegen --version ${{ env.FLUTTER_RUST_BRIDGE_VERSION }} --features "uuid" --locked
pushd flutter && sed -i -e 's/extended_text: 14.0.0/extended_text: 13.0.0/g' pubspec.yaml && flutter pub get && popd
if [[ "${{ matrix.job.flutter-version }}" == "3.22.3" ]]; then
# Default Flutter 3.22.3: extended_text 14 needs a newer Dart, so downgrade for resolution.
sed -i -e 's/extended_text: 14.0.0/extended_text: 13.0.0/g' flutter/pubspec.yaml
else
# Flutter 3.44 bridge for Windows arm64: match that build's source/pubspec state so the
# generated *.freezed.dart compiles against the same Flutter/freezed it resolves.
bash .github/patches/apply_flutter_3.44_source_patches.sh
fi
pushd flutter && flutter pub get && popd
- name: Run flutter rust bridge
run: |
@@ -88,7 +106,7 @@ jobs:
- name: Upload Artifact
uses: actions/upload-artifact@043fb46d1a93c77aae656e7c1c64a875d1fc6a0a # v7.0.1
with:
name: bridge-artifact
name: ${{ matrix.job.artifact-name }}
path: |
./src/bridge_generated.rs
./src/bridge_generated.io.rs

View File

@@ -81,6 +81,7 @@ jobs:
# - { target: x86_64-apple-darwin , os: macos-10.15 }
# - { target: x86_64-pc-windows-gnu , os: windows-2022 }
# - { target: x86_64-pc-windows-msvc , os: windows-2022 }
# - { target: aarch64-pc-windows-msvc , os: windows-11-arm }
- { target: x86_64-unknown-linux-gnu , os: ubuntu-24.04 }
# - { target: x86_64-unknown-linux-musl , os: ubuntu-20.04, use-cross: true }
steps:

View File

@@ -27,6 +27,11 @@ env:
LLVM_VERSION: "15.0.6"
FLUTTER_VERSION: "3.24.5"
ANDROID_FLUTTER_VERSION: "3.24.5"
# Windows arm64 only: the first stable Flutter to ship a native arm64 Windows Dart SDK +
# engine is 3.44. Every other platform stays on FLUTTER_VERSION (3.24.5) until Windows 7
# support is restored after the upstream-wide Flutter bump. The arm64 job patches the few
# 3.44-only source/pubspec changes on the fly (see "Patch RustDesk sources for Flutter 3.44").
FLUTTER_WINDOWS_ARM_VERSION: "3.44.0"
# for arm64 linux because official Dart SDK does not work
FLUTTER_ELINUX_VERSION: "3.16.9"
TAG_NAME: "${{ inputs.upload-tag }}"
@@ -76,9 +81,20 @@ jobs:
target: x86_64-pc-windows-msvc,
os: windows-2022,
arch: x86_64,
flutter-arch: x64,
vcpkg-triplet: x64-windows-static,
build-args: "--vram",
}
- {
target: aarch64-pc-windows-msvc,
os: windows-11-arm,
arch: aarch64,
flutter-arch: arm64,
vcpkg-triplet: arm64-windows-static,
# vram is x86/x64-only (NVENC needs CUDA, Intel MediaSDK needs __rdtsc);
# no NV/Intel/AMD hardware exists on Windows-on-ARM, so vram stays disabled here.
build-args: "",
}
# - { target: aarch64-pc-windows-msvc, os: windows-2022, arch: aarch64 }
steps:
- name: Export GitHub Actions cache environment variables
uses: actions/github-script@d7906e4ad0b1822421a7e6a35d5ca353c962f410 # v6
@@ -95,36 +111,91 @@ jobs:
- name: Restore bridge files
uses: actions/download-artifact@3e5f45b2cfb9172054b4087a40e8e0b5a5461e7c # v8.0.1
with:
name: bridge-artifact
# arm64 is on Flutter 3.44, so it needs the bridge generated with the same Flutter
# (its *.freezed.dart must match the freezed the arm64 build resolves). x64 and every
# other platform keep the default 3.22.3-generated bridge.
name: ${{ matrix.job.arch == 'aarch64' && 'bridge-artifact-flutter-3.44' || 'bridge-artifact' }}
path: ./
- name: Install LLVM and Clang
uses: KyleMayes/install-llvm-action@1a3da29f56261a1e1f937ec88f0856a9b8321d7e # v1
uses: KyleMayes/install-llvm-action@ebc0426251bc40c7cd31162802432c68818ab8f0 # v2.0.9
with:
version: ${{ env.LLVM_VERSION }}
- name: Install flutter
id: flutter
# arm64 builds with FLUTTER_WINDOWS_ARM_VERSION (>=3.44); x64 stays on FLUTTER_VERSION.
# subosito only ships an x64 Windows SDK (Flutter's release manifest lists x64 only),
# so it installs x64 on both arches. The arm64 runner re-bootstraps Dart to arm64 in
# the next step.
uses: subosito/flutter-action@2783a3f08e1baf891508463f8c6653c258246225 # v2.12.0; https://github.com/subosito/flutter-action/issues/277
with:
channel: "stable"
flutter-version: ${{ env.FLUTTER_VERSION }}
flutter-version: ${{ matrix.job.arch == 'aarch64' && env.FLUTTER_WINDOWS_ARM_VERSION || env.FLUTTER_VERSION }}
architecture: x64
- name: Force arm64 Dart SDK + engine
# The x64 SDK subosito installs bundles an x64 Dart with a matching engine-dart-sdk.stamp,
# so update_dart_sdk.ps1 short-circuits (stamp matches -> return) and keeps x64 Dart;
# `flutter build windows` then targets the Dart VM's arch = x64, even on this arm64 host.
# On this native-arm64 runner (PROCESSOR_ARCHITECTURE=ARM64), deleting the stamp and
# re-running update_dart_sdk.ps1 pulls the arm64 Dart (available since Flutter 3.44.0).
# https://github.com/flutter/flutter/issues/186730#issuecomment-4573214964
if: ${{ matrix.job.arch == 'aarch64' }}
run: |
$flutterRoot = "${{ steps.flutter.outputs['CACHE-PATH'] }}"
Write-Host "PROCESSOR_ARCHITECTURE=$env:PROCESSOR_ARCHITECTURE"
Write-Host "Flutter root: $flutterRoot"
Remove-Item -Force "$flutterRoot\bin\cache\engine-dart-sdk.stamp" -ErrorAction SilentlyContinue
& "$flutterRoot\bin\internal\update_dart_sdk.ps1"
# Confirm the Dart we ended up with is arm64 ("on windows_arm64"); fail loudly if not.
$dartVer = & "$flutterRoot\bin\dart.bat" --version 2>&1 | Out-String
Write-Host $dartVer
if ($dartVer -notmatch "windows_arm64") {
Write-Error "Expected an arm64 Dart SDK but got: $dartVer"
exit 1
}
& "$flutterRoot\bin\flutter.bat" precache --windows
# Fail fast if precache pulled the wrong-arch Windows engine: an arm64 Dart should
# fetch windows-arm64 engine artifacts. Bailing here saves the ~25min Rust build.
$engineDir = "$flutterRoot\bin\cache\artifacts\engine"
Write-Host "Engine artifacts present:"
Get-ChildItem $engineDir -Directory | Select-Object -ExpandProperty Name | Write-Host
if (-not (Test-Path "$engineDir\windows-arm64-release")) {
Write-Error "Expected windows-arm64-release engine artifacts but they are missing (wrong-arch SDK)."
exit 1
}
# https://github.com/flutter/flutter/issues/155685
# x64 only: arm64 uses the stock native arm64 Windows engine, and the rustdesk/engine
# windows-x64-release.zip is built for the 3.24-era x64 engine (matches FLUTTER_VERSION).
- name: Replace engine with rustdesk custom flutter engine
if: ${{ matrix.job.arch == 'x86_64' }}
run: |
flutter doctor -v
flutter precache --windows
Invoke-WebRequest -Uri https://github.com/rustdesk/engine/releases/download/main/windows-x64-release.zip -OutFile windows-x64-release.zip
Expand-Archive -Path windows-x64-release.zip -DestinationPath windows-x64-release
mv -Force windows-x64-release/*  C:/hostedtoolcache/windows/flutter/stable-${{ env.FLUTTER_VERSION }}-x64/bin/cache/artifacts/engine/windows-x64-release/
mv -Force windows-x64-release/* C:/hostedtoolcache/windows/flutter/stable-${{ env.FLUTTER_VERSION }}-x64/bin/cache/artifacts/engine/windows-x64-release/
- name: Patch flutter
# x64 stays on Flutter 3.24.5, which needs the dropdown filter patch.
# arm64 is on Flutter 3.44 (patched separately below) and does not use this patch.
if: ${{ matrix.job.arch == 'x86_64' }}
shell: bash
run: |
cp .github/patches/flutter_3.24.4_dropdown_menu_enableFilter.diff $(dirname $(dirname $(which flutter)))
cd $(dirname $(dirname $(which flutter)))
[[ "3.24.5" == ${{env.FLUTTER_VERSION}} ]] && git apply flutter_3.24.4_dropdown_menu_enableFilter.diff
- name: Patch RustDesk sources for Flutter 3.44 (arm64)
# arm64 is the only target on Flutter 3.44; apply its source/pubspec deltas on the fly
# (shared with the 3.44 bridge job) so the committed sources stay on Flutter 3.24.5.
# `flutter build` then runs `pub get`, regenerating pubspec.lock for the bumped deps.
if: ${{ matrix.job.arch == 'aarch64' }}
shell: bash
run: bash .github/patches/apply_flutter_3.44_source_patches.sh
- name: Install Rust toolchain
uses: dtolnay/rust-toolchain@e97e2d8cc328f1b50210efc529dca0028893a2d9 # v1
with:
@@ -163,11 +234,19 @@ jobs:
head -n 100 "${VCPKG_ROOT}/buildtrees/ffmpeg/build-${{ matrix.job.vcpkg-triplet }}-rel-out.log" || true
shell: bash
- name: Set SODIUM_LIB_DIR (arm64)
# libsodium-sys ships no arm64 Windows prebuilt lib; point it at the vcpkg-built one
# (only for arm64 — leaving it unset lets x64 use the crate's bundled lib).
if: ${{ matrix.job.arch == 'aarch64' }}
shell: bash
run: echo "SODIUM_LIB_DIR=$VCPKG_ROOT/installed/${{ matrix.job.vcpkg-triplet }}/lib" >> "$GITHUB_ENV"
- name: Build rustdesk
run: |
# Windows: build RustDesk
python3 .\build.py --portable --hwcodec --flutter --vram --skip-portable-pack
mv ./flutter/build/windows/x64/runner/Release ./rustdesk
# --hwcodec is shared by all Windows targets; per-target extras (e.g. --vram) come from the matrix
python3 .\build.py --portable --flutter --skip-portable-pack --hwcodec ${{ matrix.job.build-args }}
mv ./flutter/build/windows/${{ matrix.job.flutter-arch }}/runner/Release ./rustdesk
# Download usbmmidd_v2.zip and extract it to ./rustdesk
Invoke-WebRequest -Uri https://github.com/rustdesk-org/rdev/releases/download/usbmmidd_v2/usbmmidd_v2.zip -OutFile usbmmidd_v2.zip
@@ -256,13 +335,18 @@ jobs:
uses: microsoft/setup-msbuild@6fb02220983dee41ce7ae257b6f4d8f9bf5ed4ce # v2
- name: Build msi
# Builds the MSI for the matrix arch. res/msi (WiX v4 + native CustomActions) carries
# both x64 and ARM64 platform configs; WcaUtil/DUtil ship arm64 libs. msbuild platform
# is x64 / ARM64; the produced Package.msi is globbed since its bin/<platform>/ dir varies.
if: env.UPLOAD_ARTIFACT == 'true'
run: |
pushd ./res/msi
python preprocess.py --arp -d ../../rustdesk
nuget restore msi.sln
msbuild msi.sln -p:Configuration=Release -p:Platform=x64 /p:TargetVersion=Windows10
mv ./Package/bin/x64/Release/en-us/Package.msi ../../SignOutput/rustdesk-${{ env.VERSION }}-${{ matrix.job.arch }}.msi
$msiPlatform = if ('${{ matrix.job.arch }}' -eq 'aarch64') { 'ARM64' } else { 'x64' }
msbuild msi.sln -p:Configuration=Release -p:Platform=$msiPlatform /p:TargetVersion=Windows10
$msi = Get-ChildItem ./Package/bin/*/Release/en-us/Package.msi | Select-Object -First 1
mv $msi.FullName ../../SignOutput/rustdesk-${{ env.VERSION }}-${{ matrix.job.arch }}.msi
sha256sum ../../SignOutput/rustdesk-*.msi
- name: Sign rustdesk self-extracted file