mirror of
https://github.com/rustdesk/rustdesk.git
synced 2026-04-16 14:11:28 +03:00
codec set quality seperately and refactor network delay
Signed-off-by: 21pages <pages21@163.com>
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
use super::*;
|
||||
use scrap::codec::Quality;
|
||||
use std::time::Duration;
|
||||
pub const FPS: u32 = 30;
|
||||
pub const MIN_FPS: u32 = 1;
|
||||
@@ -18,21 +19,29 @@ impl Percent for ImageQuality {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
#[derive(Default, Debug, Copy, Clone)]
|
||||
struct Delay {
|
||||
state: DelayState,
|
||||
staging_state: DelayState,
|
||||
delay: u32,
|
||||
counter: u32,
|
||||
slower_than_old_state: Option<bool>,
|
||||
}
|
||||
|
||||
#[derive(Default, Debug, Copy, Clone)]
|
||||
struct UserData {
|
||||
full_speed_fps: Option<u32>,
|
||||
custom_fps: Option<u32>,
|
||||
quality: Option<(i32, i64)>, // (quality, time)
|
||||
delay: Option<(DelayState, u32, usize)>, // (state, ms, counter)
|
||||
quality: Option<(i64, Quality)>, // (time, quality)
|
||||
delay: Option<Delay>,
|
||||
response_delayed: bool,
|
||||
}
|
||||
|
||||
pub struct VideoQoS {
|
||||
width: u32,
|
||||
height: u32,
|
||||
fps: u32,
|
||||
target_bitrate: u32,
|
||||
updated: bool,
|
||||
quality: Quality,
|
||||
users: HashMap<i32, UserData>,
|
||||
bitrate_store: u32,
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Debug, Clone, Copy)]
|
||||
@@ -43,6 +52,12 @@ enum DelayState {
|
||||
Broken = 1000,
|
||||
}
|
||||
|
||||
impl Default for DelayState {
|
||||
fn default() -> Self {
|
||||
DelayState::Normal
|
||||
}
|
||||
}
|
||||
|
||||
impl DelayState {
|
||||
fn from_delay(delay: u32) -> Self {
|
||||
if delay > DelayState::Broken as u32 {
|
||||
@@ -61,24 +76,19 @@ impl Default for VideoQoS {
|
||||
fn default() -> Self {
|
||||
VideoQoS {
|
||||
fps: FPS,
|
||||
width: 0,
|
||||
height: 0,
|
||||
target_bitrate: 0,
|
||||
updated: false,
|
||||
quality: Default::default(),
|
||||
users: Default::default(),
|
||||
bitrate_store: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl VideoQoS {
|
||||
pub fn set_size(&mut self, width: u32, height: u32) {
|
||||
if width == 0 || height == 0 {
|
||||
return;
|
||||
}
|
||||
self.width = width;
|
||||
self.height = height;
|
||||
}
|
||||
#[derive(Debug, PartialEq, Eq)]
|
||||
pub enum RefreshType {
|
||||
SetImageQuality,
|
||||
}
|
||||
|
||||
impl VideoQoS {
|
||||
pub fn spf(&self) -> Duration {
|
||||
Duration::from_secs_f32(1. / (self.fps as f32))
|
||||
}
|
||||
@@ -87,24 +97,23 @@ impl VideoQoS {
|
||||
self.fps
|
||||
}
|
||||
|
||||
pub fn bitrate(&self) -> u32 {
|
||||
self.target_bitrate
|
||||
pub fn store_bitrate(&mut self, bitrate: u32) {
|
||||
self.bitrate_store = bitrate;
|
||||
}
|
||||
|
||||
pub fn check_if_updated(&mut self) -> bool {
|
||||
if self.updated {
|
||||
self.updated = false;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
pub fn bitrate(&self) -> u32 {
|
||||
self.bitrate_store
|
||||
}
|
||||
|
||||
pub fn quality(&self) -> Quality {
|
||||
self.quality
|
||||
}
|
||||
|
||||
pub fn abr_enabled() -> bool {
|
||||
"N" != Config::get_option("enable-abr")
|
||||
}
|
||||
|
||||
pub fn refresh(&mut self) {
|
||||
let mut updated = false;
|
||||
pub fn refresh(&mut self, typ: Option<RefreshType>) {
|
||||
// fps
|
||||
let user_fps = |u: &UserData| {
|
||||
// full_speed_fps
|
||||
@@ -117,13 +126,19 @@ impl VideoQoS {
|
||||
}
|
||||
// delay
|
||||
if let Some(delay) = u.delay {
|
||||
fps = match delay.0 {
|
||||
fps = match delay.state {
|
||||
DelayState::Normal => fps,
|
||||
DelayState::LowDelay => fps,
|
||||
DelayState::HighDelay => fps / 2,
|
||||
DelayState::Broken => fps / 4,
|
||||
}
|
||||
}
|
||||
// delay response
|
||||
if u.response_delayed {
|
||||
if fps > MIN_FPS + 2 {
|
||||
fps = MIN_FPS + 2;
|
||||
}
|
||||
}
|
||||
return fps;
|
||||
};
|
||||
let mut fps = self
|
||||
@@ -136,64 +151,79 @@ impl VideoQoS {
|
||||
if fps > MAX_FPS {
|
||||
fps = MAX_FPS;
|
||||
}
|
||||
if fps != self.fps {
|
||||
self.fps = fps;
|
||||
updated = true;
|
||||
}
|
||||
self.fps = fps;
|
||||
|
||||
// quality
|
||||
// latest image quality
|
||||
let latest = self
|
||||
let latest_quality = self
|
||||
.users
|
||||
.iter()
|
||||
// .map(|(_, u)| u.quality)
|
||||
.filter(|u| u.1.quality != None)
|
||||
.max_by(|u1, u2| {
|
||||
u1.1.quality
|
||||
.unwrap_or_default()
|
||||
.1
|
||||
.cmp(&u2.1.quality.unwrap_or_default().1)
|
||||
});
|
||||
let quality = if let Some((id, data)) = latest {
|
||||
let mut quality = data.quality.unwrap_or_default().0;
|
||||
if quality <= 0 {
|
||||
quality = ImageQuality::Balanced.as_percent() as _;
|
||||
}
|
||||
// use latest's delay for quality
|
||||
if Self::abr_enabled() {
|
||||
if let Some(Some((delay, _, _))) = self.users.get(id).map(|u| u.delay) {
|
||||
quality = match delay {
|
||||
DelayState::Normal => quality,
|
||||
DelayState::LowDelay => std::cmp::min(quality, 50),
|
||||
DelayState::HighDelay => std::cmp::min(quality, 25),
|
||||
DelayState::Broken => 10,
|
||||
};
|
||||
.map(|(_, u)| u.quality)
|
||||
.filter(|q| *q != None)
|
||||
.max_by(|a, b| a.unwrap_or_default().0.cmp(&b.unwrap_or_default().0))
|
||||
.unwrap_or_default()
|
||||
.unwrap_or_default()
|
||||
.1;
|
||||
let mut quality = latest_quality;
|
||||
|
||||
// network delay
|
||||
if Self::abr_enabled() && typ != Some(RefreshType::SetImageQuality) {
|
||||
// max delay
|
||||
let delay = self
|
||||
.users
|
||||
.iter()
|
||||
.map(|u| u.1.delay)
|
||||
.filter(|d| d.is_some())
|
||||
.max_by(|a, b| {
|
||||
(a.unwrap_or_default().state as u32).cmp(&(b.unwrap_or_default().state as u32))
|
||||
});
|
||||
let delay = delay.unwrap_or_default().unwrap_or_default().state;
|
||||
if delay != DelayState::Normal {
|
||||
match self.quality {
|
||||
Quality::Best => {
|
||||
quality = Quality::Balanced;
|
||||
}
|
||||
Quality::Balanced => {
|
||||
quality = Quality::Low;
|
||||
}
|
||||
Quality::Low => {
|
||||
quality = Quality::Low;
|
||||
}
|
||||
Quality::Custom(b) => match delay {
|
||||
DelayState::LowDelay => {
|
||||
quality =
|
||||
Quality::Custom(if b >= 150 { 100 } else { std::cmp::min(50, b) });
|
||||
}
|
||||
DelayState::HighDelay => {
|
||||
quality =
|
||||
Quality::Custom(if b >= 100 { 50 } else { std::cmp::min(25, b) });
|
||||
}
|
||||
DelayState::Broken => {
|
||||
quality =
|
||||
Quality::Custom(if b >= 50 { 25 } else { std::cmp::min(10, b) });
|
||||
}
|
||||
DelayState::Normal => {}
|
||||
},
|
||||
}
|
||||
} else {
|
||||
match self.quality {
|
||||
Quality::Low => {
|
||||
if latest_quality == Quality::Best {
|
||||
quality = Quality::Balanced;
|
||||
}
|
||||
}
|
||||
Quality::Custom(current_b) => {
|
||||
if let Quality::Custom(latest_b) = latest_quality {
|
||||
if current_b < latest_b / 2 {
|
||||
quality = Quality::Custom(latest_b / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
quality
|
||||
} else {
|
||||
ImageQuality::Balanced.as_percent() as _
|
||||
};
|
||||
// bitrate
|
||||
#[allow(unused_mut)]
|
||||
let mut base_bitrate = ((self.width * self.height) / 800) as u32;
|
||||
if base_bitrate == 0 {
|
||||
base_bitrate = 1920 * 1080 / 800;
|
||||
}
|
||||
#[cfg(target_os = "android")]
|
||||
{
|
||||
// fix when android screen shrinks
|
||||
let fix = scrap::Display::fix_quality() as u32;
|
||||
log::debug!("Android screen, fix quality:{}", fix);
|
||||
base_bitrate = base_bitrate * fix;
|
||||
}
|
||||
let target_bitrate = base_bitrate * quality as u32 / 100;
|
||||
if self.target_bitrate != target_bitrate {
|
||||
self.target_bitrate = target_bitrate;
|
||||
updated = true;
|
||||
}
|
||||
|
||||
self.updated = updated;
|
||||
self.quality = quality;
|
||||
}
|
||||
|
||||
pub fn user_custom_fps(&mut self, id: i32, fps: u32) {
|
||||
@@ -211,7 +241,7 @@ impl VideoQoS {
|
||||
},
|
||||
);
|
||||
}
|
||||
self.refresh();
|
||||
self.refresh(None);
|
||||
}
|
||||
|
||||
pub fn user_full_speed_fps(&mut self, id: i32, full_speed_fps: u32) {
|
||||
@@ -226,23 +256,27 @@ impl VideoQoS {
|
||||
},
|
||||
);
|
||||
}
|
||||
self.refresh();
|
||||
self.refresh(None);
|
||||
}
|
||||
|
||||
pub fn user_image_quality(&mut self, id: i32, image_quality: i32) {
|
||||
let convert_quality = |q: i32| -> i32 {
|
||||
// https://github.com/rustdesk/rustdesk/blob/d716e2b40c38737f1aa3f16de0dec67394a6ac68/src/server/video_service.rs#L493
|
||||
let convert_quality = |q: i32| {
|
||||
if q == ImageQuality::Balanced.value() {
|
||||
100 * 2 / 3
|
||||
Quality::Balanced
|
||||
} else if q == ImageQuality::Low.value() {
|
||||
100 / 2
|
||||
Quality::Low
|
||||
} else if q == ImageQuality::Best.value() {
|
||||
100
|
||||
Quality::Best
|
||||
} else {
|
||||
(q >> 8 & 0xFF) * 2
|
||||
let mut b = (q >> 8 & 0xFF) * 2;
|
||||
b = std::cmp::max(b, 10);
|
||||
b = std::cmp::min(b, 200);
|
||||
Quality::Custom(b as u32)
|
||||
}
|
||||
};
|
||||
|
||||
let quality = Some((convert_quality(image_quality), hbb_common::get_time()));
|
||||
let quality = Some((hbb_common::get_time(), convert_quality(image_quality)));
|
||||
if let Some(user) = self.users.get_mut(&id) {
|
||||
user.quality = quality;
|
||||
} else {
|
||||
@@ -254,43 +288,78 @@ impl VideoQoS {
|
||||
},
|
||||
);
|
||||
}
|
||||
self.refresh();
|
||||
self.refresh(Some(RefreshType::SetImageQuality));
|
||||
}
|
||||
|
||||
pub fn user_network_delay(&mut self, id: i32, delay: u32) {
|
||||
let mut refresh = true;
|
||||
let state = DelayState::from_delay(delay);
|
||||
let debounce = 3;
|
||||
if let Some(user) = self.users.get_mut(&id) {
|
||||
if let Some((old_state, old_delay, mut counter)) = user.delay {
|
||||
let new_delay = (delay + old_delay) / 2;
|
||||
let new_state = DelayState::from_delay(new_delay);
|
||||
if old_state == new_state {
|
||||
counter += 1;
|
||||
if let Some(d) = &mut user.delay {
|
||||
d.delay = (delay + d.delay) / 2;
|
||||
let new_state = DelayState::from_delay(d.delay);
|
||||
let slower_than_old_state = new_state as i32 - d.staging_state as i32;
|
||||
let slower_than_old_state = if slower_than_old_state > 0 {
|
||||
Some(true)
|
||||
} else if slower_than_old_state < 0 {
|
||||
Some(false)
|
||||
} else {
|
||||
counter = 0;
|
||||
None
|
||||
};
|
||||
if d.slower_than_old_state == slower_than_old_state {
|
||||
let old_counter = d.counter;
|
||||
d.counter += delay / 1000 + 1;
|
||||
if old_counter < debounce && d.counter >= debounce {
|
||||
d.counter = 0;
|
||||
d.state = d.staging_state;
|
||||
d.staging_state = new_state;
|
||||
}
|
||||
if d.counter % debounce == 0 {
|
||||
self.refresh(None);
|
||||
}
|
||||
} else {
|
||||
d.counter = 0;
|
||||
d.staging_state = new_state;
|
||||
d.slower_than_old_state = slower_than_old_state;
|
||||
}
|
||||
let debounce = 3;
|
||||
refresh = counter == debounce;
|
||||
user.delay = Some((new_state, new_delay, counter));
|
||||
} else {
|
||||
user.delay = Some((state, delay, 0));
|
||||
user.delay = Some(Delay {
|
||||
state: DelayState::Normal,
|
||||
staging_state: state,
|
||||
delay,
|
||||
counter: 0,
|
||||
slower_than_old_state: None,
|
||||
});
|
||||
}
|
||||
} else {
|
||||
self.users.insert(
|
||||
id,
|
||||
UserData {
|
||||
delay: Some((state, delay, 0)),
|
||||
delay: Some(Delay {
|
||||
state: DelayState::Normal,
|
||||
staging_state: state,
|
||||
delay,
|
||||
counter: 0,
|
||||
slower_than_old_state: None,
|
||||
}),
|
||||
..Default::default()
|
||||
},
|
||||
);
|
||||
}
|
||||
if refresh {
|
||||
self.refresh();
|
||||
}
|
||||
|
||||
pub fn user_delay_response_elapsed(&mut self, id: i32, elapsed: u128) {
|
||||
if let Some(user) = self.users.get_mut(&id) {
|
||||
let old = user.response_delayed;
|
||||
user.response_delayed = elapsed > 3000;
|
||||
if old != user.response_delayed {
|
||||
self.refresh(None);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn on_connection_close(&mut self, id: i32) {
|
||||
self.users.remove(&id);
|
||||
self.refresh();
|
||||
self.refresh(None);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user