Files
lan-mouse/input-emulation/src/macos.rs
2025-10-30 00:48:24 +01:00

540 lines
20 KiB
Rust

use super::{error::EmulationError, Emulation, EmulationHandle};
use async_trait::async_trait;
use bitflags::bitflags;
use core_graphics::base::CGFloat;
use core_graphics::display::{
CGDirectDisplayID, CGDisplayBounds, CGGetDisplaysWithRect, CGPoint, CGRect, CGSize,
};
use core_graphics::event::{
CGEvent, CGEventFlags, CGEventTapLocation, CGEventType, CGKeyCode, CGMouseButton, EventField,
ScrollEventUnit,
};
use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
use input_event::{scancode, Event, KeyboardEvent, PointerEvent, BTN_LEFT, BTN_MIDDLE, BTN_RIGHT};
use keycode::{KeyMap, KeyMapping};
use std::cell::Cell;
use std::ops::{Index, IndexMut};
use std::rc::Rc;
use std::sync::Arc;
use std::time::{Duration, Instant};
use tokio::{sync::Notify, task::JoinHandle};
use super::error::MacOSEmulationCreationError;
const DEFAULT_REPEAT_DELAY: Duration = Duration::from_millis(500);
const DEFAULT_REPEAT_INTERVAL: Duration = Duration::from_millis(32);
const DOUBLE_CLICK_INTERVAL: Duration = Duration::from_millis(500);
pub(crate) struct MacOSEmulation {
/// global event source for all events
event_source: CGEventSource,
/// task handle for key repeats
repeat_task: Option<JoinHandle<()>>,
/// current state of the mouse buttons
button_state: ButtonState,
/// button previously pressed
previous_button: Option<CGMouseButton>,
/// timestamp of previous click (button down)
previous_button_click: Option<Instant>,
/// click state, i.e. number of clicks in quick succession
button_click_state: i64,
/// current modifier state
modifier_state: Rc<Cell<XMods>>,
/// notify to cancel key repeats
notify_repeat_task: Arc<Notify>,
}
struct ButtonState {
left: bool,
right: bool,
center: bool,
}
impl Index<CGMouseButton> for ButtonState {
type Output = bool;
fn index(&self, index: CGMouseButton) -> &Self::Output {
match index {
CGMouseButton::Left => &self.left,
CGMouseButton::Right => &self.right,
CGMouseButton::Center => &self.center,
}
}
}
impl IndexMut<CGMouseButton> for ButtonState {
fn index_mut(&mut self, index: CGMouseButton) -> &mut Self::Output {
match index {
CGMouseButton::Left => &mut self.left,
CGMouseButton::Right => &mut self.right,
CGMouseButton::Center => &mut self.center,
}
}
}
unsafe impl Send for MacOSEmulation {}
impl MacOSEmulation {
pub(crate) fn new() -> Result<Self, MacOSEmulationCreationError> {
let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
.map_err(|_| MacOSEmulationCreationError::EventSourceCreation)?;
let button_state = ButtonState {
left: false,
right: false,
center: false,
};
Ok(Self {
event_source,
button_state,
previous_button: None,
previous_button_click: None,
button_click_state: 0,
repeat_task: None,
notify_repeat_task: Arc::new(Notify::new()),
modifier_state: Rc::new(Cell::new(XMods::empty())),
})
}
fn get_mouse_location(&self) -> Option<CGPoint> {
let event: CGEvent = CGEvent::new(self.event_source.clone()).ok()?;
Some(event.location())
}
async fn spawn_repeat_task(&mut self, key: u16) {
// there can only be one repeating key and it's
// always the last to be pressed
self.cancel_repeat_task().await;
// initial key event
key_event(self.event_source.clone(), key, 1, self.modifier_state.get());
// repeat task
let event_source = self.event_source.clone();
let notify = self.notify_repeat_task.clone();
let modifiers = self.modifier_state.clone();
let repeat_task = tokio::task::spawn_local(async move {
let stop = tokio::select! {
_ = tokio::time::sleep(DEFAULT_REPEAT_DELAY) => false,
_ = notify.notified() => true,
};
if !stop {
loop {
key_event(event_source.clone(), key, 1, modifiers.get());
tokio::select! {
_ = tokio::time::sleep(DEFAULT_REPEAT_INTERVAL) => {},
_ = notify.notified() => break,
}
}
}
// release key when cancelled
update_modifiers(&modifiers, key as u32, 0);
key_event(event_source.clone(), key, 0, modifiers.get());
});
self.repeat_task = Some(repeat_task);
}
async fn cancel_repeat_task(&mut self) {
if let Some(task) = self.repeat_task.take() {
self.notify_repeat_task.notify_waiters();
let _ = task.await;
}
}
}
fn key_event(event_source: CGEventSource, key: u16, state: u8, modifiers: XMods) {
let event = match CGEvent::new_keyboard_event(event_source, key, state != 0) {
Ok(e) => e,
Err(_) => {
log::warn!("unable to create key event");
return;
}
};
event.set_flags(to_cgevent_flags(modifiers));
event.post(CGEventTapLocation::HID);
log::trace!("key event: {key} {state}");
}
fn modifier_event(event_source: CGEventSource, depressed: XMods) {
let Ok(event) = CGEvent::new(event_source) else {
log::warn!("could not create CGEvent");
return;
};
let flags = to_cgevent_flags(depressed);
event.set_type(CGEventType::FlagsChanged);
event.set_flags(flags);
event.post(CGEventTapLocation::HID);
log::trace!("modifiers updated: {depressed:?}");
}
fn get_display_at_point(x: CGFloat, y: CGFloat) -> Option<CGDirectDisplayID> {
let mut displays: [CGDirectDisplayID; 16] = [0; 16];
let mut display_count: u32 = 0;
let rect = CGRect::new(&CGPoint::new(x, y), &CGSize::new(0.0, 0.0));
let error = unsafe {
CGGetDisplaysWithRect(
rect,
1,
displays.as_mut_ptr(),
&mut display_count as *mut u32,
)
};
if error != 0 {
log::warn!("error getting displays at point ({x}, {y}): {error}");
return Option::None;
}
if display_count == 0 {
log::debug!("no displays found at point ({x}, {y})");
return Option::None;
}
displays.first().copied()
}
fn get_display_bounds(display: CGDirectDisplayID) -> (CGFloat, CGFloat, CGFloat, CGFloat) {
unsafe {
let bounds = CGDisplayBounds(display);
let min_x = bounds.origin.x;
let max_x = bounds.origin.x + bounds.size.width;
let min_y = bounds.origin.y;
let max_y = bounds.origin.y + bounds.size.height;
(min_x as f64, min_y as f64, max_x as f64, max_y as f64)
}
}
fn clamp_to_screen_space(
current_x: CGFloat,
current_y: CGFloat,
dx: CGFloat,
dy: CGFloat,
) -> (CGFloat, CGFloat) {
// Check which display the mouse is currently on
// Determine what the location of the mouse would be after applying the move
// Get the display at the new location
// If the point is not on a display
// Clamp the mouse to the current display
// Else If the point is on a display
// Clamp the mouse to the new display
let current_display = match get_display_at_point(current_x, current_y) {
Some(display) => display,
None => {
log::warn!("could not get current display!");
return (current_x, current_y);
}
};
let new_x = current_x + dx;
let new_y = current_y + dy;
let final_display = get_display_at_point(new_x, new_y).unwrap_or(current_display);
let (min_x, min_y, max_x, max_y) = get_display_bounds(final_display);
(
new_x.clamp(min_x, max_x - 1.),
new_y.clamp(min_y, max_y - 1.),
)
}
#[async_trait]
impl Emulation for MacOSEmulation {
async fn consume(
&mut self,
event: Event,
_handle: EmulationHandle,
) -> Result<(), EmulationError> {
log::trace!("{event:?}");
match event {
Event::Pointer(pointer_event) => {
match pointer_event {
PointerEvent::Motion { time: _, dx, dy } => {
let mut mouse_location = match self.get_mouse_location() {
Some(l) => l,
None => {
log::warn!("could not get mouse location!");
return Ok(());
}
};
let (new_mouse_x, new_mouse_y) =
clamp_to_screen_space(mouse_location.x, mouse_location.y, dx, dy);
mouse_location.x = new_mouse_x;
mouse_location.y = new_mouse_y;
let mut event_type = CGEventType::MouseMoved;
if self.button_state.left {
event_type = CGEventType::LeftMouseDragged
} else if self.button_state.right {
event_type = CGEventType::RightMouseDragged
} else if self.button_state.center {
event_type = CGEventType::OtherMouseDragged
};
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
event_type,
mouse_location,
CGMouseButton::Left,
) {
Ok(e) => e,
Err(_) => {
log::warn!("mouse event creation failed!");
return Ok(());
}
};
event.set_integer_value_field(EventField::MOUSE_EVENT_DELTA_X, dx as i64);
event.set_integer_value_field(EventField::MOUSE_EVENT_DELTA_Y, dy as i64);
event.post(CGEventTapLocation::HID);
}
PointerEvent::Button {
time: _,
button,
state,
} => {
let (event_type, mouse_button) = match (button, state) {
(BTN_LEFT, 1) => (CGEventType::LeftMouseDown, CGMouseButton::Left),
(BTN_LEFT, 0) => (CGEventType::LeftMouseUp, CGMouseButton::Left),
(BTN_RIGHT, 1) => (CGEventType::RightMouseDown, CGMouseButton::Right),
(BTN_RIGHT, 0) => (CGEventType::RightMouseUp, CGMouseButton::Right),
(BTN_MIDDLE, 1) => (CGEventType::OtherMouseDown, CGMouseButton::Center),
(BTN_MIDDLE, 0) => (CGEventType::OtherMouseUp, CGMouseButton::Center),
_ => {
log::warn!("invalid button event: {button},{state}");
return Ok(());
}
};
// store button state
self.button_state[mouse_button] = state == 1;
// update previous button state
if state == 1 {
if self.previous_button.is_some_and(|b| b.eq(&mouse_button))
&& self
.previous_button_click
.is_some_and(|i| i.elapsed() < DOUBLE_CLICK_INTERVAL)
{
self.button_click_state += 1;
} else {
self.button_click_state = 1;
}
self.previous_button = Some(mouse_button);
self.previous_button_click = Some(Instant::now());
}
log::debug!("click_state: {}", self.button_click_state);
let location = self.get_mouse_location().unwrap();
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
event_type,
location,
mouse_button,
) {
Ok(e) => e,
Err(()) => {
log::warn!("mouse event creation failed!");
return Ok(());
}
};
event.set_integer_value_field(
EventField::MOUSE_EVENT_CLICK_STATE,
self.button_click_state,
);
event.post(CGEventTapLocation::HID);
}
PointerEvent::Axis {
time: _,
axis,
value,
} => {
let value = value as i32;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return Ok(());
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::PIXEL,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return Ok(());
}
};
event.post(CGEventTapLocation::HID);
}
PointerEvent::AxisDiscrete120 { axis, value } => {
const LINES_PER_STEP: i32 = 3;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value / (120 / LINES_PER_STEP), 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value / (120 / LINES_PER_STEP), 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return Ok(());
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::LINE,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return Ok(());
}
};
event.post(CGEventTapLocation::HID);
}
}
// reset button click state in case it's not a button event
if !matches!(pointer_event, PointerEvent::Button { .. }) {
self.button_click_state = 0;
}
}
Event::Keyboard(keyboard_event) => match keyboard_event {
KeyboardEvent::Key {
time: _,
key,
state,
} => {
let code = match KeyMap::from_key_mapping(KeyMapping::Evdev(key as u16)) {
Ok(k) => k.mac as CGKeyCode,
Err(_) => {
log::warn!("unable to map key event");
return Ok(());
}
};
update_modifiers(&self.modifier_state, key, state);
match state {
// pressed
1 => self.spawn_repeat_task(code).await,
_ => self.cancel_repeat_task().await,
}
}
KeyboardEvent::Modifiers {
depressed,
latched,
locked,
group,
} => {
set_modifiers(&self.modifier_state, depressed, latched, locked, group);
modifier_event(self.event_source.clone(), self.modifier_state.get());
}
},
}
// FIXME
Ok(())
}
async fn create(&mut self, _handle: EmulationHandle) {}
async fn destroy(&mut self, _handle: EmulationHandle) {}
async fn terminate(&mut self) {}
}
trait ButtonEq {
fn eq(&self, other: &Self) -> bool;
}
impl ButtonEq for CGMouseButton {
fn eq(&self, other: &Self) -> bool {
matches!(
(self, other),
(CGMouseButton::Left, CGMouseButton::Left)
| (CGMouseButton::Right, CGMouseButton::Right)
| (CGMouseButton::Center, CGMouseButton::Center)
)
}
}
fn update_modifiers(modifiers: &Cell<XMods>, key: u32, state: u8) -> bool {
if let Ok(key) = scancode::Linux::try_from(key) {
let mask = match key {
scancode::Linux::KeyLeftShift | scancode::Linux::KeyRightShift => XMods::ShiftMask,
scancode::Linux::KeyCapsLock => XMods::LockMask,
scancode::Linux::KeyLeftCtrl | scancode::Linux::KeyRightCtrl => XMods::ControlMask,
scancode::Linux::KeyLeftAlt | scancode::Linux::KeyRightalt => XMods::Mod1Mask,
scancode::Linux::KeyLeftMeta | scancode::Linux::KeyRightmeta => XMods::Mod4Mask,
_ => XMods::empty(),
};
// unchanged
if mask.is_empty() {
return false;
}
let mut mods = modifiers.get();
match state {
1 => mods.insert(mask),
_ => mods.remove(mask),
}
modifiers.set(mods);
true
} else {
false
}
}
fn set_modifiers(
active_modifiers: &Cell<XMods>,
depressed: u32,
latched: u32,
locked: u32,
group: u32,
) {
let depressed = XMods::from_bits(depressed).unwrap_or_default();
let _latched = XMods::from_bits(latched).unwrap_or_default();
let _locked = XMods::from_bits(locked).unwrap_or_default();
let _group = XMods::from_bits(group).unwrap_or_default();
// we only care about the depressed modifiers for now
active_modifiers.replace(depressed);
}
fn to_cgevent_flags(depressed: XMods) -> CGEventFlags {
let mut flags = CGEventFlags::empty();
if depressed.contains(XMods::ShiftMask) {
flags |= CGEventFlags::CGEventFlagShift;
}
if depressed.contains(XMods::LockMask) {
flags |= CGEventFlags::CGEventFlagAlphaShift;
}
if depressed.contains(XMods::ControlMask) {
flags |= CGEventFlags::CGEventFlagControl;
}
if depressed.contains(XMods::Mod1Mask) {
flags |= CGEventFlags::CGEventFlagAlternate;
}
if depressed.contains(XMods::Mod4Mask) {
flags |= CGEventFlags::CGEventFlagCommand;
}
flags
}
// From X11/X.h
bitflags! {
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Eq, Hash, Ord, PartialEq, PartialOrd)]
struct XMods: u32 {
const ShiftMask = (1<<0);
const LockMask = (1<<1);
const ControlMask = (1<<2);
const Mod1Mask = (1<<3);
const Mod2Mask = (1<<4);
const Mod3Mask = (1<<5);
const Mod4Mask = (1<<6);
const Mod5Mask = (1<<7);
}
}