Files
lan-mouse/input-capture/src/macos.rs
2024-10-25 16:31:15 +02:00

619 lines
22 KiB
Rust

use super::{error::MacosCaptureCreationError, Capture, CaptureError, CaptureEvent, Position};
use async_trait::async_trait;
use bitflags::bitflags;
use core_foundation::base::{kCFAllocatorDefault, CFRelease};
use core_foundation::date::CFTimeInterval;
use core_foundation::number::{kCFBooleanTrue, CFBooleanRef};
use core_foundation::runloop::{kCFRunLoopCommonModes, CFRunLoop, CFRunLoopSource};
use core_foundation::string::{kCFStringEncodingUTF8, CFStringCreateWithCString, CFStringRef};
use core_graphics::base::{kCGErrorSuccess, CGError};
use core_graphics::display::{CGDisplay, CGPoint};
use core_graphics::event::{
CGEvent, CGEventFlags, CGEventTap, CGEventTapLocation, CGEventTapOptions, CGEventTapPlacement,
CGEventTapProxy, CGEventType, EventField,
};
use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
use futures_core::Stream;
use input_event::{Event, KeyboardEvent, PointerEvent, BTN_LEFT, BTN_MIDDLE, BTN_RIGHT};
use keycode::{KeyMap, KeyMapping};
use libc::c_void;
use once_cell::unsync::Lazy;
use std::collections::HashSet;
use std::ffi::{c_char, CString};
use std::pin::Pin;
use std::sync::Arc;
use std::task::{ready, Context, Poll};
use std::thread::{self};
use tokio::sync::mpsc::{self, Receiver, Sender};
use tokio::sync::{oneshot, Mutex};
#[derive(Debug, Default)]
struct Bounds {
xmin: f64,
xmax: f64,
ymin: f64,
ymax: f64,
}
#[derive(Debug)]
struct InputCaptureState {
active_clients: Lazy<HashSet<Position>>,
current_pos: Option<Position>,
bounds: Bounds,
}
#[derive(Debug)]
enum ProducerEvent {
Release,
Create(Position),
Destroy(Position),
Grab(Position),
EventTapDisabled,
}
impl InputCaptureState {
fn new() -> Result<Self, MacosCaptureCreationError> {
let mut res = Self {
active_clients: Lazy::new(HashSet::new),
current_pos: None,
bounds: Bounds::default(),
};
res.update_bounds()?;
Ok(res)
}
fn crossed(&mut self, event: &CGEvent) -> Option<Position> {
let location = event.location();
let relative_x = event.get_double_value_field(EventField::MOUSE_EVENT_DELTA_X);
let relative_y = event.get_double_value_field(EventField::MOUSE_EVENT_DELTA_Y);
for &position in self.active_clients.iter() {
if (position == Position::Left && (location.x + relative_x) <= self.bounds.xmin)
|| (position == Position::Right && (location.x + relative_x) >= self.bounds.xmax)
|| (position == Position::Top && (location.y + relative_y) <= self.bounds.ymin)
|| (position == Position::Bottom && (location.y + relative_y) >= self.bounds.ymax)
{
log::debug!("Crossed barrier into position: {position:?}");
return Some(position);
}
}
None
}
// Get the max bounds of all displays
fn update_bounds(&mut self) -> Result<(), MacosCaptureCreationError> {
let active_ids =
CGDisplay::active_displays().map_err(MacosCaptureCreationError::ActiveDisplays)?;
active_ids.iter().for_each(|d| {
let bounds = CGDisplay::new(*d).bounds();
self.bounds.xmin = self.bounds.xmin.min(bounds.origin.x);
self.bounds.xmax = self.bounds.xmax.max(bounds.origin.x + bounds.size.width);
self.bounds.ymin = self.bounds.ymin.min(bounds.origin.y);
self.bounds.ymax = self.bounds.ymax.max(bounds.origin.y + bounds.size.height);
});
log::debug!("Updated displays bounds: {0:?}", self.bounds);
Ok(())
}
// We can't disable mouse movement when in a client so we need to reset the cursor position
// to the edge of the screen, the cursor will be hidden but we dont want it to appear in a
// random location when we exit the client
fn reset_mouse_position(&self, event: &CGEvent) -> Result<(), CaptureError> {
if let Some(pos) = self.current_pos {
let location = event.location();
let edge_offset = 1.0;
// After the cursor is warped no event is produced but the next event
// will carry the delta from the warp so only half the delta is needed to move the cursor
let delta_y = event.get_double_value_field(EventField::MOUSE_EVENT_DELTA_Y) / 2.0;
let delta_x = event.get_double_value_field(EventField::MOUSE_EVENT_DELTA_X) / 2.0;
let mut new_x = location.x + delta_x;
let mut new_y = location.y + delta_y;
match pos {
Position::Left => {
new_x = self.bounds.xmin + edge_offset;
}
Position::Right => {
new_x = self.bounds.xmax - edge_offset;
}
Position::Top => {
new_y = self.bounds.ymin + edge_offset;
}
Position::Bottom => {
new_y = self.bounds.ymax - edge_offset;
}
}
let new_pos = CGPoint::new(new_x, new_y);
log::trace!("Resetting cursor position to: {new_x}, {new_y}");
return CGDisplay::warp_mouse_cursor_position(new_pos)
.map_err(CaptureError::WarpCursor);
}
Err(CaptureError::ResetMouseWithoutClient)
}
async fn handle_producer_event(
&mut self,
producer_event: ProducerEvent,
) -> Result<(), CaptureError> {
log::debug!("handling event: {producer_event:?}");
match producer_event {
ProducerEvent::Release => {
if self.current_pos.is_some() {
CGDisplay::show_cursor(&CGDisplay::main())
.map_err(CaptureError::CoreGraphics)?;
self.current_pos = None;
}
}
ProducerEvent::Grab(pos) => {
if self.current_pos.is_none() {
CGDisplay::hide_cursor(&CGDisplay::main())
.map_err(CaptureError::CoreGraphics)?;
self.current_pos = Some(pos);
}
}
ProducerEvent::Create(p) => {
self.active_clients.insert(p);
}
ProducerEvent::Destroy(p) => {
if let Some(current) = self.current_pos {
if current == p {
CGDisplay::show_cursor(&CGDisplay::main())
.map_err(CaptureError::CoreGraphics)?;
self.current_pos = None;
};
}
self.active_clients.remove(&p);
}
ProducerEvent::EventTapDisabled => return Err(CaptureError::EventTapDisabled),
};
Ok(())
}
}
fn get_events(
ev_type: &CGEventType,
ev: &CGEvent,
result: &mut Vec<CaptureEvent>,
) -> Result<(), CaptureError> {
fn map_pointer_event(ev: &CGEvent) -> PointerEvent {
PointerEvent::Motion {
time: 0,
dx: ev.get_double_value_field(EventField::MOUSE_EVENT_DELTA_X),
dy: ev.get_double_value_field(EventField::MOUSE_EVENT_DELTA_Y),
}
}
fn map_key(ev: &CGEvent) -> Result<u32, CaptureError> {
let code = ev.get_integer_value_field(EventField::KEYBOARD_EVENT_KEYCODE);
match KeyMap::from_key_mapping(KeyMapping::Mac(code as u16)) {
Ok(k) => Ok(k.evdev as u32),
Err(()) => Err(CaptureError::KeyMapError(code)),
}
}
match ev_type {
CGEventType::KeyDown => {
let k = map_key(ev)?;
result.push(CaptureEvent::Input(Event::Keyboard(KeyboardEvent::Key {
time: 0,
key: k,
state: 1,
})));
}
CGEventType::KeyUp => {
let k = map_key(ev)?;
result.push(CaptureEvent::Input(Event::Keyboard(KeyboardEvent::Key {
time: 0,
key: k,
state: 0,
})));
}
CGEventType::FlagsChanged => {
let mut mods = XMods::empty();
let mut mods_locked = XMods::empty();
let cg_flags = ev.get_flags();
if cg_flags.contains(CGEventFlags::CGEventFlagShift) {
mods |= XMods::ShiftMask;
}
if cg_flags.contains(CGEventFlags::CGEventFlagControl) {
mods |= XMods::ControlMask;
}
if cg_flags.contains(CGEventFlags::CGEventFlagAlternate) {
mods |= XMods::Mod1Mask;
}
if cg_flags.contains(CGEventFlags::CGEventFlagCommand) {
mods |= XMods::Mod4Mask;
}
if cg_flags.contains(CGEventFlags::CGEventFlagAlphaShift) {
mods |= XMods::LockMask;
mods_locked |= XMods::LockMask;
}
let modifier_event = KeyboardEvent::Modifiers {
depressed: mods.bits(),
latched: 0,
locked: mods_locked.bits(),
group: 0,
};
result.push(CaptureEvent::Input(Event::Keyboard(modifier_event)));
}
CGEventType::MouseMoved => {
result.push(CaptureEvent::Input(Event::Pointer(map_pointer_event(ev))))
}
CGEventType::LeftMouseDragged => {
result.push(CaptureEvent::Input(Event::Pointer(map_pointer_event(ev))))
}
CGEventType::RightMouseDragged => {
result.push(CaptureEvent::Input(Event::Pointer(map_pointer_event(ev))))
}
CGEventType::OtherMouseDragged => {
result.push(CaptureEvent::Input(Event::Pointer(map_pointer_event(ev))))
}
CGEventType::LeftMouseDown => {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time: 0,
button: BTN_LEFT,
state: 1,
})))
}
CGEventType::LeftMouseUp => {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time: 0,
button: BTN_LEFT,
state: 0,
})))
}
CGEventType::RightMouseDown => {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time: 0,
button: BTN_RIGHT,
state: 1,
})))
}
CGEventType::RightMouseUp => {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time: 0,
button: BTN_RIGHT,
state: 0,
})))
}
CGEventType::OtherMouseDown => {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time: 0,
button: BTN_MIDDLE,
state: 1,
})))
}
CGEventType::OtherMouseUp => {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time: 0,
button: BTN_MIDDLE,
state: 0,
})))
}
CGEventType::ScrollWheel => {
let v = ev.get_integer_value_field(EventField::SCROLL_WHEEL_EVENT_POINT_DELTA_AXIS_1);
let h = ev.get_integer_value_field(EventField::SCROLL_WHEEL_EVENT_POINT_DELTA_AXIS_2);
if v != 0 {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Axis {
time: 0,
axis: 0, // Vertical
value: v as f64,
})));
}
if h != 0 {
result.push(CaptureEvent::Input(Event::Pointer(PointerEvent::Axis {
time: 0,
axis: 1, // Horizontal
value: h as f64,
})));
}
}
_ => (),
}
Ok(())
}
fn create_event_tap<'a>(
client_state: Arc<Mutex<InputCaptureState>>,
notify_tx: Sender<ProducerEvent>,
event_tx: Sender<(Position, CaptureEvent)>,
) -> Result<CGEventTap<'a>, MacosCaptureCreationError> {
let cg_events_of_interest: Vec<CGEventType> = vec![
CGEventType::LeftMouseDown,
CGEventType::LeftMouseUp,
CGEventType::RightMouseDown,
CGEventType::RightMouseUp,
CGEventType::OtherMouseDown,
CGEventType::OtherMouseUp,
CGEventType::MouseMoved,
CGEventType::LeftMouseDragged,
CGEventType::RightMouseDragged,
CGEventType::OtherMouseDragged,
CGEventType::ScrollWheel,
CGEventType::KeyDown,
CGEventType::KeyUp,
CGEventType::FlagsChanged,
];
let event_tap_callback =
move |_proxy: CGEventTapProxy, event_type: CGEventType, cg_ev: &CGEvent| {
log::trace!("Got event from tap: {event_type:?}");
let mut state = client_state.blocking_lock();
let mut pos = None;
let mut res_events = vec![];
if matches!(
event_type,
CGEventType::TapDisabledByTimeout | CGEventType::TapDisabledByUserInput
) {
log::error!("CGEventTap disabled");
notify_tx
.blocking_send(ProducerEvent::EventTapDisabled)
.unwrap_or_else(|e| {
log::error!("Failed to send notification: {e}");
});
}
// Are we in a client?
if let Some(current_pos) = state.current_pos {
pos = Some(current_pos);
get_events(&event_type, cg_ev, &mut res_events).unwrap_or_else(|e| {
log::error!("Failed to get events: {e}");
});
// Keep (hidden) cursor at the edge of the screen
if matches!(event_type, CGEventType::MouseMoved) {
state.reset_mouse_position(cg_ev).unwrap_or_else(|e| {
log::error!("Failed to reset mouse position: {e}");
})
}
}
// Did we cross a barrier?
else if matches!(event_type, CGEventType::MouseMoved) {
if let Some(new_pos) = state.crossed(cg_ev) {
pos = Some(new_pos);
res_events.push(CaptureEvent::Begin);
notify_tx
.blocking_send(ProducerEvent::Grab(new_pos))
.expect("Failed to send notification");
}
}
if let Some(pos) = pos {
res_events.iter().for_each(|e| {
event_tx
.blocking_send((pos, *e))
.expect("Failed to send event");
});
// Returning None should stop the event from being processed
// but core fundation still returns the event
cg_ev.set_type(CGEventType::Null);
}
Some(cg_ev.to_owned())
};
let tap = CGEventTap::new(
CGEventTapLocation::Session,
CGEventTapPlacement::HeadInsertEventTap,
CGEventTapOptions::Default,
cg_events_of_interest,
event_tap_callback,
)
.map_err(|_| MacosCaptureCreationError::EventTapCreation)?;
let tap_source: CFRunLoopSource = tap
.mach_port
.create_runloop_source(0)
.expect("Failed creating loop source");
unsafe {
CFRunLoop::get_current().add_source(&tap_source, kCFRunLoopCommonModes);
}
Ok(tap)
}
fn event_tap_thread(
client_state: Arc<Mutex<InputCaptureState>>,
event_tx: Sender<(Position, CaptureEvent)>,
notify_tx: Sender<ProducerEvent>,
ready: std::sync::mpsc::Sender<Result<(), MacosCaptureCreationError>>,
exit: oneshot::Sender<Result<(), &'static str>>,
) {
let _tap = match create_event_tap(client_state, notify_tx, event_tx) {
Err(e) => {
ready.send(Err(e)).expect("channel closed");
return;
}
Ok(tap) => {
ready.send(Ok(())).expect("channel closed");
tap
}
};
CFRunLoop::run_current();
let _ = exit.send(Err("tap thread exited"));
}
pub struct MacOSInputCapture {
event_rx: Receiver<(Position, CaptureEvent)>,
notify_tx: Sender<ProducerEvent>,
}
impl MacOSInputCapture {
pub async fn new() -> Result<Self, MacosCaptureCreationError> {
let state = Arc::new(Mutex::new(InputCaptureState::new()?));
let (event_tx, event_rx) = mpsc::channel(32);
let (notify_tx, mut notify_rx) = mpsc::channel(32);
let (ready_tx, ready_rx) = std::sync::mpsc::channel();
let (tap_exit_tx, mut tap_exit_rx) = oneshot::channel();
unsafe {
configure_cf_settings()?;
}
log::info!("Enabling CGEvent tap");
let event_tap_thread_state = state.clone();
let event_tap_notify = notify_tx.clone();
thread::spawn(move || {
event_tap_thread(
event_tap_thread_state,
event_tx,
event_tap_notify,
ready_tx,
tap_exit_tx,
)
});
// wait for event tap creation result
ready_rx.recv().expect("channel closed")?;
let _tap_task: tokio::task::JoinHandle<()> = tokio::task::spawn_local(async move {
loop {
tokio::select! {
producer_event = notify_rx.recv() => {
let producer_event = producer_event.expect("channel closed");
let mut state = state.lock().await;
state.handle_producer_event(producer_event).await.unwrap_or_else(|e| {
log::error!("Failed to handle producer event: {e}");
})
}
res = &mut tap_exit_rx => {
if let Err(e) = res.expect("channel closed") {
log::error!("Tap thread failed: {:?}", e);
break;
}
}
}
}
});
Ok(Self {
event_rx,
notify_tx,
})
}
}
#[async_trait]
impl Capture for MacOSInputCapture {
async fn create(&mut self, pos: Position) -> Result<(), CaptureError> {
let notify_tx = self.notify_tx.clone();
tokio::task::spawn_local(async move {
log::debug!("creating capture, {pos}");
let _ = notify_tx.send(ProducerEvent::Create(pos)).await;
log::debug!("done !");
});
Ok(())
}
async fn destroy(&mut self, pos: Position) -> Result<(), CaptureError> {
let notify_tx = self.notify_tx.clone();
tokio::task::spawn_local(async move {
log::debug!("destroying capture {pos}");
let _ = notify_tx.send(ProducerEvent::Destroy(pos)).await;
log::debug!("done !");
});
Ok(())
}
async fn release(&mut self) -> Result<(), CaptureError> {
let notify_tx = self.notify_tx.clone();
tokio::task::spawn_local(async move {
log::debug!("notifying Release");
let _ = notify_tx.send(ProducerEvent::Release).await;
});
Ok(())
}
async fn terminate(&mut self) -> Result<(), CaptureError> {
Ok(())
}
}
impl Stream for MacOSInputCapture {
type Item = Result<(Position, CaptureEvent), CaptureError>;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
match ready!(self.event_rx.poll_recv(cx)) {
None => Poll::Ready(None),
Some(e) => Poll::Ready(Some(Ok(e))),
}
}
}
type CGSConnectionID = u32;
#[link(name = "ApplicationServices", kind = "framework")]
extern "C" {
fn CGSSetConnectionProperty(
cid: CGSConnectionID,
targetCID: CGSConnectionID,
key: CFStringRef,
value: CFBooleanRef,
) -> CGError;
fn _CGSDefaultConnection() -> CGSConnectionID;
}
extern "C" {
fn CGEventSourceSetLocalEventsSuppressionInterval(
event_source: CGEventSource,
seconds: CFTimeInterval,
);
}
unsafe fn configure_cf_settings() -> Result<(), MacosCaptureCreationError> {
// When we warp the cursor using CGWarpMouseCursorPosition local events are suppressed for a short time
// this leeds to the cursor not flowing when crossing back from a clinet, set this to to 0 stops the warp
// from working, set a low value by trial and error, 0.05s seems good. 0.25s is the default
let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
.map_err(|_| MacosCaptureCreationError::EventSourceCreation)?;
CGEventSourceSetLocalEventsSuppressionInterval(event_source, 0.05);
// This is a private settings that allows the cursor to be hidden while in the background.
// It is used by Barrier and other apps.
let key = CString::new("SetsCursorInBackground").unwrap();
let cf_key = CFStringCreateWithCString(
kCFAllocatorDefault,
key.as_ptr() as *const c_char,
kCFStringEncodingUTF8,
);
if CGSSetConnectionProperty(
_CGSDefaultConnection(),
_CGSDefaultConnection(),
cf_key,
kCFBooleanTrue,
) != kCGErrorSuccess
{
return Err(MacosCaptureCreationError::CGCursorProperty);
}
CFRelease(cf_key as *const c_void);
Ok(())
}
// From X11/X.h
bitflags! {
#[repr(C)]
#[derive(Clone, Copy, Debug, Default, Eq, Hash, Ord, PartialEq, PartialOrd)]
struct XMods: u32 {
const ShiftMask = (1<<0);
const LockMask = (1<<1);
const ControlMask = (1<<2);
const Mod1Mask = (1<<3);
const Mod2Mask = (1<<4);
const Mod3Mask = (1<<5);
const Mod4Mask = (1<<6);
const Mod5Mask = (1<<7);
}
}