Files
lan-mouse/input-capture/src/layer_shell.rs
NeoTheFox 3f13714d8a Add rustfmt.toml for explicit styling (#348)
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1036 lines
32 KiB
Rust

use async_trait::async_trait;
use futures_core::Stream;
use std::{
collections::{HashSet, VecDeque},
env,
fmt::{self, Display},
io::{self, ErrorKind},
os::fd::{AsFd, RawFd},
pin::Pin,
task::{Context, Poll, ready},
};
use tokio::io::unix::AsyncFd;
use std::{
fs::File,
io::{BufWriter, Write},
os::unix::prelude::AsRawFd,
sync::Arc,
};
use wayland_protocols::{
wp::{
keyboard_shortcuts_inhibit::zv1::client::{
zwp_keyboard_shortcuts_inhibit_manager_v1::ZwpKeyboardShortcutsInhibitManagerV1,
zwp_keyboard_shortcuts_inhibitor_v1::ZwpKeyboardShortcutsInhibitorV1,
},
pointer_constraints::zv1::client::{
zwp_locked_pointer_v1::ZwpLockedPointerV1,
zwp_pointer_constraints_v1::{Lifetime, ZwpPointerConstraintsV1},
},
relative_pointer::zv1::client::{
zwp_relative_pointer_manager_v1::ZwpRelativePointerManagerV1,
zwp_relative_pointer_v1::{self, ZwpRelativePointerV1},
},
},
xdg::xdg_output::zv1::client::{
zxdg_output_manager_v1::ZxdgOutputManagerV1,
zxdg_output_v1::{self, ZxdgOutputV1},
},
};
use wayland_protocols_wlr::layer_shell::v1::client::{
zwlr_layer_shell_v1::{Layer, ZwlrLayerShellV1},
zwlr_layer_surface_v1::{self, Anchor, KeyboardInteractivity, ZwlrLayerSurfaceV1},
};
use wayland_client::{
Connection, Dispatch, DispatchError, EventQueue, QueueHandle, WEnum,
backend::{ReadEventsGuard, WaylandError},
delegate_noop,
globals::{Global, GlobalList, GlobalListContents, registry_queue_init},
protocol::{
wl_buffer, wl_compositor,
wl_keyboard::{self, WlKeyboard},
wl_output::{self, WlOutput},
wl_pointer::{self, WlPointer},
wl_region,
wl_registry::{self, WlRegistry},
wl_seat, wl_shm, wl_shm_pool,
wl_surface::WlSurface,
},
};
use input_event::{Event, KeyboardEvent, PointerEvent};
use crate::{CaptureError, CaptureEvent};
use super::{
Capture, Position,
error::{LayerShellCaptureCreationError, WaylandBindError},
};
struct Globals {
compositor: wl_compositor::WlCompositor,
pointer_constraints: ZwpPointerConstraintsV1,
relative_pointer_manager: ZwpRelativePointerManagerV1,
shortcut_inhibit_manager: Option<ZwpKeyboardShortcutsInhibitManagerV1>,
seat: wl_seat::WlSeat,
shm: wl_shm::WlShm,
layer_shell: ZwlrLayerShellV1,
xdg_output_manager: ZxdgOutputManagerV1,
}
#[derive(Clone, Debug)]
struct Output {
wl_output: WlOutput,
global: Global,
info: Option<OutputInfo>,
pending_info: OutputInfo,
has_xdg_info: bool,
}
impl Display for Output {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if let Some(info) = &self.info {
write!(
f,
"{} {}x{} @pos {:?} ({})",
info.name, info.size.0, info.size.1, info.position, info.description
)
} else {
write!(f, "unknown output")
}
}
}
#[derive(Clone, Debug, Default)]
struct OutputInfo {
description: String,
name: String,
position: (i32, i32),
size: (i32, i32),
}
struct State {
active_positions: HashSet<Position>,
pointer: Option<WlPointer>,
keyboard: Option<WlKeyboard>,
pointer_lock: Option<ZwpLockedPointerV1>,
rel_pointer: Option<ZwpRelativePointerV1>,
shortcut_inhibitor: Option<ZwpKeyboardShortcutsInhibitorV1>,
active_windows: Vec<Arc<Window>>,
focused: Option<Arc<Window>>,
global_list: GlobalList,
globals: Globals,
wayland_fd: RawFd,
read_guard: Option<ReadEventsGuard>,
qh: QueueHandle<Self>,
pending_events: VecDeque<(Position, CaptureEvent)>,
outputs: Vec<Output>,
scroll_discrete_pending: bool,
}
struct Inner {
state: State,
queue: EventQueue<State>,
}
impl AsRawFd for Inner {
fn as_raw_fd(&self) -> RawFd {
self.state.wayland_fd
}
}
pub struct LayerShellInputCapture(AsyncFd<Inner>);
struct Window {
buffer: wl_buffer::WlBuffer,
surface: WlSurface,
layer_surface: ZwlrLayerSurfaceV1,
pos: Position,
}
impl Window {
fn new(
state: &State,
qh: &QueueHandle<State>,
output: &WlOutput,
pos: Position,
size: (i32, i32),
) -> Window {
log::debug!("creating window output: {output:?}, size: {size:?}");
let g = &state.globals;
let (width, height) = match pos {
Position::Left | Position::Right => (1, size.1 as u32),
Position::Top | Position::Bottom => (size.0 as u32, 1),
};
let mut file = tempfile::tempfile().unwrap();
draw(&mut file, (width, height));
let pool = g
.shm
.create_pool(file.as_fd(), (width * height * 4) as i32, qh, ());
let buffer = pool.create_buffer(
0,
width as i32,
height as i32,
(width * 4) as i32,
wl_shm::Format::Argb8888,
qh,
(),
);
let surface = g.compositor.create_surface(qh, ());
let layer_surface = g.layer_shell.get_layer_surface(
&surface,
Some(output),
Layer::Overlay,
"LAN Mouse Sharing".into(),
qh,
(),
);
let anchor = match pos {
Position::Left => Anchor::Left,
Position::Right => Anchor::Right,
Position::Top => Anchor::Top,
Position::Bottom => Anchor::Bottom,
};
layer_surface.set_anchor(anchor);
layer_surface.set_size(width, height);
layer_surface.set_exclusive_zone(-1);
layer_surface.set_margin(0, 0, 0, 0);
surface.set_input_region(None);
surface.commit();
Window {
pos,
buffer,
surface,
layer_surface,
}
}
}
impl Drop for Window {
fn drop(&mut self) {
log::debug!("destroying window!");
self.layer_surface.destroy();
self.surface.destroy();
self.buffer.destroy();
}
}
fn get_edges(outputs: &[Output], pos: Position) -> Vec<(Output, i32)> {
outputs
.iter()
.filter_map(|output| {
output.info.as_ref().map(|info| {
(
output.clone(),
match pos {
Position::Left => info.position.0,
Position::Right => info.position.0 + info.size.0,
Position::Top => info.position.1,
Position::Bottom => info.position.1 + info.size.1,
},
)
})
})
.collect()
}
fn get_output_configuration(state: &State, pos: Position) -> Vec<Output> {
// get all output edges corresponding to the position
let edges = get_edges(&state.outputs, pos);
let opposite_edges = get_edges(&state.outputs, pos.opposite());
// remove those edges that are at the same position
// as an opposite edge of a different output
edges
.iter()
.filter(|(_, edge)| !opposite_edges.iter().map(|(_, e)| *e).any(|e| &e == edge))
.map(|(o, _)| o.clone())
.collect()
}
fn draw(f: &mut File, (width, height): (u32, u32)) {
let mut buf = BufWriter::new(f);
for _ in 0..height {
for _ in 0..width {
if env::var("LM_DEBUG_LAYER_SHELL").ok().is_some() {
// AARRGGBB
buf.write_all(&0xff11d116u32.to_ne_bytes()).unwrap();
} else {
// AARRGGBB
buf.write_all(&0x00000000u32.to_ne_bytes()).unwrap();
}
}
}
}
impl LayerShellInputCapture {
pub fn new() -> std::result::Result<Self, LayerShellCaptureCreationError> {
let conn = Connection::connect_to_env()?;
let (global_list, mut queue) = registry_queue_init::<State>(&conn)?;
let qh = queue.handle();
let compositor: wl_compositor::WlCompositor = global_list
.bind(&qh, 4..=5, ())
.map_err(|e| WaylandBindError::new(e, "wl_compositor 4..=5"))?;
let xdg_output_manager: ZxdgOutputManagerV1 = global_list
.bind(&qh, 1..=3, ())
.map_err(|e| WaylandBindError::new(e, "xdg_output_manager 1..=3"))?;
let shm: wl_shm::WlShm = global_list
.bind(&qh, 1..=1, ())
.map_err(|e| WaylandBindError::new(e, "wl_shm"))?;
let layer_shell: ZwlrLayerShellV1 = global_list
.bind(&qh, 3..=4, ())
.map_err(|e| WaylandBindError::new(e, "wlr_layer_shell 3..=4"))?;
let seat: wl_seat::WlSeat = global_list
.bind(&qh, 7..=8, ())
.map_err(|e| WaylandBindError::new(e, "wl_seat 7..=8"))?;
let pointer_constraints: ZwpPointerConstraintsV1 = global_list
.bind(&qh, 1..=1, ())
.map_err(|e| WaylandBindError::new(e, "zwp_pointer_constraints_v1"))?;
let relative_pointer_manager: ZwpRelativePointerManagerV1 = global_list
.bind(&qh, 1..=1, ())
.map_err(|e| WaylandBindError::new(e, "zwp_relative_pointer_manager_v1"))?;
let shortcut_inhibit_manager: Result<
ZwpKeyboardShortcutsInhibitManagerV1,
WaylandBindError,
> = global_list
.bind(&qh, 1..=1, ())
.map_err(|e| WaylandBindError::new(e, "zwp_keyboard_shortcuts_inhibit_manager_v1"));
// layer-shell backend still works without this protocol so we make it an optional dependency
if let Err(e) = &shortcut_inhibit_manager {
log::warn!("shortcut_inhibit_manager not supported: {e}\nkeybinds handled by the compositor will not be passed
to the client");
}
let shortcut_inhibit_manager = shortcut_inhibit_manager.ok();
let mut state = State {
active_positions: Default::default(),
pointer: None,
keyboard: None,
global_list,
globals: Globals {
compositor,
shm,
layer_shell,
seat,
pointer_constraints,
relative_pointer_manager,
shortcut_inhibit_manager,
xdg_output_manager,
},
pointer_lock: None,
rel_pointer: None,
shortcut_inhibitor: None,
active_windows: Vec::new(),
focused: None,
qh,
wayland_fd: queue.as_fd().as_raw_fd(),
read_guard: None,
pending_events: VecDeque::new(),
outputs: vec![],
scroll_discrete_pending: false,
};
for global in state.global_list.contents().clone_list() {
state.register_global(global);
}
// flush outgoing events
queue.flush()?;
let read_guard = loop {
match queue.prepare_read() {
Some(r) => break r,
None => {
queue.dispatch_pending(&mut state)?;
continue;
}
}
};
state.read_guard = Some(read_guard);
let inner = AsyncFd::new(Inner { queue, state })?;
Ok(LayerShellInputCapture(inner))
}
fn add_client(&mut self, pos: Position) {
self.0.get_mut().state.add_client(pos);
}
fn delete_client(&mut self, pos: Position) {
let inner = self.0.get_mut();
inner.state.active_positions.remove(&pos);
// remove all windows corresponding to this client
while let Some(i) = inner.state.active_windows.iter().position(|w| w.pos == pos) {
inner.state.active_windows.remove(i);
inner.state.focused = None;
}
}
}
impl State {
fn update_output_info(&mut self, name: u32) {
let output = self
.outputs
.iter_mut()
.find(|o| o.global.name == name)
.expect("output not found");
if output.has_xdg_info {
output.info.replace(output.pending_info.clone());
self.update_windows();
}
}
fn register_global(&mut self, global: Global) {
if global.interface.as_str() == "wl_output" {
log::debug!("new output global: wl_output {}", global.name);
let wl_output = self.global_list.registry().bind::<WlOutput, _, _>(
global.name,
4,
&self.qh,
global.name,
);
self.globals
.xdg_output_manager
.get_xdg_output(&wl_output, &self.qh, global.name);
self.outputs.push(Output {
wl_output,
global,
info: None,
has_xdg_info: false,
pending_info: Default::default(),
})
}
}
fn deregister_global(&mut self, name: u32) {
self.outputs.retain(|o| {
if o.global.name == name {
log::debug!("{o} (global {:?}) removed", o.global);
o.wl_output.release();
false
} else {
true
}
});
}
fn grab(
&mut self,
surface: &WlSurface,
pointer: &WlPointer,
serial: u32,
qh: &QueueHandle<State>,
) {
let window = self.focused.as_ref().unwrap();
// hide the cursor
pointer.set_cursor(serial, None, 0, 0);
// capture input
window
.layer_surface
.set_keyboard_interactivity(KeyboardInteractivity::Exclusive);
window.surface.commit();
// lock pointer
if self.pointer_lock.is_none() {
self.pointer_lock = Some(self.globals.pointer_constraints.lock_pointer(
surface,
pointer,
None,
Lifetime::Persistent,
qh,
(),
));
}
// request relative input
if self.rel_pointer.is_none() {
self.rel_pointer = Some(self.globals.relative_pointer_manager.get_relative_pointer(
pointer,
qh,
(),
));
}
// capture modifier keys
if let Some(shortcut_inhibit_manager) = &self.globals.shortcut_inhibit_manager {
if self.shortcut_inhibitor.is_none() {
self.shortcut_inhibitor = Some(shortcut_inhibit_manager.inhibit_shortcuts(
surface,
&self.globals.seat,
qh,
(),
));
}
}
}
fn ungrab(&mut self) {
// get focused client
let window = match self.focused.as_ref() {
Some(focused) => focused,
None => return,
};
// ungrab surface
window
.layer_surface
.set_keyboard_interactivity(KeyboardInteractivity::None);
window.surface.commit();
// destroy pointer lock
if let Some(pointer_lock) = &self.pointer_lock {
pointer_lock.destroy();
self.pointer_lock = None;
}
// destroy relative input
if let Some(rel_pointer) = &self.rel_pointer {
rel_pointer.destroy();
self.rel_pointer = None;
}
// destroy shortcut inhibitor
if let Some(shortcut_inhibitor) = &self.shortcut_inhibitor {
shortcut_inhibitor.destroy();
self.shortcut_inhibitor = None;
}
}
fn add_client(&mut self, pos: Position) {
self.active_positions.insert(pos);
let outputs = get_output_configuration(self, pos);
log::info!(
"adding capture for position {pos} - using outputs: {:?}",
outputs
.iter()
.map(|o| o
.info
.as_ref()
.map(|i| i.name.to_owned())
.unwrap_or("unknown output".to_owned()))
.collect::<Vec<_>>()
);
outputs.iter().for_each(|o| {
if let Some(info) = o.info.as_ref() {
let window = Window::new(self, &self.qh, &o.wl_output, pos, info.size);
let window = Arc::new(window);
self.active_windows.push(window);
}
});
}
fn update_windows(&mut self) {
log::info!("active outputs: ");
for output in self.outputs.iter().filter(|o| o.info.is_some()) {
log::info!(" * {output}");
}
self.active_windows.clear();
let active_positions = self.active_positions.iter().cloned().collect::<Vec<_>>();
for pos in active_positions {
self.add_client(pos);
}
}
}
impl Inner {
fn read(&mut self) -> bool {
match self.state.read_guard.take().unwrap().read() {
Ok(_) => true,
Err(WaylandError::Io(e)) if e.kind() == ErrorKind::WouldBlock => false,
Err(WaylandError::Io(e)) => {
log::error!("error reading from wayland socket: {e}");
false
}
Err(WaylandError::Protocol(e)) => {
panic!("wayland protocol violation: {e}")
}
}
}
fn prepare_read(&mut self) -> io::Result<()> {
loop {
match self.queue.prepare_read() {
None => match self.queue.dispatch_pending(&mut self.state) {
Ok(_) => continue,
Err(DispatchError::Backend(WaylandError::Io(e))) => return Err(e),
Err(e) => panic!("failed to dispatch wayland events: {e}"),
},
Some(r) => {
self.state.read_guard = Some(r);
break Ok(());
}
}
}
}
fn dispatch_events(&mut self) {
match self.queue.dispatch_pending(&mut self.state) {
Ok(_) => {}
Err(DispatchError::Backend(WaylandError::Io(e))) => {
log::error!("Wayland Error: {e}");
}
Err(DispatchError::Backend(e)) => {
panic!("backend error: {e}");
}
Err(DispatchError::BadMessage {
sender_id,
interface,
opcode,
}) => {
panic!("bad message {sender_id}, {interface} , {opcode}");
}
}
}
fn flush_events(&mut self) -> io::Result<()> {
// flush outgoing events
match self.queue.flush() {
Ok(_) => (),
Err(e) => match e {
WaylandError::Io(e) => {
return Err(e);
}
WaylandError::Protocol(e) => {
panic!("wayland protocol violation: {e}")
}
},
}
Ok(())
}
}
#[async_trait]
impl Capture for LayerShellInputCapture {
async fn create(&mut self, pos: Position) -> Result<(), CaptureError> {
self.add_client(pos);
let inner = self.0.get_mut();
Ok(inner.flush_events()?)
}
async fn destroy(&mut self, pos: Position) -> Result<(), CaptureError> {
self.delete_client(pos);
let inner = self.0.get_mut();
Ok(inner.flush_events()?)
}
async fn release(&mut self) -> Result<(), CaptureError> {
log::debug!("releasing pointer");
let inner = self.0.get_mut();
inner.state.ungrab();
Ok(inner.flush_events()?)
}
async fn terminate(&mut self) -> Result<(), CaptureError> {
Ok(())
}
}
impl Stream for LayerShellInputCapture {
type Item = Result<(Position, CaptureEvent), CaptureError>;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
if let Some(event) = self.0.get_mut().state.pending_events.pop_front() {
return Poll::Ready(Some(Ok(event)));
}
loop {
let mut guard = ready!(self.0.poll_read_ready_mut(cx))?;
{
let inner = guard.get_inner_mut();
// read events
while inner.read() {
// prepare next read
match inner.prepare_read() {
Ok(_) => {}
Err(e) => return Poll::Ready(Some(Err(e.into()))),
}
}
// dispatch the events
inner.dispatch_events();
// flush outgoing events
if let Err(e) = inner.flush_events() {
if e.kind() != ErrorKind::WouldBlock {
return Poll::Ready(Some(Err(e.into())));
}
}
// prepare for the next read
match inner.prepare_read() {
Ok(_) => {}
Err(e) => return Poll::Ready(Some(Err(e.into()))),
}
}
// clear read readiness for tokio read guard
// guard.clear_ready_matching(Ready::READABLE);
guard.clear_ready();
// if an event has been queued during dispatch_events() we return it
match guard.get_inner_mut().state.pending_events.pop_front() {
Some(event) => return Poll::Ready(Some(Ok(event))),
None => continue,
}
}
}
}
impl Dispatch<wl_seat::WlSeat, ()> for State {
fn event(
state: &mut Self,
seat: &wl_seat::WlSeat,
event: <wl_seat::WlSeat as wayland_client::Proxy>::Event,
_: &(),
_: &Connection,
qh: &QueueHandle<Self>,
) {
if let wl_seat::Event::Capabilities {
capabilities: WEnum::Value(capabilities),
} = event
{
if capabilities.contains(wl_seat::Capability::Pointer) {
if let Some(p) = state.pointer.take() {
p.release();
}
state.pointer.replace(seat.get_pointer(qh, ()));
}
if capabilities.contains(wl_seat::Capability::Keyboard) {
if let Some(k) = state.keyboard.take() {
k.release();
}
seat.get_keyboard(qh, ());
}
}
}
}
impl Dispatch<WlPointer, ()> for State {
fn event(
app: &mut Self,
pointer: &WlPointer,
event: <WlPointer as wayland_client::Proxy>::Event,
_: &(),
_: &Connection,
qh: &QueueHandle<Self>,
) {
match event {
wl_pointer::Event::Enter {
serial,
surface,
surface_x: _,
surface_y: _,
} => {
// get client corresponding to the focused surface
{
if let Some(window) = app.active_windows.iter().find(|w| w.surface == surface) {
app.focused = Some(window.clone());
app.grab(&surface, pointer, serial, qh);
} else {
return;
}
}
let pos = app
.active_windows
.iter()
.find(|w| w.surface == surface)
.map(|w| w.pos)
.unwrap();
app.pending_events.push_back((pos, CaptureEvent::Begin));
}
wl_pointer::Event::Leave { .. } => {
/* There are rare cases, where when a window is opened in
* just the wrong moment, the pointer is released, while
* still grabbed.
* In that case, the pointer must be ungrabbed, otherwise
* it is impossible to grab it again (since the pointer
* lock, relative pointer,... objects are still in place)
*/
if app.pointer_lock.is_some() {
log::warn!("compositor released mouse");
}
app.ungrab();
}
wl_pointer::Event::Button {
serial: _,
time,
button,
state,
} => {
let window = app.focused.as_ref().unwrap();
app.pending_events.push_back((
window.pos,
CaptureEvent::Input(Event::Pointer(PointerEvent::Button {
time,
button,
state: u32::from(state),
})),
));
}
wl_pointer::Event::Axis { time, axis, value } => {
let window = app.focused.as_ref().unwrap();
if app.scroll_discrete_pending {
// each axisvalue120 event is coupled with
// a corresponding axis event, which needs to
// be ignored to not duplicate the scrolling
app.scroll_discrete_pending = false;
} else {
app.pending_events.push_back((
window.pos,
CaptureEvent::Input(Event::Pointer(PointerEvent::Axis {
time,
axis: u32::from(axis) as u8,
value,
})),
));
}
}
wl_pointer::Event::AxisValue120 { axis, value120 } => {
let window = app.focused.as_ref().unwrap();
app.scroll_discrete_pending = true;
app.pending_events.push_back((
window.pos,
CaptureEvent::Input(Event::Pointer(PointerEvent::AxisDiscrete120 {
axis: u32::from(axis) as u8,
value: value120,
})),
));
}
wl_pointer::Event::Frame => {
// TODO properly handle frame events
// we simply insert a frame event on the client side
// after each event for now
}
_ => {}
}
}
}
impl Dispatch<WlKeyboard, ()> for State {
fn event(
app: &mut Self,
_: &WlKeyboard,
event: wl_keyboard::Event,
_: &(),
_: &Connection,
_: &QueueHandle<Self>,
) {
let window = &app.focused;
match event {
wl_keyboard::Event::Key {
serial: _,
time,
key,
state,
} => {
if let Some(window) = window {
app.pending_events.push_back((
window.pos,
CaptureEvent::Input(Event::Keyboard(KeyboardEvent::Key {
time,
key,
state: u32::from(state) as u8,
})),
));
}
}
wl_keyboard::Event::Modifiers {
serial: _,
mods_depressed,
mods_latched,
mods_locked,
group,
} => {
if let Some(window) = window {
app.pending_events.push_back((
window.pos,
CaptureEvent::Input(Event::Keyboard(KeyboardEvent::Modifiers {
depressed: mods_depressed,
latched: mods_latched,
locked: mods_locked,
group,
})),
));
}
}
_ => (),
}
}
}
impl Dispatch<ZwpRelativePointerV1, ()> for State {
fn event(
app: &mut Self,
_: &ZwpRelativePointerV1,
event: <ZwpRelativePointerV1 as wayland_client::Proxy>::Event,
_: &(),
_: &Connection,
_: &QueueHandle<Self>,
) {
if let zwp_relative_pointer_v1::Event::RelativeMotion {
utime_hi,
utime_lo,
dx_unaccel: dx,
dy_unaccel: dy,
..
} = event
{
if let Some(window) = &app.focused {
let time = ((((utime_hi as u64) << 32) | utime_lo as u64) / 1000) as u32;
app.pending_events.push_back((
window.pos,
CaptureEvent::Input(Event::Pointer(PointerEvent::Motion { time, dx, dy })),
));
}
}
}
}
impl Dispatch<ZwlrLayerSurfaceV1, ()> for State {
fn event(
app: &mut Self,
layer_surface: &ZwlrLayerSurfaceV1,
event: <ZwlrLayerSurfaceV1 as wayland_client::Proxy>::Event,
_: &(),
_: &Connection,
_: &QueueHandle<Self>,
) {
if let zwlr_layer_surface_v1::Event::Configure { serial, .. } = event {
if let Some(window) = app
.active_windows
.iter()
.find(|w| &w.layer_surface == layer_surface)
{
// client corresponding to the layer_surface
let surface = &window.surface;
let buffer = &window.buffer;
surface.attach(Some(buffer), 0, 0);
layer_surface.ack_configure(serial);
surface.commit();
}
}
}
}
// delegate wl_registry events to App itself
impl Dispatch<WlRegistry, GlobalListContents> for State {
fn event(
state: &mut Self,
_registry: &WlRegistry,
event: <WlRegistry as wayland_client::Proxy>::Event,
_data: &GlobalListContents,
_conn: &Connection,
_qh: &QueueHandle<Self>,
) {
match event {
wl_registry::Event::Global {
name,
interface,
version,
} => {
state.register_global(Global {
name,
interface,
version,
});
}
wl_registry::Event::GlobalRemove { name } => {
state.deregister_global(name);
}
_ => {}
}
}
}
impl Dispatch<ZxdgOutputV1, u32> for State {
fn event(
state: &mut Self,
_: &ZxdgOutputV1,
event: <ZxdgOutputV1 as wayland_client::Proxy>::Event,
name: &u32,
_: &Connection,
_: &QueueHandle<Self>,
) {
let output = state
.outputs
.iter_mut()
.find(|o| o.global.name == *name)
.expect("output");
log::debug!("xdg_output {name} - {event:?}");
match event {
zxdg_output_v1::Event::LogicalPosition { x, y } => {
output.pending_info.position = (x, y);
output.has_xdg_info = true;
}
zxdg_output_v1::Event::LogicalSize { width, height } => {
output.pending_info.size = (width, height);
output.has_xdg_info = true;
}
zxdg_output_v1::Event::Done => {
log::warn!("Use of deprecated xdg-output event \"done\"");
state.update_output_info(*name);
}
zxdg_output_v1::Event::Name { name } => {
output.pending_info.name = name;
output.has_xdg_info = true;
}
zxdg_output_v1::Event::Description { description } => {
output.pending_info.description = description;
output.has_xdg_info = true;
}
_ => todo!(),
}
}
}
impl Dispatch<WlOutput, u32> for State {
fn event(
state: &mut Self,
_wl_output: &WlOutput,
event: <WlOutput as wayland_client::Proxy>::Event,
name: &u32,
_conn: &Connection,
_qhandle: &QueueHandle<Self>,
) {
log::debug!("wl_output {name} - {event:?}");
if let wl_output::Event::Done = event {
state.update_output_info(*name);
}
}
}
// don't emit any events
delegate_noop!(State: wl_region::WlRegion);
delegate_noop!(State: wl_shm_pool::WlShmPool);
delegate_noop!(State: wl_compositor::WlCompositor);
delegate_noop!(State: ZwlrLayerShellV1);
delegate_noop!(State: ZwpRelativePointerManagerV1);
delegate_noop!(State: ZwpKeyboardShortcutsInhibitManagerV1);
delegate_noop!(State: ZwpPointerConstraintsV1);
// ignore events
delegate_noop!(State: ignore ZxdgOutputManagerV1);
delegate_noop!(State: ignore wl_shm::WlShm);
delegate_noop!(State: ignore wl_buffer::WlBuffer);
delegate_noop!(State: ignore WlSurface);
delegate_noop!(State: ignore ZwpKeyboardShortcutsInhibitorV1);
delegate_noop!(State: ignore ZwpLockedPointerV1);