Files
lan-mouse/src/server/frontend_task.rs
2024-07-02 16:23:07 +02:00

351 lines
11 KiB
Rust

use std::{
collections::HashSet,
io::ErrorKind,
net::{IpAddr, SocketAddr},
};
#[cfg(unix)]
use tokio::net::UnixStream;
#[cfg(windows)]
use tokio::net::TcpStream;
use anyhow::{anyhow, Result};
use tokio::{
io::ReadHalf,
sync::mpsc::{Receiver, Sender},
task::JoinHandle,
};
use crate::{
client::{ClientHandle, Position},
frontend::{self, FrontendEvent, FrontendListener, FrontendRequest},
};
use super::{
capture_task::CaptureEvent, emulation_task::EmulationEvent, resolver_task::DnsRequest, Server,
};
pub(crate) fn new(
mut frontend: FrontendListener,
mut notify_rx: Receiver<FrontendEvent>,
server: Server,
capture: Sender<CaptureEvent>,
emulate: Sender<EmulationEvent>,
resolve_ch: Sender<DnsRequest>,
port_tx: Sender<u16>,
) -> (JoinHandle<Result<()>>, Sender<FrontendRequest>) {
let (event_tx, mut event_rx) = tokio::sync::mpsc::channel(32);
let event_tx_clone = event_tx.clone();
let frontend_task = tokio::task::spawn_local(async move {
loop {
tokio::select! {
stream = frontend.accept() => {
let stream = match stream {
Ok(s) => s,
Err(e) => {
log::warn!("error accepting frontend connection: {e}");
continue;
}
};
handle_frontend_stream(&event_tx_clone, stream).await;
}
event = event_rx.recv() => {
let frontend_event = event.ok_or(anyhow!("frontend channel closed"))?;
if handle_frontend_event(&server, &capture, &emulate, &resolve_ch, &mut frontend, &port_tx, frontend_event).await {
break;
}
}
notify = notify_rx.recv() => {
let notify = notify.ok_or(anyhow!("frontend notify closed"))?;
let _ = frontend.broadcast_event(notify).await;
}
}
}
anyhow::Ok(())
});
(frontend_task, event_tx)
}
async fn handle_frontend_stream(
frontend_tx: &Sender<FrontendRequest>,
#[cfg(unix)] mut stream: ReadHalf<UnixStream>,
#[cfg(windows)] mut stream: ReadHalf<TcpStream>,
) {
use std::io;
let tx = frontend_tx.clone();
tokio::task::spawn_local(async move {
loop {
let request = frontend::wait_for_request(&mut stream).await;
match request {
Ok(request) => {
let _ = tx.send(request).await;
}
Err(e) => {
if let Some(e) = e.downcast_ref::<io::Error>() {
if e.kind() == ErrorKind::UnexpectedEof {
return;
}
}
log::error!("error reading frontend event: {e}");
return;
}
}
}
});
}
async fn handle_frontend_event(
server: &Server,
capture: &Sender<CaptureEvent>,
emulate: &Sender<EmulationEvent>,
resolve_tx: &Sender<DnsRequest>,
frontend: &mut FrontendListener,
port_tx: &Sender<u16>,
event: FrontendRequest,
) -> bool {
log::debug!("frontend: {event:?}");
match event {
FrontendRequest::Create => {
let handle = add_client(server, frontend).await;
resolve_dns(server, resolve_tx, handle).await;
}
FrontendRequest::Activate(handle, active) => {
if active {
activate_client(server, capture, emulate, handle).await;
} else {
deactivate_client(server, capture, emulate, handle).await;
}
}
FrontendRequest::ChangePort(port) => {
let _ = port_tx.send(port).await;
}
FrontendRequest::Delete(handle) => {
remove_client(server, capture, emulate, handle).await;
broadcast(frontend, FrontendEvent::Deleted(handle)).await;
}
FrontendRequest::Enumerate() => {
let clients = server
.client_manager
.borrow()
.get_client_states()
.map(|(h, (c, s))| (h, c.clone(), s.clone()))
.collect();
broadcast(frontend, FrontendEvent::Enumerate(clients)).await;
}
FrontendRequest::GetState(handle) => {
broadcast_client(server, frontend, handle).await;
}
FrontendRequest::Terminate() => {
log::info!("terminating gracefully...");
return true;
}
FrontendRequest::UpdateFixIps(handle, fix_ips) => {
update_fix_ips(server, handle, fix_ips).await;
resolve_dns(server, resolve_tx, handle).await;
}
FrontendRequest::UpdateHostname(handle, hostname) => {
update_hostname(server, resolve_tx, handle, hostname).await;
resolve_dns(server, resolve_tx, handle).await;
}
FrontendRequest::UpdatePort(handle, port) => {
update_port(server, handle, port).await;
}
FrontendRequest::UpdatePosition(handle, pos) => {
update_pos(server, handle, capture, emulate, pos).await;
}
FrontendRequest::ResolveDns(handle) => {
resolve_dns(server, resolve_tx, handle).await;
}
};
false
}
async fn resolve_dns(server: &Server, resolve_tx: &Sender<DnsRequest>, handle: ClientHandle) {
let hostname = server
.client_manager
.borrow()
.get(handle)
.and_then(|(c, _)| c.hostname.clone());
if let Some(hostname) = hostname {
let _ = resolve_tx
.send(DnsRequest {
hostname: hostname.clone(),
handle,
})
.await;
}
}
async fn broadcast(frontend: &mut FrontendListener, event: FrontendEvent) {
if let Err(e) = frontend.broadcast_event(event).await {
log::error!("error notifying frontend: {e}");
}
}
pub async fn add_client(server: &Server, frontend: &mut FrontendListener) -> ClientHandle {
let handle = server.client_manager.borrow_mut().add_client();
log::info!("added client {handle}");
let (c, s) = server.client_manager.borrow().get(handle).unwrap().clone();
broadcast(frontend, FrontendEvent::Created(handle, c, s)).await;
handle
}
pub async fn deactivate_client(
server: &Server,
capture: &Sender<CaptureEvent>,
emulate: &Sender<EmulationEvent>,
handle: ClientHandle,
) {
match server.client_manager.borrow_mut().get_mut(handle) {
Some((_, s)) => {
s.active = false;
}
None => return,
};
let _ = capture.send(CaptureEvent::Destroy(handle)).await;
let _ = emulate.send(EmulationEvent::Destroy(handle)).await;
}
pub async fn activate_client(
server: &Server,
capture: &Sender<CaptureEvent>,
emulate: &Sender<EmulationEvent>,
handle: ClientHandle,
) {
/* deactivate potential other client at this position */
let pos = match server.client_manager.borrow().get(handle) {
Some((client, _)) => client.pos,
None => return,
};
let other = server.client_manager.borrow_mut().find_client(pos);
if let Some(other) = other {
if other != handle {
deactivate_client(server, capture, emulate, other).await;
}
}
/* activate the client */
if let Some((_, s)) = server.client_manager.borrow_mut().get_mut(handle) {
s.active = true;
} else {
return;
};
/* notify emulation, capture and frontends */
let _ = capture.send(CaptureEvent::Create(handle, pos.into())).await;
let _ = emulate.send(EmulationEvent::Create(handle)).await;
}
pub async fn remove_client(
server: &Server,
capture: &Sender<CaptureEvent>,
emulate: &Sender<EmulationEvent>,
handle: ClientHandle,
) {
let Some(active) = server
.client_manager
.borrow_mut()
.remove_client(handle)
.map(|(_, s)| s.active)
else {
return;
};
if active {
let _ = capture.send(CaptureEvent::Destroy(handle)).await;
let _ = emulate.send(EmulationEvent::Destroy(handle)).await;
}
}
async fn update_fix_ips(server: &Server, handle: ClientHandle, fix_ips: Vec<IpAddr>) {
let mut client_manager = server.client_manager.borrow_mut();
let Some((c, _)) = client_manager.get_mut(handle) else {
return;
};
c.fix_ips = fix_ips;
}
async fn update_hostname(
server: &Server,
resolve_tx: &Sender<DnsRequest>,
handle: ClientHandle,
hostname: Option<String>,
) {
let hostname = {
let mut client_manager = server.client_manager.borrow_mut();
let Some((c, s)) = client_manager.get_mut(handle) else {
return;
};
// update hostname
if c.hostname != hostname {
c.hostname = hostname;
s.ips = HashSet::from_iter(c.fix_ips.iter().cloned());
s.active_addr = None;
c.hostname.clone()
} else {
None
}
};
// resolve to update ips in state
if let Some(hostname) = hostname {
let _ = resolve_tx.send(DnsRequest { hostname, handle }).await;
}
}
async fn update_port(server: &Server, handle: ClientHandle, port: u16) {
let mut client_manager = server.client_manager.borrow_mut();
let Some((c, s)) = client_manager.get_mut(handle) else {
return;
};
if c.port != port {
c.port = port;
s.active_addr = s.active_addr.map(|a| SocketAddr::new(a.ip(), port));
}
}
async fn update_pos(
server: &Server,
handle: ClientHandle,
capture: &Sender<CaptureEvent>,
emulate: &Sender<EmulationEvent>,
pos: Position,
) {
let (changed, active) = {
let mut client_manager = server.client_manager.borrow_mut();
let Some((c, s)) = client_manager.get_mut(handle) else {
return;
};
let changed = c.pos != pos;
c.pos = pos;
(changed, s.active)
};
// update state in event input emulator & input capture
if changed {
if active {
let _ = capture.send(CaptureEvent::Destroy(handle)).await;
let _ = emulate.send(EmulationEvent::Destroy(handle)).await;
}
let _ = capture.send(CaptureEvent::Create(handle, pos.into())).await;
let _ = emulate.send(EmulationEvent::Create(handle)).await;
}
}
async fn broadcast_client(server: &Server, frontend: &mut FrontendListener, handle: ClientHandle) {
let client = server.client_manager.borrow().get(handle).cloned();
if let Some((config, state)) = client {
broadcast(frontend, FrontendEvent::State(handle, config, state)).await;
} else {
broadcast(frontend, FrontendEvent::NoSuchClient(handle)).await;
}
}