Files
lan-mouse/src/client.rs
Ferdinand Schober 08893a39be fix incorrect orientation of layer surfaces
top and bottom surfaces were not sized & oriented correctly
closes #3
2023-09-21 12:35:27 +02:00

212 lines
6.3 KiB
Rust

use std::{net::SocketAddr, collections::{HashSet, hash_set::Iter}, fmt::Display, time::{Instant, Duration}, iter::Cloned};
use serde::{Serialize, Deserialize};
#[derive(Debug, Eq, Hash, PartialEq, Clone, Copy, Serialize, Deserialize)]
pub enum Position {
Left,
Right,
Top,
Bottom,
}
impl Position {
pub fn opposite(&self) -> Self {
match self {
Position::Left => Self::Right,
Position::Right => Self::Left,
Position::Top => Self::Bottom,
Position::Bottom => Self::Top,
}
}
}
impl Display for Position {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", match self {
Position::Left => "left",
Position::Right => "right",
Position::Top => "top",
Position::Bottom => "bottom",
})
}
}
#[derive(Debug, Eq, PartialEq, Clone, Serialize, Deserialize)]
pub struct Client {
/// handle to refer to the client.
/// This way any event consumer / producer backend does not
/// need to know anything about a client other than its handle.
pub handle: ClientHandle,
/// `active` address of the client, used to send data to.
/// This should generally be the socket address where data
/// was last received from.
pub active_addr: Option<SocketAddr>,
/// all socket addresses associated with a particular client
/// e.g. Laptops usually have at least an ethernet and a wifi port
/// which have different ip addresses
pub addrs: HashSet<SocketAddr>,
/// position of a client on screen
pub pos: Position,
}
pub enum ClientEvent {
Create(ClientHandle, Position),
Destroy(ClientHandle),
UpdatePos(ClientHandle, Position),
AddAddr(ClientHandle, SocketAddr),
RemoveAddr(ClientHandle, SocketAddr),
}
pub type ClientHandle = u32;
pub struct ClientManager {
/// probably not beneficial to use a hashmap here
clients: Vec<Client>,
last_ping: Vec<(ClientHandle, Option<Instant>)>,
last_seen: Vec<(ClientHandle, Option<Instant>)>,
last_replied: Vec<(ClientHandle, Option<Instant>)>,
next_client_id: u32,
}
impl ClientManager {
pub fn new() -> Self {
Self {
clients: vec![],
next_client_id: 0,
last_ping: vec![],
last_seen: vec![],
last_replied: vec![],
}
}
/// add a new client to this manager
pub fn add_client(&mut self, addrs: HashSet<SocketAddr>, pos: Position) -> ClientHandle {
let handle = self.next_id();
// we dont know, which IP is initially active
let active_addr = None;
// store the client
let client = Client { handle, active_addr, addrs, pos };
self.clients.push(client);
self.last_ping.push((handle, None));
self.last_seen.push((handle, None));
self.last_replied.push((handle, None));
handle
}
/// add a socket address to the given client
pub fn add_addr(&mut self, client: ClientHandle, addr: SocketAddr) {
if let Some(client) = self.get_mut(client) {
client.addrs.insert(addr);
}
}
/// remove socket address from the given client
pub fn remove_addr(&mut self, client: ClientHandle, addr: SocketAddr) {
if let Some(client) = self.get_mut(client) {
client.addrs.remove(&addr);
}
}
pub fn set_default_addr(&mut self, client: ClientHandle, addr: SocketAddr) {
if let Some(client) = self.get_mut(client) {
client.active_addr = Some(addr)
}
}
/// update the position of a client
pub fn update_pos(&mut self, client: ClientHandle, pos: Position) {
if let Some(client) = self.get_mut(client) {
client.pos = pos;
}
}
pub fn get_active_addr(&self, client: ClientHandle) -> Option<SocketAddr> {
self.get(client)?.active_addr
}
pub fn get_addrs(&self, client: ClientHandle) -> Option<Cloned<Iter<'_, SocketAddr>>> {
Some(self.get(client)?.addrs.iter().cloned())
}
pub fn last_ping(&self, client: ClientHandle) -> Option<Duration> {
let last_ping = self.last_ping
.iter()
.find(|(c,_)| *c == client)?.1;
last_ping.map(|p| p.elapsed())
}
pub fn last_seen(&self, client: ClientHandle) -> Option<Duration> {
let last_seen = self.last_seen
.iter()
.find(|(c, _)| *c == client)?.1;
last_seen.map(|t| t.elapsed())
}
pub fn last_replied(&self, client: ClientHandle) -> Option<Duration> {
let last_replied = self.last_replied
.iter()
.find(|(c, _)| *c == client)?.1;
last_replied.map(|t| t.elapsed())
}
pub fn reset_last_ping(&mut self, client: ClientHandle) {
if let Some(c) = self.last_ping
.iter_mut()
.find(|(c, _)| *c == client) {
c.1 = Some(Instant::now());
}
}
pub fn reset_last_seen(&mut self, client: ClientHandle) {
if let Some(c) = self.last_seen
.iter_mut()
.find(|(c, _)| *c == client) {
c.1 = Some(Instant::now());
}
}
pub fn reset_last_replied(&mut self, client: ClientHandle) {
if let Some(c) = self.last_replied
.iter_mut()
.find(|(c, _)| *c == client) {
c.1 = Some(Instant::now());
}
}
pub fn get_client(&self, addr: SocketAddr) -> Option<ClientHandle> {
self.clients
.iter()
.find(|c| c.addrs.contains(&addr))
.map(|c| c.handle)
}
pub fn remove_client(&mut self, client: ClientHandle) {
if let Some(i) = self.clients.iter().position(|c| c.handle == client) {
self.clients.remove(i);
self.last_ping.remove(i);
self.last_seen.remove(i);
self.last_replied.remove(i);
}
}
fn next_id(&mut self) -> ClientHandle {
let handle = self.next_client_id;
self.next_client_id += 1;
handle
}
fn get<'a>(&'a self, client: ClientHandle) -> Option<&'a Client> {
self.clients
.iter()
.find(|c| c.handle == client)
}
fn get_mut<'a>(&'a mut self, client: ClientHandle) -> Option<&'a mut Client> {
self.clients
.iter_mut()
.find(|c| c.handle == client)
}
}