Commit Graph

6 Commits

Author SHA1 Message Date
Ferdinand Schober
3ac738fb52 fix formatting 2023-12-19 21:29:38 +01:00
Ferdinand Schober
2ac9277fb0 macos: impl relative mouse motion
this fixes mouse movement in games
2023-12-19 21:25:29 +01:00
Ferdinand Schober
66de3e3cbc fix remaining clippy lints 2023-12-18 21:38:12 +01:00
Ferdinand Schober
8de6c9bb87 Implement keycode translation for windows (#54)
closes #48 
closes #16
2023-12-18 18:08:10 +01:00
Ferdinand Schober
735434438f add leave event to make entering a client more reliable (#50)
Instead of relying on release events not getting lost, every event now signals the opponent
to release its pointer grab.

There is one case that requires a Leave event:

Consider a Sending client A and receiving Client B.

If B enters the dead-zone of client A, it will send an enter event towards A but before
A receives the Release event, it may still send additional events towards B that should not cause
B to immediately revert to Receiving state again.

Therefore B puts itself into AwaitingLeave state until it receives a Leave event coming from A.
A responds to the Enter event coming from B with a leave event, to signify that it will no longer
send any events and releases it's pointer.

To guard against packet loss of the leave events, B sends additional enter events while it is in AwaitingLeave
mode until it receives a Leave event at some point.

This is still not resilient against possible packet reordering in UDP but in the (rare) case where a leave event arrives before some other event coming from A, the user would simply need to move the pointer into the dead-zone again.
2023-12-17 17:38:06 +01:00
Ferdinand Schober
e3f9947284 macos: enable running lan-mouse on macos (#42)
* macos: initial support

- adapted conditional compilation
- moved lan-mouse socket to ~/Library/Caches/lan-mouse-socket.sock instead of XDG_RUNTIME_DIR
- support for mouse input emulation
TODO: Keycode translation, input capture
2023-12-09 01:35:08 +01:00