macos: reset double click when mouse is moved

This commit is contained in:
Ferdinand Schober
2025-10-30 00:07:07 +01:00
parent 2d1a037eba
commit feb8461527

View File

@@ -88,7 +88,7 @@ impl MacOSEmulation {
button_state,
previous_button: None,
previous_button_click: None,
button_click_state: 1,
button_click_state: 0,
repeat_task: None,
notify_repeat_task: Arc::new(Notify::new()),
modifier_state: Rc::new(Cell::new(XMods::empty())),
@@ -244,158 +244,165 @@ impl Emulation for MacOSEmulation {
) -> Result<(), EmulationError> {
log::trace!("{event:?}");
match event {
Event::Pointer(pointer_event) => match pointer_event {
PointerEvent::Motion { time: _, dx, dy } => {
let mut mouse_location = match self.get_mouse_location() {
Some(l) => l,
None => {
log::warn!("could not get mouse location!");
return Ok(());
}
};
Event::Pointer(pointer_event) => {
match pointer_event {
PointerEvent::Motion { time: _, dx, dy } => {
let mut mouse_location = match self.get_mouse_location() {
Some(l) => l,
None => {
log::warn!("could not get mouse location!");
return Ok(());
}
};
let (new_mouse_x, new_mouse_y) =
clamp_to_screen_space(mouse_location.x, mouse_location.y, dx, dy);
let (new_mouse_x, new_mouse_y) =
clamp_to_screen_space(mouse_location.x, mouse_location.y, dx, dy);
mouse_location.x = new_mouse_x;
mouse_location.y = new_mouse_y;
mouse_location.x = new_mouse_x;
mouse_location.y = new_mouse_y;
let mut event_type = CGEventType::MouseMoved;
if self.button_state.left {
event_type = CGEventType::LeftMouseDragged
} else if self.button_state.right {
event_type = CGEventType::RightMouseDragged
} else if self.button_state.center {
event_type = CGEventType::OtherMouseDragged
};
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
event_type,
mouse_location,
CGMouseButton::Left,
) {
Ok(e) => e,
Err(_) => {
log::warn!("mouse event creation failed!");
return Ok(());
}
};
event.set_integer_value_field(EventField::MOUSE_EVENT_DELTA_X, dx as i64);
event.set_integer_value_field(EventField::MOUSE_EVENT_DELTA_Y, dy as i64);
event.post(CGEventTapLocation::HID);
}
PointerEvent::Button {
time: _,
button,
state,
} => {
let (event_type, mouse_button) = match (button, state) {
(BTN_LEFT, 1) => (CGEventType::LeftMouseDown, CGMouseButton::Left),
(BTN_LEFT, 0) => (CGEventType::LeftMouseUp, CGMouseButton::Left),
(BTN_RIGHT, 1) => (CGEventType::RightMouseDown, CGMouseButton::Right),
(BTN_RIGHT, 0) => (CGEventType::RightMouseUp, CGMouseButton::Right),
(BTN_MIDDLE, 1) => (CGEventType::OtherMouseDown, CGMouseButton::Center),
(BTN_MIDDLE, 0) => (CGEventType::OtherMouseUp, CGMouseButton::Center),
_ => {
log::warn!("invalid button event: {button},{state}");
return Ok(());
}
};
// store button state
self.button_state[mouse_button] = state == 1;
// update previous button state
if state == 1 {
if self.previous_button.is_some_and(|b| b.eq(&mouse_button))
&& self
.previous_button_click
.is_some_and(|i| i.elapsed() < DOUBLE_CLICK_INTERVAL)
{
self.button_click_state += 1;
} else {
self.button_click_state = 1;
}
self.previous_button = Some(mouse_button);
self.previous_button_click = Some(Instant::now());
let mut event_type = CGEventType::MouseMoved;
if self.button_state.left {
event_type = CGEventType::LeftMouseDragged
} else if self.button_state.right {
event_type = CGEventType::RightMouseDragged
} else if self.button_state.center {
event_type = CGEventType::OtherMouseDragged
};
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
event_type,
mouse_location,
CGMouseButton::Left,
) {
Ok(e) => e,
Err(_) => {
log::warn!("mouse event creation failed!");
return Ok(());
}
};
event.set_integer_value_field(EventField::MOUSE_EVENT_DELTA_X, dx as i64);
event.set_integer_value_field(EventField::MOUSE_EVENT_DELTA_Y, dy as i64);
event.post(CGEventTapLocation::HID);
}
PointerEvent::Button {
time: _,
button,
state,
} => {
let (event_type, mouse_button) = match (button, state) {
(BTN_LEFT, 1) => (CGEventType::LeftMouseDown, CGMouseButton::Left),
(BTN_LEFT, 0) => (CGEventType::LeftMouseUp, CGMouseButton::Left),
(BTN_RIGHT, 1) => (CGEventType::RightMouseDown, CGMouseButton::Right),
(BTN_RIGHT, 0) => (CGEventType::RightMouseUp, CGMouseButton::Right),
(BTN_MIDDLE, 1) => (CGEventType::OtherMouseDown, CGMouseButton::Center),
(BTN_MIDDLE, 0) => (CGEventType::OtherMouseUp, CGMouseButton::Center),
_ => {
log::warn!("invalid button event: {button},{state}");
return Ok(());
}
};
// store button state
self.button_state[mouse_button] = state == 1;
log::debug!("click_state: {}", self.button_click_state);
let location = self.get_mouse_location().unwrap();
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
event_type,
location,
mouse_button,
) {
Ok(e) => e,
Err(()) => {
log::warn!("mouse event creation failed!");
return Ok(());
// update previous button state
if state == 1 {
if self.previous_button.is_some_and(|b| b.eq(&mouse_button))
&& self
.previous_button_click
.is_some_and(|i| i.elapsed() < DOUBLE_CLICK_INTERVAL)
{
self.button_click_state += 1;
} else {
self.button_click_state = 1;
}
self.previous_button = Some(mouse_button);
self.previous_button_click = Some(Instant::now());
}
};
event.set_integer_value_field(
EventField::MOUSE_EVENT_CLICK_STATE,
self.button_click_state,
);
event.post(CGEventTapLocation::HID);
log::debug!("click_state: {}", self.button_click_state);
let location = self.get_mouse_location().unwrap();
let event = match CGEvent::new_mouse_event(
self.event_source.clone(),
event_type,
location,
mouse_button,
) {
Ok(e) => e,
Err(()) => {
log::warn!("mouse event creation failed!");
return Ok(());
}
};
event.set_integer_value_field(
EventField::MOUSE_EVENT_CLICK_STATE,
self.button_click_state,
);
event.post(CGEventTapLocation::HID);
}
PointerEvent::Axis {
time: _,
axis,
value,
} => {
let value = value as i32;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return Ok(());
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::PIXEL,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return Ok(());
}
};
event.post(CGEventTapLocation::HID);
}
PointerEvent::AxisDiscrete120 { axis, value } => {
const LINES_PER_STEP: i32 = 3;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value / (120 / LINES_PER_STEP), 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value / (120 / LINES_PER_STEP), 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return Ok(());
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::LINE,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return Ok(());
}
};
event.post(CGEventTapLocation::HID);
}
}
PointerEvent::Axis {
time: _,
axis,
value,
} => {
let value = value as i32;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return Ok(());
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::PIXEL,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return Ok(());
}
};
event.post(CGEventTapLocation::HID);
// reset button click state in case it's not a button event
if !matches!(pointer_event, PointerEvent::Button { .. }) {
self.button_click_state = 0;
}
PointerEvent::AxisDiscrete120 { axis, value } => {
const LINES_PER_STEP: i32 = 3;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value / (120 / LINES_PER_STEP), 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value / (120 / LINES_PER_STEP), 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return Ok(());
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::LINE,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return Ok(());
}
};
event.post(CGEventTapLocation::HID);
}
},
}
Event::Keyboard(keyboard_event) => match keyboard_event {
KeyboardEvent::Key {
time: _,