fix windows + rename to dx/dy everywhere

This commit is contained in:
Ferdinand Schober
2024-07-09 18:58:01 +02:00
parent 306e0e6a60
commit eaa3d9d5b3
5 changed files with 12 additions and 23 deletions

View File

@@ -37,11 +37,11 @@ async fn input_emulation_test(config: Config) -> Result<()> {
if new_offset != offset {
let relative_motion = (new_offset.0 - offset.0, new_offset.1 - offset.1);
offset = new_offset;
let (relative_x, relative_y) = (relative_motion.0 as f64, relative_motion.1 as f64);
let (dx, dy) = (relative_motion.0 as f64, relative_motion.1 as f64);
let event = Event::Pointer(PointerEvent::Motion {
time: 0,
dx: relative_x,
dy: relative_y,
dx: dx,
dy: dy,
});
emulation.consume(event, 0).await?;
}