Allow input capture & emulation being disabled (#158)

* Input capture and emulation can now be disabled and will prompt the user to enable again.

* Improved error handling to deliver more useful error messages
This commit is contained in:
Ferdinand Schober
2024-07-16 20:34:46 +02:00
committed by GitHub
parent 55bdf1e63e
commit bea7d6f8a5
41 changed files with 2079 additions and 1543 deletions

View File

@@ -7,71 +7,57 @@ use tokio::{
task::JoinHandle,
};
use crate::frontend::FrontendEvent;
use input_event::{Event, ProtocolError};
use super::Server;
pub async fn new(
pub(crate) async fn new(
server: Server,
frontend_notify_tx: Sender<FrontendEvent>,
) -> io::Result<(
JoinHandle<()>,
Sender<(Event, SocketAddr)>,
Receiver<Result<(Event, SocketAddr), NetworkError>>,
Sender<u16>,
)> {
udp_recv_tx: Sender<Result<(Event, SocketAddr), NetworkError>>,
udp_send_rx: Receiver<(Event, SocketAddr)>,
) -> io::Result<JoinHandle<()>> {
// bind the udp socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), server.port.get());
let mut socket = UdpSocket::bind(listen_addr).await?;
let (receiver_tx, receiver_rx) = tokio::sync::mpsc::channel(32);
let (sender_tx, sender_rx) = tokio::sync::mpsc::channel(32);
let (port_tx, mut port_rx) = tokio::sync::mpsc::channel(32);
let udp_task = tokio::task::spawn_local(async move {
let mut sender_rx = sender_rx;
Ok(tokio::task::spawn_local(async move {
let mut sender_rx = udp_send_rx;
loop {
let udp_receiver = udp_receiver(&socket, &receiver_tx);
let udp_receiver = udp_receiver(&socket, &udp_recv_tx);
let udp_sender = udp_sender(&socket, &mut sender_rx);
tokio::select! {
_ = udp_receiver => break, /* channel closed */
_ = udp_sender => break, /* channel closed */
port = port_rx.recv() => match port {
Some(port) => update_port(&server, &frontend_notify_tx, &mut socket, port).await,
_ => break,
}
_ = server.notifies.port_changed.notified() => update_port(&server, &mut socket).await,
_ = server.cancelled() => break, /* cancellation requested */
}
}
});
Ok((udp_task, sender_tx, receiver_rx, port_tx))
}))
}
async fn update_port(
server: &Server,
frontend_chan: &Sender<FrontendEvent>,
socket: &mut UdpSocket,
port: u16,
) {
async fn update_port(server: &Server, socket: &mut UdpSocket) {
let new_port = server.port.get();
let current_port = socket.local_addr().expect("socket not bound").port();
// if port is the same, we dont need to change it
if socket.local_addr().unwrap().port() == port {
if current_port == new_port {
return;
}
// create new socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), port);
let frontend_event = match UdpSocket::bind(listen_addr).await {
// bind new socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), new_port);
let new_socket = UdpSocket::bind(listen_addr).await;
let err = match new_socket {
Ok(new_socket) => {
*socket = new_socket;
server.port.replace(port);
FrontendEvent::PortChanged(port, None)
}
Err(e) => {
log::warn!("could not change port: {e}");
let port = socket.local_addr().unwrap().port();
FrontendEvent::PortChanged(port, Some(format!("could not change port: {e}")))
None
}
Err(e) => Some(e.to_string()),
};
let _ = frontend_chan.send(frontend_event).await;
// notify frontend of the actual port
let port = socket.local_addr().expect("socket not bound").port();
server.notify_port_changed(port, err);
}
async fn udp_receiver(
@@ -80,18 +66,13 @@ async fn udp_receiver(
) {
loop {
let event = receive_event(socket).await;
if receiver_tx.send(event).await.is_err() {
break;
}
receiver_tx.send(event).await.expect("channel closed");
}
}
async fn udp_sender(socket: &UdpSocket, rx: &mut Receiver<(Event, SocketAddr)>) {
loop {
let (event, addr) = match rx.recv().await {
Some(e) => e,
None => return,
};
let (event, addr) = rx.recv().await.expect("channel closed");
if let Err(e) = send_event(socket, event, addr) {
log::warn!("udp send failed: {e}");
};