Allow input capture & emulation being disabled (#158)

* Input capture and emulation can now be disabled and will prompt the user to enable again.

* Improved error handling to deliver more useful error messages
This commit is contained in:
Ferdinand Schober
2024-07-16 20:34:46 +02:00
committed by GitHub
parent 55bdf1e63e
commit bea7d6f8a5
41 changed files with 2079 additions and 1543 deletions

View File

@@ -1,6 +1,5 @@
use std::net::SocketAddr;
use thiserror::Error;
use tokio::{
sync::mpsc::{Receiver, Sender},
task::JoinHandle,
@@ -8,102 +7,130 @@ use tokio::{
use crate::{
client::{ClientHandle, ClientManager},
config::EmulationBackend,
frontend::Status,
server::State,
};
use input_emulation::{
self,
error::{EmulationCreationError, EmulationError},
EmulationHandle, InputEmulation,
};
use input_emulation::{self, EmulationError, EmulationHandle, InputEmulation, InputEmulationError};
use input_event::{Event, KeyboardEvent};
use super::{network_task::NetworkError, CaptureEvent, Server};
#[derive(Clone, Debug)]
pub enum EmulationEvent {
pub(crate) enum EmulationEvent {
/// create a new client
Create(EmulationHandle),
/// destroy a client
Destroy(EmulationHandle),
/// input emulation must release keys for client
ReleaseKeys(ClientHandle),
/// termination signal
Terminate,
}
pub fn new(
backend: Option<EmulationBackend>,
pub(crate) fn new(
server: Server,
emulation_rx: Receiver<EmulationEvent>,
udp_rx: Receiver<Result<(Event, SocketAddr), NetworkError>>,
sender_tx: Sender<(Event, SocketAddr)>,
capture_tx: Sender<CaptureEvent>,
timer_tx: Sender<()>,
) -> (
JoinHandle<Result<(), LanMouseEmulationError>>,
Sender<EmulationEvent>,
) {
let (tx, rx) = tokio::sync::mpsc::channel(32);
let emulation_task =
emulation_task(backend, rx, server, udp_rx, sender_tx, capture_tx, timer_tx);
let emulate_task = tokio::task::spawn_local(emulation_task);
(emulate_task, tx)
}
#[derive(Debug, Error)]
pub enum LanMouseEmulationError {
#[error("error creating input-emulation: `{0}`")]
Create(#[from] EmulationCreationError),
#[error("error emulating input: `{0}`")]
Emulate(#[from] EmulationError),
) -> JoinHandle<()> {
let emulation_task = emulation_task(server, emulation_rx, udp_rx, sender_tx, capture_tx);
tokio::task::spawn_local(emulation_task)
}
async fn emulation_task(
backend: Option<EmulationBackend>,
mut rx: Receiver<EmulationEvent>,
server: Server,
mut rx: Receiver<EmulationEvent>,
mut udp_rx: Receiver<Result<(Event, SocketAddr), NetworkError>>,
sender_tx: Sender<(Event, SocketAddr)>,
capture_tx: Sender<CaptureEvent>,
timer_tx: Sender<()>,
) -> Result<(), LanMouseEmulationError> {
let backend = backend.map(|b| b.into());
let mut emulation = input_emulation::create(backend).await?;
let mut last_ignored = None;
) {
loop {
tokio::select! {
udp_event = udp_rx.recv() => {
let udp_event = match udp_event {
Some(Ok(e)) => e,
Some(Err(e)) => {
log::warn!("network error: {e}");
continue;
}
None => break,
};
handle_udp_rx(&server, &capture_tx, &mut emulation, &sender_tx, &mut last_ignored, udp_event, &timer_tx).await?;
}
emulate_event = rx.recv() => {
match emulate_event {
Some(e) => match e {
EmulationEvent::Create(h) => emulation.create(h).await,
EmulationEvent::Destroy(h) => emulation.destroy(h).await,
EmulationEvent::ReleaseKeys(c) => release_keys(&server, &mut emulation, c).await?,
EmulationEvent::Terminate => break,
},
None => break,
}
if let Err(e) = do_emulation(&server, &mut rx, &mut udp_rx, &sender_tx, &capture_tx).await {
log::warn!("input emulation exited: {e}");
}
server.set_emulation_status(Status::Disabled);
if server.is_cancelled() {
break;
}
// allow cancellation
loop {
tokio::select! {
_ = rx.recv() => continue, /* need to ignore requests here! */
_ = server.emulation_notified() => break,
_ = server.cancelled() => return,
}
}
}
}
async fn do_emulation(
server: &Server,
rx: &mut Receiver<EmulationEvent>,
udp_rx: &mut Receiver<Result<(Event, SocketAddr), NetworkError>>,
sender_tx: &Sender<(Event, SocketAddr)>,
capture_tx: &Sender<CaptureEvent>,
) -> Result<(), InputEmulationError> {
let backend = server.config.emulation_backend.map(|b| b.into());
log::info!("creating input emulation...");
let mut emulation = tokio::select! {
r = input_emulation::create(backend) => {
r?
}
_ = server.cancelled() => return Ok(()),
};
server.set_emulation_status(Status::Enabled);
// add clients
for handle in server.active_clients() {
emulation.create(handle).await;
}
let res = do_emulation_session(server, &mut emulation, rx, udp_rx, sender_tx, capture_tx).await;
emulation.terminate().await;
res?;
// release potentially still pressed keys
release_all_keys(&server, &mut emulation).await?;
release_all_keys(server, &mut emulation).await?;
Ok(())
}
async fn do_emulation_session(
server: &Server,
emulation: &mut Box<dyn InputEmulation>,
rx: &mut Receiver<EmulationEvent>,
udp_rx: &mut Receiver<Result<(Event, SocketAddr), NetworkError>>,
sender_tx: &Sender<(Event, SocketAddr)>,
capture_tx: &Sender<CaptureEvent>,
) -> Result<(), InputEmulationError> {
let mut last_ignored = None;
loop {
tokio::select! {
udp_event = udp_rx.recv() => {
let udp_event = match udp_event.expect("channel closed") {
Ok(e) => e,
Err(e) => {
log::warn!("network error: {e}");
continue;
}
};
handle_udp_rx(server, capture_tx, emulation, sender_tx, &mut last_ignored, udp_event).await?;
}
emulate_event = rx.recv() => {
match emulate_event.expect("channel closed") {
EmulationEvent::Create(h) => emulation.create(h).await,
EmulationEvent::Destroy(h) => emulation.destroy(h).await,
EmulationEvent::ReleaseKeys(c) => release_keys(server, emulation, c).await?,
}
}
_ = server.notifies.cancel.cancelled() => break Ok(()),
}
}
}
async fn handle_udp_rx(
server: &Server,
capture_tx: &Sender<CaptureEvent>,
@@ -111,7 +138,6 @@ async fn handle_udp_rx(
sender_tx: &Sender<(Event, SocketAddr)>,
last_ignored: &mut Option<SocketAddr>,
event: (Event, SocketAddr),
timer_tx: &Sender<()>,
) -> Result<(), EmulationError> {
let (event, addr) = event;
@@ -161,7 +187,7 @@ async fn handle_udp_rx(
);
// restart timer if necessary
if restart_timer {
let _ = timer_tx.try_send(());
server.restart_ping_timer();
}
ignore_event
} else {