mirror of
https://github.com/feschber/lan-mouse.git
synced 2026-03-20 11:40:55 +03:00
move refcounting of key presses to input-emulation (#169)
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commit
8f7890c9be
@@ -11,7 +11,7 @@ use crate::{
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server::State,
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};
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use input_emulation::{self, EmulationError, EmulationHandle, InputEmulation, InputEmulationError};
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use input_event::{Event, KeyboardEvent};
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use input_event::Event;
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use super::{network_task::NetworkError, CaptureEvent, Server};
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@@ -73,9 +73,7 @@ async fn do_emulation(
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let backend = server.config.emulation_backend.map(|b| b.into());
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log::info!("creating input emulation...");
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let mut emulation = tokio::select! {
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r = input_emulation::create(backend) => {
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r?
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}
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r = InputEmulation::new(backend) => r?,
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_ = server.cancelled() => return Ok(()),
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};
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@@ -87,19 +85,13 @@ async fn do_emulation(
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}
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let res = do_emulation_session(server, &mut emulation, rx, udp_rx, sender_tx, capture_tx).await;
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// release potentially still pressed keys
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release_all_keys(server, &mut emulation).await?;
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emulation.terminate().await;
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res?;
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Ok(())
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emulation.terminate().await; // manual drop
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res
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}
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async fn do_emulation_session(
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server: &Server,
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emulation: &mut Box<dyn InputEmulation>,
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emulation: &mut InputEmulation,
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rx: &mut Receiver<EmulationEvent>,
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udp_rx: &mut Receiver<Result<(Event, SocketAddr), NetworkError>>,
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sender_tx: &Sender<(Event, SocketAddr)>,
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@@ -121,9 +113,9 @@ async fn do_emulation_session(
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}
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emulate_event = rx.recv() => {
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match emulate_event.expect("channel closed") {
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EmulationEvent::Create(h) => emulation.create(h).await,
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EmulationEvent::Create(h) => { let _ = emulation.create(h).await; },
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EmulationEvent::Destroy(h) => emulation.destroy(h).await,
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EmulationEvent::ReleaseKeys(c) => release_keys(server, emulation, c).await?,
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EmulationEvent::ReleaseKeys(c) => emulation.release_keys(c).await?,
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}
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}
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_ = server.notifies.cancel.cancelled() => break Ok(()),
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@@ -134,7 +126,7 @@ async fn do_emulation_session(
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async fn handle_udp_rx(
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server: &Server,
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capture_tx: &Sender<CaptureEvent>,
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emulate: &mut Box<dyn InputEmulation>,
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emulate: &mut InputEmulation,
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sender_tx: &Sender<(Event, SocketAddr)>,
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last_ignored: &mut Option<SocketAddr>,
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event: (Event, SocketAddr),
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@@ -155,9 +147,7 @@ async fn handle_udp_rx(
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(Event::Ping(), addr) => {
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let _ = sender_tx.send((Event::Pong(), addr)).await;
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}
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(Event::Disconnect(), _) => {
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release_keys(server, emulate, handle).await?;
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}
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(Event::Disconnect(), _) => emulate.release_keys(handle).await?,
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(event, addr) => {
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// tell clients that we are ready to receive events
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if let Event::Enter() = event {
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@@ -177,27 +167,12 @@ async fn handle_udp_rx(
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}
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}
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State::Receiving => {
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let ignore_event =
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if let Event::Keyboard(KeyboardEvent::Key { key, state, .. }) = event {
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let (ignore_event, restart_timer) = update_client_keys(
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&mut server.client_manager.borrow_mut(),
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handle,
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key,
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state,
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);
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// restart timer if necessary
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if restart_timer {
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server.restart_ping_timer();
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}
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ignore_event
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} else {
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false
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};
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// workaround buggy rdp backend.
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if !ignore_event {
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// consume event
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emulate.consume(event, handle).await?;
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log::trace!("{event} => emulate");
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log::trace!("{event} => emulate");
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emulate.consume(event, handle).await?;
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let has_pressed_keys = emulate.has_pressed_keys(handle);
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server.update_pressed_keys(handle, has_pressed_keys);
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if has_pressed_keys {
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server.restart_ping_timer();
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}
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}
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State::AwaitingLeave => {
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@@ -224,57 +199,6 @@ async fn handle_udp_rx(
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Ok(())
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}
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async fn release_all_keys(
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server: &Server,
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emulation: &mut Box<dyn InputEmulation>,
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) -> Result<(), EmulationError> {
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let clients = server
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.client_manager
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.borrow()
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.get_client_states()
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.map(|(h, _)| h)
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.collect::<Vec<_>>();
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for client in clients {
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release_keys(server, emulation, client).await?;
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}
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Ok(())
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}
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async fn release_keys(
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server: &Server,
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emulate: &mut Box<dyn InputEmulation>,
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client: ClientHandle,
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) -> Result<(), EmulationError> {
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let keys = server
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.client_manager
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.borrow_mut()
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.get_mut(client)
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.iter_mut()
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.flat_map(|(_, s)| s.pressed_keys.drain())
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.collect::<Vec<_>>();
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for key in keys {
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let event = Event::Keyboard(KeyboardEvent::Key {
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time: 0,
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key,
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state: 0,
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});
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emulate.consume(event, client).await?;
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if let Ok(key) = input_event::scancode::Linux::try_from(key) {
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log::warn!("releasing stuck key: {key:?}");
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}
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}
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let event = Event::Keyboard(KeyboardEvent::Modifiers {
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mods_depressed: 0,
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mods_latched: 0,
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mods_locked: 0,
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group: 0,
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});
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emulate.consume(event, client).await?;
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Ok(())
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}
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fn activate_client_if_exists(
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client_manager: &mut ClientManager,
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addr: SocketAddr,
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@@ -299,25 +223,3 @@ fn activate_client_if_exists(
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client_state.active_addr = Some(addr);
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Some(handle)
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}
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fn update_client_keys(
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client_manager: &mut ClientManager,
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handle: ClientHandle,
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key: u32,
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state: u8,
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) -> (bool, bool) {
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let Some(client_state) = client_manager.get_mut(handle).map(|(_, s)| s) else {
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return (true, false);
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};
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// ignore double press / release events
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let ignore_event = if state == 0 {
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// ignore release event if key not pressed
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!client_state.pressed_keys.remove(&key)
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} else {
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// ignore press event if key not released
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!client_state.pressed_keys.insert(key)
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};
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let restart_timer = !client_state.pressed_keys.is_empty();
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(ignore_event, restart_timer)
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}
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