move refcounting of key presses to input-emulation (#169)

This commit is contained in:
Ferdinand Schober
2024-08-06 16:46:32 +02:00
committed by GitHub
parent 68361b25d1
commit 8f7890c9be
13 changed files with 225 additions and 218 deletions

View File

@@ -19,23 +19,23 @@ use windows::Win32::UI::Input::KeyboardAndMouse::{
};
use windows::Win32::UI::WindowsAndMessaging::{XBUTTON1, XBUTTON2};
use super::{EmulationHandle, InputEmulation};
use super::{Emulation, EmulationHandle};
const DEFAULT_REPEAT_DELAY: Duration = Duration::from_millis(500);
const DEFAULT_REPEAT_INTERVAL: Duration = Duration::from_millis(32);
pub struct WindowsEmulation {
pub(crate) struct WindowsEmulation {
repeat_task: Option<AbortHandle>,
}
impl WindowsEmulation {
pub fn new() -> Result<Self, WindowsEmulationCreationError> {
pub(crate) fn new() -> Result<Self, WindowsEmulationCreationError> {
Ok(Self { repeat_task: None })
}
}
#[async_trait]
impl InputEmulation for WindowsEmulation {
impl Emulation for WindowsEmulation {
async fn consume(&mut self, event: Event, _: EmulationHandle) -> Result<(), EmulationError> {
match event {
Event::Pointer(pointer_event) => match pointer_event {