rename producer, consumer to emulation and capture (#98)

input emulation / input capture is clearer than event consumer and producer
This commit is contained in:
Ferdinand Schober
2024-03-21 20:26:57 +01:00
committed by GitHub
parent 78c9de45c7
commit 742b1585d7
23 changed files with 237 additions and 237 deletions

152
src/server/capture_task.rs Normal file
View File

@@ -0,0 +1,152 @@
use anyhow::{anyhow, Result};
use futures::StreamExt;
use std::{collections::HashSet, net::SocketAddr};
use tokio::{sync::mpsc::Sender, task::JoinHandle};
use crate::{
capture::InputCapture,
client::{ClientEvent, ClientHandle},
event::{Event, KeyboardEvent},
scancode,
server::State,
};
use super::Server;
#[derive(Clone, Copy, Debug)]
pub enum CaptureEvent {
/// capture must release the mouse
Release,
/// capture is notified of a change in client states
ClientEvent(ClientEvent),
/// termination signal
Terminate,
}
pub fn new(
mut capture: Box<dyn InputCapture>,
server: Server,
sender_tx: Sender<(Event, SocketAddr)>,
timer_tx: Sender<()>,
release_bind: Vec<scancode::Linux>,
) -> (JoinHandle<Result<()>>, Sender<CaptureEvent>) {
let (tx, mut rx) = tokio::sync::mpsc::channel(32);
let task = tokio::task::spawn_local(async move {
let mut pressed_keys = HashSet::new();
loop {
tokio::select! {
event = capture.next() => {
match event {
Some(Ok(event)) => handle_capture_event(&server, &mut capture, &sender_tx, &timer_tx, event, &mut pressed_keys, &release_bind).await?,
Some(Err(e)) => return Err(anyhow!("input capture: {e:?}")),
None => return Err(anyhow!("input capture terminated")),
}
}
e = rx.recv() => {
log::debug!("input capture notify rx: {e:?}");
match e {
Some(e) => match e {
CaptureEvent::Release => {
capture.release()?;
server.state.replace(State::Receiving);
}
CaptureEvent::ClientEvent(e) => capture.notify(e)?,
CaptureEvent::Terminate => break,
},
None => break,
}
}
}
}
anyhow::Ok(())
});
(task, tx)
}
fn update_pressed_keys(pressed_keys: &mut HashSet<scancode::Linux>, key: u32, state: u8) {
if let Ok(scancode) = scancode::Linux::try_from(key) {
log::debug!("key: {key}, state: {state}, scancode: {scancode:?}");
match state {
1 => pressed_keys.insert(scancode),
_ => pressed_keys.remove(&scancode),
};
}
}
async fn handle_capture_event(
server: &Server,
capture: &mut Box<dyn InputCapture>,
sender_tx: &Sender<(Event, SocketAddr)>,
timer_tx: &Sender<()>,
event: (ClientHandle, Event),
pressed_keys: &mut HashSet<scancode::Linux>,
release_bind: &[scancode::Linux],
) -> Result<()> {
let (c, mut e) = event;
log::trace!("({c}) {e:?}");
if let Event::Keyboard(KeyboardEvent::Key { key, state, .. }) = e {
update_pressed_keys(pressed_keys, key, state);
log::debug!("{pressed_keys:?}");
if release_bind.iter().all(|k| pressed_keys.contains(k)) {
pressed_keys.clear();
log::info!("releasing pointer");
capture.release()?;
server.state.replace(State::Receiving);
log::trace!("STATE ===> Receiving");
// send an event to release all the modifiers
e = Event::Disconnect();
}
}
let (addr, enter, start_timer) = {
let mut enter = false;
let mut start_timer = false;
// get client state for handle
let mut client_manager = server.client_manager.borrow_mut();
let client_state = match client_manager.get_mut(c) {
Some(state) => state,
None => {
// should not happen
log::warn!("unknown client!");
capture.release()?;
server.state.replace(State::Receiving);
log::trace!("STATE ===> Receiving");
return Ok(());
}
};
// if we just entered the client we want to send additional enter events until
// we get a leave event
if let Event::Enter() = e {
server.state.replace(State::AwaitingLeave);
server
.active_client
.replace(Some(client_state.client.handle));
log::trace!("Active client => {}", client_state.client.handle);
start_timer = true;
log::trace!("STATE ===> AwaitingLeave");
enter = true;
} else {
// ignore any potential events in receiving mode
if server.state.get() == State::Receiving && e != Event::Disconnect() {
return Ok(());
}
}
(client_state.active_addr, enter, start_timer)
};
if start_timer {
let _ = timer_tx.try_send(());
}
if let Some(addr) = addr {
if enter {
let _ = sender_tx.send((Event::Enter(), addr)).await;
}
let _ = sender_tx.send((e, addr)).await;
}
Ok(())
}