code cleanup + purge anyhow in library code (#157)

This commit is contained in:
Ferdinand Schober
2024-07-10 00:33:49 +02:00
committed by GitHub
parent 703465a370
commit 6a4dd740c3
23 changed files with 926 additions and 1064 deletions

View File

@@ -1,12 +1,16 @@
use anyhow::{anyhow, Result};
use std::net::SocketAddr;
use thiserror::Error;
use tokio::{
sync::mpsc::{Receiver, Sender},
task::JoinHandle,
};
use crate::{client::ClientHandle, config::EmulationBackend, server::State};
use crate::{
client::{ClientHandle, ClientManager},
config::EmulationBackend,
server::State,
};
use input_emulation::{
self,
error::{EmulationCreationError, EmulationError},
@@ -14,7 +18,7 @@ use input_emulation::{
};
use input_event::{Event, KeyboardEvent};
use super::{CaptureEvent, Server};
use super::{network_task::NetworkError, CaptureEvent, Server};
#[derive(Clone, Debug)]
pub enum EmulationEvent {
@@ -31,51 +35,73 @@ pub enum EmulationEvent {
pub fn new(
backend: Option<EmulationBackend>,
server: Server,
mut udp_rx: Receiver<Result<(Event, SocketAddr)>>,
udp_rx: Receiver<Result<(Event, SocketAddr), NetworkError>>,
sender_tx: Sender<(Event, SocketAddr)>,
capture_tx: Sender<CaptureEvent>,
timer_tx: Sender<()>,
) -> Result<(JoinHandle<Result<()>>, Sender<EmulationEvent>), EmulationCreationError> {
let (tx, mut rx) = tokio::sync::mpsc::channel(32);
let emulate_task = tokio::task::spawn_local(async move {
let backend = backend.map(|b| b.into());
let mut emulate = input_emulation::create(backend).await?;
let mut last_ignored = None;
) -> (
JoinHandle<Result<(), LanMouseEmulationError>>,
Sender<EmulationEvent>,
) {
let (tx, rx) = tokio::sync::mpsc::channel(32);
let emulation_task =
emulation_task(backend, rx, server, udp_rx, sender_tx, capture_tx, timer_tx);
let emulate_task = tokio::task::spawn_local(emulation_task);
(emulate_task, tx)
}
loop {
tokio::select! {
udp_event = udp_rx.recv() => {
let udp_event = udp_event.ok_or(anyhow!("receiver closed"))??;
handle_udp_rx(&server, &capture_tx, &mut emulate, &sender_tx, &mut last_ignored, udp_event, &timer_tx).await?;
}
emulate_event = rx.recv() => {
match emulate_event {
Some(e) => match e {
EmulationEvent::Create(h) => emulate.create(h).await,
EmulationEvent::Destroy(h) => emulate.destroy(h).await,
EmulationEvent::ReleaseKeys(c) => release_keys(&server, &mut emulate, c).await?,
EmulationEvent::Terminate => break,
},
None => break,
#[derive(Debug, Error)]
pub enum LanMouseEmulationError {
#[error("error creating input-emulation: `{0}`")]
Create(#[from] EmulationCreationError),
#[error("error emulating input: `{0}`")]
Emulate(#[from] EmulationError),
}
async fn emulation_task(
backend: Option<EmulationBackend>,
mut rx: Receiver<EmulationEvent>,
server: Server,
mut udp_rx: Receiver<Result<(Event, SocketAddr), NetworkError>>,
sender_tx: Sender<(Event, SocketAddr)>,
capture_tx: Sender<CaptureEvent>,
timer_tx: Sender<()>,
) -> Result<(), LanMouseEmulationError> {
let backend = backend.map(|b| b.into());
let mut emulation = input_emulation::create(backend).await?;
let mut last_ignored = None;
loop {
tokio::select! {
udp_event = udp_rx.recv() => {
let udp_event = match udp_event {
Some(Ok(e)) => e,
Some(Err(e)) => {
log::warn!("network error: {e}");
continue;
}
None => break,
};
handle_udp_rx(&server, &capture_tx, &mut emulation, &sender_tx, &mut last_ignored, udp_event, &timer_tx).await?;
}
emulate_event = rx.recv() => {
match emulate_event {
Some(e) => match e {
EmulationEvent::Create(h) => emulation.create(h).await,
EmulationEvent::Destroy(h) => emulation.destroy(h).await,
EmulationEvent::ReleaseKeys(c) => release_keys(&server, &mut emulation, c).await?,
EmulationEvent::Terminate => break,
},
None => break,
}
}
}
}
// release potentially still pressed keys
let clients = server
.client_manager
.borrow()
.get_client_states()
.map(|(h, _)| h)
.collect::<Vec<_>>();
for client in clients {
release_keys(&server, &mut emulate, client).await?;
}
// release potentially still pressed keys
release_all_keys(&server, &mut emulation).await?;
anyhow::Ok(())
});
Ok((emulate_task, tx))
Ok(())
}
async fn handle_udp_rx(
@@ -89,38 +115,15 @@ async fn handle_udp_rx(
) -> Result<(), EmulationError> {
let (event, addr) = event;
// get handle for addr
let handle = match server.client_manager.borrow().get_client(addr) {
Some(a) => a,
None => {
if last_ignored.is_none() || last_ignored.is_some() && last_ignored.unwrap() != addr {
log::warn!("ignoring events from client {addr}");
last_ignored.replace(addr);
}
return Ok(());
}
log::trace!("{:20} <-<-<-<------ {addr}", event.to_string());
// get client handle for addr
let Some(handle) =
activate_client_if_exists(&mut server.client_manager.borrow_mut(), addr, last_ignored)
else {
return Ok(());
};
// next event can be logged as ignored again
last_ignored.take();
log::trace!("{:20} <-<-<-<------ {addr} ({handle})", event.to_string());
{
let mut client_manager = server.client_manager.borrow_mut();
let client_state = match client_manager.get_mut(handle) {
Some((_, s)) => s,
None => {
log::error!("unknown handle");
return Ok(());
}
};
// reset ttl for client and
client_state.alive = true;
// set addr as new default for this client
client_state.active_addr = Some(addr);
}
match (event, addr) {
(Event::Pong(), _) => { /* ignore pong events */ }
(Event::Ping(), addr) => {
@@ -148,30 +151,22 @@ async fn handle_udp_rx(
}
}
State::Receiving => {
let mut ignore_event = false;
if let Event::Keyboard(KeyboardEvent::Key {
time: _,
key,
state,
}) = event
{
let mut client_manager = server.client_manager.borrow_mut();
let client_state = if let Some((_, s)) = client_manager.get_mut(handle) {
s
let ignore_event =
if let Event::Keyboard(KeyboardEvent::Key { key, state, .. }) = event {
let (ignore_event, restart_timer) = update_client_keys(
&mut server.client_manager.borrow_mut(),
handle,
key,
state,
);
// restart timer if necessary
if restart_timer {
let _ = timer_tx.try_send(());
}
ignore_event
} else {
log::error!("unknown handle");
return Ok(());
false
};
if state == 0 {
// ignore release event if key not pressed
ignore_event = !client_state.pressed_keys.remove(&key);
} else {
// ignore press event if key not released
ignore_event = !client_state.pressed_keys.insert(key);
let _ = timer_tx.try_send(());
}
}
// ignore double press / release events to
// workaround buggy rdp backend.
if !ignore_event {
// consume event
@@ -203,6 +198,22 @@ async fn handle_udp_rx(
Ok(())
}
async fn release_all_keys(
server: &Server,
emulation: &mut Box<dyn InputEmulation>,
) -> Result<(), EmulationError> {
let clients = server
.client_manager
.borrow()
.get_client_states()
.map(|(h, _)| h)
.collect::<Vec<_>>();
for client in clients {
release_keys(server, emulation, client).await?;
}
Ok(())
}
async fn release_keys(
server: &Server,
emulate: &mut Box<dyn InputEmulation>,
@@ -237,3 +248,50 @@ async fn release_keys(
emulate.consume(event, client).await?;
Ok(())
}
fn activate_client_if_exists(
client_manager: &mut ClientManager,
addr: SocketAddr,
last_ignored: &mut Option<SocketAddr>,
) -> Option<ClientHandle> {
let Some(handle) = client_manager.get_client(addr) else {
// log ignored if it is the first event from the client in a series
if last_ignored.is_none() || last_ignored.is_some() && last_ignored.unwrap() != addr {
log::warn!("ignoring events from client {addr}");
last_ignored.replace(addr);
}
return None;
};
// next event can be logged as ignored again
last_ignored.take();
let (_, client_state) = client_manager.get_mut(handle)?;
// reset ttl for client
client_state.alive = true;
// set addr as new default for this client
client_state.active_addr = Some(addr);
Some(handle)
}
fn update_client_keys(
client_manager: &mut ClientManager,
handle: ClientHandle,
key: u32,
state: u8,
) -> (bool, bool) {
let Some(client_state) = client_manager.get_mut(handle).map(|(_, s)| s) else {
return (true, false);
};
// ignore double press / release events
let ignore_event = if state == 0 {
// ignore release event if key not pressed
!client_state.pressed_keys.remove(&key)
} else {
// ignore press event if key not released
!client_state.pressed_keys.insert(key)
};
let restart_timer = !client_state.pressed_keys.is_empty();
(ignore_event, restart_timer)
}

View File

@@ -1,6 +1,6 @@
use std::net::SocketAddr;
use std::{io, net::SocketAddr};
use anyhow::Result;
use thiserror::Error;
use tokio::{
net::UdpSocket,
sync::mpsc::{Receiver, Sender},
@@ -8,66 +8,37 @@ use tokio::{
};
use crate::frontend::FrontendEvent;
use input_event::Event;
use input_event::{Event, ProtocolError};
use super::Server;
pub async fn new(
server: Server,
frontend_notify_tx: Sender<FrontendEvent>,
) -> Result<(
) -> io::Result<(
JoinHandle<()>,
Sender<(Event, SocketAddr)>,
Receiver<Result<(Event, SocketAddr)>>,
Receiver<Result<(Event, SocketAddr), NetworkError>>,
Sender<u16>,
)> {
// bind the udp socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), server.port.get());
let mut socket = UdpSocket::bind(listen_addr).await?;
let (receiver_tx, receiver_rx) = tokio::sync::mpsc::channel(32);
let (sender_tx, mut sender_rx) = tokio::sync::mpsc::channel(32);
let (sender_tx, sender_rx) = tokio::sync::mpsc::channel(32);
let (port_tx, mut port_rx) = tokio::sync::mpsc::channel(32);
let udp_task = tokio::task::spawn_local(async move {
let mut sender_rx = sender_rx;
loop {
let udp_receiver = udp_receiver(&socket, &receiver_tx);
let udp_sender = udp_sender(&socket, &mut sender_rx);
tokio::select! {
event = receive_event(&socket) => {
let _ = receiver_tx.send(event).await;
}
event = sender_rx.recv() => {
let Some((event, addr)) = event else {
break;
};
if let Err(e) = send_event(&socket, event, addr) {
log::warn!("udp send failed: {e}");
};
}
port = port_rx.recv() => {
let Some(port) = port else {
break;
};
if socket.local_addr().unwrap().port() == port {
continue;
}
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), port);
match UdpSocket::bind(listen_addr).await {
Ok(new_socket) => {
socket = new_socket;
server.port.replace(port);
let _ = frontend_notify_tx.send(FrontendEvent::PortChanged(port, None)).await;
}
Err(e) => {
log::warn!("could not change port: {e}");
let port = socket.local_addr().unwrap().port();
let _ = frontend_notify_tx.send(FrontendEvent::PortChanged(
port,
Some(format!("could not change port: {e}")),
)).await;
}
}
_ = udp_receiver => break, /* channel closed */
_ = udp_sender => break, /* channel closed */
port = port_rx.recv() => match port {
Some(port) => update_port(&server, &frontend_notify_tx, &mut socket, port).await,
_ => break,
}
}
}
@@ -75,13 +46,73 @@ pub async fn new(
Ok((udp_task, sender_tx, receiver_rx, port_tx))
}
async fn receive_event(socket: &UdpSocket) -> Result<(Event, SocketAddr)> {
async fn update_port(
server: &Server,
frontend_chan: &Sender<FrontendEvent>,
socket: &mut UdpSocket,
port: u16,
) {
// if port is the same, we dont need to change it
if socket.local_addr().unwrap().port() == port {
return;
}
// create new socket
let listen_addr = SocketAddr::new("0.0.0.0".parse().unwrap(), port);
let frontend_event = match UdpSocket::bind(listen_addr).await {
Ok(new_socket) => {
*socket = new_socket;
server.port.replace(port);
FrontendEvent::PortChanged(port, None)
}
Err(e) => {
log::warn!("could not change port: {e}");
let port = socket.local_addr().unwrap().port();
FrontendEvent::PortChanged(port, Some(format!("could not change port: {e}")))
}
};
let _ = frontend_chan.send(frontend_event).await;
}
async fn udp_receiver(
socket: &UdpSocket,
receiver_tx: &Sender<Result<(Event, SocketAddr), NetworkError>>,
) {
loop {
let event = receive_event(socket).await;
if receiver_tx.send(event).await.is_err() {
break;
}
}
}
async fn udp_sender(socket: &UdpSocket, rx: &mut Receiver<(Event, SocketAddr)>) {
loop {
let (event, addr) = match rx.recv().await {
Some(e) => e,
None => return,
};
if let Err(e) = send_event(socket, event, addr) {
log::warn!("udp send failed: {e}");
};
}
}
#[derive(Debug, Error)]
pub(crate) enum NetworkError {
#[error(transparent)]
Protocol(#[from] ProtocolError),
#[error("network error: `{0}`")]
Io(#[from] io::Error),
}
async fn receive_event(socket: &UdpSocket) -> Result<(Event, SocketAddr), NetworkError> {
let mut buf = vec![0u8; 22];
let (_amt, src) = socket.recv_from(&mut buf).await?;
Ok((Event::try_from(buf)?, src))
}
fn send_event(sock: &UdpSocket, e: Event, addr: SocketAddr) -> Result<usize> {
fn send_event(sock: &UdpSocket, e: Event, addr: SocketAddr) -> Result<usize, NetworkError> {
log::trace!("{:20} ------>->->-> {addr}", e.to_string());
let data: Vec<u8> = (&e).into();
// When udp blocks, we dont want to block the event loop.