mirror of
https://github.com/feschber/lan-mouse.git
synced 2026-03-18 02:30:54 +03:00
split into input-{event,capture,emulation}
This commit is contained in:
committed by
Ferdinand Schober
parent
7b511bb97d
commit
4db2d37f32
302
input-emulation/src/macos.rs
Normal file
302
input-emulation/src/macos.rs
Normal file
@@ -0,0 +1,302 @@
|
||||
use super::{EmulationHandle, InputEmulation};
|
||||
use async_trait::async_trait;
|
||||
use core_graphics::display::{CGDisplayBounds, CGMainDisplayID, CGPoint};
|
||||
use core_graphics::event::{
|
||||
CGEvent, CGEventTapLocation, CGEventType, CGKeyCode, CGMouseButton, EventField, ScrollEventUnit,
|
||||
};
|
||||
use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
|
||||
use input_event::{Event, KeyboardEvent, PointerEvent};
|
||||
use keycode::{KeyMap, KeyMapping};
|
||||
use std::ops::{Index, IndexMut};
|
||||
use std::time::Duration;
|
||||
use tokio::task::AbortHandle;
|
||||
|
||||
use super::error::MacOSEmulationCreationError;
|
||||
|
||||
const DEFAULT_REPEAT_DELAY: Duration = Duration::from_millis(500);
|
||||
const DEFAULT_REPEAT_INTERVAL: Duration = Duration::from_millis(32);
|
||||
|
||||
pub struct MacOSEmulation {
|
||||
pub event_source: CGEventSource,
|
||||
repeat_task: Option<AbortHandle>,
|
||||
button_state: ButtonState,
|
||||
}
|
||||
|
||||
struct ButtonState {
|
||||
left: bool,
|
||||
right: bool,
|
||||
center: bool,
|
||||
}
|
||||
|
||||
impl Index<CGMouseButton> for ButtonState {
|
||||
type Output = bool;
|
||||
|
||||
fn index(&self, index: CGMouseButton) -> &Self::Output {
|
||||
match index {
|
||||
CGMouseButton::Left => &self.left,
|
||||
CGMouseButton::Right => &self.right,
|
||||
CGMouseButton::Center => &self.center,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl IndexMut<CGMouseButton> for ButtonState {
|
||||
fn index_mut(&mut self, index: CGMouseButton) -> &mut Self::Output {
|
||||
match index {
|
||||
CGMouseButton::Left => &mut self.left,
|
||||
CGMouseButton::Right => &mut self.right,
|
||||
CGMouseButton::Center => &mut self.center,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for MacOSEmulation {}
|
||||
|
||||
impl MacOSEmulation {
|
||||
pub fn new() -> Result<Self, MacOSEmulationCreationError> {
|
||||
let event_source = CGEventSource::new(CGEventSourceStateID::CombinedSessionState)
|
||||
.map_err(|_| MacOSEmulationCreationError::EventSourceCreation)?;
|
||||
let button_state = ButtonState {
|
||||
left: false,
|
||||
right: false,
|
||||
center: false,
|
||||
};
|
||||
Ok(Self {
|
||||
event_source,
|
||||
button_state,
|
||||
repeat_task: None,
|
||||
})
|
||||
}
|
||||
|
||||
fn get_mouse_location(&self) -> Option<CGPoint> {
|
||||
let event: CGEvent = CGEvent::new(self.event_source.clone()).ok()?;
|
||||
Some(event.location())
|
||||
}
|
||||
|
||||
async fn spawn_repeat_task(&mut self, key: u16) {
|
||||
// there can only be one repeating key and it's
|
||||
// always the last to be pressed
|
||||
self.kill_repeat_task();
|
||||
let event_source = self.event_source.clone();
|
||||
let repeat_task = tokio::task::spawn_local(async move {
|
||||
tokio::time::sleep(DEFAULT_REPEAT_DELAY).await;
|
||||
loop {
|
||||
key_event(event_source.clone(), key, 1);
|
||||
tokio::time::sleep(DEFAULT_REPEAT_INTERVAL).await;
|
||||
}
|
||||
});
|
||||
self.repeat_task = Some(repeat_task.abort_handle());
|
||||
}
|
||||
fn kill_repeat_task(&mut self) {
|
||||
if let Some(task) = self.repeat_task.take() {
|
||||
task.abort();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn key_event(event_source: CGEventSource, key: u16, state: u8) {
|
||||
let event = match CGEvent::new_keyboard_event(event_source, key, state != 0) {
|
||||
Ok(e) => e,
|
||||
Err(_) => {
|
||||
log::warn!("unable to create key event");
|
||||
return;
|
||||
}
|
||||
};
|
||||
event.post(CGEventTapLocation::HID);
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl InputEmulation for MacOSEmulation {
|
||||
async fn consume(&mut self, event: Event, _handle: EmulationHandle) {
|
||||
match event {
|
||||
Event::Pointer(pointer_event) => match pointer_event {
|
||||
PointerEvent::Motion {
|
||||
time: _,
|
||||
relative_x,
|
||||
relative_y,
|
||||
} => {
|
||||
// FIXME secondary displays?
|
||||
let (min_x, min_y, max_x, max_y) = unsafe {
|
||||
let display = CGMainDisplayID();
|
||||
let bounds = CGDisplayBounds(display);
|
||||
let min_x = bounds.origin.x;
|
||||
let max_x = bounds.origin.x + bounds.size.width;
|
||||
let min_y = bounds.origin.y;
|
||||
let max_y = bounds.origin.y + bounds.size.height;
|
||||
(min_x as f64, min_y as f64, max_x as f64, max_y as f64)
|
||||
};
|
||||
let mut mouse_location = match self.get_mouse_location() {
|
||||
Some(l) => l,
|
||||
None => {
|
||||
log::warn!("could not get mouse location!");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
mouse_location.x = (mouse_location.x + relative_x).clamp(min_x, max_x - 1.);
|
||||
mouse_location.y = (mouse_location.y + relative_y).clamp(min_y, max_y - 1.);
|
||||
|
||||
let mut event_type = CGEventType::MouseMoved;
|
||||
if self.button_state.left {
|
||||
event_type = CGEventType::LeftMouseDragged
|
||||
} else if self.button_state.right {
|
||||
event_type = CGEventType::RightMouseDragged
|
||||
} else if self.button_state.center {
|
||||
event_type = CGEventType::OtherMouseDragged
|
||||
};
|
||||
let event = match CGEvent::new_mouse_event(
|
||||
self.event_source.clone(),
|
||||
event_type,
|
||||
mouse_location,
|
||||
CGMouseButton::Left,
|
||||
) {
|
||||
Ok(e) => e,
|
||||
Err(_) => {
|
||||
log::warn!("mouse event creation failed!");
|
||||
return;
|
||||
}
|
||||
};
|
||||
event.set_integer_value_field(
|
||||
EventField::MOUSE_EVENT_DELTA_X,
|
||||
relative_x as i64,
|
||||
);
|
||||
event.set_integer_value_field(
|
||||
EventField::MOUSE_EVENT_DELTA_Y,
|
||||
relative_y as i64,
|
||||
);
|
||||
event.post(CGEventTapLocation::HID);
|
||||
}
|
||||
PointerEvent::Button {
|
||||
time: _,
|
||||
button,
|
||||
state,
|
||||
} => {
|
||||
let (event_type, mouse_button) = match (button, state) {
|
||||
(b, 1) if b == input_event::BTN_LEFT => {
|
||||
(CGEventType::LeftMouseDown, CGMouseButton::Left)
|
||||
}
|
||||
(b, 0) if b == input_event::BTN_LEFT => {
|
||||
(CGEventType::LeftMouseUp, CGMouseButton::Left)
|
||||
}
|
||||
(b, 1) if b == input_event::BTN_RIGHT => {
|
||||
(CGEventType::RightMouseDown, CGMouseButton::Right)
|
||||
}
|
||||
(b, 0) if b == input_event::BTN_RIGHT => {
|
||||
(CGEventType::RightMouseUp, CGMouseButton::Right)
|
||||
}
|
||||
(b, 1) if b == input_event::BTN_MIDDLE => {
|
||||
(CGEventType::OtherMouseDown, CGMouseButton::Center)
|
||||
}
|
||||
(b, 0) if b == input_event::BTN_MIDDLE => {
|
||||
(CGEventType::OtherMouseUp, CGMouseButton::Center)
|
||||
}
|
||||
_ => {
|
||||
log::warn!("invalid button event: {button},{state}");
|
||||
return;
|
||||
}
|
||||
};
|
||||
// store button state
|
||||
self.button_state[mouse_button] = state == 1;
|
||||
|
||||
let location = self.get_mouse_location().unwrap();
|
||||
let event = match CGEvent::new_mouse_event(
|
||||
self.event_source.clone(),
|
||||
event_type,
|
||||
location,
|
||||
mouse_button,
|
||||
) {
|
||||
Ok(e) => e,
|
||||
Err(()) => {
|
||||
log::warn!("mouse event creation failed!");
|
||||
return;
|
||||
}
|
||||
};
|
||||
event.post(CGEventTapLocation::HID);
|
||||
}
|
||||
PointerEvent::Axis {
|
||||
time: _,
|
||||
axis,
|
||||
value,
|
||||
} => {
|
||||
let value = value as i32;
|
||||
let (count, wheel1, wheel2, wheel3) = match axis {
|
||||
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
|
||||
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
|
||||
_ => {
|
||||
log::warn!("invalid scroll event: {axis}, {value}");
|
||||
return;
|
||||
}
|
||||
};
|
||||
let event = match CGEvent::new_scroll_event(
|
||||
self.event_source.clone(),
|
||||
ScrollEventUnit::PIXEL,
|
||||
count,
|
||||
wheel1,
|
||||
wheel2,
|
||||
wheel3,
|
||||
) {
|
||||
Ok(e) => e,
|
||||
Err(()) => {
|
||||
log::warn!("scroll event creation failed!");
|
||||
return;
|
||||
}
|
||||
};
|
||||
event.post(CGEventTapLocation::HID);
|
||||
}
|
||||
PointerEvent::AxisDiscrete120 { axis, value } => {
|
||||
let (count, wheel1, wheel2, wheel3) = match axis {
|
||||
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
|
||||
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
|
||||
_ => {
|
||||
log::warn!("invalid scroll event: {axis}, {value}");
|
||||
return;
|
||||
}
|
||||
};
|
||||
let event = match CGEvent::new_scroll_event(
|
||||
self.event_source.clone(),
|
||||
ScrollEventUnit::PIXEL,
|
||||
count,
|
||||
wheel1,
|
||||
wheel2,
|
||||
wheel3,
|
||||
) {
|
||||
Ok(e) => e,
|
||||
Err(()) => {
|
||||
log::warn!("scroll event creation failed!");
|
||||
return;
|
||||
}
|
||||
};
|
||||
event.post(CGEventTapLocation::HID);
|
||||
}
|
||||
PointerEvent::Frame { .. } => {}
|
||||
},
|
||||
Event::Keyboard(keyboard_event) => match keyboard_event {
|
||||
KeyboardEvent::Key {
|
||||
time: _,
|
||||
key,
|
||||
state,
|
||||
} => {
|
||||
let code = match KeyMap::from_key_mapping(KeyMapping::Evdev(key as u16)) {
|
||||
Ok(k) => k.mac as CGKeyCode,
|
||||
Err(_) => {
|
||||
log::warn!("unable to map key event");
|
||||
return;
|
||||
}
|
||||
};
|
||||
match state {
|
||||
// pressed
|
||||
1 => self.spawn_repeat_task(code).await,
|
||||
_ => self.kill_repeat_task(),
|
||||
}
|
||||
key_event(self.event_source.clone(), code, state)
|
||||
}
|
||||
KeyboardEvent::Modifiers { .. } => {}
|
||||
},
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
|
||||
async fn create(&mut self, _handle: EmulationHandle) {}
|
||||
|
||||
async fn destroy(&mut self, _handle: EmulationHandle) {}
|
||||
}
|
||||
Reference in New Issue
Block a user