mirror of
https://github.com/feschber/lan-mouse.git
synced 2026-03-07 11:59:59 +03:00
macos: emulate double / triple click
This commit is contained in:
@@ -21,6 +21,7 @@ tokio = { version = "1.32.0", features = [
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"rt",
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"sync",
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"signal",
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"time"
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] }
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once_cell = "1.19.0"
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@@ -10,25 +10,37 @@ use core_graphics::event::{
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ScrollEventUnit,
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};
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use core_graphics::event_source::{CGEventSource, CGEventSourceStateID};
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use input_event::{scancode, Event, KeyboardEvent, PointerEvent};
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use input_event::{scancode, Event, KeyboardEvent, PointerEvent, BTN_LEFT, BTN_MIDDLE, BTN_RIGHT};
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use keycode::{KeyMap, KeyMapping};
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use std::cell::Cell;
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use std::ops::{Index, IndexMut};
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use std::rc::Rc;
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use std::sync::Arc;
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use std::time::Duration;
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use std::time::{Duration, Instant};
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use tokio::{sync::Notify, task::JoinHandle};
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use super::error::MacOSEmulationCreationError;
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const DEFAULT_REPEAT_DELAY: Duration = Duration::from_millis(500);
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const DEFAULT_REPEAT_INTERVAL: Duration = Duration::from_millis(32);
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const DOUBLE_CLICK_INTERVAL: Duration = Duration::from_millis(500);
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pub(crate) struct MacOSEmulation {
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/// global event source for all events
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event_source: CGEventSource,
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/// task handle for key repeats
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repeat_task: Option<JoinHandle<()>>,
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/// current state of the mouse buttons
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button_state: ButtonState,
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/// button previously pressed
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previous_button: Option<CGMouseButton>,
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/// timestamp of previous click (button down)
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previous_button_click: Option<Instant>,
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/// click state, i.e. number of clicks in quick succession
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button_click_state: i64,
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/// current modifier state
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modifier_state: Rc<Cell<XMods>>,
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/// notify to cancel key repeats
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notify_repeat_task: Arc<Notify>,
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}
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@@ -74,6 +86,9 @@ impl MacOSEmulation {
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Ok(Self {
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event_source,
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button_state,
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previous_button: None,
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previous_button_click: None,
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button_click_state: 1,
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repeat_task: None,
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notify_repeat_task: Arc::new(Notify::new()),
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modifier_state: Rc::new(Cell::new(XMods::empty())),
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@@ -271,24 +286,12 @@ impl Emulation for MacOSEmulation {
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state,
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} => {
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let (event_type, mouse_button) = match (button, state) {
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(b, 1) if b == input_event::BTN_LEFT => {
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(CGEventType::LeftMouseDown, CGMouseButton::Left)
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}
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(b, 0) if b == input_event::BTN_LEFT => {
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(CGEventType::LeftMouseUp, CGMouseButton::Left)
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}
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(b, 1) if b == input_event::BTN_RIGHT => {
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(CGEventType::RightMouseDown, CGMouseButton::Right)
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}
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(b, 0) if b == input_event::BTN_RIGHT => {
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(CGEventType::RightMouseUp, CGMouseButton::Right)
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}
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(b, 1) if b == input_event::BTN_MIDDLE => {
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(CGEventType::OtherMouseDown, CGMouseButton::Center)
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}
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(b, 0) if b == input_event::BTN_MIDDLE => {
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(CGEventType::OtherMouseUp, CGMouseButton::Center)
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}
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(BTN_LEFT, 1) => (CGEventType::LeftMouseDown, CGMouseButton::Left),
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(BTN_LEFT, 0) => (CGEventType::LeftMouseUp, CGMouseButton::Left),
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(BTN_RIGHT, 1) => (CGEventType::RightMouseDown, CGMouseButton::Right),
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(BTN_RIGHT, 0) => (CGEventType::RightMouseUp, CGMouseButton::Right),
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(BTN_MIDDLE, 1) => (CGEventType::OtherMouseDown, CGMouseButton::Center),
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(BTN_MIDDLE, 0) => (CGEventType::OtherMouseUp, CGMouseButton::Center),
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_ => {
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log::warn!("invalid button event: {button},{state}");
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return Ok(());
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@@ -297,6 +300,22 @@ impl Emulation for MacOSEmulation {
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// store button state
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self.button_state[mouse_button] = state == 1;
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// update previous button state
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if state == 1 {
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if self.previous_button.is_some_and(|b| b.eq(&mouse_button))
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&& self
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.previous_button_click
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.is_some_and(|i| i.elapsed() < DOUBLE_CLICK_INTERVAL)
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{
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self.button_click_state += 1;
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} else {
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self.button_click_state = 1;
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}
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self.previous_button = Some(mouse_button);
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self.previous_button_click = Some(Instant::now());
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}
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log::debug!("click_state: {}", self.button_click_state);
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let location = self.get_mouse_location().unwrap();
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let event = match CGEvent::new_mouse_event(
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self.event_source.clone(),
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@@ -310,6 +329,10 @@ impl Emulation for MacOSEmulation {
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return Ok(());
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}
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};
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event.set_integer_value_field(
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EventField::MOUSE_EVENT_CLICK_STATE,
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self.button_click_state,
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);
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event.post(CGEventTapLocation::HID);
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}
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PointerEvent::Axis {
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@@ -417,6 +440,21 @@ impl Emulation for MacOSEmulation {
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async fn terminate(&mut self) {}
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}
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trait ButtonEq {
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fn eq(&self, other: &Self) -> bool;
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}
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impl ButtonEq for CGMouseButton {
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fn eq(&self, other: &Self) -> bool {
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matches!(
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(self, other),
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(CGMouseButton::Left, CGMouseButton::Left)
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| (CGMouseButton::Right, CGMouseButton::Right)
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| (CGMouseButton::Center, CGMouseButton::Center)
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)
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}
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}
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fn update_modifiers(modifiers: &Cell<XMods>, key: u32, state: u8) -> bool {
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if let Ok(key) = scancode::Linux::try_from(key) {
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let mask = match key {
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