add discrete120 scroll event (#120)

* add discrete120 scroll event
This commit is contained in:
Ferdinand Schober
2024-05-04 03:34:13 +02:00
committed by GitHub
parent 973360a774
commit 1f0d386d4a
9 changed files with 167 additions and 64 deletions

View File

@@ -220,7 +220,7 @@ impl InputEmulation for MacOSEmulation {
axis,
value,
} => {
let value = value as i32 / 10; // FIXME: high precision scroll events
let value = value as i32;
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
@@ -231,7 +231,32 @@ impl InputEmulation for MacOSEmulation {
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::LINE,
ScrollEventUnit::PIXEL,
count,
wheel1,
wheel2,
wheel3,
) {
Ok(e) => e,
Err(()) => {
log::warn!("scroll event creation failed!");
return;
}
};
event.post(CGEventTapLocation::HID);
}
PointerEvent::AxisDiscrete120 { axis, value } => {
let (count, wheel1, wheel2, wheel3) = match axis {
0 => (1, value, 0, 0), // 0 = vertical => 1 scroll wheel device (y axis)
1 => (2, 0, value, 0), // 1 = horizontal => 2 scroll wheel devices (y, x) -> (0, x)
_ => {
log::warn!("invalid scroll event: {axis}, {value}");
return;
}
};
let event = match CGEvent::new_scroll_event(
self.event_source.clone(),
ScrollEventUnit::PIXEL,
count,
wheel1,
wheel2,